SimulationCraft 902-01

for World of Warcraft 9.0.2.37474 Live (wow build level 37474)

Current simulator hotfixes

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Raid Event List
0 casting,cooldown=500,duration=500

Additional Raid Information

dark_iron_dwarf : 8133 dps, 3577 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8133.1 8133.1 14.7 / 0.180% 650.2 / 8.0% 10.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
758.3 752.1 Mana 0.00% 47.8 100.7% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
dark_iron_dwarf 8133
Arcane Explosion 22 0.3% 1.7 202.88sec 3852 3494 Direct 5.1 997 1994 1284 28.8%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.70 5.11 0.00 0.00 1.1025 0.0000 6562.54 6562.54 0.00% 3494.43 3494.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.22% 3.64 0 9 996.71 987 1046 971.24 0 1046 3628 3628 0.00%
crit 28.78% 1.47 0 7 1993.99 1974 2093 1551.05 0 2093 2934 2934 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.70
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 165 2.0% 3.6 102.71sec 13891 0 Direct 10.4 3620 8005 4838 27.8%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.61 10.35 0.00 0.00 0.0000 0.0000 50122.58 50122.58 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.16% 7.47 3 12 3619.58 2799 4154 3616.19 3172 4036 27063 27063 0.00%
crit 27.84% 2.88 0 7 8004.62 6438 9554 7659.20 0 9554 23060 23060 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 302 3.7% 14.7 19.99sec 6182 5174 Direct 44.2 1284 3286 2060 38.8%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.74 44.21 0.00 0.00 1.1950 0.0000 91097.59 91097.59 0.00% 5173.65 5173.65
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 61.22% 27.06 16 38 1283.57 1145 2105 1284.84 1153 1416 34747 34747 0.00%
crit 38.78% 17.14 8 28 3286.36 2290 4842 3298.27 2723 3895 56351 56351 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:2.14
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [t]:2.86
  • if_expr:active_enemies>2
    standard_rotation
    [z]:9.73
  • if_expr:active_enemies>1
Eternal Insight 43 0.5% 21.1 13.77sec 621 0 Direct 21.1 469 1006 621 28.2%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.14 21.14 0.00 0.00 0.0000 0.0000 13123.67 13123.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.78% 15.18 6 28 469.33 460 488 469.37 460 481 7123 7123 0.00%
crit 28.22% 5.97 1 16 1005.75 920 1121 1006.02 920 1121 6001 6001 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 626 7.7% 39.5 7.63sec 4778 0 Direct 39.5 0 4778 4778 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.54 39.54 0.00 0.00 0.0000 0.0000 188945.61 188945.61 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.54 32 47 4778.48 3113 7174 4779.60 4531 4974 188946 188946 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:21.53
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [f]:14.12
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:3.10
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [w]:0.80
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2606 (4640) 32.1% (57.0%) 96.2 3.11sec 14573 7092 Direct 288.5 (2992.5) 1586 4304 2729 42.1% (42.1%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.18 288.53 0.00 0.00 2.0547 0.0000 787522.52 787522.52 0.00% 7092.41 7092.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.94% 167.18 120 213 1586.13 1375 2529 1586.50 1537 1622 265218 265218 0.00%
crit 42.06% 121.35 87 161 4304.26 2750 6338 4309.20 4036 4595 522304 522304 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [j]:15.46
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [l]:3.37
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [o]:11.27
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [u]:18.43
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [v]:15.88
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [|]:31.83
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2033 25.0% 901.3 0.33sec 681 0 Periodic 2704.0 135 361 227 40.7% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 901.33 0.00 0.00 2703.99 0.0000 0.0000 614051.27 614051.27 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.32% 1604.10 1252 1952 135.11 118 217 135.14 133 137 216741 216741 0.00%
crit 40.68% 1099.89 882 1319 361.15 236 543 361.30 352 375 397310 397310 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 37 0.5% 7.5 43.11sec 1498 941 Direct 7.5 1115 2566 1500 26.6%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.55 7.53 0.00 0.00 1.5924 0.0000 11305.83 11305.83 0.00% 940.82 940.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.43% 5.53 2 9 1114.84 1004 1662 1116.05 1004 1284 6171 6171 0.00%
crit 26.57% 2.00 0 6 2566.50 2310 3822 2340.58 0 3428 5135 5135 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.60
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1364 16.8% 412.0 0.77sec 1001 0 Periodic 897.3 459 0 459 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 412.00 0.00 897.26 897.26 0.0000 1.0000 412440.71 412440.71 0.00% 459.66 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 897.26 711 1068 459.07 62 1989 459.84 425 504 412441 412441 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 4955 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 124  / 17 0.2% 93.0 1.26sec 53 42 Direct 93.0 42 83 53 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2722 0.0000 4954.85 4954.85 0.00% 41.88 41.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.16% 67.11 53 81 41.64 29 55 41.64 40 43 2794 2794 0.00%
crit 27.84% 25.89 12 40 83.43 58 110 83.45 74 93 2161 2161 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1038.00
Phoenix Flames 0 (580) 0.0% (7.1%) 14.1 21.51sec 12388 10739

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.12 0.00 0.00 0.00 1.1536 0.0000 0.00 0.00 0.00% 10738.63 10738.63

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:10.31
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [r]:0.15
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:3.62
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 580 7.1% 14.1 21.51sec 12418 0 Direct 42.3 1307 4816 4142 80.7%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.09 42.26 0.00 0.00 0.0000 0.0000 174932.35 174932.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.26% 8.14 3 15 1306.81 1021 2625 1306.36 1033 1804 10634 10634 0.00%
crit 80.74% 34.12 26 44 4815.61 2042 8152 4820.41 4424 5118 164299 164299 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 11 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2679 5357 3324 24.3% (24.3%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3328.37 3328.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.75% 0.76 0 1 2678.68 2679 2679 2028.98 0 2679 2029 2029 0.00%
crit 24.25% 0.24 0 1 5357.35 5357 5357 1299.40 0 5357 1299 1299 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 2079 0 Periodic 5.0 165 460 416 85.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2078.95 2078.95 0.00% 346.49 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.99% 0.75 0 1 165.43 165 174 124.01 0 174 124 124 0.00%
crit 85.01% 4.25 4 5 459.98 245 562 460.66 443 486 1955 1955 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 271 3.3% 40.7 7.30sec 2016 1670 Direct 40.7 383 2014 2014 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.74 40.74 0.00 0.00 1.2071 0.0000 82148.68 82148.68 0.00% 1670.33 1670.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.02% 0.01 0 1 382.67 348 415 3.80 0 415 4 4 0.00%
crit 99.98% 40.73 29 50 2014.47 900 3678 2020.72 1906 2220 82145 82145 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.10
    combustion_phase
    [m]:8.95
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [s]:9.91
  • if_expr:searing_touch.active
    standard_rotation
    [{]:22.25
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.6% 42.7 6.93sec 338 0 Direct 42.7 257 552 338 27.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.73 42.73 0.00 0.00 0.0000 0.0000 14442.93 14442.93 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.52% 30.99 15 49 256.99 253 268 256.97 253 261 7964 7964 0.00%
crit 27.48% 11.74 2 22 551.58 506 617 551.76 506 588 6479 6479 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
dark_iron_dwarf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dark_iron_dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.5 97.65sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [h]:3.56
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.7 50.02sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.68
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Fireblood 2.0 194.87sec

Stats Details: Fireblood

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Fireblood

  • id:265221
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:265221
  • name:Fireblood
  • school:physical
  • tooltip:
  • description:Removes all poison, disease, curse, magic, and bleed effects and increases your $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] by ${{$265226s1=61}*3} and an additional {$265226s1=61} for each effect removed. Lasts {$265226d=8 seconds}. {$?s195710=false}[This effect shares a 30 sec cooldown with other similar effects.][]

Action Priority List

    combustion_cooldowns
    [d]:2.00
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dark_iron_dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dark_iron_dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.33sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.04 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.03
Rune of Power 6.3 48.80sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.32 0.00 0.00 0.00 1.1885 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.33
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.40sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.61 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.42% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.42%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.7sec 97.7sec 11.8sec 13.89% 0.00% 80.5 (80.5) 3.5

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.4s
  • trigger_min/max:94.5s / 101.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.89%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.5 0.0 43.2sec 43.2sec 19.2sec 48.14% 0.00% 0.0 (0.0) 7.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.8s
  • trigger_min/max:30.0s / 68.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.14%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Fireblood 2.0 0.0 194.9sec 194.9sec 8.0sec 5.37% 0.00% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_fireblood
  • max_stacks:6
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:183.00

Trigger Details

  • interval_min/max:191.5s / 197.2s
  • trigger_min/max:191.5s / 197.2s
  • trigger_pct:100.00%
  • duration_min/max:8.0s / 8.0s

Stack Uptimes

  • fireblood_1:5.37%

Spelldata

  • id:265226
  • name:Fireblood
  • tooltip:Increases $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] by $w1.
  • description:Increases $?a162700[Agility]?a162702[Strength]?a162697[Agility]?a162698[Strength]?a162699[Intellect]?a162701[Intellect][primary stat] by {$s1=61}.
  • max_stacks:6
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.6 0.0 97.4sec 97.4sec 14.5sec 17.40% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:93.5s / 101.5s
  • trigger_min/max:93.5s / 101.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.40%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.6 0.0 6.4sec 6.4sec 2.2sec 35.38% 47.48% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 31.3s
  • trigger_min/max:1.0s / 31.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.38%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.1 0.0 7.0sec 7.0sec 0.9sec 12.50% 54.26% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 37.4s
  • trigger_min/max:1.0s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.50%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.3sec 300.3sec 24.9sec 8.62% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 300.7s
  • trigger_min/max:300.0s / 300.7s
  • trigger_pct:100.00%
  • duration_min/max:8.5s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.62%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.9 0.0 31.3sec 31.3sec 11.8sec 38.49% 0.00% 0.0 (0.0) 9.6

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.9s
  • trigger_min/max:12.9s / 48.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.49%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.4sec 97.4sec 14.4sec 12.37% 0.00% 0.0 (0.0) 2.5

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:93.5s / 101.5s
  • trigger_min/max:93.5s / 101.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.37%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.6 38.0 57.0 6.4s 1.0s 31.3s
Heating Up removed 0.6 0.0 4.0 65.7s 7.4s 181.2s
Heating Up converted with Fire Blast 19.3 14.0 27.0 16.0s 1.0s 53.4s
Hot Streak procs 43.1 34.0 53.0 7.0s 1.0s 37.4s
Hot Streak spells used 95.4 77.0 113.0 3.2s 0.0s 25.9s
Hot Streak spell crits 91.9 73.0 110.0 3.3s 0.0s 25.9s
Hot Streak spell crits wasted 1.2 0.0 5.0 34.6s 4.3s 91.3s
Direct Ignite applications 5.0 5.0 7.0 2.5s 0.0s 256.2s
Ignites spread to targets with existing Ignite 28.0 22.0 34.0 21.6s 0.9s 94.4s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.78% 19.91% 23.68% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000182.357120.439239.541
Counterspell37.7744.36493.564194.736124.627261.966
Fire Blast0.2120.0009.8008.4273.15822.431
Rune of Power4.6120.00016.20329.40323.08536.347
Dragon's Breath2.9320.05420.85644.13730.04464.283
Combustion1.5630.0003.2635.5873.3579.427
Phoenix Flames0.3570.0005.7585.0334.7985.758

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
dark_iron_dwarf
mana_regen Mana 3141.18 227347.34 100.00% 72.38 74758.72 24.75%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 752.12 758.32 74769.8 48123.3 42020.0 50000.0
Usage Type Count Total Avg RPE APR
dark_iron_dwarf
arcane_explosion Mana 1.8 8757.5 5000.0 5140.0 0.7
combustion Mana 3.7 18349.9 5000.0 5179.6 0.0
counterspell Mana 4.8 4831.0 1000.0 1034.9 0.0
dragons_breath Mana 15.2 30409.5 2000.0 2063.7 3.0
fire_blast Mana 40.8 20399.6 500.0 515.9 9.3
flamestrike Mana 99.2 124043.2 1250.0 1289.7 11.3
frostbolt Mana 7.8 7777.3 1000.0 1030.6 1.5
scorch Mana 42.1 21062.6 500.0 517.0 3.9

Statistics & Data Analysis

Fight Length
dark_iron_dwarf Fight Length
Count 503
Mean 302.36
Minimum 240.44
Maximum 359.54
Spread ( max - min ) 119.10
Range [ ( max - min ) / 2 * 100% ] 19.70%
Standard Deviation 35.3278
5th Percentile 246.58
95th Percentile 353.98
( 95th Percentile - 5th Percentile ) 107.40
Mean Distribution
Standard Deviation 1.5752
95.00% Confidence Interval ( 299.27 - 305.44 )
Normalized 95.00% Confidence Interval ( 98.98% - 101.02% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 525
0.1% Error 52444
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1066
DPS
dark_iron_dwarf Damage Per Second
Count 503
Mean 8133.14
Minimum 7600.23
Maximum 8635.67
Spread ( max - min ) 1035.44
Range [ ( max - min ) / 2 * 100% ] 6.37%
Standard Deviation 167.7629
5th Percentile 7855.44
95th Percentile 8407.92
( 95th Percentile - 5th Percentile ) 552.48
Mean Distribution
Standard Deviation 7.4802
95.00% Confidence Interval ( 8118.48 - 8147.80 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 17
0.1% Error 1635
0.1 Scale Factor Error with Delta=300 241
0.05 Scale Factor Error with Delta=300 962
0.01 Scale Factor Error with Delta=300 24026
Priority Target DPS
dark_iron_dwarf Priority Target Damage Per Second
Count 503
Mean 3577.13
Minimum 3358.05
Maximum 3827.25
Spread ( max - min ) 469.20
Range [ ( max - min ) / 2 * 100% ] 6.56%
Standard Deviation 76.1934
5th Percentile 3450.49
95th Percentile 3695.38
( 95th Percentile - 5th Percentile ) 244.88
Mean Distribution
Standard Deviation 3.3973
95.00% Confidence Interval ( 3570.47 - 3583.79 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 18
0.1% Error 1743
0.1 Scale Factor Error with Delta=300 50
0.05 Scale Factor Error with Delta=300 199
0.01 Scale Factor Error with Delta=300 4956
DPS(e)
dark_iron_dwarf Damage Per Second (Effective)
Count 503
Mean 8133.14
Minimum 7600.23
Maximum 8635.67
Spread ( max - min ) 1035.44
Range [ ( max - min ) / 2 * 100% ] 6.37%
Damage
dark_iron_dwarf Damage
Count 503
Mean 2452103.61
Minimum 1996307.93
Maximum 2876291.66
Spread ( max - min ) 879983.73
Range [ ( max - min ) / 2 * 100% ] 17.94%
DTPS
dark_iron_dwarf Damage Taken Per Second
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
dark_iron_dwarf Healing Per Second
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
dark_iron_dwarf Healing Per Second (Effective)
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
dark_iron_dwarf Heal
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
dark_iron_dwarf Healing Taken Per Second
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
dark_iron_dwarf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
dark_iron_dwarfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
dark_iron_dwarf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.62 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.68 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.70 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.60 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.33 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 21.53 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.10 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.03 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
d 2.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
e 3.62 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
f 14.12 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
g 0.00 call_action_list,name=active_talents
h 3.56 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
i 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
j 15.46 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 10.31 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
l 3.37 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 8.95 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 2.14 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
o 11.27 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 3.10 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
r 0.15 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 9.91 scorch,if=searing_touch.active
t 2.86 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 18.43 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
v 15.88 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
w 0.80 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
x 3.62 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
z 9.73 dragons_breath,if=active_enemies>1
{ 22.25 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
| 31.83 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVcdeRSlhffjfkjkkjfmmjmmjXtZouuuuuZZvUV|z|x||ZZv|||z|||XuZZoutuZu|||Z|z|TV|eRlhffjfkjkkjmfmjnXuZouuVTu|z|ZZv||x||Zz|||XuZZoutuuZ||||z|ZTV||hfdeRjffjkkjmkjfmnXouuuVTuZZvz||||Z|Zv{z{{vxU{{{XoZposssoposssvz{{v{{v{{v{{v{TVZvz{eRlhfjffjkkjmmfjkjXsssopossVTospzv{{{vZvx{{{vZv{{zv{{ZvU

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask dark_iron_dwarf 50000.0/50000: 100% mana
Pre precombat 1 food dark_iron_dwarf 50000.0/50000: 100% mana
Pre precombat 2 augmentation dark_iron_dwarf 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.642 combustion_cooldowns c potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command
0:01.642 combustion_cooldowns d fireblood Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.642 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, fireblood, disciplinary_command, potion_of_spectral_intellect
0:01.642 default R use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, fireblood, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.642 default S cancel_buff Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, fireblood, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.642 combustion_phase l flamestrike Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, fireblood, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.178 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, fireblood, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.178 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, fireblood, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.765 combustion_phase f fire_blast Fluffy_Pillow 45087.0/50000: 90% mana bloodlust, fireblood, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.853 combustion_phase j flamestrike Fluffy_Pillow 43425.0/50000: 87% mana bloodlust, fireblood, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.272 combustion_phase f fire_blast Fluffy_Pillow 42594.0/50000: 85% mana bloodlust, fireblood, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.802 combustion_phase k phoenix_flames Fluffy_Pillow 42624.0/50000: 85% mana bloodlust, fireblood, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.752 combustion_phase j flamestrike Fluffy_Pillow 43574.0/50000: 87% mana bloodlust, fireblood, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.701 combustion_phase k phoenix_flames Fluffy_Pillow 43273.0/50000: 87% mana bloodlust, fireblood, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.649 combustion_phase k phoenix_flames Fluffy_Pillow 44221.0/50000: 88% mana bloodlust, fireblood, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.596 combustion_phase j flamestrike Fluffy_Pillow 45168.0/50000: 90% mana bloodlust, fireblood, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.546 combustion_phase f fire_blast Fluffy_Pillow 44868.0/50000: 90% mana bloodlust, fireblood, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.546 combustion_phase m scorch Fluffy_Pillow 44368.0/50000: 89% mana bloodlust, fireblood, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.494 combustion_phase m scorch Fluffy_Pillow 44816.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.444 combustion_phase j flamestrike Fluffy_Pillow 45266.0/50000: 91% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.393 combustion_phase m scorch Fluffy_Pillow 44965.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.344 combustion_phase m scorch Fluffy_Pillow 45416.0/50000: 91% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.293 combustion_phase j flamestrike Fluffy_Pillow 45865.0/50000: 92% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.243 default X rune_of_power Fluffy_Pillow 45565.0/50000: 91% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.192 rop_phase t dragons_breath Fluffy_Pillow 46514.0/50000: 93% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.192 default Z fire_blast Fluffy_Pillow 44514.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.143 rop_phase o flamestrike Fluffy_Pillow 44965.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.092 rop_phase u flamestrike Fluffy_Pillow 44664.0/50000: 89% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.304 rop_phase u flamestrike Fluffy_Pillow 45626.0/50000: 91% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.514 rop_phase u flamestrike Fluffy_Pillow 46586.0/50000: 93% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.725 rop_phase u flamestrike Fluffy_Pillow 47547.0/50000: 95% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.935 rop_phase u flamestrike Fluffy_Pillow 48507.0/50000: 97% mana bloodlust, rune_of_power
0:28.452 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust
0:28.990 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up
0:29.147 standard_rotation v flamestrike Fluffy_Pillow 48407.0/50000: 97% mana bloodlust, hot_streak
0:30.098 default U arcane_explosion Fluffy_Pillow 48108.0/50000: 96% mana bloodlust
0:31.048 default V frostbolt Fluffy_Pillow 44058.0/50000: 88% mana bloodlust
0:32.313 standard_rotation | flamestrike Fluffy_Pillow 44323.0/50000: 89% mana bloodlust, disciplinary_command
0:34.524 standard_rotation z dragons_breath Fluffy_Pillow 45284.0/50000: 91% mana bloodlust, disciplinary_command
0:35.473 standard_rotation | flamestrike Fluffy_Pillow 44233.0/50000: 88% mana bloodlust, disciplinary_command
0:37.684 standard_rotation x phoenix_flames Fluffy_Pillow 45194.0/50000: 90% mana bloodlust, disciplinary_command
0:38.634 standard_rotation | flamestrike Fluffy_Pillow 46144.0/50000: 92% mana bloodlust, disciplinary_command
0:40.844 standard_rotation | flamestrike Fluffy_Pillow 47104.0/50000: 94% mana bloodlust, disciplinary_command
0:41.049 default Z fire_blast Fluffy_Pillow 47309.0/50000: 95% mana disciplinary_command
0:42.637 default Z fire_blast Fluffy_Pillow 48397.0/50000: 97% mana heating_up, disciplinary_command
0:43.055 standard_rotation v flamestrike Fluffy_Pillow 47065.0/50000: 94% mana hot_streak, disciplinary_command
0:44.289 standard_rotation | flamestrike Fluffy_Pillow 47049.0/50000: 94% mana disciplinary_command
0:47.161 standard_rotation | flamestrike Fluffy_Pillow 48671.0/50000: 97% mana disciplinary_command
0:50.033 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
0:52.905 standard_rotation z dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
0:54.140 standard_rotation | flamestrike Fluffy_Pillow 47989.0/50000: 96% mana
0:57.013 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:59.888 standard_rotation | flamestrike Fluffy_Pillow 48757.0/50000: 98% mana
1:02.760 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:03.993 rop_phase u flamestrike Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
1:03.993 default Z fire_blast Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
1:05.666 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:06.865 rop_phase o flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
1:08.100 rop_phase u flamestrike Fluffy_Pillow 48739.0/50000: 97% mana rune_of_power
1:10.971 rop_phase t dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
1:12.203 rop_phase u flamestrike Fluffy_Pillow 47985.0/50000: 96% mana rune_of_power
1:13.843 default Z fire_blast Fluffy_Pillow 49625.0/50000: 99% mana rune_of_power
1:15.075 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
1:17.948 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:20.821 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:23.693 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:26.564 default Z fire_blast Fluffy_Pillow 48753.0/50000: 98% mana
1:26.564 standard_rotation | flamestrike Fluffy_Pillow 48253.0/50000: 97% mana heating_up
1:29.438 standard_rotation z dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana heating_up
1:30.671 standard_rotation | flamestrike Fluffy_Pillow 47989.0/50000: 96% mana heating_up
1:33.545 default T counterspell Fluffy_Pillow 48756.0/50000: 98% mana heating_up
1:33.545 default V frostbolt Fluffy_Pillow 47756.0/50000: 96% mana heating_up
1:35.188 standard_rotation | flamestrike Fluffy_Pillow 48399.0/50000: 97% mana disciplinary_command
1:38.060 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
1:38.060 default R use_item_soul_igniter Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, gladiators_badge
1:38.060 combustion_phase l flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.249 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.249 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.780 combustion_phase f fire_blast Fluffy_Pillow 45031.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.931 combustion_phase j flamestrike Fluffy_Pillow 43432.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.312 combustion_phase f fire_blast Fluffy_Pillow 42563.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.163 combustion_phase k phoenix_flames Fluffy_Pillow 42914.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.396 combustion_phase j flamestrike Fluffy_Pillow 44147.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.629 combustion_phase k phoenix_flames Fluffy_Pillow 44130.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:45.861 combustion_phase k phoenix_flames Fluffy_Pillow 45362.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.095 combustion_phase j flamestrike Fluffy_Pillow 46596.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.330 combustion_phase m scorch Fluffy_Pillow 46581.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.519 combustion_phase f fire_blast Fluffy_Pillow 46770.0/50000: 94% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.564 combustion_phase m scorch Fluffy_Pillow 46815.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.797 combustion_phase j flamestrike Fluffy_Pillow 47548.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:52.031 combustion_phase n dragons_breath Fluffy_Pillow 47532.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:53.265 default X rune_of_power Fluffy_Pillow 46766.0/50000: 94% mana heating_up, disciplinary_command
1:54.497 rop_phase u flamestrike Fluffy_Pillow 47998.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
1:56.867 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:57.369 rop_phase o flamestrike Fluffy_Pillow 48752.0/50000: 98% mana hot_streak, rune_of_power
1:58.601 rop_phase u flamestrike Fluffy_Pillow 48734.0/50000: 97% mana rune_of_power
2:01.473 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:04.345 default V frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:05.985 default T counterspell Fluffy_Pillow 49002.0/50000: 98% mana rune_of_power
2:05.985 rop_phase u flamestrike Fluffy_Pillow 48002.0/50000: 96% mana rune_of_power, disciplinary_command
2:08.858 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:11.732 standard_rotation z dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:12.966 standard_rotation | flamestrike Fluffy_Pillow 47990.0/50000: 96% mana disciplinary_command
2:13.051 default Z fire_blast Fluffy_Pillow 48075.0/50000: 96% mana disciplinary_command
2:15.423 default Z fire_blast Fluffy_Pillow 49947.0/50000: 100% mana heating_up, disciplinary_command
2:15.837 standard_rotation v flamestrike Fluffy_Pillow 48611.0/50000: 97% mana hot_streak, disciplinary_command
2:17.071 standard_rotation | flamestrike Fluffy_Pillow 48595.0/50000: 97% mana disciplinary_command
2:19.942 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:22.813 standard_rotation x phoenix_flames Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:24.046 standard_rotation | flamestrike Fluffy_Pillow 49986.0/50000: 100% mana disciplinary_command
2:26.918 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:29.479 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:29.790 standard_rotation z dragons_breath Fluffy_Pillow 48561.0/50000: 97% mana heating_up
2:31.024 standard_rotation | flamestrike Fluffy_Pillow 47795.0/50000: 96% mana heating_up
2:33.898 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
2:36.771 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:39.643 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:40.877 rop_phase u flamestrike Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
2:40.877 default Z fire_blast Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
2:43.282 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:43.750 rop_phase o flamestrike Fluffy_Pillow 48718.0/50000: 97% mana hot_streak, rune_of_power
2:44.984 rop_phase u flamestrike Fluffy_Pillow 48702.0/50000: 97% mana rune_of_power
2:47.856 rop_phase t dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:49.090 rop_phase u flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power
2:51.962 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:53.999 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:54.834 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:57.705 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
3:00.577 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:03.448 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:06.319 standard_rotation z dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana
3:07.552 standard_rotation | flamestrike Fluffy_Pillow 47986.0/50000: 96% mana
3:10.425 default Z fire_blast Fluffy_Pillow 48755.0/50000: 98% mana
3:10.425 default T counterspell Fluffy_Pillow 48255.0/50000: 97% mana heating_up
3:10.425 default V frostbolt Fluffy_Pillow 47255.0/50000: 95% mana heating_up
3:12.067 standard_rotation | flamestrike Fluffy_Pillow 47897.0/50000: 96% mana heating_up, disciplinary_command
3:14.940 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command
3:17.749 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:17.777 combustion_phase f fire_blast Fluffy_Pillow 45028.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command
3:17.812 combustion_cooldowns d fireblood Fluffy_Pillow 43313.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command
3:17.812 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43313.0/50000: 87% mana fireblood, combustion, hot_streak, rune_of_power, disciplinary_command
3:17.812 default R use_item_soul_igniter Fluffy_Pillow 43313.0/50000: 87% mana fireblood, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:17.812 combustion_phase j flamestrike Fluffy_Pillow 43313.0/50000: 87% mana fireblood, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:18.337 combustion_phase f fire_blast Fluffy_Pillow 42588.0/50000: 85% mana fireblood, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:18.928 combustion_phase f fire_blast Fluffy_Pillow 42679.0/50000: 85% mana fireblood, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.045 combustion_phase j flamestrike Fluffy_Pillow 42296.0/50000: 85% mana fireblood, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.277 combustion_phase k phoenix_flames Fluffy_Pillow 42278.0/50000: 85% mana fireblood, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:21.511 combustion_phase k phoenix_flames Fluffy_Pillow 43512.0/50000: 87% mana fireblood, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.745 combustion_phase j flamestrike Fluffy_Pillow 44746.0/50000: 89% mana fireblood, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:23.978 combustion_phase m scorch Fluffy_Pillow 44729.0/50000: 89% mana fireblood, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:25.212 combustion_phase k phoenix_flames Fluffy_Pillow 45463.0/50000: 91% mana fireblood, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.444 combustion_phase j flamestrike Fluffy_Pillow 46695.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.842 combustion_phase f fire_blast Fluffy_Pillow 45843.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.678 combustion_phase m scorch Fluffy_Pillow 46179.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:28.911 combustion_phase n dragons_breath Fluffy_Pillow 46912.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:30.144 default X rune_of_power Fluffy_Pillow 46145.0/50000: 92% mana hot_streak, disciplinary_command, soul_ignition, gladiators_badge
3:31.375 rop_phase o flamestrike Fluffy_Pillow 47376.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:32.608 rop_phase u flamestrike Fluffy_Pillow 47359.0/50000: 95% mana rune_of_power, soul_ignition, gladiators_badge
3:35.479 rop_phase u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
3:38.352 rop_phase u flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
3:41.223 default V frostbolt Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
3:42.865 default T counterspell Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power
3:42.865 rop_phase u flamestrike Fluffy_Pillow 48004.0/50000: 96% mana rune_of_power, disciplinary_command
3:43.297 default Z fire_blast Fluffy_Pillow 48436.0/50000: 97% mana rune_of_power, disciplinary_command
3:45.269 default Z fire_blast Fluffy_Pillow 49908.0/50000: 100% mana heating_up, disciplinary_command
3:45.736 standard_rotation v flamestrike Fluffy_Pillow 48625.0/50000: 97% mana hot_streak, disciplinary_command
3:46.969 standard_rotation z dragons_breath Fluffy_Pillow 48608.0/50000: 97% mana disciplinary_command
3:48.204 standard_rotation | flamestrike Fluffy_Pillow 47843.0/50000: 96% mana disciplinary_command
3:51.075 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
3:53.948 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
3:56.821 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
3:59.630 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
3:59.694 standard_rotation | flamestrike Fluffy_Pillow 48314.0/50000: 97% mana heating_up, disciplinary_command
4:02.126 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
4:02.566 standard_rotation v flamestrike Fluffy_Pillow 48690.0/50000: 97% mana hot_streak, disciplinary_command
4:03.799 standard_rotation { scorch Fluffy_Pillow 48673.0/50000: 97% mana
4:05.033 standard_rotation z dragons_breath Fluffy_Pillow 49407.0/50000: 99% mana
4:06.267 standard_rotation { scorch Fluffy_Pillow 48641.0/50000: 97% mana heating_up
4:07.500 standard_rotation { scorch Fluffy_Pillow 49374.0/50000: 99% mana heating_up
4:08.734 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:09.967 standard_rotation x phoenix_flames Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:11.199 default U arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
4:12.434 standard_rotation { scorch Fluffy_Pillow 46235.0/50000: 92% mana
4:13.670 standard_rotation { scorch Fluffy_Pillow 46971.0/50000: 94% mana
4:14.903 standard_rotation { scorch Fluffy_Pillow 47704.0/50000: 95% mana heating_up
4:16.136 default X rune_of_power Fluffy_Pillow 48437.0/50000: 97% mana hot_streak
4:17.606 rop_phase o flamestrike Fluffy_Pillow 49907.0/50000: 100% mana hot_streak, rune_of_power
4:17.606 default Z fire_blast Fluffy_Pillow 48657.0/50000: 97% mana rune_of_power
4:18.181 rop_phase p fire_blast Fluffy_Pillow 48732.0/50000: 97% mana heating_up, rune_of_power
4:18.839 rop_phase o flamestrike Fluffy_Pillow 48890.0/50000: 98% mana hot_streak, rune_of_power
4:20.072 rop_phase s scorch Fluffy_Pillow 48873.0/50000: 98% mana rune_of_power
4:21.307 rop_phase s scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
4:22.540 rop_phase s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:23.774 rop_phase o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
4:25.008 rop_phase p fire_blast Fluffy_Pillow 49489.0/50000: 99% mana heating_up, rune_of_power
4:25.008 rop_phase o flamestrike Fluffy_Pillow 48989.0/50000: 98% mana hot_streak, rune_of_power
4:26.242 rop_phase s scorch Fluffy_Pillow 48973.0/50000: 98% mana rune_of_power
4:27.477 rop_phase s scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
4:28.710 rop_phase s scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:29.944 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:31.179 standard_rotation z dragons_breath Fluffy_Pillow 49490.0/50000: 99% mana heating_up
4:32.412 standard_rotation { scorch Fluffy_Pillow 48723.0/50000: 97% mana heating_up
4:33.646 standard_rotation { scorch Fluffy_Pillow 49457.0/50000: 99% mana heating_up
4:34.879 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:36.111 standard_rotation { scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up
4:37.343 standard_rotation { scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:38.575 standard_rotation v flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:39.808 standard_rotation { scorch Fluffy_Pillow 49486.0/50000: 99% mana heating_up
4:41.042 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:42.276 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:43.509 standard_rotation { scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:44.742 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:45.975 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:47.209 standard_rotation { scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:48.441 default T counterspell Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:48.441 default V frostbolt Fluffy_Pillow 48503.0/50000: 97% mana heating_up
4:48.441 default Z fire_blast Fluffy_Pillow 48503.0/50000: 97% mana heating_up
4:50.086 standard_rotation v flamestrike Fluffy_Pillow 48648.0/50000: 97% mana hot_streak, disciplinary_command
4:51.319 standard_rotation z dragons_breath Fluffy_Pillow 48631.0/50000: 97% mana disciplinary_command
4:52.552 standard_rotation { scorch Fluffy_Pillow 47864.0/50000: 96% mana disciplinary_command
4:53.784 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48596.0/50000: 97% mana disciplinary_command
4:53.784 default R use_item_soul_igniter Fluffy_Pillow 48596.0/50000: 97% mana disciplinary_command, gladiators_badge
4:53.784 combustion_phase l flamestrike Fluffy_Pillow 48596.0/50000: 97% mana disciplinary_command, soul_ignition, gladiators_badge
4:55.990 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:55.990 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:56.656 combustion_phase j flamestrike Fluffy_Pillow 43916.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:56.656 combustion_phase f fire_blast Fluffy_Pillow 42666.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.228 combustion_phase f fire_blast Fluffy_Pillow 42738.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.889 combustion_phase j flamestrike Fluffy_Pillow 42899.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:59.123 combustion_phase k phoenix_flames Fluffy_Pillow 42883.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:00.355 combustion_phase k phoenix_flames Fluffy_Pillow 44115.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:01.588 combustion_phase j flamestrike Fluffy_Pillow 45348.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:02.822 combustion_phase m scorch Fluffy_Pillow 45332.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:04.056 combustion_phase m scorch Fluffy_Pillow 46066.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:05.197 combustion_phase f fire_blast Fluffy_Pillow 47207.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:05.290 combustion_phase j flamestrike Fluffy_Pillow 46300.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:06.523 combustion_phase k phoenix_flames Fluffy_Pillow 46283.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:07.757 combustion_phase j flamestrike Fluffy_Pillow 47517.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:08.991 default X rune_of_power Fluffy_Pillow 47501.0/50000: 95% mana disciplinary_command
5:10.224 rop_phase s scorch Fluffy_Pillow 48734.0/50000: 97% mana rune_of_power
5:11.457 rop_phase s scorch Fluffy_Pillow 49467.0/50000: 99% mana rune_of_power
5:12.691 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:13.925 rop_phase o flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
5:14.013 rop_phase p fire_blast Fluffy_Pillow 48343.0/50000: 97% mana heating_up, rune_of_power
5:15.158 rop_phase o flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, rune_of_power
5:16.393 rop_phase s scorch Fluffy_Pillow 48973.0/50000: 98% mana rune_of_power
5:17.627 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
5:18.862 default V frostbolt Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
5:20.505 default T counterspell Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
5:20.505 rop_phase o flamestrike Fluffy_Pillow 48005.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
5:21.739 rop_phase s scorch Fluffy_Pillow 47989.0/50000: 96% mana rune_of_power, disciplinary_command
5:21.739 rop_phase p fire_blast Fluffy_Pillow 47989.0/50000: 96% mana rune_of_power, disciplinary_command
5:22.971 standard_rotation z dragons_breath Fluffy_Pillow 48221.0/50000: 96% mana heating_up, disciplinary_command
5:24.205 standard_rotation v flamestrike Fluffy_Pillow 47455.0/50000: 95% mana hot_streak, disciplinary_command
5:25.440 standard_rotation { scorch Fluffy_Pillow 47440.0/50000: 95% mana disciplinary_command
5:26.675 standard_rotation { scorch Fluffy_Pillow 48175.0/50000: 96% mana disciplinary_command
5:27.909 standard_rotation { scorch Fluffy_Pillow 48909.0/50000: 98% mana heating_up, disciplinary_command
5:29.142 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
5:29.724 default Z fire_blast Fluffy_Pillow 48775.0/50000: 98% mana heating_up, disciplinary_command
5:30.374 standard_rotation v flamestrike Fluffy_Pillow 48986.0/50000: 98% mana hot_streak, disciplinary_command
5:31.607 standard_rotation x phoenix_flames Fluffy_Pillow 48969.0/50000: 98% mana disciplinary_command
5:32.841 standard_rotation { scorch Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
5:34.075 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
5:35.308 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
5:36.542 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
5:37.776 default Z fire_blast Fluffy_Pillow 49489.0/50000: 99% mana heating_up, disciplinary_command
5:37.918 standard_rotation v flamestrike Fluffy_Pillow 49131.0/50000: 98% mana hot_streak, disciplinary_command
5:39.152 standard_rotation { scorch Fluffy_Pillow 49115.0/50000: 98% mana disciplinary_command
5:40.386 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
5:41.621 standard_rotation z dragons_breath Fluffy_Pillow 49506.0/50000: 99% mana heating_up
5:42.853 standard_rotation v flamestrike Fluffy_Pillow 48738.0/50000: 97% mana hot_streak
5:44.087 standard_rotation { scorch Fluffy_Pillow 48722.0/50000: 97% mana
5:45.319 standard_rotation { scorch Fluffy_Pillow 49454.0/50000: 99% mana
5:46.112 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
5:46.554 standard_rotation v flamestrike Fluffy_Pillow 49442.0/50000: 99% mana hot_streak
5:47.788 default U arcane_explosion Fluffy_Pillow 49426.0/50000: 99% mana heating_up

Stats

Level Bonus (60) Race Bonus (dark_iron_dwarf) Raid-Buffed Unbuffed Gear Amount
Strength 198 2 218 200 0
Agility 306 -2 322 304 0
Stamina 414 1 2035 1939 1524
Intellect 450 -1 1818 1618 1092 (49)
Spirit 0 0 0 0 0
Health 40700 40700 0
Mana 50000 50000 0
Spell Power 1818 1618 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="dark_iron_dwarf"
source=default
spec=fire
level=60
race=dark_iron_dwarf
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

draenei : 8113 dps, 3567 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8113.4 8113.4 14.1 / 0.174% 607.2 / 7.5% 10.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
758.1 752.3 Mana 0.00% 47.4 100.2% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
draenei 8113
Arcane Explosion 22 0.3% 1.7 191.97sec 3891 3506 Direct 5.0 1011 2022 1296 28.3%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.67 5.01 0.00 0.00 1.1105 0.0000 6495.84 6495.84 0.00% 3505.58 3505.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.72% 3.59 0 9 1011.30 1001 1061 989.07 0 1061 3632 3632 0.00%
crit 28.28% 1.42 0 6 2022.09 2003 2123 1509.83 0 2123 2864 2864 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.68
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 167 2.1% 3.6 102.49sec 14064 0 Direct 10.3 3613 7997 4899 29.2%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.58 10.28 0.00 0.00 0.0000 0.0000 50314.87 50314.87 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.76% 7.27 2 12 3612.65 2799 4154 3610.84 3079 3997 26301 26301 0.00%
crit 29.24% 3.01 0 7 7996.66 6438 9554 7667.95 0 9554 24014 24014 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 307 3.8% 14.6 19.90sec 6297 5270 Direct 43.9 1300 3338 2098 39.2%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.65 43.94 0.00 0.00 1.1947 0.0000 92227.73 92227.73 0.00% 5270.46 5270.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 60.83% 26.73 15 40 1300.20 1161 2130 1300.05 1211 1426 34747 34747 0.00%
crit 39.17% 17.21 8 31 3338.05 2322 4898 3348.19 2508 3892 57481 57481 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:2.22
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [s]:2.76
  • if_expr:active_enemies>2
    standard_rotation
    [y]:9.67
  • if_expr:active_enemies>1
Eternal Insight 43 0.5% 20.8 13.95sec 617 0 Direct 20.8 469 1006 617 27.5%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.76 20.76 0.00 0.00 0.0000 0.0000 12801.81 12801.81 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.53% 15.06 6 27 469.37 460 488 469.44 460 481 7067 7067 0.00%
crit 27.47% 5.70 1 13 1006.35 920 1121 1006.50 920 1121 5735 5735 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 623 7.7% 39.4 7.65sec 4747 0 Direct 39.4 0 4748 4748 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.40 39.40 0.00 0.00 0.0000 0.0000 187032.67 187032.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.40 31 47 4748.22 3158 6660 4747.45 4531 4939 187033 187033 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:21.37
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:14.05
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:3.23
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:0.75
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2604 (4643) 32.1% (57.2%) 95.7 3.11sec 14578 7093 Direct 287.2 (2979.1) 1610 4266 2726 42.0% (42.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.74 287.21 0.00 0.00 2.0552 0.0000 782855.20 782855.20 0.00% 7093.17 7093.17
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.99% 166.55 126 215 1609.74 1395 2558 1609.89 1567 1659 268108 268108 0.00%
crit 42.01% 120.65 89 152 4266.17 2789 5883 4269.07 4047 4506 514747 514747 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:15.37
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [k]:3.31
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [n]:11.31
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [t]:18.30
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [u]:15.67
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [{]:31.84
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2039 25.1% 897.3 0.33sec 683 0 Periodic 2691.9 137 360 228 40.6% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 897.29 0.00 0.00 2691.88 0.0000 0.0000 612782.58 612782.58 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.37% 1598.22 1263 1945 137.04 120 219 137.06 136 139 219031 219031 0.00%
crit 40.63% 1093.67 873 1320 359.97 239 505 360.07 350 371 393751 393751 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.5% 7.6 42.76sec 1514 951 Direct 7.5 1115 2574 1518 27.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.56 7.53 0.00 0.00 1.5925 0.0000 11445.55 11445.55 0.00% 950.78 950.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.31% 5.45 1 9 1114.52 1019 1683 1113.10 1019 1313 6077 6077 0.00%
crit 27.69% 2.09 0 6 2573.87 2343 3652 2360.61 0 3652 5368 5368 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.59
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1350 16.6% 410.0 0.77sec 990 0 Periodic 892.4 454 0 454 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 409.98 0.00 892.41 892.41 0.0000 1.0000 405951.46 405951.46 0.00% 454.89 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 892.41 711 1068 454.25 63 1851 454.87 419 491 405951 405951 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 4911 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 123  / 17 0.2% 93.0 1.26sec 53 42 Direct 93.0 41 83 53 27.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2722 0.0000 4911.22 4911.22 0.00% 41.51 41.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.26% 67.20 53 80 41.32 30 51 41.33 39 43 2777 2777 0.00%
crit 27.74% 25.80 13 40 82.73 59 102 82.73 74 92 2134 2134 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1036.00
Phoenix Flames 0 (565) 0.0% (7.0%) 14.1 21.55sec 12035 10436

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.10 0.00 0.00 0.00 1.1533 0.0000 0.00 0.00 0.00% 10436.21 10436.21

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:10.27
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.18
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:3.61
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 565 7.0% 14.1 21.57sec 12071 0 Direct 42.2 1327 4667 4024 80.8%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.06 42.18 0.00 0.00 0.0000 0.0000 169713.61 169713.61 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.23% 8.11 2 15 1326.89 1036 2662 1323.62 1036 1817 10755 10755 0.00%
crit 80.77% 34.07 27 44 4666.90 2072 7568 4667.65 4314 4934 158959 158959 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2717 5434 3509 29.3% (29.3%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3512.60 3512.60 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.72% 0.71 0 1 2716.98 2717 2717 1921.37 0 2717 1921 1921 0.00%
crit 29.28% 0.29 0 1 5433.97 5434 5434 1591.22 0 5434 1591 1591 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 6 0.1% 1.0 0.00sec 1925 0 Periodic 5.0 153 426 385 85.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1925.10 1925.10 0.00% 320.85 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 15.02% 0.75 0 1 153.36 153 162 115.17 0 162 115 115 0.00%
crit 84.98% 4.25 4 5 425.91 227 521 426.62 411 451 1810 1810 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 274 3.4% 40.2 7.29sec 2049 1697 Direct 40.2 391 2048 2048 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.24 40.24 0.00 0.00 1.2072 0.0000 82458.36 82458.36 0.00% 1697.30 1697.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.02% 0.01 0 1 391.20 353 420 3.12 0 420 3 3 0.00%
crit 99.98% 40.23 30 50 2048.21 812 3721 2054.42 1927 2265 82455 82455 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.09
    combustion_phase
    [l]:8.81
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:10.00
  • if_expr:searing_touch.active
    standard_rotation
    [z]:21.85
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.6% 42.9 6.94sec 340 0 Direct 42.9 257 551 340 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.90 42.90 0.00 0.00 0.0000 0.0000 14570.89 14570.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.85% 30.83 16 46 256.84 253 268 256.84 253 262 7918 7918 0.00%
crit 28.15% 12.08 4 22 551.10 506 617 551.15 512 602 6653 6653 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
draenei
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.5 97.71sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.53 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.54
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.7 52.55sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.66 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.67
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.31sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.04 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.04
Rune of Power 6.3 48.79sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.31 0.00 0.00 0.00 1.1885 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.34
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.41sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.58 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.46% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.46%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.7sec 97.7sec 11.8sec 13.86% 0.00% 80.0 (80.0) 3.4

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.4s
  • trigger_min/max:94.5s / 101.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.86%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.6 0.0 42.7sec 42.7sec 19.2sec 48.34% 0.00% 0.0 (0.0) 7.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 69.0s
  • trigger_min/max:30.0s / 69.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.34%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.6 0.0 97.4sec 97.4sec 14.6sec 17.38% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:92.5s / 101.3s
  • trigger_min/max:92.5s / 101.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.38%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.4 0.0 6.4sec 6.4sec 2.2sec 35.45% 47.41% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 25.9s
  • trigger_min/max:0.7s / 25.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.45%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.8 0.0 7.1sec 7.1sec 0.9sec 12.48% 54.24% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 37.4s
  • trigger_min/max:1.0s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.48%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.4sec 300.4sec 24.9sec 8.65% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 301.0s
  • trigger_min/max:300.0s / 301.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.65%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.3sec 31.3sec 11.8sec 38.55% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.8s
  • trigger_min/max:12.9s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.55%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.4sec 97.4sec 14.4sec 12.33% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:92.5s / 101.3s
  • trigger_min/max:92.5s / 101.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.33%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.4 38.0 57.0 6.4s 0.7s 25.9s
Heating Up removed 0.6 0.0 3.0 69.9s 8.6s 221.2s
Heating Up converted with Fire Blast 19.3 12.0 27.0 15.9s 1.0s 53.5s
Hot Streak procs 42.8 34.0 52.0 7.1s 1.0s 37.4s
Hot Streak spells used 94.7 76.0 114.0 3.2s 0.0s 25.9s
Hot Streak spell crits 91.3 74.0 110.0 3.3s 0.0s 25.9s
Hot Streak spell crits wasted 1.1 0.0 4.0 31.7s 4.3s 91.3s
Direct Ignite applications 5.0 5.0 5.0 1.6s 0.0s 3.1s
Ignites spread to targets with existing Ignite 28.0 22.0 34.0 21.6s 0.9s 95.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.76% 19.52% 23.92% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.758120.561239.682
Counterspell37.8254.36393.564193.668124.640260.734
Fire Blast0.2080.00010.2588.2063.15724.876
Rune of Power4.5850.00016.20329.23323.62736.354
Dragon's Breath2.9040.05220.62943.82029.45864.770
Combustion1.5730.0003.2665.5793.5709.445
Phoenix Flames0.3610.0005.7585.0814.7985.758

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
draenei
mana_regen Mana 3123.56 226280.40 100.00% 72.44 74272.86 24.71%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 752.30 758.05 74316.9 48269.6 41633.0 50000.0
Usage Type Count Total Avg RPE APR
draenei
arcane_explosion Mana 1.7 8655.4 5000.0 5185.0 0.8
combustion Mana 3.7 18276.9 5000.0 5180.7 0.0
counterspell Mana 4.8 4816.7 1000.0 1033.8 0.0
dragons_breath Mana 15.1 30235.1 2000.0 2064.2 3.1
fire_blast Mana 40.7 20331.7 500.0 516.0 9.2
flamestrike Mana 98.8 123483.6 1250.0 1289.8 11.3
frostbolt Mana 7.8 7804.8 1000.0 1032.4 1.5
scorch Mana 41.6 20808.8 500.0 517.1 4.0

Statistics & Data Analysis

Fight Length
draenei Fight Length
Count 502
Mean 300.76
Minimum 240.56
Maximum 359.68
Spread ( max - min ) 119.12
Range [ ( max - min ) / 2 * 100% ] 19.80%
Standard Deviation 33.1618
5th Percentile 247.73
95th Percentile 353.90
( 95th Percentile - 5th Percentile ) 106.18
Mean Distribution
Standard Deviation 1.4801
95.00% Confidence Interval ( 297.86 - 303.66 )
Normalized 95.00% Confidence Interval ( 99.04% - 100.96% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 468
0.1% Error 46703
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 38
0.01 Scale Factor Error with Delta=300 939
DPS
draenei Damage Per Second
Count 502
Mean 8113.42
Minimum 7640.52
Maximum 8552.34
Spread ( max - min ) 911.81
Range [ ( max - min ) / 2 * 100% ] 5.62%
Standard Deviation 161.3907
5th Percentile 7844.72
95th Percentile 8376.89
( 95th Percentile - 5th Percentile ) 532.17
Mean Distribution
Standard Deviation 7.2032
95.00% Confidence Interval ( 8099.30 - 8127.53 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 16
0.1% Error 1521
0.1 Scale Factor Error with Delta=300 223
0.05 Scale Factor Error with Delta=300 890
0.01 Scale Factor Error with Delta=300 22236
Priority Target DPS
draenei Priority Target Damage Per Second
Count 502
Mean 3567.29
Minimum 3352.18
Maximum 3759.60
Spread ( max - min ) 407.41
Range [ ( max - min ) / 2 * 100% ] 5.71%
Standard Deviation 73.5816
5th Percentile 3441.99
95th Percentile 3681.52
( 95th Percentile - 5th Percentile ) 239.53
Mean Distribution
Standard Deviation 3.2841
95.00% Confidence Interval ( 3560.86 - 3573.73 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 17
0.1% Error 1635
0.1 Scale Factor Error with Delta=300 47
0.05 Scale Factor Error with Delta=300 185
0.01 Scale Factor Error with Delta=300 4622
DPS(e)
draenei Damage Per Second (Effective)
Count 502
Mean 8113.42
Minimum 7640.52
Maximum 8552.34
Spread ( max - min ) 911.81
Range [ ( max - min ) / 2 * 100% ] 5.62%
Damage
draenei Damage
Count 502
Mean 2434088.29
Minimum 1980015.88
Maximum 2884770.38
Spread ( max - min ) 904754.50
Range [ ( max - min ) / 2 * 100% ] 18.59%
DTPS
draenei Damage Taken Per Second
Count 502
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
draenei Healing Per Second
Count 502
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
draenei Healing Per Second (Effective)
Count 502
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
draenei Heal
Count 502
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
draenei Healing Taken Per Second
Count 502
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
draenei Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
draeneiTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
draenei Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.59 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.67 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.68 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.59 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.34 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 21.37 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.09 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.04 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.59 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 14.05 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.54 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 15.37 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 10.27 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
k 3.31 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 8.81 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 2.22 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
n 11.31 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 3.23 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.18 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 10.00 scorch,if=searing_touch.active
s 2.76 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 18.30 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
u 15.67 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 0.75 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 3.61 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
y 9.67 dragons_breath,if=active_enemies>1
z 21.85 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
{ 31.84 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVcdRSkgeieeijjijeilllimXtZntttt{ZZTVuy{{{wZ{{{{Zy{{{{XtZZnsttZt{{{yZ{TV{dRkgeeiejijllieijmXtZnttVTt{y{ZZu{{{{{Zwy{{XtZZnttstZ{{{{{ZyTV{{gedRjieeijllileijXnstttTVZZuzzzuzZuyzzuzzuZuzzzuzzuUyzwXnZonrrrnonrrruyzzuzzuzzuzzuzZTVuyzdRkgeieeijjilleilbXnrrZnqrr

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask draenei 50000.0/50000: 100% mana
Pre precombat 1 food draenei 50000.0/50000: 100% mana
Pre precombat 2 augmentation draenei 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.640 combustion_cooldowns c potion Fluffy_Pillow 49002.0/50000: 98% mana bloodlust, heating_up, disciplinary_command
0:01.640 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49002.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, potion_of_spectral_intellect
0:01.640 default R use_item_soul_igniter Fluffy_Pillow 49002.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.640 default S cancel_buff Fluffy_Pillow 49002.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.640 combustion_phase k flamestrike Fluffy_Pillow 49002.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.189 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.189 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.850 combustion_phase i flamestrike Fluffy_Pillow 43911.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.850 combustion_phase e fire_blast Fluffy_Pillow 42661.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.440 combustion_phase e fire_blast Fluffy_Pillow 42751.0/50000: 86% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.801 combustion_phase i flamestrike Fluffy_Pillow 42612.0/50000: 85% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.750 combustion_phase j phoenix_flames Fluffy_Pillow 42311.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.700 combustion_phase j phoenix_flames Fluffy_Pillow 43261.0/50000: 87% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.648 combustion_phase i flamestrike Fluffy_Pillow 44209.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.598 combustion_phase j phoenix_flames Fluffy_Pillow 43909.0/50000: 88% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.548 combustion_phase e fire_blast Fluffy_Pillow 44859.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.548 combustion_phase i flamestrike Fluffy_Pillow 44359.0/50000: 89% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.496 combustion_phase l scorch Fluffy_Pillow 44057.0/50000: 88% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.446 combustion_phase l scorch Fluffy_Pillow 44507.0/50000: 89% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.394 combustion_phase l scorch Fluffy_Pillow 44955.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.342 combustion_phase i flamestrike Fluffy_Pillow 45403.0/50000: 91% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.290 combustion_phase m dragons_breath Fluffy_Pillow 45101.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.239 default X rune_of_power Fluffy_Pillow 44050.0/50000: 88% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.189 rop_phase t flamestrike Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.949 default Z fire_blast Fluffy_Pillow 46760.0/50000: 94% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.398 rop_phase n flamestrike Fluffy_Pillow 45459.0/50000: 91% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.346 rop_phase t flamestrike Fluffy_Pillow 45157.0/50000: 90% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.556 rop_phase t flamestrike Fluffy_Pillow 46117.0/50000: 92% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.768 rop_phase t flamestrike Fluffy_Pillow 47079.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.978 rop_phase t flamestrike Fluffy_Pillow 48039.0/50000: 96% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:28.189 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana bloodlust
0:28.473 default Z fire_blast Fluffy_Pillow 49039.0/50000: 98% mana bloodlust
0:29.952 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up
0:30.400 default T counterspell Fluffy_Pillow 48698.0/50000: 97% mana bloodlust, hot_streak
0:30.400 default V frostbolt Fluffy_Pillow 47698.0/50000: 95% mana bloodlust, hot_streak
0:31.665 standard_rotation u flamestrike Fluffy_Pillow 47963.0/50000: 96% mana bloodlust, hot_streak, disciplinary_command
0:32.614 standard_rotation y dragons_breath Fluffy_Pillow 47662.0/50000: 95% mana bloodlust, disciplinary_command
0:33.562 standard_rotation { flamestrike Fluffy_Pillow 46610.0/50000: 93% mana bloodlust, disciplinary_command
0:35.773 standard_rotation { flamestrike Fluffy_Pillow 47571.0/50000: 95% mana bloodlust, disciplinary_command
0:37.985 standard_rotation { flamestrike Fluffy_Pillow 48533.0/50000: 97% mana bloodlust, disciplinary_command
0:40.198 standard_rotation w phoenix_flames Fluffy_Pillow 48757.0/50000: 98% mana bloodlust, disciplinary_command
0:41.013 default Z fire_blast Fluffy_Pillow 49572.0/50000: 99% mana heating_up, disciplinary_command
0:41.147 standard_rotation { flamestrike Fluffy_Pillow 49206.0/50000: 98% mana hot_streak, disciplinary_command
0:42.380 standard_rotation { flamestrike Fluffy_Pillow 49189.0/50000: 98% mana disciplinary_command
0:45.251 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
0:48.122 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
0:49.269 default Z fire_blast Fluffy_Pillow 49900.0/50000: 100% mana disciplinary_command
0:50.995 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command
0:52.230 standard_rotation { flamestrike Fluffy_Pillow 47990.0/50000: 96% mana heating_up
0:55.102 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
0:57.973 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:00.846 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:03.717 default X rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana
1:04.950 rop_phase t flamestrike Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power
1:04.950 default Z fire_blast Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power
1:05.637 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:07.822 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
1:09.056 rop_phase s dragons_breath Fluffy_Pillow 48738.0/50000: 97% mana rune_of_power
1:10.290 rop_phase t flamestrike Fluffy_Pillow 47972.0/50000: 96% mana rune_of_power
1:13.162 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:13.854 default Z fire_blast Fluffy_Pillow 49446.0/50000: 99% mana rune_of_power
1:16.034 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
1:18.907 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:21.780 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:24.653 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:27.527 standard_rotation y dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
1:28.759 default Z fire_blast Fluffy_Pillow 47988.0/50000: 96% mana
1:28.759 standard_rotation { flamestrike Fluffy_Pillow 47488.0/50000: 95% mana heating_up
1:31.632 default T counterspell Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:31.632 default V frostbolt Fluffy_Pillow 47755.0/50000: 96% mana heating_up
1:33.273 standard_rotation { flamestrike Fluffy_Pillow 48396.0/50000: 97% mana heating_up, disciplinary_command
1:36.145 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command
1:36.145 default R use_item_soul_igniter Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command, gladiators_badge
1:36.145 combustion_phase k flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:38.402 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:38.402 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:38.925 combustion_phase e fire_blast Fluffy_Pillow 45023.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:39.019 combustion_phase i flamestrike Fluffy_Pillow 43367.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:39.509 combustion_phase e fire_blast Fluffy_Pillow 42607.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.252 combustion_phase j phoenix_flames Fluffy_Pillow 42850.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.485 combustion_phase i flamestrike Fluffy_Pillow 44083.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.719 combustion_phase j phoenix_flames Fluffy_Pillow 44067.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.952 combustion_phase l scorch Fluffy_Pillow 45300.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:45.185 combustion_phase l scorch Fluffy_Pillow 46033.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:46.420 combustion_phase i flamestrike Fluffy_Pillow 46768.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:46.615 combustion_phase e fire_blast Fluffy_Pillow 45713.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.654 combustion_phase i flamestrike Fluffy_Pillow 46252.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.888 combustion_phase j phoenix_flames Fluffy_Pillow 46236.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.121 combustion_phase m dragons_breath Fluffy_Pillow 47469.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:51.355 default X rune_of_power Fluffy_Pillow 46703.0/50000: 93% mana heating_up, disciplinary_command
1:52.589 rop_phase t flamestrike Fluffy_Pillow 47937.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
1:55.022 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:55.460 rop_phase n flamestrike Fluffy_Pillow 48688.0/50000: 97% mana hot_streak, rune_of_power
1:56.693 rop_phase t flamestrike Fluffy_Pillow 48671.0/50000: 97% mana rune_of_power
1:59.565 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:02.437 default V frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:04.080 default T counterspell Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
2:04.080 rop_phase t flamestrike Fluffy_Pillow 48005.0/50000: 96% mana rune_of_power, disciplinary_command
2:06.953 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:09.826 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:11.061 standard_rotation { flamestrike Fluffy_Pillow 47990.0/50000: 96% mana disciplinary_command
2:11.254 default Z fire_blast Fluffy_Pillow 48183.0/50000: 96% mana disciplinary_command
2:13.531 default Z fire_blast Fluffy_Pillow 49960.0/50000: 100% mana heating_up, disciplinary_command
2:13.932 standard_rotation u flamestrike Fluffy_Pillow 48611.0/50000: 97% mana hot_streak, disciplinary_command
2:15.164 standard_rotation { flamestrike Fluffy_Pillow 48593.0/50000: 97% mana disciplinary_command
2:18.037 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:20.910 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:23.783 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:26.655 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:27.569 default Z fire_blast Fluffy_Pillow 49668.0/50000: 99% mana
2:29.527 standard_rotation w phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:30.762 standard_rotation y dragons_breath Fluffy_Pillow 49989.0/50000: 100% mana
2:31.995 standard_rotation { flamestrike Fluffy_Pillow 49222.0/50000: 98% mana
2:34.867 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:37.739 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:38.972 rop_phase t flamestrike Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:38.972 default Z fire_blast Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:41.374 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:41.845 rop_phase n flamestrike Fluffy_Pillow 48721.0/50000: 97% mana hot_streak, rune_of_power
2:43.079 rop_phase t flamestrike Fluffy_Pillow 48705.0/50000: 97% mana rune_of_power
2:45.949 rop_phase t flamestrike Fluffy_Pillow 48752.0/50000: 98% mana rune_of_power
2:48.821 rop_phase s dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:50.054 rop_phase t flamestrike Fluffy_Pillow 47987.0/50000: 96% mana rune_of_power
2:52.219 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:52.925 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
2:55.797 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:58.669 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:01.542 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:04.416 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
3:07.288 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
3:07.288 standard_rotation y dragons_breath Fluffy_Pillow 48254.0/50000: 97% mana heating_up
3:08.522 default T counterspell Fluffy_Pillow 47488.0/50000: 95% mana heating_up
3:08.522 default V frostbolt Fluffy_Pillow 46488.0/50000: 93% mana heating_up
3:10.165 standard_rotation { flamestrike Fluffy_Pillow 47131.0/50000: 94% mana heating_up, disciplinary_command
3:13.037 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, disciplinary_command
3:15.902 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
3:15.902 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command
3:15.911 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43259.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command
3:15.911 default R use_item_soul_igniter Fluffy_Pillow 43259.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
3:15.911 combustion_phase j phoenix_flames Fluffy_Pillow 43259.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:17.142 combustion_phase i flamestrike Fluffy_Pillow 44490.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:17.142 combustion_phase e fire_blast Fluffy_Pillow 43240.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:17.649 combustion_phase e fire_blast Fluffy_Pillow 43247.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:18.378 combustion_phase i flamestrike Fluffy_Pillow 43476.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.613 combustion_phase j phoenix_flames Fluffy_Pillow 43461.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.847 combustion_phase l scorch Fluffy_Pillow 44695.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.080 combustion_phase l scorch Fluffy_Pillow 45428.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:23.313 combustion_phase i flamestrike Fluffy_Pillow 46161.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.548 combustion_phase l scorch Fluffy_Pillow 46146.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.960 combustion_phase e fire_blast Fluffy_Pillow 46558.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:25.783 combustion_phase i flamestrike Fluffy_Pillow 46381.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.017 combustion_phase j phoenix_flames Fluffy_Pillow 46365.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:28.251 default X rune_of_power Fluffy_Pillow 47599.0/50000: 95% mana hot_streak, disciplinary_command, soul_ignition, gladiators_badge
3:29.485 rop_phase n flamestrike Fluffy_Pillow 48833.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:30.719 rop_phase s dragons_breath Fluffy_Pillow 48817.0/50000: 98% mana rune_of_power, soul_ignition, gladiators_badge
3:31.951 rop_phase t flamestrike Fluffy_Pillow 48049.0/50000: 96% mana rune_of_power
3:34.825 rop_phase t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
3:37.699 rop_phase t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
3:40.571 default T counterspell Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:40.571 default V frostbolt Fluffy_Pillow 47754.0/50000: 96% mana rune_of_power
3:41.363 default Z fire_blast Fluffy_Pillow 48546.0/50000: 97% mana rune_of_power
3:41.871 default Z fire_blast Fluffy_Pillow 48554.0/50000: 97% mana heating_up
3:42.213 standard_rotation u flamestrike Fluffy_Pillow 47396.0/50000: 95% mana hot_streak, disciplinary_command
3:43.446 standard_rotation z scorch Fluffy_Pillow 47379.0/50000: 95% mana disciplinary_command
3:44.680 standard_rotation z scorch Fluffy_Pillow 48113.0/50000: 96% mana disciplinary_command
3:45.915 standard_rotation z scorch Fluffy_Pillow 48848.0/50000: 98% mana heating_up, disciplinary_command
3:47.149 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:48.383 standard_rotation z scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up, disciplinary_command
3:49.507 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:49.617 standard_rotation u flamestrike Fluffy_Pillow 49110.0/50000: 98% mana hot_streak, disciplinary_command
3:50.849 standard_rotation y dragons_breath Fluffy_Pillow 49092.0/50000: 98% mana heating_up, disciplinary_command
3:52.083 standard_rotation z scorch Fluffy_Pillow 48326.0/50000: 97% mana heating_up, disciplinary_command
3:53.315 standard_rotation z scorch Fluffy_Pillow 49058.0/50000: 98% mana heating_up, disciplinary_command
3:54.548 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
3:55.781 standard_rotation z scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command
3:57.013 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
3:58.246 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
3:58.346 default Z fire_blast Fluffy_Pillow 48354.0/50000: 97% mana heating_up, disciplinary_command
3:59.480 standard_rotation u flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, disciplinary_command
4:00.713 standard_rotation z scorch Fluffy_Pillow 48971.0/50000: 98% mana disciplinary_command
4:01.946 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
4:03.178 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:04.410 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:05.644 standard_rotation z scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:06.878 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:08.112 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:09.346 default U arcane_explosion Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:10.581 standard_rotation y dragons_breath Fluffy_Pillow 45724.0/50000: 91% mana heating_up
4:11.813 standard_rotation z scorch Fluffy_Pillow 44956.0/50000: 90% mana heating_up
4:13.047 standard_rotation w phoenix_flames Fluffy_Pillow 45690.0/50000: 91% mana heating_up
4:14.280 default X rune_of_power Fluffy_Pillow 46923.0/50000: 94% mana hot_streak
4:15.713 rop_phase n flamestrike Fluffy_Pillow 48356.0/50000: 97% mana hot_streak, rune_of_power
4:15.713 default Z fire_blast Fluffy_Pillow 47106.0/50000: 94% mana rune_of_power
4:16.217 rop_phase o fire_blast Fluffy_Pillow 47110.0/50000: 94% mana heating_up, rune_of_power
4:16.946 rop_phase n flamestrike Fluffy_Pillow 47339.0/50000: 95% mana hot_streak, rune_of_power
4:18.180 rop_phase r scorch Fluffy_Pillow 47323.0/50000: 95% mana rune_of_power
4:19.413 rop_phase r scorch Fluffy_Pillow 48056.0/50000: 96% mana rune_of_power
4:20.647 rop_phase r scorch Fluffy_Pillow 48790.0/50000: 98% mana heating_up, rune_of_power
4:21.881 rop_phase n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
4:23.115 rop_phase o fire_blast Fluffy_Pillow 49489.0/50000: 99% mana heating_up, rune_of_power
4:23.115 rop_phase n flamestrike Fluffy_Pillow 48989.0/50000: 98% mana hot_streak, rune_of_power
4:24.346 rop_phase r scorch Fluffy_Pillow 48970.0/50000: 98% mana rune_of_power
4:25.581 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
4:26.815 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:28.047 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:29.280 standard_rotation y dragons_breath Fluffy_Pillow 49486.0/50000: 99% mana heating_up
4:30.513 standard_rotation z scorch Fluffy_Pillow 48719.0/50000: 97% mana heating_up
4:31.745 standard_rotation z scorch Fluffy_Pillow 49451.0/50000: 99% mana heating_up
4:32.980 standard_rotation u flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:34.213 standard_rotation z scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:35.447 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:36.680 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:37.913 standard_rotation z scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:39.146 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:40.380 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:41.613 standard_rotation z scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:42.845 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:44.077 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:45.312 standard_rotation z scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:46.546 default Z fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:46.546 default T counterspell Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
4:46.546 default V frostbolt Fluffy_Pillow 48005.0/50000: 96% mana hot_streak
4:48.190 standard_rotation u flamestrike Fluffy_Pillow 48649.0/50000: 97% mana hot_streak, disciplinary_command
4:49.422 standard_rotation y dragons_breath Fluffy_Pillow 48631.0/50000: 97% mana disciplinary_command
4:50.655 standard_rotation z scorch Fluffy_Pillow 47864.0/50000: 96% mana disciplinary_command
4:51.887 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48596.0/50000: 97% mana disciplinary_command
4:51.887 default R use_item_soul_igniter Fluffy_Pillow 48596.0/50000: 97% mana disciplinary_command, gladiators_badge
4:51.887 combustion_phase k flamestrike Fluffy_Pillow 48596.0/50000: 97% mana disciplinary_command, soul_ignition, gladiators_badge
4:54.132 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:54.132 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:54.761 combustion_phase i flamestrike Fluffy_Pillow 43879.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:54.761 combustion_phase e fire_blast Fluffy_Pillow 42629.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:55.286 combustion_phase e fire_blast Fluffy_Pillow 42654.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:55.993 combustion_phase i flamestrike Fluffy_Pillow 42861.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.227 combustion_phase j phoenix_flames Fluffy_Pillow 42845.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.460 combustion_phase j phoenix_flames Fluffy_Pillow 44078.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:59.695 combustion_phase i flamestrike Fluffy_Pillow 45313.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:00.929 combustion_phase l scorch Fluffy_Pillow 45297.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:02.162 combustion_phase l scorch Fluffy_Pillow 46030.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:03.337 combustion_phase e fire_blast Fluffy_Pillow 47205.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:03.396 combustion_phase i flamestrike Fluffy_Pillow 46264.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:04.628 combustion_phase l scorch Fluffy_Pillow 46246.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:05.861 default b scorch Fluffy_Pillow 46979.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:07.095 default X rune_of_power Fluffy_Pillow 47713.0/50000: 95% mana hot_streak, disciplinary_command
5:08.327 rop_phase n flamestrike Fluffy_Pillow 48945.0/50000: 98% mana hot_streak, rune_of_power
5:09.562 rop_phase r scorch Fluffy_Pillow 48930.0/50000: 98% mana rune_of_power
5:10.797 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
5:11.447 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
5:12.032 rop_phase n flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power
5:13.267 rop_phase q phoenix_flames Fluffy_Pillow 49491.0/50000: 99% mana heating_up, rune_of_power
5:14.502 rop_phase r scorch Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
5:15.737 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power

Stats

Level Bonus (60) Race Bonus (draenei) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 240 222 0
Agility 306 -3 344 326 0
Stamina 414 2 2037 1940 1524
Intellect 450 0 1844 1643 1092 (49)
Spirit 0 0 0 0 0
Health 40740 40740 0
Mana 50000 50000 0
Spell Power 1844 1643 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="draenei"
source=default
spec=fire
level=60
race=draenei
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

dwarf : 8134 dps, 3580 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8134.3 8134.3 14.3 / 0.176% 623.6 / 7.7% 10.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
759.4 752.6 Mana 0.00% 47.4 99.8% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
dwarf 8134
Arcane Explosion 22 0.3% 1.7 198.75sec 3839 3459 Direct 5.0 997 2034 1279 27.3%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.68 5.05 0.00 0.00 1.1103 0.0000 6457.15 6457.15 0.00% 3458.57 3458.57
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.73% 3.67 0 9 996.84 987 1046 957.49 0 1046 3658 3658 0.00%
crit 27.27% 1.38 0 5 2034.11 2014 2135 1533.59 0 2135 2799 2799 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.68
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 167 2.1% 3.6 102.44sec 14024 0 Direct 10.3 3625 8114 4882 28.1%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.58 10.26 0.00 0.00 0.0000 0.0000 50159.12 50159.12 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.93% 7.38 1 12 3624.82 2799 4154 3619.81 3079 4020 26783 26783 0.00%
crit 28.07% 2.88 0 9 8113.96 6567 9745 7823.50 0 9745 23376 23376 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 308 3.8% 14.6 20.01sec 6288 5264 Direct 43.9 1281 3365 2096 39.1%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.63 43.88 0.00 0.00 1.1947 0.0000 91971.26 91971.26 0.00% 5263.62 5263.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 60.89% 26.72 15 40 1280.62 1145 2105 1280.84 1176 1404 34223 34223 0.00%
crit 39.11% 17.16 6 28 3364.93 2335 4939 3370.49 2525 4443 57748 57748 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:2.22
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [s]:2.77
  • if_expr:active_enemies>2
    standard_rotation
    [y]:9.64
  • if_expr:active_enemies>1
Eternal Insight 44 0.5% 20.8 14.03sec 627 0 Direct 20.8 469 1028 628 28.3%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.85 20.85 0.00 0.00 0.0000 0.0000 13082.36 13082.36 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.67% 14.94 5 29 469.35 460 488 469.33 460 488 7013 7013 0.00%
crit 28.33% 5.91 0 14 1027.89 938 1144 1023.73 0 1144 6070 6070 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 627 7.7% 39.3 7.67sec 4781 0 Direct 39.3 0 4781 4781 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.26 39.26 0.00 0.00 0.0000 0.0000 187720.69 187720.69 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.26 31 47 4781.44 3175 6716 4781.34 4571 4978 187721 187721 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:21.31
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:14.11
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:3.10
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:0.75
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2606 (4646) 32.0% (57.1%) 95.4 3.11sec 14575 7094 Direct 286.2 (2968.1) 1587 4295 2727 42.1% (42.1%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.41 286.23 0.00 0.00 2.0547 0.0000 780288.34 780288.34 0.00% 7093.61 7093.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.95% 165.86 121 213 1586.94 1375 2529 1587.26 1533 1634 263241 263241 0.00%
crit 42.05% 120.36 86 154 4294.99 2805 5933 4298.66 4099 4550 517048 517048 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:15.36
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [k]:3.35
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [n]:11.08
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [t]:18.32
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [u]:15.76
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [{]:31.57
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2040 25.1% 893.9 0.33sec 683 0 Periodic 2681.8 135 363 228 40.6% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 893.94 0.00 0.00 2681.83 0.0000 0.0000 610293.06 610293.06 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.36% 1592.04 1250 1945 135.09 118 217 135.11 133 137 215071 215071 0.00%
crit 40.64% 1089.79 873 1305 362.58 241 509 362.73 353 379 395222 395222 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.5% 7.5 43.03sec 1516 952 Direct 7.5 1101 2593 1520 28.3%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.51 7.47 0.00 0.00 1.5922 0.0000 11393.72 11393.72 0.00% 952.25 952.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.67% 5.36 1 9 1100.98 1004 1662 1099.87 1004 1266 5901 5901 0.00%
crit 28.33% 2.12 0 6 2592.60 2356 3678 2366.31 0 3496 5492 5492 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.54
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1355 16.7% 408.5 0.78sec 993 0 Periodic 888.8 456 0 456 0.0% 98.7%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 408.48 0.00 888.75 888.75 0.0000 1.0000 405753.15 405753.15 0.00% 456.54 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 888.75 711 1071 455.97 62 1865 456.66 417 500 405753 405753 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 4888 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 122  / 17 0.2% 93.0 1.26sec 53 41 Direct 93.0 41 83 53 27.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2722 0.0000 4888.47 4888.47 0.00% 41.32 41.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.30% 67.24 53 79 40.84 29 51 40.84 39 43 2746 2746 0.00%
crit 27.70% 25.76 14 40 83.16 60 103 83.20 74 93 2142 2142 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1038.00
Phoenix Flames 0 (569) 0.0% (7.0%) 14.0 21.70sec 12161 10549

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.01 0.00 0.00 0.00 1.1529 0.0000 0.00 0.00 0.00% 10548.75 10548.75

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:10.29
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.17
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:3.51
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 569 7.0% 14.0 21.68sec 12190 0 Direct 41.9 1312 4710 4065 81.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.97 41.92 0.00 0.00 0.0000 0.0000 170351.83 170351.83 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.02% 7.97 4 15 1311.59 1021 2625 1308.84 1122 1608 10454 10454 0.00%
crit 80.98% 33.95 25 44 4709.51 2083 7631 4712.64 4315 4943 159898 159898 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2679 5464 3500 29.2% (29.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3492.82 3492.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.78% 0.71 0 1 2678.68 2679 2679 1895.84 0 2679 1896 1896 0.00%
crit 29.22% 0.29 0 1 5464.50 5464 5464 1596.98 0 5464 1597 1597 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 1950 0 Periodic 5.0 152 429 390 85.9% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1949.85 1949.85 0.00% 324.97 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.08% 0.70 0 1 151.67 151 160 106.74 0 160 107 107 0.00%
crit 85.92% 4.30 4 5 429.08 229 526 429.75 414 455 1843 1843 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 275 3.4% 40.1 7.25sec 2056 1703 Direct 40.1 387 2054 2054 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.12 40.11 0.00 0.00 1.2071 0.0000 82464.17 82464.17 0.00% 1702.93 1702.93
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.02% 0.01 0 1 386.62 369 391 3.84 0 391 4 4 0.00%
crit 99.98% 40.10 30 50 2054.12 1285 3752 2060.72 1935 2244 82460 82460 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.11
    combustion_phase
    [l]:8.80
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:9.80
  • if_expr:searing_touch.active
    standard_rotation
    [z]:21.89
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.6% 42.5 7.06sec 342 0 Direct 42.5 257 562 342 27.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.52 42.52 0.00 0.00 0.0000 0.0000 14530.46 14530.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.24% 30.71 16 47 257.04 253 268 257.03 253 263 7894 7894 0.00%
crit 27.76% 11.80 2 25 562.45 516 629 562.23 516 600 6636 6636 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
dwarf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.5 97.70sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.56
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.6 51.13sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.63 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.64
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dwarf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.41sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.04 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.04
Rune of Power 6.3 48.82sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.27 0.00 0.00 0.00 1.1882 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.29
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.41sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.58 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.7sec 97.7sec 11.7sec 13.95% 0.00% 80.1 (80.1) 3.4

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.4s
  • trigger_min/max:94.5s / 101.4s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 12.0s

Stack Uptimes

  • combustion_1:13.95%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.5 0.0 42.9sec 42.9sec 19.2sec 48.25% 0.00% 0.0 (0.0) 6.9

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.8s
  • trigger_min/max:30.0s / 68.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.25%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.6 0.0 97.4sec 97.4sec 14.6sec 17.48% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:93.8s / 100.1s
  • trigger_min/max:93.8s / 100.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.48%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.2 0.0 6.4sec 6.4sec 2.3sec 35.56% 47.45% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 29.8s
  • trigger_min/max:0.5s / 29.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.56%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.7 0.0 7.0sec 7.0sec 0.9sec 12.48% 54.37% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 37.4s
  • trigger_min/max:1.0s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.48%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.4sec 300.4sec 24.7sec 8.68% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 301.0s
  • trigger_min/max:300.0s / 301.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.68%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.3sec 31.3sec 11.7sec 38.54% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.9s
  • trigger_min/max:12.9s / 48.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.54%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.4sec 97.4sec 14.4sec 12.40% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:93.8s / 100.1s
  • trigger_min/max:93.8s / 100.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.40%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.2 38.0 57.0 6.4s 0.5s 29.8s
Heating Up removed 0.5 0.0 3.0 65.2s 1.2s 163.7s
Heating Up converted with Fire Blast 19.1 13.0 26.0 16.0s 1.0s 53.5s
Hot Streak procs 42.7 34.0 52.0 7.0s 1.0s 37.4s
Hot Streak spells used 94.3 77.0 113.0 3.2s 0.0s 25.9s
Hot Streak spell crits 91.0 73.0 110.0 3.3s 0.0s 25.9s
Hot Streak spell crits wasted 1.1 0.0 5.0 30.9s 4.3s 73.7s
Direct Ignite applications 5.0 5.0 7.0 2.0s 0.0s 256.2s
Ignites spread to targets with existing Ignite 27.7 22.0 34.0 21.6s 0.9s 94.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.72% 20.11% 23.94% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000179.541120.349239.983
Counterspell37.7194.36393.566192.713124.616250.923
Fire Blast0.2140.00010.0098.4103.15523.254
Rune of Power4.6170.00016.20629.24323.47036.364
Dragon's Breath2.9000.05421.66843.52330.05263.572
Combustion1.5710.0003.2655.6083.3139.491
Phoenix Flames0.3640.0005.7575.0804.7975.757

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
dwarf
mana_regen Mana 3113.02 225450.65 100.00% 72.42 73914.46 24.69%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 752.62 759.44 73910.8 47957.6 41598.0 50000.0
Usage Type Count Total Avg RPE APR
dwarf
arcane_explosion Mana 1.7 8668.0 5000.0 5153.7 0.7
combustion Mana 3.7 18359.8 5000.0 5179.5 0.0
counterspell Mana 4.8 4791.3 1000.0 1035.2 0.0
dragons_breath Mana 15.1 30194.8 2000.0 2064.4 3.0
fire_blast Mana 40.5 20260.4 500.0 516.0 9.3
flamestrike Mana 98.5 123074.1 1250.0 1290.0 11.3
frostbolt Mana 7.8 7751.5 1000.0 1031.5 1.5
scorch Mana 41.5 20747.5 500.0 517.2 4.0

Statistics & Data Analysis

Fight Length
dwarf Fight Length
Count 503
Mean 299.54
Minimum 240.35
Maximum 359.98
Spread ( max - min ) 119.63
Range [ ( max - min ) / 2 * 100% ] 19.97%
Standard Deviation 34.6675
5th Percentile 245.46
95th Percentile 352.69
( 95th Percentile - 5th Percentile ) 107.24
Mean Distribution
Standard Deviation 1.5457
95.00% Confidence Interval ( 296.51 - 302.57 )
Normalized 95.00% Confidence Interval ( 98.99% - 101.01% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 515
0.1% Error 51456
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1026
DPS
dwarf Damage Per Second
Count 503
Mean 8134.27
Minimum 7656.40
Maximum 8670.64
Spread ( max - min ) 1014.24
Range [ ( max - min ) / 2 * 100% ] 6.23%
Standard Deviation 163.3607
5th Percentile 7875.90
95th Percentile 8401.85
( 95th Percentile - 5th Percentile ) 525.95
Mean Distribution
Standard Deviation 7.2839
95.00% Confidence Interval ( 8120.00 - 8148.55 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 16
0.1% Error 1550
0.1 Scale Factor Error with Delta=300 228
0.05 Scale Factor Error with Delta=300 912
0.01 Scale Factor Error with Delta=300 22782
Priority Target DPS
dwarf Priority Target Damage Per Second
Count 503
Mean 3580.00
Minimum 3336.05
Maximum 3854.25
Spread ( max - min ) 518.19
Range [ ( max - min ) / 2 * 100% ] 7.24%
Standard Deviation 76.2805
5th Percentile 3463.63
95th Percentile 3718.62
( 95th Percentile - 5th Percentile ) 254.99
Mean Distribution
Standard Deviation 3.4012
95.00% Confidence Interval ( 3573.33 - 3586.66 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 18
0.1% Error 1745
0.1 Scale Factor Error with Delta=300 50
0.05 Scale Factor Error with Delta=300 199
0.01 Scale Factor Error with Delta=300 4968
DPS(e)
dwarf Damage Per Second (Effective)
Count 503
Mean 8134.27
Minimum 7656.40
Maximum 8670.64
Spread ( max - min ) 1014.24
Range [ ( max - min ) / 2 * 100% ] 6.23%
Damage
dwarf Damage
Count 503
Mean 2429907.98
Minimum 1994586.15
Maximum 2882432.70
Spread ( max - min ) 887846.55
Range [ ( max - min ) / 2 * 100% ] 18.27%
DTPS
dwarf Damage Taken Per Second
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
dwarf Healing Per Second
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
dwarf Healing Per Second (Effective)
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
dwarf Heal
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
dwarf Healing Taken Per Second
Count 503
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
dwarf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
dwarfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
dwarf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.59 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.64 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.68 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.54 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.29 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 21.31 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.11 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.04 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.59 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 14.11 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.56 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 15.36 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 10.29 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
k 3.35 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 8.80 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 2.22 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
n 11.08 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 3.10 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.17 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 9.80 scorch,if=searing_touch.active
s 2.77 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 18.32 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
u 15.76 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 0.75 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 3.51 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
y 9.64 dragons_breath,if=active_enemies>1
z 21.89 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
{ 31.57 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVcdRSkgeeiejijjiellilliXsZntttttZZuUV{y{w{Zu{{{Z{y{{{XtZZntstZt{{{{ZTVy{{gedRieeijjijleilmXntttVZZTn{y{{{{ZZu{{yw{{{XtZZntsttZ{{{{y{TVZ{dRkgeieeijjilllieiXrrqnrornrVTnyzvzuzzuZuzzzuzZuzyuzzzuUwuzzXnZonrrrnrrnonywZuzzzuzzuZTVu

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask dwarf 50000.0/50000: 100% mana
Pre precombat 1 food dwarf 50000.0/50000: 100% mana
Pre precombat 2 augmentation dwarf 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.640 combustion_cooldowns c potion Fluffy_Pillow 49002.0/50000: 98% mana bloodlust, disciplinary_command
0:01.640 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49002.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.640 default R use_item_soul_igniter Fluffy_Pillow 49002.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.640 default S cancel_buff Fluffy_Pillow 49002.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.640 combustion_phase k flamestrike Fluffy_Pillow 49002.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.221 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.221 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.742 combustion_phase e fire_blast Fluffy_Pillow 45021.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.850 combustion_phase i flamestrike Fluffy_Pillow 43379.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.324 combustion_phase e fire_blast Fluffy_Pillow 42603.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.800 combustion_phase j phoenix_flames Fluffy_Pillow 42579.0/50000: 85% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.750 combustion_phase i flamestrike Fluffy_Pillow 43529.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.700 combustion_phase j phoenix_flames Fluffy_Pillow 43229.0/50000: 86% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.651 combustion_phase j phoenix_flames Fluffy_Pillow 44180.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.599 combustion_phase i flamestrike Fluffy_Pillow 45128.0/50000: 90% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.547 combustion_phase e fire_blast Fluffy_Pillow 44826.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.547 combustion_phase l scorch Fluffy_Pillow 44326.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.497 combustion_phase l scorch Fluffy_Pillow 44776.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.445 combustion_phase i flamestrike Fluffy_Pillow 45224.0/50000: 90% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.394 combustion_phase l scorch Fluffy_Pillow 44923.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.342 combustion_phase l scorch Fluffy_Pillow 45371.0/50000: 91% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.289 combustion_phase i flamestrike Fluffy_Pillow 45818.0/50000: 92% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.240 default X rune_of_power Fluffy_Pillow 45519.0/50000: 91% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.190 rop_phase s dragons_breath Fluffy_Pillow 46469.0/50000: 93% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.190 default Z fire_blast Fluffy_Pillow 44469.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.142 rop_phase n flamestrike Fluffy_Pillow 44921.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.092 rop_phase t flamestrike Fluffy_Pillow 44621.0/50000: 89% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.302 rop_phase t flamestrike Fluffy_Pillow 45581.0/50000: 91% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.512 rop_phase t flamestrike Fluffy_Pillow 46541.0/50000: 93% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.722 rop_phase t flamestrike Fluffy_Pillow 47501.0/50000: 95% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.932 rop_phase t flamestrike Fluffy_Pillow 48461.0/50000: 97% mana bloodlust, rune_of_power
0:28.477 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust
0:29.030 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up
0:29.143 standard_rotation u flamestrike Fluffy_Pillow 48363.0/50000: 97% mana bloodlust, hot_streak
0:30.093 default U arcane_explosion Fluffy_Pillow 48063.0/50000: 96% mana bloodlust
0:31.044 default V frostbolt Fluffy_Pillow 44014.0/50000: 88% mana bloodlust
0:32.308 standard_rotation { flamestrike Fluffy_Pillow 44278.0/50000: 89% mana bloodlust, disciplinary_command
0:34.519 standard_rotation y dragons_breath Fluffy_Pillow 45239.0/50000: 90% mana bloodlust, disciplinary_command
0:35.468 standard_rotation { flamestrike Fluffy_Pillow 44188.0/50000: 88% mana bloodlust, disciplinary_command
0:37.678 standard_rotation w phoenix_flames Fluffy_Pillow 45148.0/50000: 90% mana bloodlust, disciplinary_command
0:38.627 standard_rotation { flamestrike Fluffy_Pillow 46097.0/50000: 92% mana bloodlust, heating_up, disciplinary_command
0:40.345 default Z fire_blast Fluffy_Pillow 47815.0/50000: 96% mana bloodlust, heating_up, disciplinary_command
0:40.838 standard_rotation u flamestrike Fluffy_Pillow 46558.0/50000: 93% mana bloodlust, hot_streak, disciplinary_command
0:41.786 standard_rotation { flamestrike Fluffy_Pillow 46256.0/50000: 93% mana disciplinary_command
0:44.658 standard_rotation { flamestrike Fluffy_Pillow 47878.0/50000: 96% mana disciplinary_command
0:47.529 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
0:49.309 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
0:50.401 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command
0:53.272 standard_rotation y dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana heating_up
0:54.505 standard_rotation { flamestrike Fluffy_Pillow 47986.0/50000: 96% mana heating_up
0:57.378 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:00.251 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:03.124 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:04.357 rop_phase t flamestrike Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
1:04.357 default Z fire_blast Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
1:05.688 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:07.230 rop_phase n flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
1:08.464 rop_phase t flamestrike Fluffy_Pillow 48739.0/50000: 97% mana rune_of_power
1:11.335 rop_phase s dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
1:12.569 rop_phase t flamestrike Fluffy_Pillow 47987.0/50000: 96% mana rune_of_power
1:13.834 default Z fire_blast Fluffy_Pillow 49252.0/50000: 99% mana rune_of_power
1:15.441 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
1:18.315 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
1:21.188 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:24.061 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:26.933 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:29.805 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
1:29.805 default T counterspell Fluffy_Pillow 48254.0/50000: 97% mana heating_up
1:29.805 default V frostbolt Fluffy_Pillow 47254.0/50000: 95% mana heating_up
1:31.447 standard_rotation y dragons_breath Fluffy_Pillow 47896.0/50000: 96% mana heating_up, disciplinary_command
1:32.680 standard_rotation { flamestrike Fluffy_Pillow 47129.0/50000: 94% mana heating_up, disciplinary_command
1:35.553 standard_rotation { flamestrike Fluffy_Pillow 48752.0/50000: 98% mana heating_up, disciplinary_command
1:37.785 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
1:37.785 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command
1:38.426 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43891.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command
1:38.426 default R use_item_soul_igniter Fluffy_Pillow 43891.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
1:38.426 combustion_phase i flamestrike Fluffy_Pillow 43891.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:38.426 combustion_phase e fire_blast Fluffy_Pillow 42641.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:38.930 combustion_phase e fire_blast Fluffy_Pillow 42645.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:39.657 combustion_phase i flamestrike Fluffy_Pillow 42872.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.888 combustion_phase j phoenix_flames Fluffy_Pillow 42853.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.122 combustion_phase j phoenix_flames Fluffy_Pillow 44087.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.356 combustion_phase i flamestrike Fluffy_Pillow 45321.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.590 combustion_phase j phoenix_flames Fluffy_Pillow 45305.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:46.034 combustion_phase l scorch Fluffy_Pillow 46749.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:46.657 combustion_phase e fire_blast Fluffy_Pillow 47372.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.267 combustion_phase i flamestrike Fluffy_Pillow 46982.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.501 combustion_phase l scorch Fluffy_Pillow 46966.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.733 combustion_phase m dragons_breath Fluffy_Pillow 47698.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.965 default X rune_of_power Fluffy_Pillow 46930.0/50000: 94% mana hot_streak, disciplinary_command, soul_ignition, gladiators_badge
1:52.199 rop_phase n flamestrike Fluffy_Pillow 48164.0/50000: 96% mana hot_streak, rune_of_power, soul_ignition, gladiators_badge
1:53.433 rop_phase t flamestrike Fluffy_Pillow 48148.0/50000: 96% mana rune_of_power
1:56.305 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:59.179 rop_phase t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:02.052 default V frostbolt Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:03.022 default Z fire_blast Fluffy_Pillow 49725.0/50000: 99% mana rune_of_power
2:03.616 default Z fire_blast Fluffy_Pillow 49819.0/50000: 100% mana heating_up, rune_of_power
2:03.694 default T counterspell Fluffy_Pillow 48397.0/50000: 97% mana hot_streak, rune_of_power
2:03.694 rop_phase n flamestrike Fluffy_Pillow 47397.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command
2:04.928 standard_rotation { flamestrike Fluffy_Pillow 47381.0/50000: 95% mana disciplinary_command
2:07.799 standard_rotation y dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:09.032 standard_rotation { flamestrike Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command
2:11.905 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:14.777 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:17.648 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:19.463 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
2:20.083 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:20.521 standard_rotation u flamestrike Fluffy_Pillow 48688.0/50000: 97% mana hot_streak, disciplinary_command
2:21.755 standard_rotation { flamestrike Fluffy_Pillow 48672.0/50000: 97% mana disciplinary_command
2:24.629 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:27.501 standard_rotation y dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
2:28.736 standard_rotation w phoenix_flames Fluffy_Pillow 47989.0/50000: 96% mana
2:29.970 standard_rotation { flamestrike Fluffy_Pillow 49223.0/50000: 98% mana
2:32.841 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:35.715 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:38.586 default X rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana
2:39.819 rop_phase t flamestrike Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power
2:39.819 default Z fire_blast Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power
2:42.264 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:42.693 rop_phase n flamestrike Fluffy_Pillow 48679.0/50000: 97% mana hot_streak, rune_of_power
2:43.926 rop_phase t flamestrike Fluffy_Pillow 48662.0/50000: 97% mana rune_of_power
2:46.800 rop_phase s dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:48.033 rop_phase t flamestrike Fluffy_Pillow 47989.0/50000: 96% mana rune_of_power
2:50.905 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:52.225 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:53.777 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:56.649 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:59.523 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
3:02.395 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:05.269 standard_rotation y dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
3:06.503 standard_rotation { flamestrike Fluffy_Pillow 47990.0/50000: 96% mana
3:09.376 default T counterspell Fluffy_Pillow 48755.0/50000: 98% mana
3:09.376 default V frostbolt Fluffy_Pillow 47755.0/50000: 96% mana
3:09.376 default Z fire_blast Fluffy_Pillow 47755.0/50000: 96% mana
3:11.018 standard_rotation { flamestrike Fluffy_Pillow 47897.0/50000: 96% mana heating_up, disciplinary_command
3:13.892 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48756.0/50000: 98% mana heating_up, disciplinary_command
3:13.892 default R use_item_soul_igniter Fluffy_Pillow 48756.0/50000: 98% mana heating_up, disciplinary_command, gladiators_badge
3:13.892 combustion_phase k flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:16.114 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:16.114 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:16.765 combustion_phase i flamestrike Fluffy_Pillow 43901.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:16.765 combustion_phase e fire_blast Fluffy_Pillow 42651.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:17.670 combustion_phase e fire_blast Fluffy_Pillow 43056.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:17.999 combustion_phase i flamestrike Fluffy_Pillow 42885.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.231 combustion_phase j phoenix_flames Fluffy_Pillow 42867.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.465 combustion_phase j phoenix_flames Fluffy_Pillow 44101.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:21.698 combustion_phase i flamestrike Fluffy_Pillow 45334.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.933 combustion_phase l scorch Fluffy_Pillow 45319.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.165 combustion_phase l scorch Fluffy_Pillow 46051.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:25.400 combustion_phase l scorch Fluffy_Pillow 46786.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.633 combustion_phase i flamestrike Fluffy_Pillow 47519.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.633 combustion_phase e fire_blast Fluffy_Pillow 46269.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.866 combustion_phase i flamestrike Fluffy_Pillow 47002.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:29.100 default X rune_of_power Fluffy_Pillow 46986.0/50000: 94% mana disciplinary_command
3:30.334 rop_phase r scorch Fluffy_Pillow 48220.0/50000: 96% mana rune_of_power, disciplinary_command
3:31.567 rop_phase r scorch Fluffy_Pillow 48953.0/50000: 98% mana rune_of_power
3:32.800 rop_phase q phoenix_flames Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:34.034 rop_phase n flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
3:35.267 rop_phase r scorch Fluffy_Pillow 49983.0/50000: 100% mana rune_of_power
3:35.267 rop_phase o fire_blast Fluffy_Pillow 49983.0/50000: 100% mana rune_of_power
3:36.502 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:37.736 rop_phase n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:38.968 rop_phase r scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, rune_of_power
3:40.201 default V frostbolt Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:41.844 default T counterspell Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
3:41.844 rop_phase n flamestrike Fluffy_Pillow 48005.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
3:43.076 standard_rotation y dragons_breath Fluffy_Pillow 47987.0/50000: 96% mana disciplinary_command
3:44.309 standard_rotation z scorch Fluffy_Pillow 47220.0/50000: 94% mana disciplinary_command
3:44.309 standard_rotation v fire_blast Fluffy_Pillow 47220.0/50000: 94% mana disciplinary_command
3:45.542 standard_rotation z scorch Fluffy_Pillow 47453.0/50000: 95% mana heating_up, disciplinary_command
3:46.776 standard_rotation u flamestrike Fluffy_Pillow 48187.0/50000: 96% mana hot_streak, disciplinary_command
3:48.010 standard_rotation z scorch Fluffy_Pillow 48171.0/50000: 96% mana heating_up, disciplinary_command
3:49.243 standard_rotation z scorch Fluffy_Pillow 48904.0/50000: 98% mana heating_up, disciplinary_command
3:50.477 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:50.590 default Z fire_blast Fluffy_Pillow 48368.0/50000: 97% mana heating_up, disciplinary_command
3:51.709 standard_rotation u flamestrike Fluffy_Pillow 48987.0/50000: 98% mana hot_streak, disciplinary_command
3:52.941 standard_rotation z scorch Fluffy_Pillow 48969.0/50000: 98% mana disciplinary_command
3:54.176 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana disciplinary_command
3:55.410 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:56.645 standard_rotation u flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, disciplinary_command
3:57.879 standard_rotation z scorch Fluffy_Pillow 49490.0/50000: 99% mana heating_up, disciplinary_command
3:58.541 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:59.112 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
4:00.347 standard_rotation z scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up, disciplinary_command
4:01.581 standard_rotation y dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
4:02.814 standard_rotation u flamestrike Fluffy_Pillow 48738.0/50000: 97% mana hot_streak
4:04.048 standard_rotation z scorch Fluffy_Pillow 48722.0/50000: 97% mana
4:05.282 standard_rotation z scorch Fluffy_Pillow 49456.0/50000: 99% mana
4:06.514 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:07.749 standard_rotation u flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:08.983 default U arcane_explosion Fluffy_Pillow 49490.0/50000: 99% mana heating_up
4:10.218 standard_rotation w phoenix_flames Fluffy_Pillow 45725.0/50000: 91% mana heating_up
4:11.452 standard_rotation u flamestrike Fluffy_Pillow 46959.0/50000: 94% mana hot_streak
4:12.685 standard_rotation z scorch Fluffy_Pillow 46942.0/50000: 94% mana
4:13.918 standard_rotation z scorch Fluffy_Pillow 47675.0/50000: 95% mana
4:15.152 default X rune_of_power Fluffy_Pillow 48409.0/50000: 97% mana heating_up
4:16.562 rop_phase n flamestrike Fluffy_Pillow 49819.0/50000: 100% mana hot_streak, rune_of_power
4:16.562 default Z fire_blast Fluffy_Pillow 48569.0/50000: 97% mana rune_of_power
4:17.125 rop_phase o fire_blast Fluffy_Pillow 48632.0/50000: 97% mana heating_up, rune_of_power
4:17.796 rop_phase n flamestrike Fluffy_Pillow 48803.0/50000: 98% mana hot_streak, rune_of_power
4:19.029 rop_phase r scorch Fluffy_Pillow 48786.0/50000: 98% mana rune_of_power
4:20.264 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
4:21.498 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:22.732 rop_phase n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
4:23.965 rop_phase r scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, rune_of_power
4:25.199 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:26.432 rop_phase n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
4:27.667 rop_phase o fire_blast Fluffy_Pillow 49489.0/50000: 99% mana heating_up, rune_of_power
4:27.667 rop_phase n flamestrike Fluffy_Pillow 48989.0/50000: 98% mana hot_streak, rune_of_power
4:28.901 standard_rotation y dragons_breath Fluffy_Pillow 48973.0/50000: 98% mana
4:30.134 standard_rotation w phoenix_flames Fluffy_Pillow 48206.0/50000: 96% mana
4:31.317 default Z fire_blast Fluffy_Pillow 49386.0/50000: 99% mana heating_up
4:31.367 standard_rotation u flamestrike Fluffy_Pillow 48939.0/50000: 98% mana hot_streak
4:32.601 standard_rotation z scorch Fluffy_Pillow 48923.0/50000: 98% mana
4:33.834 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:35.070 standard_rotation z scorch Fluffy_Pillow 49507.0/50000: 99% mana heating_up
4:36.303 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:37.538 standard_rotation z scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:38.773 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:40.005 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:40.106 default Z fire_blast Fluffy_Pillow 48354.0/50000: 97% mana heating_up
4:41.239 default T counterspell Fluffy_Pillow 48987.0/50000: 98% mana hot_streak
4:41.239 default V frostbolt Fluffy_Pillow 47987.0/50000: 96% mana hot_streak
4:42.882 standard_rotation u flamestrike Fluffy_Pillow 48630.0/50000: 97% mana hot_streak, disciplinary_command

Stats

Level Bonus (60) Race Bonus (dwarf) Raid-Buffed Unbuffed Gear Amount
Strength 198 2 218 200 0
Agility 306 -2 322 304 0
Stamina 414 1 2035 1939 1524
Intellect 450 -1 1818 1618 1092 (49)
Spirit 0 0 0 0 0
Health 40700 40700 0
Mana 50000 50000 0
Spell Power 1818 1618 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="dwarf"
source=default
spec=fire
level=60
race=dwarf
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

fire : 8154 dps, 3588 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8154.4 8154.4 14.9 / 0.182% 579.6 / 7.1% 10.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
766.2 760.1 Mana 0.00% 48.3 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
fire 8154
Arcane Explosion 25 0.3% 1.9 187.04sec 3857 3551 Direct 5.8 995 1993 1285 29.2%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.94 5.81 0.00 0.00 1.0867 0.0000 7464.46 7464.46 0.00% 3551.12 3551.12
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.85% 4.11 0 10 995.11 986 1045 989.92 0 1045 4093 4093 0.00%
crit 29.15% 1.69 0 5 1992.63 1971 2089 1681.58 0 2089 3372 3372 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.94
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 166 2.0% 3.6 102.86sec 14009 0 Direct 10.3 3621 7984 4850 28.2%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 10.27 0.00 0.00 0.0000 0.0000 49840.62 49840.62 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.77% 7.37 2 12 3621.09 2799 4154 3616.52 3172 4036 26711 26711 0.00%
crit 28.23% 2.90 0 8 7983.72 6438 9554 7748.67 0 9554 23130 23130 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 276 3.4% 14.5 19.98sec 5710 4799 Direct 43.6 1295 3106 1901 33.5%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.52 43.57 0.00 0.00 1.1897 0.0000 82927.62 82927.62 0.00% 4799.33 4799.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 66.48% 28.97 16 39 1295.44 1143 1907 1296.22 1210 1378 37528 37528 0.00%
crit 33.52% 14.61 4 25 3106.17 2286 4838 3113.66 2577 3697 45399 45399 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:1.19
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [t]:3.53
  • if_expr:active_enemies>2
    standard_rotation
    [z]:9.81
  • if_expr:active_enemies>1
Eternal Insight 43 0.5% 20.7 14.02sec 617 0 Direct 20.7 470 1006 616 27.4%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.67 20.67 0.00 0.00 0.0000 0.0000 12745.24 12745.24 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.62% 15.01 6 30 469.88 460 488 469.85 460 482 7052 7052 0.00%
crit 27.38% 5.66 0 13 1006.00 920 1121 1003.45 0 1100 5693 5693 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 623 7.6% 39.6 7.57sec 4716 0 Direct 39.6 0 4717 4717 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.62 39.62 0.00 0.00 0.0000 0.0000 186845.82 186845.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.62 32 47 4716.96 3108 6578 4716.14 4501 4913 186846 186846 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:20.93
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [f]:15.10
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:3.12
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [w]:0.47
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2605 (4688) 32.0% (57.5%) 95.6 3.10sec 14689 7203 Direct 286.9 (3026.1) 1576 4233 2722 43.2% (43.2%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.65 286.94 0.00 0.00 2.0393 0.0000 781183.75 781183.75 0.00% 7203.00 7203.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.84% 163.10 126 207 1576.07 1373 2291 1576.09 1527 1621 257083 257083 0.00%
crit 43.16% 123.84 94 155 4232.55 2746 5811 4234.68 4016 4476 524101 524101 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [j]:16.77
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [l]:3.09
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [o]:10.10
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [u]:17.93
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [v]:15.91
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [|]:31.85
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2082 25.5% 913.1 0.32sec 683 0 Periodic 2739.2 135 358 228 41.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 913.05 0.00 0.00 2739.15 0.0000 0.0000 623776.17 623776.17 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.45% 1601.10 1285 1935 134.72 118 196 134.74 133 137 215708 215708 0.00%
crit 41.55% 1138.06 912 1367 358.48 235 498 358.65 350 369 408068 408068 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.5% 7.5 43.18sec 1507 947 Direct 7.4 1103 2550 1507 28.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.47 7.44 0.00 0.00 1.5918 0.0000 11252.88 11252.88 0.00% 946.81 946.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.80% 5.34 1 9 1103.29 1003 1566 1103.07 1003 1366 5896 5896 0.00%
crit 28.20% 2.10 0 6 2550.43 2306 3818 2364.40 0 3422 5357 5357 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.54
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1370 16.8% 412.3 0.77sec 997 0 Periodic 890.3 461 0 461 0.0% 98.9%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 412.27 0.00 890.31 890.31 0.0000 1.0000 410894.60 410894.60 0.00% 461.52 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 890.31 711 1071 460.75 62 1801 461.75 426 497 410895 410895 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5000 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.2% 96.0 1.22sec 52 42 Direct 96.0 41 81 52 27.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2326 0.0000 4999.61 4999.61 0.00% 42.25 42.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.06% 69.18 56 84 40.67 29 51 40.67 39 42 2814 2814 0.00%
crit 27.94% 26.82 12 40 81.49 58 101 81.49 72 90 2186 2186 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:891.00
Phoenix Flames 0 (561) 0.0% (6.9%) 14.1 21.40sec 11895 10652

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.13 0.00 0.00 0.00 1.1167 0.0000 0.00 0.00 0.00% 10651.87 10651.87

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:10.38
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [r]:0.14
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:3.59
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 561 6.9% 14.1 21.43sec 11933 0 Direct 42.3 1300 4608 3981 81.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.09 42.26 0.00 0.00 0.0000 0.0000 168097.08 168097.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.04% 8.05 3 15 1299.55 1020 2620 1297.15 1020 1605 10459 10459 0.00%
crit 80.96% 34.21 27 42 4608.24 2039 7475 4610.63 4257 4858 157638 157638 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2674 5349 3448 28.1% (28.1%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3426.39 3426.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.88% 0.72 0 1 2674.26 2674 2674 1922.12 0 2674 1922 1922 0.00%
crit 28.12% 0.28 0 1 5348.51 5349 5349 1504.27 0 5349 1504 1504 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 1974 0 Periodic 5.0 152 438 395 85.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1974.16 1974.16 0.00% 329.03 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 15.05% 0.75 0 1 151.59 151 160 114.08 0 160 114 114 0.00%
crit 84.95% 4.25 4 5 437.84 295 515 438.68 420 464 1860 1860 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 281 3.5% 42.5 6.97sec 1987 1680 Direct 42.5 393 1999 1985 99.1%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.49 42.49 0.00 0.00 1.1825 0.0000 84425.94 84425.94 0.00% 1680.25 1680.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.86% 0.37 0 1 392.84 347 414 143.41 0 414 143 143 0.00%
crit 99.14% 42.12 31 51 1998.77 799 3675 2005.18 1891 2181 84283 84283 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.65
    combustion_phase
    [m]:10.83
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [s]:9.94
  • if_expr:searing_touch.active
    standard_rotation
    [{]:21.57
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.6% 43.3 6.90sec 339 0 Direct 43.3 257 551 339 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.27 43.27 0.00 0.00 0.0000 0.0000 14664.28 14664.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.15% 31.22 14 47 257.10 253 268 257.07 254 261 8026 8026 0.00%
crit 27.85% 12.05 4 25 550.83 506 617 550.61 515 590 6639 6639 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
fire
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 194.64sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [d]:2.00
  • if_expr:buff.combustion.up
Combustion 3.5 97.52sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.53 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [h]:3.55
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.4 49.03sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.42 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.44
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.36sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.01 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.01
Rune of Power 6.3 48.64sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.29 0.00 0.00 0.00 1.1883 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.31
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.17sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 194.5sec 194.5sec 12.0sec 8.10% 16.83% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:192.0s / 197.0s
  • trigger_min/max:192.0s / 197.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.10%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.5sec 97.5sec 11.8sec 13.94% 0.00% 80.3 (80.3) 3.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 100.0s
  • trigger_min/max:94.5s / 100.0s
  • trigger_pct:100.00%
  • duration_min/max:1.2s / 12.0s

Stack Uptimes

  • combustion_1:13.94%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.5 0.0 43.2sec 43.2sec 19.2sec 47.93% 0.00% 0.0 (0.0) 6.9

Buff Details

  • buff initial source:fire
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 67.6s
  • trigger_min/max:30.0s / 67.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:47.93%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.6 0.0 97.2sec 97.2sec 14.7sec 17.46% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:91.1s / 99.8s
  • trigger_min/max:91.1s / 99.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.46%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 49.1 0.0 6.1sec 6.1sec 2.2sec 35.47% 46.79% 0.0 (0.0) 4.6

Buff Details

  • buff initial source:fire
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 25.5s
  • trigger_min/max:0.8s / 25.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.47%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.2 0.0 7.0sec 7.0sec 0.9sec 12.83% 54.01% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.4s
  • trigger_min/max:0.9s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.83%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.1sec 300.1sec 25.0sec 8.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 300.7s
  • trigger_min/max:300.0s / 300.7s
  • trigger_pct:100.00%
  • duration_min/max:9.5s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.52%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.3sec 31.3sec 11.8sec 38.52% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:fire
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.2s / 48.9s
  • trigger_min/max:13.2s / 48.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.52%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.2sec 97.2sec 14.5sec 12.40% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.1s / 99.8s
  • trigger_min/max:91.1s / 99.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.40%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:fire
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:fire
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:fire
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:fire
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 49.1 39.0 59.0 6.1s 0.8s 25.5s
Heating Up removed 0.9 0.0 3.0 120.8s 7.4s 220.4s
Heating Up converted with Fire Blast 19.1 12.0 27.0 16.1s 1.0s 43.6s
Hot Streak procs 43.2 34.0 52.0 7.0s 0.9s 37.4s
Hot Streak spells used 97.2 78.0 115.0 3.1s 0.0s 25.5s
Hot Streak spell crits 93.5 75.0 112.0 3.2s 0.0s 25.5s
Hot Streak spell crits wasted 1.1 0.0 5.0 30.2s 4.3s 71.4s
Direct Ignite applications 5.0 5.0 7.0 3.9s 0.0s 253.9s
Ignites spread to targets with existing Ignite 28.1 22.0 34.0 21.6s 0.8s 64.9s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.26% 18.95% 23.06% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.038120.114239.797
Counterspell40.3364.36393.689198.116149.026268.537
Fire Blast0.2230.00010.2398.8384.05317.123
Rune of Power4.5290.00015.95328.82523.62735.654
Dragon's Breath3.0300.00031.45645.18428.95470.514
Combustion1.4940.0003.2665.3023.2428.739
Phoenix Flames0.3520.0005.5844.9594.7125.584

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
fire
mana_regen Mana 3141.04 228102.77 100.00% 72.62 71748.98 23.93%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 760.06 766.18 71802.9 48165.0 41592.0 50000.0
Usage Type Count Total Avg RPE APR
fire
arcane_explosion Mana 2.0 10084.1 5000.0 5211.2 0.7
combustion Mana 3.7 18425.5 5000.0 5217.8 0.0
counterspell Mana 4.6 4608.2 1000.0 1041.8 0.0
dragons_breath Mana 15.1 30182.7 2000.0 2078.1 2.7
fire_blast Mana 41.1 20574.5 500.0 519.3 9.1
flamestrike Mana 99.3 124137.6 1250.0 1297.9 11.3
frostbolt Mana 7.8 7769.2 1000.0 1040.6 1.4
scorch Mana 44.2 22117.8 500.0 520.5 3.8

Statistics & Data Analysis

Fight Length
fire Fight Length
Count 416
Mean 300.04
Minimum 240.11
Maximum 359.80
Spread ( max - min ) 119.68
Range [ ( max - min ) / 2 * 100% ] 19.94%
Standard Deviation 33.8909
5th Percentile 248.58
95th Percentile 353.92
( 95th Percentile - 5th Percentile ) 105.34
Mean Distribution
Standard Deviation 1.6616
95.00% Confidence Interval ( 296.78 - 303.30 )
Normalized 95.00% Confidence Interval ( 98.91% - 101.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 491
0.1% Error 49013
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 40
0.01 Scale Factor Error with Delta=300 981
DPS
fire Damage Per Second
Count 416
Mean 8154.40
Minimum 7720.12
Maximum 8681.52
Spread ( max - min ) 961.40
Range [ ( max - min ) / 2 * 100% ] 5.90%
Standard Deviation 154.5633
5th Percentile 7912.31
95th Percentile 8420.50
( 95th Percentile - 5th Percentile ) 508.19
Mean Distribution
Standard Deviation 7.5781
95.00% Confidence Interval ( 8139.55 - 8169.26 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 14
0.1% Error 1381
0.1 Scale Factor Error with Delta=300 204
0.05 Scale Factor Error with Delta=300 816
0.01 Scale Factor Error with Delta=300 20394
Priority Target DPS
fire Priority Target Damage Per Second
Count 416
Mean 3588.22
Minimum 3409.48
Maximum 3808.23
Spread ( max - min ) 398.75
Range [ ( max - min ) / 2 * 100% ] 5.56%
Standard Deviation 70.3027
5th Percentile 3473.05
95th Percentile 3704.70
( 95th Percentile - 5th Percentile ) 231.65
Mean Distribution
Standard Deviation 3.4469
95.00% Confidence Interval ( 3581.46 - 3594.97 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1475
0.1 Scale Factor Error with Delta=300 43
0.05 Scale Factor Error with Delta=300 169
0.01 Scale Factor Error with Delta=300 4220
DPS(e)
fire Damage Per Second (Effective)
Count 416
Mean 8154.40
Minimum 7720.12
Maximum 8681.52
Spread ( max - min ) 961.40
Range [ ( max - min ) / 2 * 100% ] 5.90%
Damage
fire Damage
Count 416
Mean 2439519.00
Minimum 2002846.69
Maximum 2868950.14
Spread ( max - min ) 866103.45
Range [ ( max - min ) / 2 * 100% ] 17.75%
DTPS
fire Damage Taken Per Second
Count 416
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
fire Healing Per Second
Count 416
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
fire Healing Per Second (Effective)
Count 416
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
fire Heal
Count 416
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
fire Healing Taken Per Second
Count 416
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
fire Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
fireTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
fire Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.57 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.44 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.94 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.54 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.31 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 20.93 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.65 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.01 potion
0.00 blood_fury
d 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
e 3.57 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
f 15.10 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
g 0.00 call_action_list,name=active_talents
h 3.55 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
i 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
j 16.77 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 10.38 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
l 3.09 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 10.83 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 1.19 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
o 10.10 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 3.12 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
r 0.14 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 9.94 scorch,if=searing_touch.active
t 3.53 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 17.93 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
v 15.91 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
w 0.47 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
x 3.59 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
z 9.81 dragons_breath,if=active_enemies>1
{ 21.57 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
| 31.85 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVceRSlhffdjfkjkkjmfmjmmjmfjXtuuuuuZZvUV||zx|ZZv|||||z||XuZZouuZtu||Z|||TVz|eRlhffjfkjkkjmfmjnXuZouuVTu|z|ZZv||x||Zz|||XuZZoutuuZ{{v{{v{{vz{ZvTV{{v{eRllhffdjfkjkkjmfmjmnXospsosVospso{{vxz{w{v{{vZv{{{v

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask fire 50000.0/50000: 100% mana
Pre precombat 1 food fire 50000.0/50000: 100% mana
Pre precombat 2 augmentation fire 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.643 combustion_cooldowns c potion Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command
0:01.643 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.643 default R use_item_soul_igniter Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.643 default S cancel_buff Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.643 combustion_phase l flamestrike Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.257 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.257 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.839 combustion_phase f fire_blast Fluffy_Pillow 45082.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.851 combustion_cooldowns d berserking Fluffy_Pillow 43344.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.851 combustion_phase j flamestrike Fluffy_Pillow 43344.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.363 combustion_phase f fire_blast Fluffy_Pillow 42606.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.713 combustion_phase k phoenix_flames Fluffy_Pillow 42456.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.579 combustion_phase j flamestrike Fluffy_Pillow 43322.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.443 combustion_phase k phoenix_flames Fluffy_Pillow 42936.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.306 combustion_phase k phoenix_flames Fluffy_Pillow 43799.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.169 combustion_phase j flamestrike Fluffy_Pillow 44662.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.034 combustion_phase m scorch Fluffy_Pillow 44277.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.139 combustion_phase f fire_blast Fluffy_Pillow 44382.0/50000: 89% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.898 combustion_phase m scorch Fluffy_Pillow 44141.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.760 combustion_phase j flamestrike Fluffy_Pillow 44503.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.623 combustion_phase m scorch Fluffy_Pillow 44116.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.487 combustion_phase m scorch Fluffy_Pillow 44480.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.351 combustion_phase j flamestrike Fluffy_Pillow 44844.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.216 combustion_phase m scorch Fluffy_Pillow 44459.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.837 combustion_phase f fire_blast Fluffy_Pillow 45080.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.080 combustion_phase j flamestrike Fluffy_Pillow 44323.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.944 default X rune_of_power Fluffy_Pillow 43937.0/50000: 88% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.892 rop_phase t dragons_breath Fluffy_Pillow 44885.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:17.842 rop_phase u flamestrike Fluffy_Pillow 43835.0/50000: 88% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.053 rop_phase u flamestrike Fluffy_Pillow 44796.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.265 rop_phase u flamestrike Fluffy_Pillow 45758.0/50000: 92% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.476 rop_phase u flamestrike Fluffy_Pillow 46719.0/50000: 93% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.687 rop_phase u flamestrike Fluffy_Pillow 47680.0/50000: 95% mana bloodlust, rune_of_power
0:27.304 default Z fire_blast Fluffy_Pillow 48297.0/50000: 97% mana bloodlust, rune_of_power
0:28.483 default Z fire_blast Fluffy_Pillow 48976.0/50000: 98% mana bloodlust, heating_up, rune_of_power
0:28.896 standard_rotation v flamestrike Fluffy_Pillow 47639.0/50000: 95% mana bloodlust, hot_streak
0:29.846 default U arcane_explosion Fluffy_Pillow 47339.0/50000: 95% mana bloodlust
0:30.797 default V frostbolt Fluffy_Pillow 43290.0/50000: 87% mana bloodlust
0:32.061 standard_rotation | flamestrike Fluffy_Pillow 43554.0/50000: 87% mana bloodlust, disciplinary_command
0:34.272 standard_rotation | flamestrike Fluffy_Pillow 44515.0/50000: 89% mana bloodlust, disciplinary_command
0:36.483 standard_rotation z dragons_breath Fluffy_Pillow 45476.0/50000: 91% mana bloodlust, disciplinary_command
0:37.433 standard_rotation x phoenix_flames Fluffy_Pillow 44426.0/50000: 89% mana bloodlust, disciplinary_command
0:38.382 standard_rotation | flamestrike Fluffy_Pillow 45375.0/50000: 91% mana bloodlust, disciplinary_command
0:39.967 default Z fire_blast Fluffy_Pillow 46960.0/50000: 94% mana bloodlust, disciplinary_command
0:40.472 default Z fire_blast Fluffy_Pillow 46965.0/50000: 94% mana bloodlust, heating_up, disciplinary_command
0:40.591 standard_rotation v flamestrike Fluffy_Pillow 45334.0/50000: 91% mana bloodlust, hot_streak, disciplinary_command
0:41.541 standard_rotation | flamestrike Fluffy_Pillow 45034.0/50000: 90% mana disciplinary_command
0:44.411 standard_rotation | flamestrike Fluffy_Pillow 46654.0/50000: 93% mana disciplinary_command
0:47.284 standard_rotation | flamestrike Fluffy_Pillow 48277.0/50000: 97% mana disciplinary_command
0:50.158 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
0:53.032 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
0:55.903 standard_rotation z dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana
0:57.136 standard_rotation | flamestrike Fluffy_Pillow 47986.0/50000: 96% mana
1:00.008 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:02.880 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:04.113 rop_phase u flamestrike Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
1:04.113 default Z fire_blast Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
1:04.683 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:06.986 rop_phase o flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
1:08.219 rop_phase u flamestrike Fluffy_Pillow 48738.0/50000: 97% mana rune_of_power
1:11.091 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:12.355 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:13.962 rop_phase t dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana heating_up, rune_of_power
1:15.197 rop_phase u flamestrike Fluffy_Pillow 47988.0/50000: 96% mana heating_up, rune_of_power
1:18.070 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:20.944 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:23.817 default Z fire_blast Fluffy_Pillow 48755.0/50000: 98% mana
1:23.817 standard_rotation | flamestrike Fluffy_Pillow 48255.0/50000: 97% mana heating_up
1:26.690 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:29.563 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:32.435 default T counterspell Fluffy_Pillow 48754.0/50000: 98% mana
1:32.435 default V frostbolt Fluffy_Pillow 47754.0/50000: 96% mana
1:34.078 standard_rotation z dragons_breath Fluffy_Pillow 48397.0/50000: 97% mana disciplinary_command
1:35.312 standard_rotation | flamestrike Fluffy_Pillow 47631.0/50000: 95% mana disciplinary_command
1:38.185 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
1:38.185 default R use_item_soul_igniter Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, gladiators_badge
1:38.185 combustion_phase l flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.372 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.372 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.957 combustion_phase f fire_blast Fluffy_Pillow 45085.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.058 combustion_phase j flamestrike Fluffy_Pillow 43436.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.463 combustion_phase f fire_blast Fluffy_Pillow 42591.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.292 combustion_phase k phoenix_flames Fluffy_Pillow 42920.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.525 combustion_phase j flamestrike Fluffy_Pillow 44153.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.759 combustion_phase k phoenix_flames Fluffy_Pillow 44137.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:45.991 combustion_phase k phoenix_flames Fluffy_Pillow 45369.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.224 combustion_phase j flamestrike Fluffy_Pillow 46602.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.459 combustion_phase m scorch Fluffy_Pillow 46587.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.662 combustion_phase f fire_blast Fluffy_Pillow 46790.0/50000: 94% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.693 combustion_phase m scorch Fluffy_Pillow 46821.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.926 combustion_phase j flamestrike Fluffy_Pillow 47554.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:52.161 combustion_phase n dragons_breath Fluffy_Pillow 47539.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:53.394 default X rune_of_power Fluffy_Pillow 46772.0/50000: 94% mana heating_up, disciplinary_command
1:54.628 rop_phase u flamestrike Fluffy_Pillow 48006.0/50000: 96% mana heating_up, rune_of_power
1:57.029 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:57.498 rop_phase o flamestrike Fluffy_Pillow 48719.0/50000: 97% mana hot_streak, rune_of_power
1:58.732 rop_phase u flamestrike Fluffy_Pillow 48703.0/50000: 97% mana rune_of_power
2:01.604 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:04.475 default V frostbolt Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:06.117 default T counterspell Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power
2:06.117 rop_phase u flamestrike Fluffy_Pillow 48004.0/50000: 96% mana rune_of_power, disciplinary_command
2:08.990 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:11.863 standard_rotation z dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:13.097 standard_rotation | flamestrike Fluffy_Pillow 47989.0/50000: 96% mana disciplinary_command
2:13.189 default Z fire_blast Fluffy_Pillow 48081.0/50000: 96% mana disciplinary_command
2:15.502 default Z fire_blast Fluffy_Pillow 49894.0/50000: 100% mana heating_up, disciplinary_command
2:15.969 standard_rotation v flamestrike Fluffy_Pillow 48611.0/50000: 97% mana hot_streak, disciplinary_command
2:17.201 standard_rotation | flamestrike Fluffy_Pillow 48593.0/50000: 97% mana disciplinary_command
2:20.073 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:22.945 standard_rotation x phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:24.179 standard_rotation | flamestrike Fluffy_Pillow 49988.0/50000: 100% mana disciplinary_command
2:27.051 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:29.546 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:29.924 standard_rotation z dragons_breath Fluffy_Pillow 48628.0/50000: 97% mana heating_up
2:31.158 standard_rotation | flamestrike Fluffy_Pillow 47862.0/50000: 96% mana heating_up
2:34.028 standard_rotation | flamestrike Fluffy_Pillow 48752.0/50000: 98% mana heating_up
2:36.900 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:39.771 default X rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana
2:41.005 rop_phase u flamestrike Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:41.005 default Z fire_blast Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:43.385 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:43.881 rop_phase o flamestrike Fluffy_Pillow 48746.0/50000: 97% mana hot_streak, rune_of_power
2:45.113 rop_phase u flamestrike Fluffy_Pillow 48728.0/50000: 97% mana rune_of_power
2:47.984 rop_phase t dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:49.218 rop_phase u flamestrike Fluffy_Pillow 47987.0/50000: 96% mana rune_of_power
2:52.092 rop_phase u flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:54.209 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:54.966 standard_rotation { scorch Fluffy_Pillow 48756.0/50000: 98% mana heating_up
2:56.198 standard_rotation { scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
2:57.432 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
2:58.666 standard_rotation { scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
2:59.900 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:01.135 standard_rotation v flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
3:02.368 standard_rotation { scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
3:03.602 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:04.836 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:06.069 standard_rotation z dragons_breath Fluffy_Pillow 49488.0/50000: 99% mana heating_up
3:07.302 standard_rotation { scorch Fluffy_Pillow 48721.0/50000: 97% mana heating_up
3:08.537 default Z fire_blast Fluffy_Pillow 49456.0/50000: 99% mana heating_up
3:08.537 standard_rotation v flamestrike Fluffy_Pillow 48956.0/50000: 98% mana hot_streak
3:09.769 default T counterspell Fluffy_Pillow 48938.0/50000: 98% mana heating_up
3:09.769 default V frostbolt Fluffy_Pillow 47938.0/50000: 96% mana heating_up
3:11.412 standard_rotation { scorch Fluffy_Pillow 48581.0/50000: 97% mana heating_up, disciplinary_command
3:12.645 standard_rotation { scorch Fluffy_Pillow 49314.0/50000: 99% mana heating_up, disciplinary_command
3:13.877 standard_rotation v flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command
3:15.112 standard_rotation { scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, disciplinary_command
3:16.345 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:16.345 default R use_item_soul_igniter Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, gladiators_badge
3:16.345 combustion_phase l flamestrike Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:17.588 combustion_phase l flamestrike Fluffy_Pillow 49497.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
3:19.823 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
3:19.823 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.403 combustion_phase f fire_blast Fluffy_Pillow 45080.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.461 combustion_cooldowns d berserking Fluffy_Pillow 43388.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.461 combustion_phase j flamestrike Fluffy_Pillow 43388.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.976 combustion_phase f fire_blast Fluffy_Pillow 42653.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:21.582 combustion_phase k phoenix_flames Fluffy_Pillow 42759.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.704 combustion_phase j flamestrike Fluffy_Pillow 43881.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:23.826 combustion_phase k phoenix_flames Fluffy_Pillow 43753.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.947 combustion_phase k phoenix_flames Fluffy_Pillow 44874.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.067 combustion_phase j flamestrike Fluffy_Pillow 45994.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.188 combustion_phase m scorch Fluffy_Pillow 45865.0/50000: 92% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.393 combustion_phase f fire_blast Fluffy_Pillow 46070.0/50000: 92% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:28.310 combustion_phase m scorch Fluffy_Pillow 45987.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:29.431 combustion_phase j flamestrike Fluffy_Pillow 46608.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:30.552 combustion_phase m scorch Fluffy_Pillow 46479.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:31.675 combustion_phase n dragons_breath Fluffy_Pillow 47102.0/50000: 94% mana berserking, combustion, heating_up, rune_of_power
3:32.797 default X rune_of_power Fluffy_Pillow 46224.0/50000: 92% mana hot_streak
3:34.030 rop_phase o flamestrike Fluffy_Pillow 47457.0/50000: 95% mana hot_streak, rune_of_power
3:35.262 rop_phase s scorch Fluffy_Pillow 47439.0/50000: 95% mana rune_of_power
3:35.262 rop_phase p fire_blast Fluffy_Pillow 47439.0/50000: 95% mana rune_of_power
3:36.496 rop_phase s scorch Fluffy_Pillow 47673.0/50000: 95% mana heating_up, rune_of_power
3:37.730 rop_phase o flamestrike Fluffy_Pillow 48407.0/50000: 97% mana hot_streak, rune_of_power
3:38.962 rop_phase s scorch Fluffy_Pillow 48389.0/50000: 97% mana heating_up, rune_of_power
3:40.196 default V frostbolt Fluffy_Pillow 49123.0/50000: 98% mana heating_up, rune_of_power
3:41.839 rop_phase o flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
3:43.074 rop_phase s scorch Fluffy_Pillow 48990.0/50000: 98% mana rune_of_power, disciplinary_command
3:43.205 rop_phase p fire_blast Fluffy_Pillow 49102.0/50000: 98% mana rune_of_power, disciplinary_command
3:44.309 rop_phase s scorch Fluffy_Pillow 49225.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
3:45.541 rop_phase o flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
3:46.772 standard_rotation { scorch Fluffy_Pillow 49484.0/50000: 99% mana heating_up, disciplinary_command
3:48.007 standard_rotation { scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
3:49.239 standard_rotation v flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command
3:50.473 standard_rotation x phoenix_flames Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command
3:51.706 standard_rotation z dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
3:52.940 standard_rotation { scorch Fluffy_Pillow 49234.0/50000: 98% mana disciplinary_command
3:52.940 standard_rotation w fire_blast Fluffy_Pillow 49234.0/50000: 98% mana disciplinary_command
3:54.174 standard_rotation { scorch Fluffy_Pillow 49468.0/50000: 99% mana heating_up, disciplinary_command
3:55.406 standard_rotation v flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command
3:56.640 standard_rotation { scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command
3:57.875 standard_rotation { scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
3:59.109 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:59.593 default Z fire_blast Fluffy_Pillow 48680.0/50000: 97% mana heating_up, disciplinary_command
4:00.345 standard_rotation v flamestrike Fluffy_Pillow 48991.0/50000: 98% mana hot_streak, disciplinary_command
4:01.578 standard_rotation { scorch Fluffy_Pillow 48974.0/50000: 98% mana disciplinary_command
4:02.812 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:04.047 standard_rotation { scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:05.282 standard_rotation v flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="fire"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

gnome : 8128 dps, 3578 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8127.8 8127.8 15.5 / 0.191% 674.3 / 8.3% 10.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
777.3 771.3 Mana 0.00% 47.8 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
gnome 8128
Arcane Explosion 34 0.4% 2.7 126.59sec 3872 3471 Direct 8.0 999 1998 1291 29.2%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.65 7.96 0.00 0.00 1.1156 0.0000 10273.62 10273.62 0.00% 3470.82 3470.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.83% 5.64 0 12 999.36 989 1049 996.94 0 1037 5635 5635 0.00%
crit 29.17% 2.32 0 9 1998.20 1979 2097 1818.36 0 2097 4639 4639 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:2.65
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 165 2.0% 3.6 102.18sec 13839 0 Direct 10.3 3622 7866 4790 27.6%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.59 10.35 0.00 0.00 0.0000 0.0000 49628.67 49628.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.38% 7.49 2 12 3622.16 2799 4154 3620.41 3079 4036 27136 27136 0.00%
crit 27.62% 2.86 0 10 7865.71 6438 9554 7539.75 0 9554 22493 22493 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 326 4.0% 14.8 19.76sec 6581 5561 Direct 44.5 1239 3435 2191 43.5%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.82 44.46 0.00 0.00 1.1836 0.0000 97540.56 97540.56 0.00% 5560.72 5560.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.49% 25.11 15 35 1238.51 1147 1990 1239.92 1168 1327 31106 31106 0.00%
crit 43.51% 19.35 11 31 3435.10 2295 4851 3447.76 3113 3925 66434 66434 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:3.16
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [s]:2.01
  • if_expr:active_enemies>2
    standard_rotation
    [y]:9.65
  • if_expr:active_enemies>1
Eternal Insight 44 0.5% 21.1 14.06sec 624 0 Direct 21.1 470 1008 623 28.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.05 21.05 0.00 0.00 0.0000 0.0000 13136.13 13136.13 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.33% 15.02 5 29 469.52 460 488 469.45 460 479 7051 7051 0.00%
crit 28.67% 6.04 1 15 1008.05 920 1121 1008.72 920 1121 6085 6085 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 632 7.8% 39.9 7.52sec 4743 0 Direct 39.9 0 4744 4744 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.93 39.93 0.00 0.00 0.0000 0.0000 189383.59 189383.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.93 33 47 4743.94 3120 6596 4743.35 4534 4930 189384 189384 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:22.06
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:14.11
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:3.28
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:0.48
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2592 (4619) 31.9% (56.8%) 95.9 3.10sec 14439 7092 Direct 287.7 (2985.5) 1600 4218 2702 42.1% (42.1%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.92 287.75 0.00 0.00 2.0360 0.0000 777453.42 777453.42 0.00% 7092.23 7092.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.94% 166.73 118 209 1600.35 1378 2280 1600.75 1554 1641 266859 266859 0.00%
crit 42.06% 121.01 91 163 4218.44 2756 5827 4221.53 4012 4423 510594 510594 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:15.20
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [k]:3.60
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [n]:12.08
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [t]:18.57
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [u]:14.90
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [{]:31.62
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2027 24.9% 899.2 0.33sec 676 0 Periodic 2697.7 135 356 225 40.6% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 899.24 0.00 0.00 2697.73 0.0000 0.0000 607511.02 607511.02 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.40% 1602.43 1257 1957 135.44 118 205 135.47 134 137 217047 217047 0.00%
crit 40.60% 1095.30 883 1308 356.40 236 500 356.53 346 368 390464 390464 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.5% 7.6 42.22sec 1503 953 Direct 7.6 1118 2559 1502 26.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.56 7.55 0.00 0.00 1.5770 0.0000 11356.79 11356.79 0.00% 953.15 953.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.35% 5.54 0 10 1117.55 1006 1665 1114.56 0 1258 6198 6198 0.00%
crit 26.65% 2.01 0 7 2559.06 2315 3613 2321.81 0 3435 5159 5159 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.58
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1352 16.6% 411.3 0.77sec 986 0 Periodic 890.5 455 0 455 0.0% 98.9%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 411.35 0.00 890.51 890.51 0.0000 1.0000 405738.49 405738.49 0.00% 455.63 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 890.51 711 1071 454.91 62 1832 455.73 423 498 405738 405738 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (16) 0.0% (0.2%) 1.0 0.00sec 4853 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 121  / 16 0.2% 93.0 1.25sec 52 41 Direct 93.0 41 81 52 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2601 0.0000 4853.28 4853.28 0.00% 41.42 41.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.94% 66.90 54 79 40.80 29 51 40.81 39 43 2730 2730 0.00%
crit 28.06% 26.10 14 39 81.38 58 101 81.39 73 89 2123 2123 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:834.00
Phoenix Flames 0 (562) 0.0% (6.9%) 14.1 21.53sec 11943 10412

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.12 0.00 0.00 0.00 1.1471 0.0000 0.00 0.00 0.00% 10411.80 10411.80

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:10.38
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.21
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:3.51
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 562 6.9% 14.1 21.55sec 11962 0 Direct 42.3 1319 4625 3991 80.7%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.10 42.30 0.00 0.00 0.0000 0.0000 168660.71 168660.71 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.31% 8.17 4 14 1319.17 1023 2631 1316.17 1023 1646 10772 10772 0.00%
crit 80.69% 34.13 27 43 4625.13 2047 7495 4628.78 4319 4871 157889 157889 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 11 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2685 5369 3373 25.7% (25.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3374.12 3374.12 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.31% 0.74 0 1 2684.57 2685 2685 1995.02 0 2685 1995 1995 0.00%
crit 25.69% 0.26 0 1 5369.14 5369 5369 1379.11 0 5369 1379 1379 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 1950 0 Periodic 5.0 152 428 390 86.3% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1949.52 1949.52 0.00% 324.92 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 13.72% 0.69 0 1 152.04 151 160 104.26 0 160 104 104 0.00%
crit 86.28% 4.31 4 5 427.73 247 516 428.45 411 453 1845 1845 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 273 3.4% 40.5 7.30sec 2027 1698 Direct 40.5 0 2025 2025 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.46 40.45 0.00 0.00 1.1937 0.0000 82020.04 82020.04 0.00% 1698.28 1698.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 40.45 31 49 2024.72 1262 3685 2030.17 1897 2232 82020 82020 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.12
    combustion_phase
    [l]:9.09
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:9.90
  • if_expr:searing_touch.active
    standard_rotation
    [z]:21.90
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.6% 43.5 6.78sec 340 0 Direct 43.5 257 551 340 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.46 43.46 0.00 0.00 0.0000 0.0000 14763.30 14763.30 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.92% 31.26 16 49 256.98 253 268 256.97 253 262 8033 8033 0.00%
crit 28.08% 12.20 2 23 551.38 506 617 551.20 519 587 6730 6730 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
gnome
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.5 97.35sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.56
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.1 53.62sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.05 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.07
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.11sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.02 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.02
Rune of Power 6.3 48.49sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.31 0.00 0.00 0.00 1.1770 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.34
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 96.95sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.59 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.50% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.50%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.4sec 97.4sec 11.8sec 13.97% 0.00% 80.5 (80.5) 3.5

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.4s
  • trigger_min/max:94.5s / 101.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:13.97%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.6 0.0 42.3sec 42.3sec 19.4sec 48.79% 0.00% 0.0 (0.0) 7.1

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 66.8s
  • trigger_min/max:30.0s / 66.8s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.79%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.1sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.3s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.6 0.0 97.0sec 97.0sec 14.6sec 17.51% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:92.4s / 100.2s
  • trigger_min/max:92.4s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.51%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 48.4 0.0 6.2sec 6.2sec 2.3sec 37.52% 46.91% 0.0 (0.0) 4.6

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 22.8s
  • trigger_min/max:0.7s / 22.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.1s

Stack Uptimes

  • heating_up_1:37.52%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.8 0.0 7.0sec 7.0sec 0.9sec 11.95% 54.52% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.1s / 37.0s
  • trigger_min/max:1.1s / 37.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.7s

Stack Uptimes

  • hot_streak_1:11.95%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.1sec 300.1sec 24.9sec 8.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 300.1s
  • trigger_min/max:300.0s / 300.1s
  • trigger_pct:100.00%
  • duration_min/max:3.5s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.55%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.9 0.0 31.2sec 31.2sec 11.8sec 38.70% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.8s
  • trigger_min/max:12.9s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.70%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.0sec 97.0sec 14.5sec 12.45% 0.00% 0.0 (0.0) 2.5

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:92.4s / 100.2s
  • trigger_min/max:92.4s / 100.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.45%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.1sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.3s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.1sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.3s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.1sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.3s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 48.4 38.0 57.0 6.2s 0.7s 22.8s
Heating Up removed 0.6 0.0 4.0 43.1s 12.4s 131.2s
Heating Up converted with Fire Blast 19.2 13.0 27.0 16.0s 1.1s 44.5s
Hot Streak procs 42.8 33.0 52.0 7.0s 1.1s 37.0s
Hot Streak spells used 95.5 77.0 114.0 3.2s 0.0s 21.2s
Hot Streak spell crits 92.0 74.0 110.0 3.3s 0.0s 21.2s
Hot Streak spell crits wasted 0.9 0.0 4.0 34.9s 4.3s 99.4s
Direct Ignite applications 5.0 5.0 5.0 1.5s 0.0s 3.1s
Ignites spread to targets with existing Ignite 28.0 22.0 34.0 21.6s 0.9s 91.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 19.86% 18.44% 21.81% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.125120.308239.850
Counterspell45.2906.91192.750205.984147.551284.594
Fire Blast0.1640.0003.8126.5393.6259.841
Rune of Power4.4750.00016.05328.56922.11834.496
Dragon's Breath2.6880.00030.85540.61129.88167.832
Combustion1.5050.0003.2315.3693.3489.279
Phoenix Flames0.3540.0005.7014.9974.7505.700

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
gnome
mana_regen Mana 3166.57 231518.03 100.00% 73.11 68416.28 22.81%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 51500.0 771.34 777.33 68443.0 50699.8 44139.0 52500.0
Usage Type Count Total Avg RPE APR
gnome
arcane_explosion Mana 2.8 13790.5 5000.0 5197.4 0.7
combustion Mana 3.7 18491.3 5000.0 5225.5 0.0
counterspell Mana 4.2 4236.9 1000.0 1045.5 0.0
dragons_breath Mana 15.4 30827.9 2000.0 2080.1 3.2
fire_blast Mana 41.5 20763.1 500.0 520.0 9.1
flamestrike Mana 99.8 124700.7 1250.0 1300.1 11.1
frostbolt Mana 7.8 7847.9 1000.0 1038.6 1.4
scorch Mana 42.2 21101.0 500.0 521.5 3.9

Statistics & Data Analysis

Fight Length
gnome Fight Length
Count 401
Mean 300.13
Minimum 240.31
Maximum 359.85
Spread ( max - min ) 119.54
Range [ ( max - min ) / 2 * 100% ] 19.92%
Standard Deviation 33.9009
5th Percentile 246.37
95th Percentile 352.18
( 95th Percentile - 5th Percentile ) 105.81
Mean Distribution
Standard Deviation 1.6929
95.00% Confidence Interval ( 296.81 - 303.44 )
Normalized 95.00% Confidence Interval ( 98.89% - 101.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 491
0.1% Error 49014
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 40
0.01 Scale Factor Error with Delta=300 982
DPS
gnome Damage Per Second
Count 401
Mean 8127.81
Minimum 7660.08
Maximum 8621.93
Spread ( max - min ) 961.86
Range [ ( max - min ) / 2 * 100% ] 5.92%
Standard Deviation 158.2227
5th Percentile 7868.65
95th Percentile 8388.85
( 95th Percentile - 5th Percentile ) 520.21
Mean Distribution
Standard Deviation 7.9013
95.00% Confidence Interval ( 8112.32 - 8143.30 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1456
0.1 Scale Factor Error with Delta=300 214
0.05 Scale Factor Error with Delta=300 855
0.01 Scale Factor Error with Delta=300 21371
Priority Target DPS
gnome Priority Target Damage Per Second
Count 401
Mean 3577.65
Minimum 3395.93
Maximum 3807.41
Spread ( max - min ) 411.48
Range [ ( max - min ) / 2 * 100% ] 5.75%
Standard Deviation 72.1380
5th Percentile 3460.60
95th Percentile 3698.00
( 95th Percentile - 5th Percentile ) 237.39
Mean Distribution
Standard Deviation 3.6024
95.00% Confidence Interval ( 3570.58 - 3584.71 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 16
0.1% Error 1562
0.1 Scale Factor Error with Delta=300 45
0.05 Scale Factor Error with Delta=300 178
0.01 Scale Factor Error with Delta=300 4443
DPS(e)
gnome Damage Per Second (Effective)
Count 401
Mean 8127.81
Minimum 7660.08
Maximum 8621.93
Spread ( max - min ) 961.86
Range [ ( max - min ) / 2 * 100% ] 5.92%
Damage
gnome Damage
Count 401
Mean 2432789.99
Minimum 1991138.32
Maximum 2888153.33
Spread ( max - min ) 897015.01
Range [ ( max - min ) / 2 * 100% ] 18.44%
DTPS
gnome Damage Taken Per Second
Count 401
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
gnome Healing Per Second
Count 401
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
gnome Healing Per Second (Effective)
Count 401
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
gnome Heal
Count 401
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
gnome Healing Taken Per Second
Count 401
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
gnome Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
gnomeTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
gnome Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.60 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.07 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 2.65 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.58 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.34 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 22.06 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.12 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.02 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.60 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 14.11 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.56 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 15.20 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 10.38 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
k 3.60 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 9.09 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 3.16 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
n 12.08 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 3.28 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.21 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 9.90 scorch,if=searing_touch.active
s 2.01 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 18.57 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
u 14.90 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 0.48 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 3.51 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
y 9.65 dragons_breath,if=active_enemies>1
z 21.90 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
{ 31.62 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVcdRSkgeeiejijjiellillimXtZnttttZZnUV{y{w{{ZZu{{{y{{{XtZZntstZt{{Z{{y{TV{dRkgeeiejijjilelimXtZnttVTt{y{ZZu{{{w{Zy{U{{XtZZntsttZ{{{{Zy{TV{{gedRjieeijllieijmXrrnonrrrnVoTnzzzuyZuzzzuzzuZuzzzuzyuwUzzzuXonroqnrornrrnZuyzzzuzZuw

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask gnome 52500.0/52500: 100% mana
Pre precombat 1 food gnome 52500.0/52500: 100% mana
Pre precombat 2 augmentation gnome 52500.0/52500: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 52500.0/52500: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 52500.0/52500: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 51500.0/52500: 98% mana
0:01.627 combustion_cooldowns c potion Fluffy_Pillow 51505.0/52500: 98% mana bloodlust, disciplinary_command
0:01.627 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 51505.0/52500: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.627 default R use_item_soul_igniter Fluffy_Pillow 51505.0/52500: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.627 default S cancel_buff Fluffy_Pillow 51505.0/52500: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.627 combustion_phase k flamestrike Fluffy_Pillow 51505.0/52500: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.195 combustion_phase g combustion Fluffy_Pillow 52500.0/52500: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.195 combustion_phase e fire_blast Fluffy_Pillow 47500.0/52500: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.704 combustion_phase e fire_blast Fluffy_Pillow 47509.0/52500: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.815 combustion_phase i flamestrike Fluffy_Pillow 45870.0/52500: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.288 combustion_phase e fire_blast Fluffy_Pillow 45093.0/52500: 86% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.755 combustion_phase j phoenix_flames Fluffy_Pillow 45060.0/52500: 86% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.696 combustion_phase i flamestrike Fluffy_Pillow 46001.0/52500: 88% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.637 combustion_phase j phoenix_flames Fluffy_Pillow 45692.0/52500: 87% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.579 combustion_phase j phoenix_flames Fluffy_Pillow 46634.0/52500: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.519 combustion_phase i flamestrike Fluffy_Pillow 47574.0/52500: 91% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.461 combustion_phase e fire_blast Fluffy_Pillow 47266.0/52500: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.461 combustion_phase l scorch Fluffy_Pillow 46766.0/52500: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.402 combustion_phase l scorch Fluffy_Pillow 47207.0/52500: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.345 combustion_phase i flamestrike Fluffy_Pillow 47650.0/52500: 91% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.286 combustion_phase l scorch Fluffy_Pillow 47341.0/52500: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.225 combustion_phase l scorch Fluffy_Pillow 47780.0/52500: 91% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.166 combustion_phase i flamestrike Fluffy_Pillow 48221.0/52500: 92% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.106 combustion_phase m dragons_breath Fluffy_Pillow 47911.0/52500: 91% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.047 default X rune_of_power Fluffy_Pillow 46852.0/52500: 89% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.986 rop_phase t flamestrike Fluffy_Pillow 47791.0/52500: 91% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.689 default Z fire_blast Fluffy_Pillow 49494.0/52500: 94% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.175 rop_phase n flamestrike Fluffy_Pillow 48230.0/52500: 92% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.116 rop_phase t flamestrike Fluffy_Pillow 47921.0/52500: 91% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.303 rop_phase t flamestrike Fluffy_Pillow 48858.0/52500: 93% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.491 rop_phase t flamestrike Fluffy_Pillow 49796.0/52500: 95% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.678 rop_phase t flamestrike Fluffy_Pillow 50733.0/52500: 97% mana bloodlust, rune_of_power
0:28.176 default Z fire_blast Fluffy_Pillow 52231.0/52500: 99% mana bloodlust, rune_of_power
0:28.749 default Z fire_blast Fluffy_Pillow 52304.0/52500: 100% mana bloodlust, heating_up, rune_of_power
0:28.866 rop_phase n flamestrike Fluffy_Pillow 50671.0/52500: 97% mana bloodlust, hot_streak, rune_of_power
0:29.807 default U arcane_explosion Fluffy_Pillow 50362.0/52500: 96% mana bloodlust
0:30.748 default V frostbolt Fluffy_Pillow 46303.0/52500: 88% mana bloodlust
0:32.000 standard_rotation { flamestrike Fluffy_Pillow 46555.0/52500: 89% mana bloodlust, disciplinary_command
0:34.188 standard_rotation y dragons_breath Fluffy_Pillow 47493.0/52500: 90% mana bloodlust, disciplinary_command
0:35.128 standard_rotation { flamestrike Fluffy_Pillow 46433.0/52500: 88% mana bloodlust, disciplinary_command
0:37.316 standard_rotation w phoenix_flames Fluffy_Pillow 47371.0/52500: 90% mana bloodlust, disciplinary_command
0:38.257 standard_rotation { flamestrike Fluffy_Pillow 48312.0/52500: 92% mana bloodlust, disciplinary_command
0:40.445 standard_rotation { flamestrike Fluffy_Pillow 49250.0/52500: 94% mana bloodlust, disciplinary_command
0:40.729 default Z fire_blast Fluffy_Pillow 49534.0/52500: 94% mana bloodlust, disciplinary_command
0:42.228 default Z fire_blast Fluffy_Pillow 50533.0/52500: 96% mana heating_up, disciplinary_command
0:42.633 standard_rotation u flamestrike Fluffy_Pillow 49188.0/52500: 94% mana hot_streak, disciplinary_command
0:43.856 standard_rotation { flamestrike Fluffy_Pillow 49161.0/52500: 94% mana disciplinary_command
0:46.699 standard_rotation { flamestrike Fluffy_Pillow 50754.0/52500: 97% mana disciplinary_command
0:49.542 standard_rotation { flamestrike Fluffy_Pillow 51254.0/52500: 98% mana disciplinary_command
0:52.386 standard_rotation y dragons_breath Fluffy_Pillow 51255.0/52500: 98% mana
0:53.607 standard_rotation { flamestrike Fluffy_Pillow 50476.0/52500: 96% mana
0:56.452 standard_rotation { flamestrike Fluffy_Pillow 51256.0/52500: 98% mana
0:59.297 standard_rotation { flamestrike Fluffy_Pillow 51256.0/52500: 98% mana
1:02.141 default X rune_of_power Fluffy_Pillow 51255.0/52500: 98% mana
1:03.364 rop_phase t flamestrike Fluffy_Pillow 52478.0/52500: 100% mana rune_of_power
1:03.364 default Z fire_blast Fluffy_Pillow 52478.0/52500: 100% mana rune_of_power
1:04.944 default Z fire_blast Fluffy_Pillow 52500.0/52500: 100% mana heating_up, rune_of_power
1:06.208 rop_phase n flamestrike Fluffy_Pillow 51255.0/52500: 98% mana hot_streak, rune_of_power
1:07.430 rop_phase t flamestrike Fluffy_Pillow 51227.0/52500: 98% mana rune_of_power
1:10.274 rop_phase s dragons_breath Fluffy_Pillow 51255.0/52500: 98% mana rune_of_power
1:11.609 rop_phase t flamestrike Fluffy_Pillow 50590.0/52500: 96% mana rune_of_power
1:13.014 default Z fire_blast Fluffy_Pillow 51995.0/52500: 99% mana rune_of_power
1:14.451 rop_phase t flamestrike Fluffy_Pillow 51253.0/52500: 98% mana heating_up, rune_of_power
1:17.293 standard_rotation { flamestrike Fluffy_Pillow 51253.0/52500: 98% mana heating_up
1:20.134 standard_rotation { flamestrike Fluffy_Pillow 51252.0/52500: 98% mana heating_up
1:22.979 default Z fire_blast Fluffy_Pillow 51256.0/52500: 98% mana
1:22.979 standard_rotation { flamestrike Fluffy_Pillow 50756.0/52500: 97% mana heating_up
1:25.822 standard_rotation { flamestrike Fluffy_Pillow 51254.0/52500: 98% mana heating_up
1:28.666 standard_rotation y dragons_breath Fluffy_Pillow 51255.0/52500: 98% mana heating_up
1:29.887 standard_rotation { flamestrike Fluffy_Pillow 50476.0/52500: 96% mana heating_up
1:32.731 default T counterspell Fluffy_Pillow 51255.0/52500: 98% mana
1:32.731 default V frostbolt Fluffy_Pillow 50255.0/52500: 96% mana
1:34.355 standard_rotation { flamestrike Fluffy_Pillow 50879.0/52500: 97% mana disciplinary_command
1:37.199 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 51255.0/52500: 98% mana disciplinary_command
1:37.199 default R use_item_soul_igniter Fluffy_Pillow 51255.0/52500: 98% mana disciplinary_command, gladiators_badge
1:37.199 combustion_phase k flamestrike Fluffy_Pillow 51255.0/52500: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:39.405 combustion_phase g combustion Fluffy_Pillow 52500.0/52500: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:39.405 combustion_phase e fire_blast Fluffy_Pillow 47500.0/52500: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:39.931 combustion_phase e fire_blast Fluffy_Pillow 47526.0/52500: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.044 combustion_phase i flamestrike Fluffy_Pillow 45889.0/52500: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.486 combustion_phase e fire_blast Fluffy_Pillow 45081.0/52500: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.266 combustion_phase j phoenix_flames Fluffy_Pillow 45361.0/52500: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.488 combustion_phase i flamestrike Fluffy_Pillow 46583.0/52500: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.710 combustion_phase j phoenix_flames Fluffy_Pillow 46555.0/52500: 89% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.930 combustion_phase j phoenix_flames Fluffy_Pillow 47775.0/52500: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:46.151 combustion_phase i flamestrike Fluffy_Pillow 48996.0/52500: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.373 combustion_phase l scorch Fluffy_Pillow 48968.0/52500: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.558 combustion_phase e fire_blast Fluffy_Pillow 49153.0/52500: 94% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.595 combustion_phase l scorch Fluffy_Pillow 49190.0/52500: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.815 combustion_phase i flamestrike Fluffy_Pillow 49910.0/52500: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:51.036 combustion_phase m dragons_breath Fluffy_Pillow 49881.0/52500: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:52.260 default X rune_of_power Fluffy_Pillow 49105.0/52500: 94% mana heating_up, disciplinary_command
1:53.481 rop_phase t flamestrike Fluffy_Pillow 50326.0/52500: 96% mana heating_up, rune_of_power, disciplinary_command
1:55.842 default Z fire_blast Fluffy_Pillow 52500.0/52500: 100% mana heating_up, rune_of_power
1:56.325 rop_phase n flamestrike Fluffy_Pillow 51233.0/52500: 98% mana hot_streak, rune_of_power
1:57.547 rop_phase t flamestrike Fluffy_Pillow 51205.0/52500: 98% mana rune_of_power
2:00.391 rop_phase t flamestrike Fluffy_Pillow 51255.0/52500: 98% mana rune_of_power
2:03.236 default V frostbolt Fluffy_Pillow 51256.0/52500: 98% mana rune_of_power
2:04.865 default T counterspell Fluffy_Pillow 51507.0/52500: 98% mana rune_of_power
2:04.865 rop_phase t flamestrike Fluffy_Pillow 50507.0/52500: 96% mana rune_of_power, disciplinary_command
2:07.708 standard_rotation { flamestrike Fluffy_Pillow 51254.0/52500: 98% mana disciplinary_command
2:10.551 standard_rotation y dragons_breath Fluffy_Pillow 51254.0/52500: 98% mana disciplinary_command
2:11.771 standard_rotation { flamestrike Fluffy_Pillow 50474.0/52500: 96% mana disciplinary_command
2:11.874 default Z fire_blast Fluffy_Pillow 50577.0/52500: 96% mana disciplinary_command
2:14.125 default Z fire_blast Fluffy_Pillow 52328.0/52500: 100% mana heating_up, disciplinary_command
2:14.615 standard_rotation u flamestrike Fluffy_Pillow 51068.0/52500: 97% mana hot_streak, disciplinary_command
2:15.837 standard_rotation { flamestrike Fluffy_Pillow 51040.0/52500: 97% mana disciplinary_command
2:18.681 standard_rotation { flamestrike Fluffy_Pillow 51255.0/52500: 98% mana disciplinary_command
2:21.524 standard_rotation { flamestrike Fluffy_Pillow 51254.0/52500: 98% mana disciplinary_command
2:24.368 standard_rotation w phoenix_flames Fluffy_Pillow 51255.0/52500: 98% mana disciplinary_command
2:25.588 standard_rotation { flamestrike Fluffy_Pillow 52475.0/52500: 100% mana
2:28.154 default Z fire_blast Fluffy_Pillow 52500.0/52500: 100% mana
2:28.432 standard_rotation y dragons_breath Fluffy_Pillow 51028.0/52500: 97% mana heating_up
2:29.771 standard_rotation { flamestrike Fluffy_Pillow 50367.0/52500: 96% mana heating_up
2:32.612 default U arcane_explosion Fluffy_Pillow 51252.0/52500: 98% mana heating_up
2:33.833 standard_rotation { flamestrike Fluffy_Pillow 47473.0/52500: 90% mana heating_up
2:36.676 standard_rotation { flamestrike Fluffy_Pillow 49066.0/52500: 93% mana
2:39.520 default X rune_of_power Fluffy_Pillow 50660.0/52500: 96% mana
2:40.742 rop_phase t flamestrike Fluffy_Pillow 51882.0/52500: 99% mana rune_of_power
2:40.742 default Z fire_blast Fluffy_Pillow 51882.0/52500: 99% mana rune_of_power
2:43.083 default Z fire_blast Fluffy_Pillow 52500.0/52500: 100% mana heating_up, rune_of_power
2:43.584 rop_phase n flamestrike Fluffy_Pillow 51251.0/52500: 98% mana hot_streak, rune_of_power
2:44.806 rop_phase t flamestrike Fluffy_Pillow 51223.0/52500: 98% mana rune_of_power
2:47.650 rop_phase s dragons_breath Fluffy_Pillow 51255.0/52500: 98% mana rune_of_power
2:48.872 rop_phase t flamestrike Fluffy_Pillow 50477.0/52500: 96% mana rune_of_power
2:51.716 rop_phase t flamestrike Fluffy_Pillow 51255.0/52500: 98% mana rune_of_power
2:52.479 default Z fire_blast Fluffy_Pillow 52018.0/52500: 99% mana rune_of_power
2:54.559 standard_rotation { flamestrike Fluffy_Pillow 51254.0/52500: 98% mana heating_up
2:57.403 standard_rotation { flamestrike Fluffy_Pillow 51255.0/52500: 98% mana heating_up
3:00.247 standard_rotation { flamestrike Fluffy_Pillow 51255.0/52500: 98% mana heating_up
3:03.091 standard_rotation { flamestrike Fluffy_Pillow 51255.0/52500: 98% mana
3:05.933 default Z fire_blast Fluffy_Pillow 51253.0/52500: 98% mana
3:05.933 standard_rotation y dragons_breath Fluffy_Pillow 50753.0/52500: 97% mana heating_up
3:07.156 standard_rotation { flamestrike Fluffy_Pillow 49976.0/52500: 95% mana heating_up
3:10.000 default T counterspell Fluffy_Pillow 51255.0/52500: 98% mana heating_up
3:10.000 default V frostbolt Fluffy_Pillow 50255.0/52500: 96% mana heating_up
3:11.625 standard_rotation { flamestrike Fluffy_Pillow 50880.0/52500: 97% mana heating_up, disciplinary_command
3:14.469 standard_rotation { flamestrike Fluffy_Pillow 51255.0/52500: 98% mana disciplinary_command
3:16.905 combustion_phase g combustion Fluffy_Pillow 52500.0/52500: 100% mana disciplinary_command
3:16.971 combustion_phase e fire_blast Fluffy_Pillow 47566.0/52500: 91% mana combustion, rune_of_power, disciplinary_command
3:17.314 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 46159.0/52500: 88% mana combustion, heating_up, rune_of_power, disciplinary_command
3:17.314 default R use_item_soul_igniter Fluffy_Pillow 46159.0/52500: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
3:17.314 combustion_phase j phoenix_flames Fluffy_Pillow 46159.0/52500: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:18.535 combustion_phase i flamestrike Fluffy_Pillow 47380.0/52500: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:18.535 combustion_phase e fire_blast Fluffy_Pillow 46130.0/52500: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.124 combustion_phase e fire_blast Fluffy_Pillow 46219.0/52500: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.756 combustion_phase i flamestrike Fluffy_Pillow 46351.0/52500: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.976 combustion_phase j phoenix_flames Fluffy_Pillow 46321.0/52500: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.198 combustion_phase l scorch Fluffy_Pillow 47543.0/52500: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:23.419 combustion_phase l scorch Fluffy_Pillow 48264.0/52500: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.641 combustion_phase i flamestrike Fluffy_Pillow 48986.0/52500: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:25.131 combustion_phase e fire_blast Fluffy_Pillow 48226.0/52500: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:25.863 combustion_phase i flamestrike Fluffy_Pillow 48458.0/52500: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.084 combustion_phase j phoenix_flames Fluffy_Pillow 48429.0/52500: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:28.306 combustion_phase m dragons_breath Fluffy_Pillow 49651.0/52500: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:29.527 default X rune_of_power Fluffy_Pillow 48872.0/52500: 93% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:30.747 rop_phase r scorch Fluffy_Pillow 50092.0/52500: 95% mana heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:31.969 rop_phase r scorch Fluffy_Pillow 50814.0/52500: 97% mana heating_up, rune_of_power, soul_ignition, gladiators_badge
3:33.190 rop_phase n flamestrike Fluffy_Pillow 51535.0/52500: 98% mana hot_streak, rune_of_power
3:33.290 rop_phase o fire_blast Fluffy_Pillow 50385.0/52500: 96% mana heating_up, rune_of_power
3:34.412 rop_phase n flamestrike Fluffy_Pillow 51007.0/52500: 97% mana hot_streak, rune_of_power
3:35.634 rop_phase r scorch Fluffy_Pillow 50979.0/52500: 97% mana rune_of_power
3:36.856 rop_phase r scorch Fluffy_Pillow 51701.0/52500: 98% mana rune_of_power
3:38.077 rop_phase r scorch Fluffy_Pillow 52004.0/52500: 99% mana heating_up, rune_of_power
3:39.298 rop_phase n flamestrike Fluffy_Pillow 52004.0/52500: 99% mana hot_streak, rune_of_power
3:40.519 default V frostbolt Fluffy_Pillow 51975.0/52500: 99% mana heating_up, rune_of_power
3:41.311 rop_phase o fire_blast Fluffy_Pillow 52500.0/52500: 100% mana heating_up, rune_of_power
3:42.145 default T counterspell Fluffy_Pillow 51504.0/52500: 98% mana hot_streak, rune_of_power
3:42.145 rop_phase n flamestrike Fluffy_Pillow 50504.0/52500: 96% mana hot_streak, rune_of_power, disciplinary_command
3:43.366 standard_rotation z scorch Fluffy_Pillow 50475.0/52500: 96% mana disciplinary_command
3:44.588 standard_rotation z scorch Fluffy_Pillow 51197.0/52500: 98% mana disciplinary_command
3:45.811 standard_rotation z scorch Fluffy_Pillow 51920.0/52500: 99% mana heating_up, disciplinary_command
3:47.032 standard_rotation u flamestrike Fluffy_Pillow 52004.0/52500: 99% mana hot_streak, disciplinary_command
3:48.254 standard_rotation y dragons_breath Fluffy_Pillow 51976.0/52500: 99% mana heating_up, disciplinary_command
3:49.424 default Z fire_blast Fluffy_Pillow 51063.0/52500: 97% mana heating_up, disciplinary_command
3:49.476 standard_rotation u flamestrike Fluffy_Pillow 50698.0/52500: 97% mana hot_streak, disciplinary_command
3:50.697 standard_rotation z scorch Fluffy_Pillow 50669.0/52500: 97% mana disciplinary_command
3:51.918 standard_rotation z scorch Fluffy_Pillow 51390.0/52500: 98% mana disciplinary_command
3:53.140 standard_rotation z scorch Fluffy_Pillow 52005.0/52500: 99% mana heating_up, disciplinary_command
3:54.363 standard_rotation u flamestrike Fluffy_Pillow 52006.0/52500: 99% mana hot_streak, disciplinary_command
3:55.585 standard_rotation z scorch Fluffy_Pillow 51978.0/52500: 99% mana heating_up, disciplinary_command
3:56.807 standard_rotation z scorch Fluffy_Pillow 52005.0/52500: 99% mana heating_up, disciplinary_command
3:58.029 standard_rotation u flamestrike Fluffy_Pillow 52005.0/52500: 99% mana hot_streak, disciplinary_command
3:58.131 default Z fire_blast Fluffy_Pillow 50857.0/52500: 97% mana heating_up, disciplinary_command
3:59.250 standard_rotation u flamestrike Fluffy_Pillow 51476.0/52500: 98% mana hot_streak, disciplinary_command
4:00.471 standard_rotation z scorch Fluffy_Pillow 51447.0/52500: 98% mana disciplinary_command
4:01.692 standard_rotation z scorch Fluffy_Pillow 52004.0/52500: 99% mana disciplinary_command
4:02.913 standard_rotation z scorch Fluffy_Pillow 52004.0/52500: 99% mana heating_up
4:04.134 standard_rotation u flamestrike Fluffy_Pillow 52004.0/52500: 99% mana hot_streak
4:05.355 standard_rotation z scorch Fluffy_Pillow 51975.0/52500: 99% mana heating_up
4:06.578 standard_rotation y dragons_breath Fluffy_Pillow 52006.0/52500: 99% mana heating_up
4:07.798 standard_rotation u flamestrike Fluffy_Pillow 51226.0/52500: 98% mana hot_streak
4:09.020 standard_rotation w phoenix_flames Fluffy_Pillow 51198.0/52500: 98% mana
4:10.243 default U arcane_explosion Fluffy_Pillow 52421.0/52500: 100% mana
4:11.465 standard_rotation z scorch Fluffy_Pillow 48643.0/52500: 93% mana
4:12.686 standard_rotation z scorch Fluffy_Pillow 49364.0/52500: 94% mana
4:13.907 standard_rotation z scorch Fluffy_Pillow 50085.0/52500: 95% mana heating_up
4:15.130 standard_rotation u flamestrike Fluffy_Pillow 50808.0/52500: 97% mana hot_streak
4:16.352 default X rune_of_power Fluffy_Pillow 50780.0/52500: 97% mana heating_up
4:17.575 rop_phase o fire_blast Fluffy_Pillow 52003.0/52500: 99% mana heating_up, rune_of_power
4:17.575 rop_phase n flamestrike Fluffy_Pillow 51503.0/52500: 98% mana hot_streak, rune_of_power
4:18.798 rop_phase r scorch Fluffy_Pillow 51476.0/52500: 98% mana rune_of_power
4:18.798 rop_phase o fire_blast Fluffy_Pillow 51476.0/52500: 98% mana rune_of_power
4:20.021 rop_phase q phoenix_flames Fluffy_Pillow 51699.0/52500: 98% mana heating_up, rune_of_power
4:21.242 rop_phase n flamestrike Fluffy_Pillow 52500.0/52500: 100% mana hot_streak, rune_of_power
4:22.465 rop_phase r scorch Fluffy_Pillow 52473.0/52500: 100% mana rune_of_power
4:22.465 rop_phase o fire_blast Fluffy_Pillow 52473.0/52500: 100% mana rune_of_power
4:23.688 rop_phase r scorch Fluffy_Pillow 52006.0/52500: 99% mana heating_up, rune_of_power
4:24.909 rop_phase n flamestrike Fluffy_Pillow 52004.0/52500: 99% mana hot_streak, rune_of_power
4:26.130 rop_phase r scorch Fluffy_Pillow 51975.0/52500: 99% mana heating_up, rune_of_power
4:27.351 rop_phase r scorch Fluffy_Pillow 52004.0/52500: 99% mana heating_up, rune_of_power
4:28.572 rop_phase n flamestrike Fluffy_Pillow 52004.0/52500: 99% mana hot_streak, rune_of_power
4:29.793 default Z fire_blast Fluffy_Pillow 51975.0/52500: 99% mana heating_up
4:29.989 standard_rotation u flamestrike Fluffy_Pillow 51671.0/52500: 98% mana hot_streak
4:31.210 standard_rotation y dragons_breath Fluffy_Pillow 51642.0/52500: 98% mana
4:32.431 standard_rotation z scorch Fluffy_Pillow 50863.0/52500: 97% mana
4:33.652 standard_rotation z scorch Fluffy_Pillow 51584.0/52500: 98% mana
4:34.872 standard_rotation z scorch Fluffy_Pillow 52003.0/52500: 99% mana heating_up
4:36.093 standard_rotation u flamestrike Fluffy_Pillow 52004.0/52500: 99% mana hot_streak
4:37.316 standard_rotation z scorch Fluffy_Pillow 51977.0/52500: 99% mana heating_up
4:38.102 default Z fire_blast Fluffy_Pillow 52500.0/52500: 100% mana heating_up
4:38.537 standard_rotation u flamestrike Fluffy_Pillow 51935.0/52500: 99% mana hot_streak
4:39.758 standard_rotation w phoenix_flames Fluffy_Pillow 51906.0/52500: 99% mana heating_up

Stats

Level Bonus (60) Race Bonus (gnome) Raid-Buffed Unbuffed Gear Amount
Strength 198 -3 213 195 0
Agility 306 1 325 307 0
Stamina 414 -1 2033 1937 1524
Intellect 450 3 1822 1622 1092 (49)
Spirit 0 0 0 0 0
Health 40660 40660 0
Mana 52500 52500 0
Spell Power 1822 1622 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 23.25% 23.25% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="gnome"
source=default
spec=fire
level=60
race=gnome
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

human : 8106 dps, 3558 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8106.4 8106.4 15.6 / 0.193% 620.9 / 7.7% 10.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
768.4 762.7 Mana 0.00% 47.6 99.6% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
human 8106
Arcane Explosion 28 0.3% 2.2 128.49sec 3823 3477 Direct 6.6 999 1999 1277 27.5%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.19 6.56 0.00 0.00 1.0998 0.0000 8354.95 8354.95 0.00% 3476.88 3476.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.48% 4.75 0 10 999.28 990 1049 994.14 0 1049 4749 4749 0.00%
crit 27.52% 1.80 0 6 1999.43 1979 2098 1725.60 0 2098 3606 3606 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:2.17
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 169 2.1% 3.6 102.59sec 14287 0 Direct 10.3 3626 8056 4922 29.2%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.55 10.32 0.00 0.00 0.0000 0.0000 50780.74 50780.74 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.79% 7.31 2 12 3625.76 2804 4162 3625.53 2804 4044 26513 26513 0.00%
crit 29.21% 3.01 0 8 8056.04 6450 9572 7713.12 0 9572 24268 24268 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 312 3.8% 14.7 19.85sec 6334 5323 Direct 44.0 1269 3362 2111 40.2%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.66 43.99 0.00 0.00 1.1900 0.0000 92875.56 92875.56 0.00% 5322.69 5322.69
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.79% 26.30 15 38 1269.25 1147 2110 1269.49 1179 1394 33384 33384 0.00%
crit 40.21% 17.69 9 33 3361.96 2295 4853 3373.91 2878 3858 59492 59492 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:2.61
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [s]:2.47
  • if_expr:active_enemies>2
    standard_rotation
    [y]:9.60
  • if_expr:active_enemies>1
Eternal Insight 44 0.5% 21.0 13.75sec 623 0 Direct 21.0 470 1007 623 28.4%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.01 21.01 0.00 0.00 0.0000 0.0000 13087.48 13087.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.60% 15.04 7 26 470.32 461 488 470.38 461 482 7074 7074 0.00%
crit 28.40% 5.97 1 13 1007.50 922 1124 1008.47 922 1124 6013 6013 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 621 7.7% 39.4 7.59sec 4703 0 Direct 39.4 0 4705 4705 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.39 39.39 0.00 0.00 0.0000 0.0000 185272.38 185272.38 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.39 32 47 4704.55 3120 6599 4703.64 4484 4862 185272 185272 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:21.66
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:14.05
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:3.14
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:0.55
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2583 (4605) 31.9% (56.8%) 95.4 3.09sec 14408 7040 Direct 286.2 (2967.4) 1594 4202 2695 42.2% (42.2%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.39 286.17 0.00 0.00 2.0468 0.0000 771282.83 771282.83 0.00% 7039.52 7039.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.78% 165.34 123 208 1594.04 1378 2391 1594.63 1541 1655 263627 263627 0.00%
crit 42.22% 120.82 84 157 4202.34 2757 5829 4204.81 4030 4461 507656 507656 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:15.21
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [k]:3.46
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [n]:11.19
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [t]:18.77
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [u]:15.79
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [{]:31.02
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2021 24.9% 893.8 0.33sec 675 0 Periodic 2681.3 136 355 225 40.7% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 893.76 0.00 0.00 2681.27 0.0000 0.0000 603099.63 603099.63 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.30% 1589.99 1254 1932 135.55 118 217 135.58 134 138 215541 215541 0.00%
crit 40.70% 1091.28 878 1326 355.08 236 500 355.23 346 366 387559 387559 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 36 0.4% 7.2 44.50sec 1499 946 Direct 7.1 1099 2527 1501 28.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.16 7.14 0.00 0.00 1.5840 0.0000 10729.81 10729.81 0.00% 946.36 946.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.84% 5.13 2 9 1098.83 1007 1494 1097.87 1007 1280 5640 5640 0.00%
crit 28.16% 2.01 0 6 2526.55 2315 3436 2282.21 0 3436 5090 5090 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.19
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1375 17.0% 408.9 0.77sec 1005 0 Periodic 886.6 462 0 462 0.0% 98.5%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 408.91 0.00 886.61 886.61 0.0000 1.0000 410788.45 410788.45 0.00% 463.32 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 886.61 714 1071 462.49 58 1864 463.65 422 498 410788 410788 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (16) 0.0% (0.2%) 1.0 0.00sec 4851 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 121  / 16 0.2% 93.0 1.26sec 52 41 Direct 93.0 41 81 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2681 0.0000 4851.36 4851.36 0.00% 41.14 41.14
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.01% 66.97 54 81 40.81 29 51 40.80 38 43 2733 2733 0.00%
crit 27.99% 26.03 12 39 81.41 59 101 81.35 72 91 2118 2118 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:840.00
Phoenix Flames 0 (562) 0.0% (6.9%) 14.0 21.47sec 11965 10371

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.02 0.00 0.00 0.00 1.1538 0.0000 0.00 0.00 0.00% 10370.63 10370.63

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:10.31
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.15
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:3.53
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 562 6.9% 14.0 21.51sec 11997 0 Direct 41.9 1309 4622 4002 81.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.98 41.95 0.00 0.00 0.0000 0.0000 167744.90 167744.90 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 18.81% 7.89 3 14 1309.08 1024 2631 1307.37 1024 1727 10327 10327 0.00%
crit 81.19% 34.06 27 45 4622.41 2047 7499 4625.55 4297 4872 157418 157418 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2685 5370 3452 28.5% (28.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3449.35 3449.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.53% 0.72 0 1 2685.04 2685 2685 1920.74 0 2685 1921 1921 0.00%
crit 28.47% 0.28 0 1 5370.09 5370 5370 1528.61 0 5370 1529 1529 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 1931 0 Periodic 5.0 152 424 386 86.2% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1931.43 1931.43 0.00% 321.90 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 13.76% 0.69 0 1 152.35 151 160 104.82 0 160 105 105 0.00%
crit 86.24% 4.31 4 5 423.61 233 517 424.44 409 449 1827 1827 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 271 3.4% 40.5 7.24sec 2008 1671 Direct 40.5 0 2005 2005 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.45 40.45 0.00 0.00 1.2018 0.0000 81215.81 81215.81 0.00% 1670.56 1670.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 40.45 30 51 2004.87 1262 3345 2011.08 1910 2220 81216 81216 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.11
    combustion_phase
    [l]:8.86
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:9.77
  • if_expr:searing_touch.active
    standard_rotation
    [z]:22.27
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.6% 42.7 6.92sec 338 0 Direct 42.7 258 551 338 27.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.68 42.68 0.00 0.00 0.0000 0.0000 14435.92 14435.92 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.54% 30.96 15 49 257.52 253 269 257.51 253 263 7973 7973 0.00%
crit 27.46% 11.72 4 25 551.11 507 618 551.41 518 595 6463 6463 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
human
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:human
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.5 97.36sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.52 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.54
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.5 48.76sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.45 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.47
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:human
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:human
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.00
Rune of Power 6.3 48.69sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.27 0.00 0.00 0.00 1.1835 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.29
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 96.98sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.55 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.58% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.58%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.4sec 97.4sec 11.8sec 13.97% 0.00% 80.0 (80.0) 3.4

Buff Details

  • buff initial source:human
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 100.0s
  • trigger_min/max:94.5s / 100.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.97%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.2 0.0 44.8sec 44.8sec 19.3sec 46.27% 0.00% 0.0 (0.0) 6.7

Buff Details

  • buff initial source:human
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.0s
  • trigger_min/max:30.0s / 68.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:46.27%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:241.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.6 0.0 97.0sec 97.0sec 14.6sec 17.50% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:human
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:92.9s / 99.9s
  • trigger_min/max:92.9s / 99.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.50%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 48.1 0.0 6.2sec 6.2sec 2.3sec 37.27% 46.99% 0.0 (0.0) 4.4

Buff Details

  • buff initial source:human
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 24.5s
  • trigger_min/max:1.0s / 24.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:37.27%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.6 0.0 7.0sec 7.0sec 0.9sec 11.93% 54.52% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.1s / 37.3s
  • trigger_min/max:1.1s / 37.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.4s

Stack Uptimes

  • hot_streak_1:11.93%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 0.0sec 0.0sec 25.0sec 8.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.49%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.2sec 31.2sec 11.8sec 38.64% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:human
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.6s
  • trigger_min/max:12.9s / 48.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.64%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.0sec 97.0sec 14.5sec 12.41% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:human
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:92.9s / 99.9s
  • trigger_min/max:92.9s / 99.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.41%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:241.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:241.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:human
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:241.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 48.1 38.0 58.0 6.2s 1.0s 24.5s
Heating Up removed 0.6 0.0 3.0 54.8s 17.6s 106.8s
Heating Up converted with Fire Blast 19.7 13.0 27.0 15.4s 1.1s 44.7s
Hot Streak procs 42.6 34.0 53.0 7.0s 1.1s 37.3s
Hot Streak spells used 94.8 76.0 115.0 3.2s 0.0s 24.5s
Hot Streak spell crits 91.5 73.0 110.0 3.3s 0.0s 24.5s
Hot Streak spell crits wasted 0.8 0.0 5.0 34.1s 4.3s 98.3s
Direct Ignite applications 5.0 5.0 5.0 1.5s 0.0s 3.1s
Ignites spread to targets with existing Ignite 27.8 20.0 32.0 21.6s 0.9s 90.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 20.67% 18.79% 23.90% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000178.816121.113239.882
Counterspell39.5427.10093.226195.404148.461274.078
Fire Blast0.1930.00010.1127.6233.13823.176
Rune of Power4.5410.00016.15628.72823.73333.994
Dragon's Breath2.7840.00020.89341.70029.84456.137
Combustion1.4160.0003.2445.0163.1638.577
Phoenix Flames0.3610.0005.7375.0554.7795.737

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
human
mana_regen Mana 3127.75 227892.85 100.00% 72.86 70771.14 23.70%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 762.71 768.45 70711.0 48284.7 41594.0 50000.0
Usage Type Count Total Avg RPE APR
human
arcane_explosion Mana 2.3 11287.1 5000.0 5164.2 0.7
combustion Mana 3.7 18391.1 5000.0 5225.0 0.0
counterspell Mana 4.6 4646.0 1000.0 1043.4 0.0
dragons_breath Mana 15.3 30514.9 2000.0 2081.0 3.0
fire_blast Mana 41.0 20480.2 500.0 519.9 9.0
flamestrike Mana 99.2 123991.3 1250.0 1299.9 11.1
frostbolt Mana 7.4 7438.1 1000.0 1039.1 1.4
scorch Mana 42.2 21092.8 500.0 521.4 3.9

Statistics & Data Analysis

Fight Length
human Fight Length
Count 404
Mean 298.82
Minimum 241.11
Maximum 359.88
Spread ( max - min ) 118.77
Range [ ( max - min ) / 2 * 100% ] 19.87%
Standard Deviation 35.5090
5th Percentile 246.61
95th Percentile 354.24
( 95th Percentile - 5th Percentile ) 107.62
Mean Distribution
Standard Deviation 1.7666
95.00% Confidence Interval ( 295.35 - 302.28 )
Normalized 95.00% Confidence Interval ( 98.84% - 101.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 543
0.1% Error 54246
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 44
0.01 Scale Factor Error with Delta=300 1077
DPS
human Damage Per Second
Count 404
Mean 8106.42
Minimum 7719.58
Maximum 8512.88
Spread ( max - min ) 793.30
Range [ ( max - min ) / 2 * 100% ] 4.89%
Standard Deviation 160.1397
5th Percentile 7844.20
95th Percentile 8370.29
( 95th Percentile - 5th Percentile ) 526.10
Mean Distribution
Standard Deviation 7.9672
95.00% Confidence Interval ( 8090.81 - 8122.04 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1500
0.1 Scale Factor Error with Delta=300 219
0.05 Scale Factor Error with Delta=300 876
0.01 Scale Factor Error with Delta=300 21892
Priority Target DPS
human Priority Target Damage Per Second
Count 404
Mean 3558.01
Minimum 3372.82
Maximum 3790.62
Spread ( max - min ) 417.79
Range [ ( max - min ) / 2 * 100% ] 5.87%
Standard Deviation 69.8303
5th Percentile 3441.97
95th Percentile 3670.04
( 95th Percentile - 5th Percentile ) 228.07
Mean Distribution
Standard Deviation 3.4742
95.00% Confidence Interval ( 3551.20 - 3564.82 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1480
0.1 Scale Factor Error with Delta=300 42
0.05 Scale Factor Error with Delta=300 167
0.01 Scale Factor Error with Delta=300 4163
DPS(e)
human Damage Per Second (Effective)
Count 404
Mean 8106.42
Minimum 7719.58
Maximum 8512.88
Spread ( max - min ) 793.30
Range [ ( max - min ) / 2 * 100% ] 4.89%
Damage
human Damage
Count 404
Mean 2415049.24
Minimum 1993966.95
Maximum 2859107.08
Spread ( max - min ) 865140.13
Range [ ( max - min ) / 2 * 100% ] 17.91%
DTPS
human Damage Taken Per Second
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
human Healing Per Second
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
human Healing Per Second (Effective)
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
human Heal
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
human Healing Taken Per Second
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
human Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
humanTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
human Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.57 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.47 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 2.17 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.19 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.29 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 21.66 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.11 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.00 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.57 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 14.05 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.54 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 15.21 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 10.31 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
k 3.46 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 8.86 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 2.61 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
n 11.19 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 3.14 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.15 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 9.77 scorch,if=searing_touch.active
s 2.47 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 18.77 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
u 15.79 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 0.55 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 3.53 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
y 9.60 dragons_breath,if=active_enemies>1
z 22.27 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
{ 31.02 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVcdRSkgeieeijjijeilllimXtZntttttZZUVuy{{{Z{Zuw{{y{{{XtZZntstZt{{{{ZyTV{{dRkgeeiejijllieijmXtZntVtt{y{ZZu{{{{wZyUV{{XtZZntsttZ{{{{yZ{TV{{dRkgeeiejijllieijmXtZntVtt{y{ZZu{{{{wZyUVzzuzzXnZonrrZnrrnrruyzzuzzuzzuzZuzTVuyzdRkgeieeijjilleijiXrrZnrrnrVTnroyuzzzuZuwzzzuZuzzyuzzZuzzuzzuZ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask human 50000.0/50000: 100% mana
Pre precombat 1 food human 50000.0/50000: 100% mana
Pre precombat 2 augmentation human 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.636 combustion_cooldowns c potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, heating_up, disciplinary_command
0:01.636 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, potion_of_spectral_intellect
0:01.636 default R use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.636 default S cancel_buff Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.636 combustion_phase k flamestrike Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.183 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.183 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.838 combustion_phase i flamestrike Fluffy_Pillow 43905.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.838 combustion_phase e fire_blast Fluffy_Pillow 42655.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.410 combustion_phase e fire_blast Fluffy_Pillow 42727.0/50000: 85% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.784 combustion_phase i flamestrike Fluffy_Pillow 42601.0/50000: 85% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.731 combustion_phase j phoenix_flames Fluffy_Pillow 42298.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.677 combustion_phase j phoenix_flames Fluffy_Pillow 43244.0/50000: 86% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.622 combustion_phase i flamestrike Fluffy_Pillow 44189.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.568 combustion_phase j phoenix_flames Fluffy_Pillow 43885.0/50000: 88% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.515 combustion_phase e fire_blast Fluffy_Pillow 44832.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.515 combustion_phase i flamestrike Fluffy_Pillow 44332.0/50000: 89% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.462 combustion_phase l scorch Fluffy_Pillow 44029.0/50000: 88% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.407 combustion_phase l scorch Fluffy_Pillow 44474.0/50000: 89% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.355 combustion_phase l scorch Fluffy_Pillow 44922.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.301 combustion_phase i flamestrike Fluffy_Pillow 45368.0/50000: 91% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.247 combustion_phase m dragons_breath Fluffy_Pillow 45064.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.194 default X rune_of_power Fluffy_Pillow 44011.0/50000: 88% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.142 rop_phase t flamestrike Fluffy_Pillow 44959.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.882 default Z fire_blast Fluffy_Pillow 46699.0/50000: 93% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.343 rop_phase n flamestrike Fluffy_Pillow 45410.0/50000: 91% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.288 rop_phase t flamestrike Fluffy_Pillow 45105.0/50000: 90% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.490 rop_phase t flamestrike Fluffy_Pillow 46057.0/50000: 92% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.694 rop_phase t flamestrike Fluffy_Pillow 47011.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.897 rop_phase t flamestrike Fluffy_Pillow 47964.0/50000: 96% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:28.100 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana bloodlust, rune_of_power
0:28.396 default Z fire_blast Fluffy_Pillow 49051.0/50000: 98% mana bloodlust
0:29.827 default Z fire_blast Fluffy_Pillow 49982.0/50000: 100% mana bloodlust, heating_up
0:30.302 default U arcane_explosion Fluffy_Pillow 48707.0/50000: 97% mana bloodlust, hot_streak
0:31.248 default V frostbolt Fluffy_Pillow 44653.0/50000: 89% mana bloodlust, hot_streak
0:32.510 standard_rotation u flamestrike Fluffy_Pillow 44915.0/50000: 90% mana bloodlust, hot_streak, disciplinary_command
0:33.457 standard_rotation y dragons_breath Fluffy_Pillow 44612.0/50000: 89% mana bloodlust, disciplinary_command
0:34.406 standard_rotation { flamestrike Fluffy_Pillow 43561.0/50000: 87% mana bloodlust, disciplinary_command
0:36.609 standard_rotation { flamestrike Fluffy_Pillow 44514.0/50000: 89% mana bloodlust, disciplinary_command
0:38.812 standard_rotation { flamestrike Fluffy_Pillow 45467.0/50000: 91% mana bloodlust, disciplinary_command
0:40.918 default Z fire_blast Fluffy_Pillow 47573.0/50000: 95% mana bloodlust, disciplinary_command
0:41.014 standard_rotation { flamestrike Fluffy_Pillow 45919.0/50000: 92% mana heating_up, disciplinary_command
0:43.396 default Z fire_blast Fluffy_Pillow 48301.0/50000: 97% mana heating_up, disciplinary_command
0:43.876 standard_rotation u flamestrike Fluffy_Pillow 47031.0/50000: 94% mana hot_streak, disciplinary_command
0:45.104 standard_rotation w phoenix_flames Fluffy_Pillow 47009.0/50000: 94% mana disciplinary_command
0:46.334 standard_rotation { flamestrike Fluffy_Pillow 48239.0/50000: 96% mana heating_up, disciplinary_command
0:49.195 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command
0:52.057 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command
0:53.285 standard_rotation { flamestrike Fluffy_Pillow 47983.0/50000: 96% mana heating_up
0:56.148 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
0:59.009 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:01.871 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:03.100 rop_phase t flamestrike Fluffy_Pillow 49984.0/50000: 100% mana rune_of_power
1:03.100 default Z fire_blast Fluffy_Pillow 49984.0/50000: 100% mana rune_of_power
1:05.323 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:05.961 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
1:07.191 rop_phase t flamestrike Fluffy_Pillow 48734.0/50000: 97% mana rune_of_power
1:10.053 rop_phase s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:11.285 rop_phase t flamestrike Fluffy_Pillow 47987.0/50000: 96% mana rune_of_power
1:13.512 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:14.146 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
1:17.005 standard_rotation { flamestrike Fluffy_Pillow 48752.0/50000: 98% mana heating_up
1:19.865 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
1:22.727 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:25.587 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:28.450 default Z fire_blast Fluffy_Pillow 48756.0/50000: 98% mana
1:28.450 standard_rotation y dragons_breath Fluffy_Pillow 48256.0/50000: 97% mana heating_up
1:29.679 default T counterspell Fluffy_Pillow 47485.0/50000: 95% mana heating_up
1:29.679 default V frostbolt Fluffy_Pillow 46485.0/50000: 93% mana heating_up
1:31.317 standard_rotation { flamestrike Fluffy_Pillow 47123.0/50000: 94% mana heating_up, disciplinary_command
1:34.178 standard_rotation { flamestrike Fluffy_Pillow 48734.0/50000: 97% mana heating_up, disciplinary_command
1:37.039 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
1:37.039 default R use_item_soul_igniter Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, gladiators_badge
1:37.039 combustion_phase k flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:39.234 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:39.234 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:39.830 combustion_phase e fire_blast Fluffy_Pillow 45096.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:39.900 combustion_phase i flamestrike Fluffy_Pillow 43416.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.363 combustion_phase e fire_blast Fluffy_Pillow 42629.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.129 combustion_phase j phoenix_flames Fluffy_Pillow 42895.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.359 combustion_phase i flamestrike Fluffy_Pillow 44125.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.586 combustion_phase j phoenix_flames Fluffy_Pillow 44102.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.815 combustion_phase l scorch Fluffy_Pillow 45331.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:46.046 combustion_phase l scorch Fluffy_Pillow 46062.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.274 combustion_phase i flamestrike Fluffy_Pillow 46790.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.402 combustion_phase e fire_blast Fluffy_Pillow 45668.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.503 combustion_phase i flamestrike Fluffy_Pillow 46269.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.732 combustion_phase j phoenix_flames Fluffy_Pillow 46248.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.960 combustion_phase m dragons_breath Fluffy_Pillow 47476.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:52.187 default X rune_of_power Fluffy_Pillow 46703.0/50000: 93% mana heating_up
1:53.416 rop_phase t flamestrike Fluffy_Pillow 47932.0/50000: 96% mana heating_up, rune_of_power
1:55.814 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:56.278 rop_phase n flamestrike Fluffy_Pillow 48714.0/50000: 97% mana hot_streak, rune_of_power
1:57.507 rop_phase t flamestrike Fluffy_Pillow 48693.0/50000: 97% mana rune_of_power
2:00.369 default V frostbolt Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:02.006 rop_phase t flamestrike Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power, disciplinary_command
2:04.866 rop_phase t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power, disciplinary_command
2:07.727 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:10.588 standard_rotation y dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:11.815 standard_rotation { flamestrike Fluffy_Pillow 47981.0/50000: 96% mana disciplinary_command
2:11.908 default Z fire_blast Fluffy_Pillow 48074.0/50000: 96% mana disciplinary_command
2:14.200 default Z fire_blast Fluffy_Pillow 49866.0/50000: 100% mana heating_up, disciplinary_command
2:14.676 standard_rotation u flamestrike Fluffy_Pillow 48592.0/50000: 97% mana hot_streak, disciplinary_command
2:15.905 standard_rotation { flamestrike Fluffy_Pillow 48571.0/50000: 97% mana disciplinary_command
2:18.766 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:21.630 standard_rotation { flamestrike Fluffy_Pillow 48757.0/50000: 98% mana disciplinary_command
2:24.491 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:27.351 standard_rotation w phoenix_flames Fluffy_Pillow 48753.0/50000: 98% mana
2:28.261 default Z fire_blast Fluffy_Pillow 49663.0/50000: 99% mana
2:28.581 standard_rotation y dragons_breath Fluffy_Pillow 49483.0/50000: 99% mana heating_up
2:29.815 default U arcane_explosion Fluffy_Pillow 48717.0/50000: 97% mana heating_up
2:31.044 default V frostbolt Fluffy_Pillow 44946.0/50000: 90% mana heating_up
2:32.681 standard_rotation { flamestrike Fluffy_Pillow 45583.0/50000: 91% mana heating_up, disciplinary_command
2:35.543 standard_rotation { flamestrike Fluffy_Pillow 47195.0/50000: 94% mana heating_up, disciplinary_command
2:38.406 default X rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:39.639 rop_phase t flamestrike Fluffy_Pillow 49989.0/50000: 100% mana rune_of_power, disciplinary_command
2:39.639 default Z fire_blast Fluffy_Pillow 49989.0/50000: 100% mana rune_of_power, disciplinary_command
2:42.073 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
2:42.501 rop_phase n flamestrike Fluffy_Pillow 48678.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
2:43.729 rop_phase t flamestrike Fluffy_Pillow 48656.0/50000: 97% mana rune_of_power, disciplinary_command
2:46.591 rop_phase s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, disciplinary_command
2:47.820 rop_phase t flamestrike Fluffy_Pillow 47984.0/50000: 96% mana rune_of_power, disciplinary_command
2:50.682 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, disciplinary_command
2:52.747 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:53.544 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:56.407 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
2:59.268 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:02.129 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:04.991 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
3:06.220 default Z fire_blast Fluffy_Pillow 47984.0/50000: 96% mana
3:06.220 standard_rotation { flamestrike Fluffy_Pillow 47484.0/50000: 95% mana heating_up
3:09.081 default T counterspell Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:09.081 default V frostbolt Fluffy_Pillow 47754.0/50000: 96% mana heating_up
3:10.719 standard_rotation { flamestrike Fluffy_Pillow 48392.0/50000: 97% mana heating_up, disciplinary_command
3:13.581 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command
3:16.441 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
3:16.441 default R use_item_soul_igniter Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, gladiators_badge
3:16.441 combustion_phase k flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
3:18.654 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
3:18.654 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.170 combustion_phase e fire_blast Fluffy_Pillow 45016.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.303 combustion_phase i flamestrike Fluffy_Pillow 43399.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.692 combustion_phase e fire_blast Fluffy_Pillow 42538.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.531 combustion_phase j phoenix_flames Fluffy_Pillow 42877.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:21.759 combustion_phase i flamestrike Fluffy_Pillow 44105.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.988 combustion_phase j phoenix_flames Fluffy_Pillow 44084.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.218 combustion_phase l scorch Fluffy_Pillow 45314.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:25.447 combustion_phase l scorch Fluffy_Pillow 46043.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.676 combustion_phase i flamestrike Fluffy_Pillow 46772.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.877 combustion_phase e fire_blast Fluffy_Pillow 45723.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.906 combustion_phase i flamestrike Fluffy_Pillow 46252.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:29.136 combustion_phase j phoenix_flames Fluffy_Pillow 46232.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:30.364 combustion_phase m dragons_breath Fluffy_Pillow 47460.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:31.591 default X rune_of_power Fluffy_Pillow 46687.0/50000: 93% mana heating_up
3:32.820 rop_phase t flamestrike Fluffy_Pillow 47916.0/50000: 96% mana heating_up, rune_of_power
3:35.211 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:35.682 rop_phase n flamestrike Fluffy_Pillow 48721.0/50000: 97% mana hot_streak, rune_of_power
3:36.910 rop_phase t flamestrike Fluffy_Pillow 48699.0/50000: 97% mana rune_of_power
3:39.771 default V frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:41.405 rop_phase t flamestrike Fluffy_Pillow 49002.0/50000: 98% mana rune_of_power, disciplinary_command
3:44.266 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, disciplinary_command
3:47.127 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
3:49.989 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
3:51.218 standard_rotation { flamestrike Fluffy_Pillow 47984.0/50000: 96% mana disciplinary_command
3:51.404 default Z fire_blast Fluffy_Pillow 48170.0/50000: 96% mana disciplinary_command
3:53.580 default Z fire_blast Fluffy_Pillow 49846.0/50000: 100% mana heating_up, disciplinary_command
3:54.081 standard_rotation u flamestrike Fluffy_Pillow 48597.0/50000: 97% mana hot_streak, disciplinary_command
3:55.310 standard_rotation { flamestrike Fluffy_Pillow 48576.0/50000: 97% mana disciplinary_command
3:58.172 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
4:01.032 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
4:03.895 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
4:06.757 standard_rotation w phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana
4:07.651 default Z fire_blast Fluffy_Pillow 49649.0/50000: 99% mana
4:07.985 standard_rotation y dragons_breath Fluffy_Pillow 49483.0/50000: 99% mana heating_up
4:09.217 default U arcane_explosion Fluffy_Pillow 48715.0/50000: 97% mana heating_up
4:10.445 default V frostbolt Fluffy_Pillow 44943.0/50000: 90% mana heating_up
4:12.084 standard_rotation z scorch Fluffy_Pillow 45582.0/50000: 91% mana heating_up, disciplinary_command
4:13.312 standard_rotation z scorch Fluffy_Pillow 46310.0/50000: 93% mana heating_up, disciplinary_command
4:14.538 standard_rotation u flamestrike Fluffy_Pillow 47036.0/50000: 94% mana hot_streak, disciplinary_command
4:15.767 standard_rotation z scorch Fluffy_Pillow 47015.0/50000: 94% mana heating_up, disciplinary_command
4:16.996 standard_rotation z scorch Fluffy_Pillow 47744.0/50000: 95% mana heating_up, disciplinary_command
4:18.225 default X rune_of_power Fluffy_Pillow 48473.0/50000: 97% mana hot_streak, disciplinary_command
4:19.454 rop_phase n flamestrike Fluffy_Pillow 49702.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
4:19.454 default Z fire_blast Fluffy_Pillow 48452.0/50000: 97% mana rune_of_power, disciplinary_command
4:20.023 rop_phase o fire_blast Fluffy_Pillow 48521.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
4:20.682 rop_phase n flamestrike Fluffy_Pillow 48680.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
4:21.910 rop_phase r scorch Fluffy_Pillow 48658.0/50000: 97% mana rune_of_power, disciplinary_command
4:23.138 rop_phase r scorch Fluffy_Pillow 49386.0/50000: 99% mana rune_of_power, disciplinary_command
4:23.967 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
4:24.365 rop_phase n flamestrike Fluffy_Pillow 49398.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
4:25.594 rop_phase r scorch Fluffy_Pillow 49377.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:26.821 rop_phase r scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:28.050 rop_phase n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
4:29.277 rop_phase r scorch Fluffy_Pillow 49482.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:30.506 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:31.735 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
4:32.962 standard_rotation y dragons_breath Fluffy_Pillow 49482.0/50000: 99% mana heating_up
4:34.191 standard_rotation z scorch Fluffy_Pillow 48711.0/50000: 97% mana heating_up
4:35.420 standard_rotation z scorch Fluffy_Pillow 49440.0/50000: 99% mana heating_up
4:36.649 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:37.877 standard_rotation z scorch Fluffy_Pillow 49483.0/50000: 99% mana heating_up
4:39.107 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:40.336 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:41.562 standard_rotation z scorch Fluffy_Pillow 49481.0/50000: 99% mana heating_up
4:42.791 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:44.017 standard_rotation u flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak
4:45.245 standard_rotation z scorch Fluffy_Pillow 49480.0/50000: 99% mana heating_up
4:46.475 default Z fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:46.475 standard_rotation u flamestrike Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
4:47.705 standard_rotation z scorch Fluffy_Pillow 48986.0/50000: 98% mana heating_up
4:48.933 default T counterspell Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:48.933 default V frostbolt Fluffy_Pillow 48504.0/50000: 97% mana heating_up
4:50.568 standard_rotation u flamestrike Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, disciplinary_command
4:51.795 standard_rotation y dragons_breath Fluffy_Pillow 48980.0/50000: 98% mana disciplinary_command
4:53.025 standard_rotation z scorch Fluffy_Pillow 48210.0/50000: 96% mana disciplinary_command
4:54.253 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48938.0/50000: 98% mana disciplinary_command
4:54.253 default R use_item_soul_igniter Fluffy_Pillow 48938.0/50000: 98% mana disciplinary_command, gladiators_badge
4:54.253 combustion_phase k flamestrike Fluffy_Pillow 48938.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
4:56.482 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:56.482 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.112 combustion_phase i flamestrike Fluffy_Pillow 43880.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.112 combustion_phase e fire_blast Fluffy_Pillow 42630.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.666 combustion_phase e fire_blast Fluffy_Pillow 42684.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.342 combustion_phase i flamestrike Fluffy_Pillow 42860.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:59.570 combustion_phase j phoenix_flames Fluffy_Pillow 42838.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:00.799 combustion_phase j phoenix_flames Fluffy_Pillow 44067.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:02.029 combustion_phase i flamestrike Fluffy_Pillow 45297.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:03.257 combustion_phase l scorch Fluffy_Pillow 45275.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:04.485 combustion_phase l scorch Fluffy_Pillow 46003.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:04.844 combustion_phase e fire_blast Fluffy_Pillow 46362.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:05.713 combustion_phase i flamestrike Fluffy_Pillow 46231.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:06.942 combustion_phase j phoenix_flames Fluffy_Pillow 46210.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:08.170 combustion_phase i flamestrike Fluffy_Pillow 47438.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:09.399 default X rune_of_power Fluffy_Pillow 47417.0/50000: 95% mana disciplinary_command
5:10.629 rop_phase r scorch Fluffy_Pillow 48647.0/50000: 97% mana rune_of_power
5:11.857 rop_phase r scorch Fluffy_Pillow 49375.0/50000: 99% mana rune_of_power
5:12.951 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
5:13.085 rop_phase n flamestrike Fluffy_Pillow 49134.0/50000: 98% mana hot_streak, rune_of_power
5:14.314 rop_phase r scorch Fluffy_Pillow 49113.0/50000: 98% mana heating_up, rune_of_power
5:15.544 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
5:16.773 rop_phase n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
5:18.001 rop_phase r scorch Fluffy_Pillow 49483.0/50000: 99% mana heating_up, rune_of_power
5:19.230 default V frostbolt Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:20.868 default T counterspell Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power
5:20.868 rop_phase n flamestrike Fluffy_Pillow 48006.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
5:22.096 rop_phase r scorch Fluffy_Pillow 47984.0/50000: 96% mana rune_of_power, disciplinary_command
5:22.096 rop_phase o fire_blast Fluffy_Pillow 47984.0/50000: 96% mana rune_of_power, disciplinary_command
5:23.324 standard_rotation y dragons_breath Fluffy_Pillow 48212.0/50000: 96% mana heating_up, disciplinary_command
5:24.551 standard_rotation u flamestrike Fluffy_Pillow 47439.0/50000: 95% mana hot_streak, disciplinary_command
5:25.780 standard_rotation z scorch Fluffy_Pillow 47418.0/50000: 95% mana disciplinary_command
5:27.008 standard_rotation z scorch Fluffy_Pillow 48146.0/50000: 96% mana disciplinary_command
5:28.237 standard_rotation z scorch Fluffy_Pillow 48875.0/50000: 98% mana heating_up, disciplinary_command
5:29.465 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
5:29.548 default Z fire_blast Fluffy_Pillow 48337.0/50000: 97% mana heating_up, disciplinary_command
5:30.693 standard_rotation u flamestrike Fluffy_Pillow 48982.0/50000: 98% mana hot_streak, disciplinary_command
5:31.922 standard_rotation w phoenix_flames Fluffy_Pillow 48961.0/50000: 98% mana disciplinary_command
5:33.151 standard_rotation z scorch Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
5:34.378 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana disciplinary_command
5:35.607 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
5:36.835 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
5:37.443 default Z fire_blast Fluffy_Pillow 48854.0/50000: 98% mana heating_up, disciplinary_command
5:38.063 standard_rotation u flamestrike Fluffy_Pillow 48982.0/50000: 98% mana hot_streak, disciplinary_command
5:39.292 standard_rotation z scorch Fluffy_Pillow 48961.0/50000: 98% mana disciplinary_command
5:40.521 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
5:41.748 standard_rotation y dragons_breath Fluffy_Pillow 49503.0/50000: 99% mana heating_up
5:42.977 standard_rotation u flamestrike Fluffy_Pillow 48732.0/50000: 97% mana hot_streak
5:44.204 standard_rotation z scorch Fluffy_Pillow 48709.0/50000: 97% mana
5:45.432 standard_rotation z scorch Fluffy_Pillow 49437.0/50000: 99% mana
5:45.607 default Z fire_blast Fluffy_Pillow 49552.0/50000: 99% mana heating_up
5:46.663 standard_rotation u flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak
5:47.891 standard_rotation z scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up
5:49.119 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:50.348 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
5:51.578 standard_rotation z scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up
5:52.806 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:54.034 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
5:54.124 default Z fire_blast Fluffy_Pillow 48344.0/50000: 97% mana heating_up

Stats

Level Bonus (60) Race Bonus (human) Raid-Buffed Unbuffed Gear Amount
Strength 198 0 216 198 0
Agility 306 0 324 306 0
Stamina 414 0 2034 1938 1524
Intellect 450 0 1819 1619 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1819 1619 0
Melee Crit 13.03% 13.03% 281
Spell Crit 28.03% 28.03% 281
Haste 22.48% 22.48% 742
Versatility 9.72% 9.72% 389
Mana Regen 1000 1000 0
Mastery 21.02% 21.02% 701
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="human"
source=default
spec=fire
level=60
race=human
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

kul_tiran : 8077 dps, 3553 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8076.7 8076.7 15.5 / 0.192% 615.2 / 7.6% 10.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
758.7 752.0 Mana 0.00% 47.4 99.7% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
kul_tiran 8077
Arcane Explosion 22 0.3% 1.7 195.82sec 3884 3507 Direct 5.1 1006 2010 1294 28.8%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.69 5.08 0.00 0.00 1.1076 0.0000 6576.53 6576.53 0.00% 3507.48 3507.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.25% 3.62 0 8 1006.19 996 1056 986.71 0 1056 3641 3641 0.00%
crit 28.75% 1.46 0 5 2009.95 1992 2112 1586.62 0 2112 2935 2935 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.70
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 166 2.1% 3.6 102.56sec 13962 0 Direct 10.2 3665 7975 4888 28.1%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 10.20 0.00 0.00 0.0000 0.0000 49729.59 49729.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.89% 7.33 3 12 3664.94 2825 4192 3659.98 3209 4034 26867 26867 0.00%
crit 28.11% 2.87 0 8 7975.04 6497 9641 7477.09 0 9641 22863 22863 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 308 3.8% 14.6 19.96sec 6300 5274 Direct 43.8 1293 3323 2100 39.7%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.60 43.81 0.00 0.00 1.1946 0.0000 92006.37 92006.37 0.00% 5273.78 5273.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 60.30% 26.42 17 38 1292.67 1155 2125 1292.77 1189 1403 34149 34149 0.00%
crit 39.70% 17.39 7 32 3323.31 2310 4886 3332.80 2663 4011 57857 57857 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:2.24
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [s]:2.78
  • if_expr:active_enemies>2
    standard_rotation
    [y]:9.59
  • if_expr:active_enemies>1
Eternal Insight 43 0.5% 20.9 13.74sec 622 0 Direct 20.9 474 1017 621 27.2%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.89 20.89 0.00 0.00 0.0000 0.0000 12987.53 12987.53 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.79% 15.21 7 28 473.67 464 492 473.67 464 486 7202 7202 0.00%
crit 27.21% 5.68 0 15 1017.30 928 1132 1007.71 0 1132 5785 5785 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 619 7.7% 39.1 7.66sec 4725 0 Direct 39.1 0 4725 4725 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.15 39.15 0.00 0.00 0.0000 0.0000 184977.47 184977.47 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.15 32 47 4725.49 3141 6644 4725.26 4516 4894 184977 184977 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:21.30
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:13.98
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:3.08
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:0.80
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2592 (4621) 32.1% (57.2%) 95.3 3.11sec 14499 7056 Direct 285.9 (2965.3) 1601 4243 2711 42.0% (42.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.29 285.88 0.00 0.00 2.0548 0.0000 775216.84 775216.84 0.00% 7056.43 7056.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.96% 165.70 127 209 1601.23 1388 2407 1601.56 1552 1657 265350 265350 0.00%
crit 42.04% 120.18 86 159 4243.25 2775 5869 4245.86 4025 4466 509867 509867 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:15.20
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [k]:3.36
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [n]:11.20
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [t]:18.24
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [u]:15.76
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [{]:31.61
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2029 25.1% 893.1 0.33sec 679 0 Periodic 2679.4 136 358 226 40.6% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 893.12 0.00 0.00 2679.37 0.0000 0.0000 606488.58 606488.58 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.45% 1592.84 1281 1956 136.32 119 219 136.35 135 139 217151 217151 0.00%
crit 40.55% 1086.53 883 1335 358.26 238 503 358.39 348 373 389338 389338 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.5% 7.5 43.55sec 1507 947 Direct 7.4 1113 2549 1515 27.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.48 7.44 0.00 0.00 1.5920 0.0000 11275.35 11275.35 0.00% 946.87 946.87
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.12% 5.37 1 9 1112.72 1013 1677 1112.46 1013 1312 5977 5977 0.00%
crit 27.88% 2.07 0 6 2548.96 2331 3857 2338.16 0 3459 5298 5298 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.54
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1342 16.6% 408.0 0.77sec 985 0 Periodic 887.8 452 0 452 0.0% 98.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 407.97 0.00 887.81 887.81 0.0000 1.0000 401708.48 401708.48 0.00% 452.47 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 887.81 714 1071 451.71 62 1846 452.50 416 488 401708 401708 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 4884 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 122  / 17 0.2% 93.0 1.26sec 53 41 Direct 93.0 41 82 53 27.5%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2722 0.0000 4884.12 4884.12 0.00% 41.28 41.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.49% 67.42 54 78 41.18 29 51 41.17 40 43 2776 2776 0.00%
crit 27.51% 25.58 15 39 82.41 59 102 82.44 73 91 2108 2108 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:840.00
Phoenix Flames 0 (562) 0.0% (7.0%) 14.0 21.61sec 12001 10409

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.99 0.00 0.00 0.00 1.1529 0.0000 0.00 0.00 0.00% 10409.31 10409.31

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:10.21
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.16
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:3.59
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 562 7.0% 14.0 21.63sec 12020 0 Direct 41.9 1316 4659 4009 80.5%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.97 41.90 0.00 0.00 0.0000 0.0000 167891.78 167891.78 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.49% 8.17 3 14 1315.75 1031 2649 1314.07 1046 1697 10741 10741 0.00%
crit 80.51% 33.74 25 44 4659.31 2061 7550 4661.78 4339 4903 157151 157151 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2703 5406 3450 28.0% (28.0%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3459.21 3459.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.03% 0.72 0 1 2703.13 2703 2703 1947.06 0 2703 1947 1947 0.00%
crit 27.97% 0.28 0 1 5406.27 5406 5406 1512.15 0 5406 1512 1512 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 1934 0 Periodic 5.0 153 424 387 86.4% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1934.21 1934.21 0.00% 322.37 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 13.61% 0.68 0 1 153.15 152 162 104.25 0 162 104 104 0.00%
crit 86.39% 4.32 4 5 423.76 227 520 424.44 410 450 1830 1830 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 272 3.4% 40.1 7.30sec 2034 1686 Direct 40.1 388 2032 2032 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.07 40.07 0.00 0.00 1.2069 0.0000 81522.13 81522.13 0.00% 1685.53 1685.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.02% 0.01 0 1 388.02 351 418 2.88 0 418 3 3 0.00%
crit 99.98% 40.06 30 50 2032.17 856 3712 2039.37 1897 2249 81519 81519 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.11
    combustion_phase
    [l]:8.76
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:9.70
  • if_expr:searing_touch.active
    standard_rotation
    [z]:22.01
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.6% 42.4 7.09sec 342 0 Direct 42.4 259 557 342 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.44 42.44 0.00 0.00 0.0000 0.0000 14535.74 14535.74 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.05% 30.58 17 52 259.31 255 271 259.34 256 265 7930 7930 0.00%
crit 27.95% 11.86 1 23 556.79 511 622 557.31 517 605 6606 6606 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
kul_tiran
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:kul_tiran
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.5 97.65sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.53
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.6 50.48sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.56 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.57
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:kul_tiran
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:kul_tiran
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.03 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.03
Rune of Power 6.2 48.76sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.25 0.00 0.00 0.00 1.1880 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.27
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.36sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.7sec 97.7sec 11.7sec 13.84% 0.00% 79.4 (79.4) 3.4

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.5s
  • trigger_min/max:94.5s / 101.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:13.84%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.5 0.0 43.1sec 43.1sec 19.2sec 48.08% 0.00% 0.0 (0.0) 6.9

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 69.1s
  • trigger_min/max:30.0s / 69.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.08%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:241.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.6 0.0 97.4sec 97.4sec 14.5sec 17.35% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:91.0s / 101.6s
  • trigger_min/max:91.0s / 101.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.35%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.1 0.0 6.4sec 6.4sec 2.2sec 35.40% 47.48% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 31.4s
  • trigger_min/max:0.7s / 31.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.40%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.6 0.0 7.0sec 7.0sec 0.9sec 12.45% 54.31% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 37.4s
  • trigger_min/max:1.0s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.45%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.3sec 300.3sec 24.9sec 8.65% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 300.6s
  • trigger_min/max:300.0s / 300.6s
  • trigger_pct:100.00%
  • duration_min/max:7.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.65%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.3sec 31.3sec 11.8sec 38.40% 0.00% 0.0 (0.0) 9.4

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.9s
  • trigger_min/max:12.9s / 48.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.40%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.4sec 97.4sec 14.3sec 12.26% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.0s / 101.6s
  • trigger_min/max:91.0s / 101.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.26%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:241.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:241.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.2sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:241.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.1 38.0 57.0 6.4s 0.7s 31.4s
Heating Up removed 0.6 0.0 3.0 57.8s 10.3s 181.6s
Heating Up converted with Fire Blast 19.0 14.0 27.0 16.1s 1.0s 44.7s
Hot Streak procs 42.6 34.0 52.0 7.0s 1.0s 37.4s
Hot Streak spells used 94.2 76.0 113.0 3.2s 0.0s 25.9s
Hot Streak spell crits 90.8 73.0 110.0 3.3s 0.0s 25.9s
Hot Streak spell crits wasted 1.1 0.0 4.0 34.9s 4.3s 102.2s
Direct Ignite applications 5.0 5.0 7.0 1.9s 0.0s 256.0s
Ignites spread to targets with existing Ignite 27.8 22.0 34.0 21.6s 0.9s 64.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.74% 19.90% 24.06% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000179.214120.950239.908
Counterspell38.4114.36393.563194.360128.981263.123
Fire Blast0.2180.0009.8018.5793.16524.847
Rune of Power4.6180.00016.20129.18823.10836.212
Dragon's Breath2.8740.05420.85842.88329.62259.338
Combustion1.5920.0003.2585.6483.2249.381
Phoenix Flames0.3630.0005.7585.0684.7975.758

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
kul_tiran
mana_regen Mana 3108.54 225088.17 100.00% 72.41 73974.28 24.74%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 752.02 758.66 74018.5 48012.7 41658.0 50000.0
Usage Type Count Total Avg RPE APR
kul_tiran
arcane_explosion Mana 1.8 8836.6 5000.0 5219.3 0.7
combustion Mana 3.7 18354.0 5000.0 5225.5 0.0
counterspell Mana 4.8 4755.0 1000.0 1043.5 0.0
dragons_breath Mana 15.2 30376.2 2000.0 2080.0 3.0
fire_blast Mana 40.7 20358.9 500.0 520.0 9.1
flamestrike Mana 99.1 123861.4 1250.0 1299.8 11.2
frostbolt Mana 7.8 7774.8 1000.0 1039.4 1.5
scorch Mana 41.8 20889.9 500.0 521.3 3.9

Statistics & Data Analysis

Fight Length
kul_tiran Fight Length
Count 404
Mean 299.21
Minimum 240.95
Maximum 359.91
Spread ( max - min ) 118.96
Range [ ( max - min ) / 2 * 100% ] 19.88%
Standard Deviation 34.7188
5th Percentile 247.65
95th Percentile 353.68
( 95th Percentile - 5th Percentile ) 106.03
Mean Distribution
Standard Deviation 1.7273
95.00% Confidence Interval ( 295.83 - 302.60 )
Normalized 95.00% Confidence Interval ( 98.87% - 101.13% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 518
0.1% Error 51721
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1029
DPS
kul_tiran Damage Per Second
Count 404
Mean 8076.68
Minimum 7597.67
Maximum 8529.07
Spread ( max - min ) 931.40
Range [ ( max - min ) / 2 * 100% ] 5.77%
Standard Deviation 159.3789
5th Percentile 7821.16
95th Percentile 8336.91
( 95th Percentile - 5th Percentile ) 515.74
Mean Distribution
Standard Deviation 7.9294
95.00% Confidence Interval ( 8061.14 - 8092.22 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1496
0.1 Scale Factor Error with Delta=300 217
0.05 Scale Factor Error with Delta=300 868
0.01 Scale Factor Error with Delta=300 21685
Priority Target DPS
kul_tiran Priority Target Damage Per Second
Count 404
Mean 3553.20
Minimum 3349.29
Maximum 3734.78
Spread ( max - min ) 385.49
Range [ ( max - min ) / 2 * 100% ] 5.42%
Standard Deviation 69.8844
5th Percentile 3446.60
95th Percentile 3667.66
( 95th Percentile - 5th Percentile ) 221.06
Mean Distribution
Standard Deviation 3.4769
95.00% Confidence Interval ( 3546.39 - 3560.01 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1486
0.1 Scale Factor Error with Delta=300 42
0.05 Scale Factor Error with Delta=300 167
0.01 Scale Factor Error with Delta=300 4170
DPS(e)
kul_tiran Damage Per Second (Effective)
Count 404
Mean 8076.68
Minimum 7597.67
Maximum 8529.07
Spread ( max - min ) 931.40
Range [ ( max - min ) / 2 * 100% ] 5.77%
Damage
kul_tiran Damage
Count 404
Mean 2410309.79
Minimum 1981298.20
Maximum 2889722.90
Spread ( max - min ) 908424.69
Range [ ( max - min ) / 2 * 100% ] 18.84%
DTPS
kul_tiran Damage Taken Per Second
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
kul_tiran Healing Per Second
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
kul_tiran Healing Per Second (Effective)
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
kul_tiran Heal
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
kul_tiran Healing Taken Per Second
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
kul_tiran Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
kul_tiranTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
kul_tiran Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.58 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.57 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.70 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.54 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.27 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 21.30 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.11 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.03 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.58 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 13.98 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.53 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 15.20 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 10.21 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
k 3.36 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 8.76 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 2.24 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
n 11.20 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 3.08 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.16 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 9.70 scorch,if=searing_touch.active
s 2.78 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 18.24 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
u 15.76 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 0.80 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 3.59 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
y 9.59 dragons_breath,if=active_enemies>1
z 22.01 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
{ 31.61 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVcdRSkgeeiejijjiellilliXsZntttttZZuUV{y{w{{ZZu{{{y{{{XtZZntstZt{{{Z{y{TV{dRkgeeiejijjilelimXtZnttVTt{y{ZZu{{wZu{{y{{{XtZZntsttZ{{{{y{TV{dRkgeeiejijllieijmXtZnttVTt{yzvZuzzuzzuZuzzzuwuyzzzuzzXnZonrrrnonrrruyzzuzzuzzuzzTVuzyzdRkkgeeiejijllieijbXnrornrVnrrZny

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask kul_tiran 50000.0/50000: 100% mana
Pre precombat 1 food kul_tiran 50000.0/50000: 100% mana
Pre precombat 2 augmentation kul_tiran 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.644 combustion_cooldowns c potion Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command
0:01.644 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.644 default R use_item_soul_igniter Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.644 default S cancel_buff Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.644 combustion_phase k flamestrike Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.196 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.196 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.696 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.854 combustion_phase i flamestrike Fluffy_Pillow 43408.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.278 combustion_phase e fire_blast Fluffy_Pillow 42582.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.802 combustion_phase j phoenix_flames Fluffy_Pillow 42606.0/50000: 85% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.753 combustion_phase i flamestrike Fluffy_Pillow 43557.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.705 combustion_phase j phoenix_flames Fluffy_Pillow 43259.0/50000: 87% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.655 combustion_phase j phoenix_flames Fluffy_Pillow 44209.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.605 combustion_phase i flamestrike Fluffy_Pillow 45159.0/50000: 90% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.555 combustion_phase e fire_blast Fluffy_Pillow 44859.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.555 combustion_phase l scorch Fluffy_Pillow 44359.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.505 combustion_phase l scorch Fluffy_Pillow 44809.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.456 combustion_phase i flamestrike Fluffy_Pillow 45260.0/50000: 91% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.406 combustion_phase l scorch Fluffy_Pillow 44960.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.357 combustion_phase l scorch Fluffy_Pillow 45411.0/50000: 91% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.305 combustion_phase i flamestrike Fluffy_Pillow 45859.0/50000: 92% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.256 default X rune_of_power Fluffy_Pillow 45560.0/50000: 91% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.206 rop_phase s dragons_breath Fluffy_Pillow 46510.0/50000: 93% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.206 default Z fire_blast Fluffy_Pillow 44510.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.155 rop_phase n flamestrike Fluffy_Pillow 44959.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.107 rop_phase t flamestrike Fluffy_Pillow 44661.0/50000: 89% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.318 rop_phase t flamestrike Fluffy_Pillow 45622.0/50000: 91% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.529 rop_phase t flamestrike Fluffy_Pillow 46583.0/50000: 93% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.738 rop_phase t flamestrike Fluffy_Pillow 47542.0/50000: 95% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.948 rop_phase t flamestrike Fluffy_Pillow 48502.0/50000: 97% mana bloodlust, rune_of_power
0:28.417 default Z fire_blast Fluffy_Pillow 49971.0/50000: 100% mana bloodlust
0:28.922 default Z fire_blast Fluffy_Pillow 49976.0/50000: 100% mana bloodlust, heating_up
0:29.158 standard_rotation u flamestrike Fluffy_Pillow 48462.0/50000: 97% mana bloodlust, hot_streak
0:30.108 default U arcane_explosion Fluffy_Pillow 48162.0/50000: 96% mana bloodlust
0:31.057 default V frostbolt Fluffy_Pillow 44111.0/50000: 88% mana bloodlust
0:32.321 standard_rotation { flamestrike Fluffy_Pillow 44375.0/50000: 89% mana bloodlust, disciplinary_command
0:34.531 standard_rotation y dragons_breath Fluffy_Pillow 45335.0/50000: 91% mana bloodlust, disciplinary_command
0:35.479 standard_rotation { flamestrike Fluffy_Pillow 44283.0/50000: 89% mana bloodlust, disciplinary_command
0:37.690 standard_rotation w phoenix_flames Fluffy_Pillow 45244.0/50000: 90% mana bloodlust, disciplinary_command
0:38.639 standard_rotation { flamestrike Fluffy_Pillow 46193.0/50000: 92% mana bloodlust, disciplinary_command
0:40.848 standard_rotation { flamestrike Fluffy_Pillow 47152.0/50000: 94% mana bloodlust, disciplinary_command
0:41.039 default Z fire_blast Fluffy_Pillow 47343.0/50000: 95% mana disciplinary_command
0:42.575 default Z fire_blast Fluffy_Pillow 48379.0/50000: 97% mana heating_up, disciplinary_command
0:43.059 standard_rotation u flamestrike Fluffy_Pillow 47113.0/50000: 94% mana hot_streak, disciplinary_command
0:44.291 standard_rotation { flamestrike Fluffy_Pillow 47095.0/50000: 94% mana disciplinary_command
0:47.163 standard_rotation { flamestrike Fluffy_Pillow 48717.0/50000: 97% mana disciplinary_command
0:50.036 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
0:52.910 standard_rotation y dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
0:54.144 standard_rotation { flamestrike Fluffy_Pillow 47990.0/50000: 96% mana
0:57.015 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
0:59.886 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:02.758 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:03.992 rop_phase t flamestrike Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
1:03.992 default Z fire_blast Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
1:05.684 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:06.865 rop_phase n flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
1:08.098 rop_phase t flamestrike Fluffy_Pillow 48738.0/50000: 97% mana rune_of_power
1:10.971 rop_phase s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:12.206 rop_phase t flamestrike Fluffy_Pillow 47990.0/50000: 96% mana rune_of_power
1:13.828 default Z fire_blast Fluffy_Pillow 49612.0/50000: 99% mana rune_of_power
1:15.079 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power
1:17.951 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:20.822 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
1:23.696 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:26.568 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
1:26.568 standard_rotation { flamestrike Fluffy_Pillow 48254.0/50000: 97% mana heating_up
1:29.441 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:30.677 standard_rotation { flamestrike Fluffy_Pillow 47991.0/50000: 96% mana heating_up
1:33.550 default T counterspell Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:33.550 default V frostbolt Fluffy_Pillow 47755.0/50000: 96% mana heating_up
1:35.193 standard_rotation { flamestrike Fluffy_Pillow 48398.0/50000: 97% mana disciplinary_command
1:38.067 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
1:38.067 default R use_item_soul_igniter Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, gladiators_badge
1:38.067 combustion_phase k flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.307 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.307 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.900 combustion_phase e fire_blast Fluffy_Pillow 45093.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.938 combustion_phase i flamestrike Fluffy_Pillow 43381.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.453 combustion_phase e fire_blast Fluffy_Pillow 42646.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.171 combustion_phase j phoenix_flames Fluffy_Pillow 42864.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.406 combustion_phase i flamestrike Fluffy_Pillow 44099.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.638 combustion_phase j phoenix_flames Fluffy_Pillow 44081.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:45.870 combustion_phase j phoenix_flames Fluffy_Pillow 45313.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.103 combustion_phase i flamestrike Fluffy_Pillow 46546.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.337 combustion_phase l scorch Fluffy_Pillow 46530.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.566 combustion_phase e fire_blast Fluffy_Pillow 46759.0/50000: 94% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.569 combustion_phase l scorch Fluffy_Pillow 46762.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.801 combustion_phase i flamestrike Fluffy_Pillow 47494.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:52.034 combustion_phase m dragons_breath Fluffy_Pillow 47477.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:53.267 default X rune_of_power Fluffy_Pillow 46710.0/50000: 93% mana heating_up, disciplinary_command
1:54.502 rop_phase t flamestrike Fluffy_Pillow 47945.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
1:56.978 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:57.376 rop_phase n flamestrike Fluffy_Pillow 48648.0/50000: 97% mana hot_streak, rune_of_power
1:58.609 rop_phase t flamestrike Fluffy_Pillow 48631.0/50000: 97% mana rune_of_power
2:01.483 rop_phase t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:04.357 default V frostbolt Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:06.002 default T counterspell Fluffy_Pillow 49007.0/50000: 98% mana rune_of_power
2:06.002 rop_phase t flamestrike Fluffy_Pillow 48007.0/50000: 96% mana rune_of_power, disciplinary_command
2:08.874 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:11.748 standard_rotation y dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:12.982 standard_rotation { flamestrike Fluffy_Pillow 47990.0/50000: 96% mana disciplinary_command
2:13.096 default Z fire_blast Fluffy_Pillow 48104.0/50000: 96% mana disciplinary_command
2:15.449 default Z fire_blast Fluffy_Pillow 49957.0/50000: 100% mana heating_up, disciplinary_command
2:15.855 standard_rotation u flamestrike Fluffy_Pillow 48613.0/50000: 97% mana hot_streak, disciplinary_command
2:17.089 standard_rotation { flamestrike Fluffy_Pillow 48597.0/50000: 97% mana disciplinary_command
2:19.962 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:22.834 standard_rotation w phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:23.803 default Z fire_blast Fluffy_Pillow 49723.0/50000: 99% mana heating_up, disciplinary_command
2:24.067 standard_rotation u flamestrike Fluffy_Pillow 49487.0/50000: 99% mana hot_streak, disciplinary_command
2:25.300 standard_rotation { flamestrike Fluffy_Pillow 49470.0/50000: 99% mana disciplinary_command
2:28.173 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:31.042 standard_rotation y dragons_breath Fluffy_Pillow 48751.0/50000: 98% mana
2:32.276 standard_rotation { flamestrike Fluffy_Pillow 47985.0/50000: 96% mana
2:35.148 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:38.022 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:40.896 default X rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana
2:42.130 rop_phase t flamestrike Fluffy_Pillow 49990.0/50000: 100% mana rune_of_power
2:42.130 default Z fire_blast Fluffy_Pillow 49990.0/50000: 100% mana rune_of_power
2:44.501 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:45.002 rop_phase n flamestrike Fluffy_Pillow 48751.0/50000: 98% mana hot_streak, rune_of_power
2:46.237 rop_phase t flamestrike Fluffy_Pillow 48736.0/50000: 97% mana rune_of_power
2:49.108 rop_phase s dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:50.343 rop_phase t flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power
2:53.216 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:54.142 default Z fire_blast Fluffy_Pillow 49681.0/50000: 99% mana
2:56.088 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:58.960 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:01.834 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
3:04.706 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:07.579 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
3:08.813 standard_rotation { flamestrike Fluffy_Pillow 47989.0/50000: 96% mana
3:11.685 default T counterspell Fluffy_Pillow 48754.0/50000: 98% mana
3:11.685 default V frostbolt Fluffy_Pillow 47754.0/50000: 96% mana
3:13.328 standard_rotation { flamestrike Fluffy_Pillow 48397.0/50000: 97% mana disciplinary_command
3:16.202 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
3:16.202 default R use_item_soul_igniter Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, gladiators_badge
3:16.202 combustion_phase k flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
3:18.437 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
3:18.437 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.002 combustion_phase e fire_blast Fluffy_Pillow 45065.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.074 combustion_phase i flamestrike Fluffy_Pillow 43387.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.535 combustion_phase e fire_blast Fluffy_Pillow 42598.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.309 combustion_phase j phoenix_flames Fluffy_Pillow 42872.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:21.542 combustion_phase i flamestrike Fluffy_Pillow 44105.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.776 combustion_phase j phoenix_flames Fluffy_Pillow 44089.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.010 combustion_phase l scorch Fluffy_Pillow 45323.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:25.243 combustion_phase l scorch Fluffy_Pillow 46056.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.477 combustion_phase i flamestrike Fluffy_Pillow 46790.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.670 combustion_phase e fire_blast Fluffy_Pillow 45733.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.710 combustion_phase i flamestrike Fluffy_Pillow 46273.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:28.942 combustion_phase j phoenix_flames Fluffy_Pillow 46255.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:30.175 combustion_phase m dragons_breath Fluffy_Pillow 47488.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:31.409 default X rune_of_power Fluffy_Pillow 46722.0/50000: 93% mana heating_up, disciplinary_command
3:32.643 rop_phase t flamestrike Fluffy_Pillow 47956.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
3:35.087 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:35.516 rop_phase n flamestrike Fluffy_Pillow 48679.0/50000: 97% mana hot_streak, rune_of_power
3:36.749 rop_phase t flamestrike Fluffy_Pillow 48662.0/50000: 97% mana rune_of_power
3:39.621 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:42.493 default V frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:44.136 default T counterspell Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
3:44.136 rop_phase t flamestrike Fluffy_Pillow 48005.0/50000: 96% mana rune_of_power, disciplinary_command
3:47.010 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
3:49.883 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
3:51.116 standard_rotation z scorch Fluffy_Pillow 47988.0/50000: 96% mana disciplinary_command
3:51.116 standard_rotation v fire_blast Fluffy_Pillow 47988.0/50000: 96% mana disciplinary_command
3:51.639 default Z fire_blast Fluffy_Pillow 48011.0/50000: 96% mana heating_up, disciplinary_command
3:52.351 standard_rotation u flamestrike Fluffy_Pillow 47723.0/50000: 95% mana hot_streak, disciplinary_command
3:53.584 standard_rotation z scorch Fluffy_Pillow 47706.0/50000: 95% mana heating_up, disciplinary_command
3:54.817 standard_rotation z scorch Fluffy_Pillow 48439.0/50000: 97% mana heating_up, disciplinary_command
3:56.052 standard_rotation u flamestrike Fluffy_Pillow 49174.0/50000: 98% mana hot_streak, disciplinary_command
3:57.286 standard_rotation z scorch Fluffy_Pillow 49158.0/50000: 98% mana heating_up, disciplinary_command
3:58.518 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
3:59.753 standard_rotation u flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, disciplinary_command
3:59.852 default Z fire_blast Fluffy_Pillow 48355.0/50000: 97% mana heating_up, disciplinary_command
4:00.986 standard_rotation u flamestrike Fluffy_Pillow 48989.0/50000: 98% mana hot_streak, disciplinary_command
4:02.219 standard_rotation z scorch Fluffy_Pillow 48972.0/50000: 98% mana disciplinary_command
4:03.453 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
4:04.687 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:05.923 standard_rotation u flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak
4:07.156 standard_rotation w phoenix_flames Fluffy_Pillow 49490.0/50000: 99% mana heating_up
4:08.391 standard_rotation u flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
4:09.624 standard_rotation y dragons_breath Fluffy_Pillow 49983.0/50000: 100% mana
4:10.857 standard_rotation z scorch Fluffy_Pillow 49216.0/50000: 98% mana
4:12.091 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:13.324 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:14.558 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:15.791 standard_rotation z scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:17.026 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:18.260 default X rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:19.494 rop_phase n flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
4:19.494 default Z fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
4:20.016 rop_phase o fire_blast Fluffy_Pillow 48772.0/50000: 98% mana heating_up, rune_of_power
4:20.727 rop_phase n flamestrike Fluffy_Pillow 48983.0/50000: 98% mana hot_streak, rune_of_power
4:21.960 rop_phase r scorch Fluffy_Pillow 48966.0/50000: 98% mana rune_of_power
4:23.193 rop_phase r scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
4:24.426 rop_phase r scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:25.659 rop_phase n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
4:26.895 rop_phase o fire_blast Fluffy_Pillow 49490.0/50000: 99% mana heating_up, rune_of_power
4:26.895 rop_phase n flamestrike Fluffy_Pillow 48990.0/50000: 98% mana hot_streak, rune_of_power
4:28.128 rop_phase r scorch Fluffy_Pillow 48973.0/50000: 98% mana rune_of_power
4:29.361 rop_phase r scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
4:30.594 rop_phase r scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:31.827 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:33.061 standard_rotation y dragons_breath Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:34.297 standard_rotation z scorch Fluffy_Pillow 48724.0/50000: 97% mana heating_up
4:35.530 standard_rotation z scorch Fluffy_Pillow 49457.0/50000: 99% mana heating_up
4:36.765 standard_rotation u flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:37.999 standard_rotation z scorch Fluffy_Pillow 49490.0/50000: 99% mana heating_up
4:39.233 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:40.464 standard_rotation u flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak
4:41.697 standard_rotation z scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up
4:42.931 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:44.164 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:45.398 standard_rotation z scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:46.632 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:47.865 default T counterspell Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:47.865 default V frostbolt Fluffy_Pillow 48504.0/50000: 97% mana hot_streak
4:49.507 standard_rotation u flamestrike Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, disciplinary_command
4:50.740 standard_rotation z scorch Fluffy_Pillow 48987.0/50000: 98% mana disciplinary_command
4:51.974 standard_rotation y dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
4:53.207 standard_rotation z scorch Fluffy_Pillow 48738.0/50000: 97% mana heating_up, disciplinary_command
4:54.442 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49473.0/50000: 99% mana heating_up, disciplinary_command
4:54.442 default R use_item_soul_igniter Fluffy_Pillow 49473.0/50000: 99% mana heating_up, disciplinary_command, gladiators_badge
4:54.442 combustion_phase k flamestrike Fluffy_Pillow 49473.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:55.685 combustion_phase k flamestrike Fluffy_Pillow 49466.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
4:57.906 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
4:57.906 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.480 combustion_phase e fire_blast Fluffy_Pillow 45074.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.559 combustion_phase i flamestrike Fluffy_Pillow 43403.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:59.066 combustion_phase e fire_blast Fluffy_Pillow 42660.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:59.793 combustion_phase j phoenix_flames Fluffy_Pillow 42887.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:01.027 combustion_phase i flamestrike Fluffy_Pillow 44121.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:02.261 combustion_phase j phoenix_flames Fluffy_Pillow 44105.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:03.497 combustion_phase l scorch Fluffy_Pillow 45341.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:04.729 combustion_phase l scorch Fluffy_Pillow 46073.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:05.963 combustion_phase i flamestrike Fluffy_Pillow 46807.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:06.179 combustion_phase e fire_blast Fluffy_Pillow 45773.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:07.196 combustion_phase i flamestrike Fluffy_Pillow 46290.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:08.430 combustion_phase j phoenix_flames Fluffy_Pillow 46274.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:09.666 default b scorch Fluffy_Pillow 47510.0/50000: 95% mana combustion, heating_up, rune_of_power
5:10.899 default X rune_of_power Fluffy_Pillow 48243.0/50000: 96% mana heating_up
5:12.133 rop_phase n flamestrike Fluffy_Pillow 49477.0/50000: 99% mana hot_streak, rune_of_power
5:13.367 rop_phase r scorch Fluffy_Pillow 49461.0/50000: 99% mana rune_of_power
5:14.295 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
5:14.602 rop_phase r scorch Fluffy_Pillow 49307.0/50000: 99% mana heating_up, rune_of_power
5:15.834 rop_phase n flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
5:17.069 rop_phase r scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, rune_of_power
5:18.304 default V frostbolt Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
5:19.948 rop_phase n flamestrike Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
5:21.182 rop_phase r scorch Fluffy_Pillow 48990.0/50000: 98% mana rune_of_power, disciplinary_command
5:22.418 rop_phase r scorch Fluffy_Pillow 49507.0/50000: 99% mana rune_of_power, disciplinary_command
5:22.506 default Z fire_blast Fluffy_Pillow 49595.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
5:23.652 rop_phase n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
5:24.887 standard_rotation y dragons_breath Fluffy_Pillow 49490.0/50000: 99% mana heating_up, disciplinary_command

Stats

Level Bonus (60) Race Bonus (kul_tiran) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 -2 322 304 0
Stamina 414 2 2037 1940 1524
Intellect 450 -1 1818 1618 1092 (49)
Spirit 0 0 0 0 0
Health 40740 40740 0
Mana 50000 50000 0
Spell Power 1818 1618 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 10.52% 10.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="kul_tiran"
source=default
spec=fire
level=60
race=kul_tiran
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

lightforged draenei : 8165 dps, 3572 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8165.4 8165.4 15.2 / 0.186% 766.7 / 9.4% 10.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
758.3 752.0 Mana 0.00% 47.4 99.4% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
lightforged draenei 8165
Arcane Explosion 28 0.3% 2.1 124.04sec 3825 3366 Direct 6.4 998 1996 1273 27.8%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.14 6.41 0.00 0.00 1.1365 0.0000 8169.69 8169.69 0.00% 3366.17 3366.17
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.23% 4.63 0 12 997.79 988 1047 958.18 0 1047 4618 4618 0.00%
crit 27.77% 1.78 0 7 1995.82 1975 2094 1658.22 0 2094 3552 3552 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:2.14
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 162 2.0% 3.5 103.41sec 13704 0 Direct 10.2 3613 7716 4752 27.8%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.53 10.16 0.00 0.00 0.0000 0.0000 48338.41 48338.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.17% 7.33 2 12 3612.88 2799 4154 3606.02 3079 4036 26510 26510 0.00%
crit 27.83% 2.83 0 8 7716.40 6438 9554 7319.70 0 9554 21828 21828 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 299 3.7% 14.4 20.01sec 6152 5151 Direct 43.3 1290 3294 2050 37.9%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.44 43.31 0.00 0.00 1.1942 0.0000 88815.46 88815.46 0.00% 5151.41 5151.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 62.09% 26.89 14 41 1290.18 1145 2106 1289.87 1178 1393 34700 34700 0.00%
crit 37.91% 16.42 7 28 3294.28 2291 4844 3300.63 2800 4039 54115 54115 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:2.07
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [t]:2.89
  • if_expr:active_enemies>2
    standard_rotation
    [z]:9.49
  • if_expr:active_enemies>1
Eternal Insight 44 0.5% 20.9 13.77sec 625 0 Direct 20.9 470 1012 625 28.6%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.87 20.87 0.00 0.00 0.0000 0.0000 13035.65 13035.65 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.39% 14.90 4 26 469.73 460 488 469.62 460 480 6998 6998 0.00%
crit 28.61% 5.97 0 14 1011.55 920 1121 1009.38 0 1121 6038 6038 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 613 7.5% 38.9 7.64sec 4696 0 Direct 38.9 0 4697 4697 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.91 38.91 0.00 0.00 0.0000 0.0000 182736.88 182736.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 38.91 31 47 4697.04 3115 6587 4696.33 4497 4905 182737 182737 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:20.72
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [f]:13.94
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:3.37
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [w]:0.89
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2551 (4543) 31.3% (55.7%) 93.6 3.15sec 14459 7032 Direct 280.9 (2908.4) 1587 4230 2706 42.4% (42.4%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.64 280.91 0.00 0.00 2.0563 0.0000 760498.91 760498.91 0.00% 7031.75 7031.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.63% 161.89 117 206 1587.40 1376 2530 1587.79 1539 1634 257007 257007 0.00%
crit 42.37% 119.02 88 166 4230.23 2752 5819 4232.66 4045 4438 503492 503492 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [j]:15.30
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [l]:3.08
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [o]:10.67
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [u]:18.28
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [v]:15.67
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [|]:30.67
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 1992 24.4% 875.8 0.33sec 678 0 Periodic 2627.5 135 357 226 40.8% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 875.82 0.00 0.00 2627.47 0.0000 0.0000 593379.35 593379.35 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.21% 1555.60 1201 1921 135.41 118 217 135.44 134 138 210660 210660 0.00%
crit 40.79% 1071.87 852 1293 356.95 236 499 357.08 347 369 382719 382719 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 39 0.5% 7.8 40.56sec 1501 942 Direct 7.8 1097 2523 1504 28.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.83 7.80 0.00 0.00 1.5942 0.0000 11752.56 11752.56 0.00% 941.86 941.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.33% 5.57 2 10 1096.57 1005 1662 1095.36 1005 1321 6106 6106 0.00%
crit 28.67% 2.24 0 6 2522.91 2311 3824 2344.37 0 3824 5647 5647 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.88
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1326 16.3% 402.1 0.78sec 983 0 Periodic 882.9 447 0 447 0.0% 98.0%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 402.13 0.00 882.86 882.86 0.0000 1.0000 395336.01 395336.01 0.00% 447.79 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 882.86 709 1069 447.17 62 1823 448.01 415 482 395336 395336 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Light's Judgment 0 (201) 0.0% (2.4%) 1.9 224.63sec 30411 27976

Stats Details: Lights Judgment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.94 0.00 0.00 0.00 1.0873 0.0000 0.00 0.00 0.00% 27975.56 27975.56

Action Details: Lights Judgment

  • id:255647
  • school:holy
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:150.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:255647
  • name:Light's Judgment
  • school:holy
  • tooltip:
  • description:Call down a strike of Holy energy, dealing $<damage> Holy damage to enemies within $A1 yards after 3 sec.

Action Priority List

    combustion_phase
    [e]:1.94
  • if_expr:buff.combustion.down
    Light's Judgment (_damage) 201 2.4% 1.9 223.38sec 30752 0 Direct 5.8 7481 17159 10260 28.6%

Stats Details: Lights Judgment Damage

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.92 5.76 0.00 0.00 0.0000 0.0000 59056.41 59056.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.39% 4.11 0 6 7480.98 7055 8243 7477.54 0 8010 30767 30767 0.00%
crit 28.61% 1.65 0 5 17158.64 16227 18959 14591.24 0 18959 28290 28290 0.00%

Action Details: Lights Judgment Damage

  • id:256893
  • school:holy
  • range:40.0
  • travel_speed:0.0000
  • radius:5.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:150.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:3.000000
  • spell_power_mod.direct:3.000000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:256893
  • name:Light's Judgment
  • school:holy
  • tooltip:
  • description:Call down a strike of Holy energy, dealing $<damage> Holy damage to enemies within $A1 yards.
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 4867 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 122  / 17 0.2% 93.0 1.26sec 52 41 Direct 93.0 41 82 52 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2722 0.0000 4866.58 4866.58 0.00% 41.13 41.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.25% 67.19 53 82 40.97 29 51 40.97 39 43 2753 2753 0.00%
crit 27.75% 25.81 11 40 81.91 58 101 81.88 72 91 2114 2114 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1238.00
Phoenix Flames 0 (561) 0.0% (6.9%) 14.0 21.43sec 11949 10321

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.99 0.00 0.00 0.00 1.1578 0.0000 0.00 0.00 0.00% 10320.86 10320.86

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:10.31
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [r]:0.07
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:3.58
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 561 6.9% 13.9 21.42sec 11990 0 Direct 41.8 1302 4628 3998 81.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.94 41.83 0.00 0.00 0.0000 0.0000 167187.66 167187.66 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 18.96% 7.93 3 15 1301.64 1022 2626 1300.66 1022 1770 10330 10330 0.00%
crit 81.04% 33.90 25 44 4628.06 2044 7485 4628.14 4230 4973 156858 156858 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (17) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2680 5360 3403 27.0% (27.0%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3404.63 3404.63 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.97% 0.73 0 1 2680.15 2680 2680 1955.66 0 2680 1956 1956 0.00%
crit 27.03% 0.27 0 1 5360.30 5360 5360 1448.97 0 5360 1449 1449 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 5 0.1% 1.0 0.00sec 1584 0 Periodic 5.0 137 390 317 71.2% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1584.04 1584.04 0.00% 264.01 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 28.82% 1.44 0 2 137.29 122 160 126.45 0 160 198 198 0.00%
crit 71.18% 3.56 3 5 389.65 225 516 391.75 365 423 1386 1386 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 268 3.3% 39.5 7.38sec 2030 1683 Direct 39.5 391 2030 2030 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.52 39.51 0.00 0.00 1.2066 0.0000 80231.34 80231.34 0.00% 1682.63 1682.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.01% 0.00 0 1 391.29 391 391 1.30 0 391 1 1 0.00%
crit 99.99% 39.51 29 49 2029.89 954 3680 2033.74 1891 2214 80230 80230 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.18
    combustion_phase
    [m]:8.64
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [s]:9.76
  • if_expr:searing_touch.active
    standard_rotation
    [{]:21.42
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.6% 42.5 6.85sec 339 0 Direct 42.5 257 553 339 27.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.51 42.51 0.00 0.00 0.0000 0.0000 14426.14 14426.14 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.15% 30.67 16 50 256.96 253 268 256.95 253 261 7881 7881 0.00%
crit 27.85% 11.84 1 22 552.97 506 617 552.67 513 590 6545 6545 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
lightforged draenei
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:lightforged draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.5 98.25sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [h]:3.51
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.0 62.11sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.99 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.01
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:lightforged draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:lightforged draenei
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.1 300.27sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.12 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.12
Rune of Power 6.2 49.10sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.17 0.00 0.00 0.00 1.1875 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.20
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.5 98.00sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.53 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.60% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.60%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 98.1sec 98.1sec 11.8sec 13.88% 0.00% 79.4 (79.4) 3.4

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 102.6s
  • trigger_min/max:94.5s / 102.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.88%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.8 0.0 40.9sec 40.9sec 19.2sec 50.50% 0.00% 0.0 (0.0) 7.2

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 69.2s
  • trigger_min/max:30.0s / 69.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:50.50%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.5 0.0 97.9sec 97.9sec 14.6sec 17.39% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:93.9s / 101.3s
  • trigger_min/max:93.9s / 101.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.39%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 46.7 0.0 6.4sec 6.4sec 2.3sec 36.09% 47.33% 0.0 (0.0) 3.7

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 31.0s
  • trigger_min/max:1.0s / 31.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:36.09%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.0 0.0 7.1sec 7.1sec 1.0sec 12.98% 54.49% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 38.7s
  • trigger_min/max:1.0s / 38.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.98%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.1 0.0 300.3sec 300.3sec 24.4sec 9.21% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 301.0s
  • trigger_min/max:300.0s / 301.0s
  • trigger_pct:100.00%
  • duration_min/max:1.5s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.21%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.7 0.0 31.3sec 31.3sec 11.8sec 38.31% 0.00% 0.0 (0.0) 9.4

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.9s
  • trigger_min/max:12.9s / 48.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.31%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.5 0.0 97.9sec 97.9sec 14.5sec 12.29% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:93.9s / 101.3s
  • trigger_min/max:93.9s / 101.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.29%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.3sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 46.7 37.0 56.0 6.4s 1.0s 31.0s
Heating Up removed 0.6 0.0 2.0 43.4s 7.6s 91.9s
Heating Up converted with Fire Blast 18.8 12.0 26.0 16.1s 1.0s 44.7s
Hot Streak procs 42.0 34.0 53.0 7.1s 1.0s 38.7s
Hot Streak spells used 93.4 74.0 113.0 3.2s 0.0s 27.2s
Hot Streak spell crits 89.9 73.0 110.0 3.3s 0.0s 27.2s
Hot Streak spell crits wasted 1.3 0.0 5.0 29.6s 4.3s 138.0s
Direct Ignite applications 5.0 5.0 7.0 5.1s 0.0s 255.3s
Ignites spread to targets with existing Ignite 27.7 21.0 34.0 21.5s 0.9s 90.8s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.72% 19.52% 24.13% 0.9s 0.0s 3.0s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000178.244120.083239.849
Counterspell45.9064.36492.301206.188133.983286.982
Fire Blast0.2390.00011.1999.2764.16925.889
Rune of Power4.9830.00017.14831.13324.42338.103
Dragon's Breath3.0970.00031.57145.43132.39272.283
Combustion2.1850.0004.2217.6994.18511.214
Phoenix Flames0.4310.0006.7076.0185.7466.707

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
lightforged draenei
mana_regen Mana 3110.94 224320.68 100.00% 72.11 73789.85 24.75%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 752.02 758.25 73776.0 48141.5 41632.0 50000.0
Usage Type Count Total Avg RPE APR
lightforged draenei
arcane_explosion Mana 2.2 10970.1 5000.0 5135.9 0.7
combustion Mana 3.6 18026.5 5000.0 5146.8 0.0
counterspell Mana 4.1 4114.4 1000.0 1031.2 0.0
dragons_breath Mana 14.8 29655.1 2000.0 2054.0 3.0
fire_blast Mana 39.9 19969.3 500.0 513.2 9.2
flamestrike Mana 96.1 120161.7 1250.0 1283.3 11.3
frostbolt Mana 8.0 8039.8 1000.0 1027.1 1.5
scorch Mana 40.7 20330.8 500.0 514.5 3.9

Statistics & Data Analysis

Fight Length
lightforged draenei Fight Length
Count 603
Mean 298.24
Minimum 240.08
Maximum 359.85
Spread ( max - min ) 119.77
Range [ ( max - min ) / 2 * 100% ] 20.08%
Standard Deviation 34.8847
5th Percentile 244.65
95th Percentile 354.48
( 95th Percentile - 5th Percentile ) 109.82
Mean Distribution
Standard Deviation 1.4206
95.00% Confidence Interval ( 295.46 - 301.03 )
Normalized 95.00% Confidence Interval ( 99.07% - 100.93% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 526
0.1% Error 52556
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1039
DPS
lightforged draenei Damage Per Second
Count 603
Mean 8165.37
Minimum 7635.65
Maximum 8713.04
Spread ( max - min ) 1077.39
Range [ ( max - min ) / 2 * 100% ] 6.60%
Standard Deviation 190.6552
5th Percentile 7854.27
95th Percentile 8485.23
( 95th Percentile - 5th Percentile ) 630.97
Mean Distribution
Standard Deviation 7.7641
95.00% Confidence Interval ( 8150.16 - 8180.59 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 21
0.1% Error 2095
0.1 Scale Factor Error with Delta=300 311
0.05 Scale Factor Error with Delta=300 1242
0.01 Scale Factor Error with Delta=300 31030
Priority Target DPS
lightforged draenei Priority Target Damage Per Second
Count 603
Mean 3571.71
Minimum 3360.82
Maximum 3811.72
Spread ( max - min ) 450.90
Range [ ( max - min ) / 2 * 100% ] 6.31%
Standard Deviation 81.2314
5th Percentile 3440.85
95th Percentile 3701.94
( 95th Percentile - 5th Percentile ) 261.09
Mean Distribution
Standard Deviation 3.3080
95.00% Confidence Interval ( 3565.22 - 3578.19 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 20
0.1% Error 1987
0.1 Scale Factor Error with Delta=300 57
0.05 Scale Factor Error with Delta=300 226
0.01 Scale Factor Error with Delta=300 5633
DPS(e)
lightforged draenei Damage Per Second (Effective)
Count 603
Mean 8165.37
Minimum 7635.65
Maximum 8713.04
Spread ( max - min ) 1077.39
Range [ ( max - min ) / 2 * 100% ] 6.60%
Damage
lightforged draenei Damage
Count 603
Mean 2427953.14
Minimum 2018461.43
Maximum 2911502.77
Spread ( max - min ) 893041.34
Range [ ( max - min ) / 2 * 100% ] 18.39%
DTPS
lightforged draenei Damage Taken Per Second
Count 603
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
lightforged draenei Healing Per Second
Count 603
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
lightforged draenei Healing Per Second (Effective)
Count 603
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
lightforged draenei Heal
Count 603
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
lightforged draenei Healing Taken Per Second
Count 603
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
lightforged draenei Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
lightforged draeneiTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
lightforged draenei Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.54 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.01 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 2.14 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.88 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.20 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 20.72 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.18 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.12 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.54 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
e 1.94 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
f 13.94 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
g 0.00 call_action_list,name=active_talents
h 3.51 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
i 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
j 15.30 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 10.31 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
l 3.08 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 8.64 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 2.07 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
o 10.67 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 3.37 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
r 0.07 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 9.76 scorch,if=searing_touch.active
t 2.89 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
u 18.28 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
v 15.67 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
w 0.89 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
x 3.58 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
z 9.49 dragons_breath,if=active_enemies>1
{ 21.42 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
| 30.67 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVecdRSlhffjfkjkkjfmmjmmjXtZouuuuuZZUVv|z|x|Zv|||Z|z|||XuZZoutuZu||||ZTVz|dRlhfjffjkkjkmfjmnXouuuVZTuZvz||||ZZv||xz|||XuZZoutusp{v{{v{{v{{vz{TVv{{evdRlhffjfkjkmmjfjknXssoposVssopo{{{vxz{w{v{{vZv{{

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask lightforged draenei 50000.0/50000: 100% mana
Pre precombat 1 food lightforged draenei 50000.0/50000: 100% mana
Pre precombat 2 augmentation lightforged draenei 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.644 combustion_phase e lights_judgment Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command
0:02.594 combustion_cooldowns c potion Fluffy_Pillow 49956.0/50000: 100% mana bloodlust, disciplinary_command
0:02.594 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49956.0/50000: 100% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:02.594 default R use_item_soul_igniter Fluffy_Pillow 49956.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.594 default S cancel_buff Fluffy_Pillow 49956.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.594 combustion_phase l flamestrike Fluffy_Pillow 49956.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.111 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.111 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.693 combustion_phase f fire_blast Fluffy_Pillow 45082.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.805 combustion_phase j flamestrike Fluffy_Pillow 43444.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.273 combustion_phase f fire_blast Fluffy_Pillow 42662.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.755 combustion_phase k phoenix_flames Fluffy_Pillow 42644.0/50000: 85% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.706 combustion_phase j flamestrike Fluffy_Pillow 43595.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.656 combustion_phase k phoenix_flames Fluffy_Pillow 43295.0/50000: 87% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.605 combustion_phase k phoenix_flames Fluffy_Pillow 44244.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.556 combustion_phase j flamestrike Fluffy_Pillow 45195.0/50000: 90% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.461 combustion_phase f fire_blast Fluffy_Pillow 44850.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.504 combustion_phase m scorch Fluffy_Pillow 44393.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.454 combustion_phase m scorch Fluffy_Pillow 44843.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.403 combustion_phase j flamestrike Fluffy_Pillow 45292.0/50000: 91% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.353 combustion_phase m scorch Fluffy_Pillow 44992.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.303 combustion_phase m scorch Fluffy_Pillow 45442.0/50000: 91% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.252 combustion_phase j flamestrike Fluffy_Pillow 45891.0/50000: 92% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.202 default X rune_of_power Fluffy_Pillow 45591.0/50000: 91% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.153 rop_phase t dragons_breath Fluffy_Pillow 46542.0/50000: 93% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.153 default Z fire_blast Fluffy_Pillow 44542.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:18.104 rop_phase o flamestrike Fluffy_Pillow 44993.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.056 rop_phase u flamestrike Fluffy_Pillow 44695.0/50000: 89% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.267 rop_phase u flamestrike Fluffy_Pillow 45656.0/50000: 91% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.477 rop_phase u flamestrike Fluffy_Pillow 46616.0/50000: 93% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.688 rop_phase u flamestrike Fluffy_Pillow 47577.0/50000: 95% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:27.900 rop_phase u flamestrike Fluffy_Pillow 48539.0/50000: 97% mana bloodlust, rune_of_power
0:29.345 default Z fire_blast Fluffy_Pillow 49984.0/50000: 100% mana bloodlust
0:29.861 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up
0:30.108 default U arcane_explosion Fluffy_Pillow 48497.0/50000: 97% mana bloodlust, hot_streak
0:31.058 default V frostbolt Fluffy_Pillow 44447.0/50000: 89% mana bloodlust, hot_streak
0:32.324 standard_rotation v flamestrike Fluffy_Pillow 44713.0/50000: 89% mana bloodlust, hot_streak, disciplinary_command
0:33.274 standard_rotation | flamestrike Fluffy_Pillow 44413.0/50000: 89% mana bloodlust, disciplinary_command
0:35.484 standard_rotation z dragons_breath Fluffy_Pillow 45373.0/50000: 91% mana bloodlust, disciplinary_command
0:36.434 standard_rotation | flamestrike Fluffy_Pillow 44323.0/50000: 89% mana bloodlust, disciplinary_command
0:38.644 standard_rotation x phoenix_flames Fluffy_Pillow 45283.0/50000: 91% mana bloodlust, disciplinary_command
0:39.594 standard_rotation | flamestrike Fluffy_Pillow 46233.0/50000: 92% mana bloodlust, heating_up, disciplinary_command
0:41.360 default Z fire_blast Fluffy_Pillow 47999.0/50000: 96% mana heating_up, disciplinary_command
0:41.804 standard_rotation v flamestrike Fluffy_Pillow 46693.0/50000: 93% mana hot_streak, disciplinary_command
0:43.039 standard_rotation | flamestrike Fluffy_Pillow 46678.0/50000: 93% mana disciplinary_command
0:45.911 standard_rotation | flamestrike Fluffy_Pillow 48300.0/50000: 97% mana disciplinary_command
0:48.785 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
0:50.417 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
0:51.656 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, disciplinary_command
0:54.529 standard_rotation z dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
0:55.764 standard_rotation | flamestrike Fluffy_Pillow 47990.0/50000: 96% mana heating_up
0:58.636 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:01.508 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:04.381 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:05.614 rop_phase u flamestrike Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
1:05.614 default Z fire_blast Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
1:06.822 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:08.487 rop_phase o flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
1:09.721 rop_phase u flamestrike Fluffy_Pillow 48739.0/50000: 97% mana rune_of_power
1:12.593 rop_phase t dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:13.827 rop_phase u flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power
1:15.026 default Z fire_blast Fluffy_Pillow 49187.0/50000: 98% mana rune_of_power
1:16.699 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
1:19.572 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:22.443 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
1:25.316 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:28.189 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:31.063 default Z fire_blast Fluffy_Pillow 48756.0/50000: 98% mana
1:31.063 default T counterspell Fluffy_Pillow 48256.0/50000: 97% mana heating_up
1:31.063 default V frostbolt Fluffy_Pillow 47256.0/50000: 95% mana heating_up
1:32.706 standard_rotation z dragons_breath Fluffy_Pillow 47899.0/50000: 96% mana heating_up, disciplinary_command
1:33.941 standard_rotation | flamestrike Fluffy_Pillow 47134.0/50000: 94% mana heating_up, disciplinary_command
1:36.814 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command
1:36.814 default R use_item_soul_igniter Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command, gladiators_badge
1:36.814 combustion_phase l flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:38.994 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:38.994 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:39.687 combustion_phase j flamestrike Fluffy_Pillow 43943.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:39.687 combustion_phase f fire_blast Fluffy_Pillow 42693.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.211 combustion_phase f fire_blast Fluffy_Pillow 42717.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.921 combustion_phase j flamestrike Fluffy_Pillow 42927.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.157 combustion_phase k phoenix_flames Fluffy_Pillow 42913.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.391 combustion_phase k phoenix_flames Fluffy_Pillow 44147.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.624 combustion_phase j flamestrike Fluffy_Pillow 45380.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:45.858 combustion_phase k phoenix_flames Fluffy_Pillow 45364.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.089 combustion_phase m scorch Fluffy_Pillow 46595.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.777 combustion_phase f fire_blast Fluffy_Pillow 47283.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.322 combustion_phase j flamestrike Fluffy_Pillow 46828.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.554 combustion_phase m scorch Fluffy_Pillow 46810.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.787 combustion_phase n dragons_breath Fluffy_Pillow 47543.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:52.021 default X rune_of_power Fluffy_Pillow 46777.0/50000: 94% mana hot_streak, disciplinary_command
1:53.255 rop_phase o flamestrike Fluffy_Pillow 48011.0/50000: 96% mana hot_streak, rune_of_power
1:54.487 rop_phase u flamestrike Fluffy_Pillow 47993.0/50000: 96% mana rune_of_power
1:57.358 rop_phase u flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:00.230 rop_phase u flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:03.103 default V frostbolt Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:04.174 default Z fire_blast Fluffy_Pillow 49826.0/50000: 100% mana rune_of_power
2:04.747 default T counterspell Fluffy_Pillow 48899.0/50000: 98% mana heating_up, rune_of_power
2:04.747 rop_phase u flamestrike Fluffy_Pillow 47899.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
2:07.132 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:07.620 standard_rotation v flamestrike Fluffy_Pillow 48738.0/50000: 97% mana hot_streak, disciplinary_command
2:08.853 standard_rotation z dragons_breath Fluffy_Pillow 48721.0/50000: 97% mana disciplinary_command
2:10.086 standard_rotation | flamestrike Fluffy_Pillow 47954.0/50000: 96% mana disciplinary_command
2:12.960 standard_rotation | flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:15.831 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:18.703 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:20.578 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
2:21.156 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:21.575 standard_rotation v flamestrike Fluffy_Pillow 48669.0/50000: 97% mana hot_streak, disciplinary_command
2:22.807 standard_rotation | flamestrike Fluffy_Pillow 48651.0/50000: 97% mana disciplinary_command
2:25.678 standard_rotation | flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:28.551 standard_rotation x phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana
2:29.786 standard_rotation z dragons_breath Fluffy_Pillow 49990.0/50000: 100% mana heating_up
2:31.019 standard_rotation | flamestrike Fluffy_Pillow 49223.0/50000: 98% mana heating_up
2:33.891 standard_rotation | flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:36.764 standard_rotation | flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:39.635 default X rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana
2:40.868 rop_phase u flamestrike Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power
2:40.868 default Z fire_blast Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power
2:43.250 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:43.741 rop_phase o flamestrike Fluffy_Pillow 48741.0/50000: 97% mana hot_streak, rune_of_power
2:44.974 rop_phase u flamestrike Fluffy_Pillow 48724.0/50000: 97% mana rune_of_power
2:47.846 rop_phase t dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:49.079 rop_phase u flamestrike Fluffy_Pillow 47987.0/50000: 96% mana rune_of_power
2:51.952 rop_phase s scorch Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:51.952 rop_phase p fire_blast Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:53.186 standard_rotation { scorch Fluffy_Pillow 48989.0/50000: 98% mana heating_up
2:54.418 standard_rotation v flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
2:55.650 standard_rotation { scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up
2:56.883 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
2:58.117 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
2:59.350 standard_rotation { scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
3:00.584 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:01.817 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:03.050 standard_rotation { scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
3:04.281 standard_rotation { scorch Fluffy_Pillow 49502.0/50000: 99% mana heating_up
3:05.515 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:06.748 standard_rotation z dragons_breath Fluffy_Pillow 49488.0/50000: 99% mana heating_up
3:07.984 standard_rotation { scorch Fluffy_Pillow 48724.0/50000: 97% mana heating_up
3:09.215 default T counterspell Fluffy_Pillow 49455.0/50000: 99% mana heating_up
3:09.215 default V frostbolt Fluffy_Pillow 48455.0/50000: 97% mana heating_up
3:10.860 standard_rotation v flamestrike Fluffy_Pillow 49007.0/50000: 98% mana hot_streak, disciplinary_command
3:12.094 standard_rotation { scorch Fluffy_Pillow 48991.0/50000: 98% mana disciplinary_command
3:13.329 standard_rotation { scorch Fluffy_Pillow 49506.0/50000: 99% mana disciplinary_command
3:14.562 combustion_phase e lights_judgment Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:15.797 standard_rotation v flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, disciplinary_command
3:17.031 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49984.0/50000: 100% mana disciplinary_command
3:17.031 default R use_item_soul_igniter Fluffy_Pillow 49984.0/50000: 100% mana disciplinary_command, gladiators_badge
3:17.031 combustion_phase l flamestrike Fluffy_Pillow 49984.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
3:19.282 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
3:19.282 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.841 combustion_phase f fire_blast Fluffy_Pillow 45059.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.902 combustion_phase j flamestrike Fluffy_Pillow 43370.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.412 combustion_phase f fire_blast Fluffy_Pillow 42630.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:21.135 combustion_phase k phoenix_flames Fluffy_Pillow 42853.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.367 combustion_phase j flamestrike Fluffy_Pillow 44085.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:23.599 combustion_phase k phoenix_flames Fluffy_Pillow 44067.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.832 combustion_phase m scorch Fluffy_Pillow 45300.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.065 combustion_phase m scorch Fluffy_Pillow 46033.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.300 combustion_phase j flamestrike Fluffy_Pillow 46768.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.521 combustion_phase f fire_blast Fluffy_Pillow 45739.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:28.533 combustion_phase j flamestrike Fluffy_Pillow 46251.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:29.766 combustion_phase k phoenix_flames Fluffy_Pillow 46234.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:30.998 combustion_phase n dragons_breath Fluffy_Pillow 47466.0/50000: 95% mana combustion, heating_up, rune_of_power, soul_ignition, gladiators_badge
3:32.231 default X rune_of_power Fluffy_Pillow 46699.0/50000: 93% mana heating_up
3:33.467 rop_phase s scorch Fluffy_Pillow 47935.0/50000: 96% mana heating_up, rune_of_power
3:34.702 rop_phase s scorch Fluffy_Pillow 48670.0/50000: 97% mana heating_up, rune_of_power
3:35.936 rop_phase o flamestrike Fluffy_Pillow 49404.0/50000: 99% mana hot_streak, rune_of_power
3:36.044 rop_phase p fire_blast Fluffy_Pillow 48262.0/50000: 97% mana heating_up, rune_of_power
3:37.170 rop_phase o flamestrike Fluffy_Pillow 48888.0/50000: 98% mana hot_streak, rune_of_power
3:38.402 rop_phase s scorch Fluffy_Pillow 48870.0/50000: 98% mana rune_of_power
3:39.635 default V frostbolt Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
3:41.277 rop_phase s scorch Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
3:42.509 rop_phase s scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
3:43.741 rop_phase o flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
3:43.865 rop_phase p fire_blast Fluffy_Pillow 48349.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
3:44.974 rop_phase o flamestrike Fluffy_Pillow 48986.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
3:46.205 standard_rotation { scorch Fluffy_Pillow 48967.0/50000: 98% mana disciplinary_command
3:47.439 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
3:48.673 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:49.907 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:51.140 standard_rotation x phoenix_flames Fluffy_Pillow 49488.0/50000: 99% mana heating_up, disciplinary_command
3:52.372 standard_rotation z dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
3:53.605 standard_rotation { scorch Fluffy_Pillow 49233.0/50000: 98% mana disciplinary_command
3:53.605 standard_rotation w fire_blast Fluffy_Pillow 49233.0/50000: 98% mana disciplinary_command
3:54.838 standard_rotation { scorch Fluffy_Pillow 49466.0/50000: 99% mana heating_up, disciplinary_command
3:56.072 standard_rotation v flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:57.306 standard_rotation { scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up, disciplinary_command
3:58.539 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:59.772 standard_rotation v flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
4:00.253 default Z fire_blast Fluffy_Pillow 48656.0/50000: 97% mana heating_up, disciplinary_command
4:01.006 standard_rotation v flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, disciplinary_command
4:02.241 standard_rotation { scorch Fluffy_Pillow 48973.0/50000: 98% mana
4:03.475 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana

Stats

Level Bonus (60) Race Bonus (lightforged_draenei) Raid-Buffed Unbuffed Gear Amount
Strength 198 0 216 198 0
Agility 306 -1 323 305 0
Stamina 414 1 2035 1939 1524
Intellect 450 0 1819 1619 1092 (49)
Spirit 0 0 0 0 0
Health 40700 40700 0
Mana 50000 50000 0
Spell Power 1819 1619 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="lightforged draenei"
source=default
spec=fire
level=60
race=lightforged_draenei
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

mechagnome : 8158 dps, 3589 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8157.7 8157.7 15.2 / 0.187% 604.7 / 7.4% 10.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
758.7 752.4 Mana 0.00% 47.4 99.4% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
mechagnome 8158
Arcane Explosion 22 0.3% 1.7 194.28sec 3961 3591 Direct 5.0 1018 2036 1321 29.7%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.68 5.04 0.00 0.00 1.1036 0.0000 6650.86 6650.86 0.00% 3591.18 3591.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.29% 3.54 0 10 1017.94 1005 1072 990.17 0 1072 3604 3604 0.00%
crit 29.71% 1.50 0 6 2035.62 2009 2145 1613.13 0 2145 3046 3046 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.68
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 162 2.0% 3.5 102.97sec 13783 0 Direct 10.2 3612 7978 4774 26.6%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.53 10.18 0.00 0.00 0.0000 0.0000 48598.92 48598.92 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.36% 7.47 3 12 3611.58 2799 4154 3607.85 2799 4013 26989 26989 0.00%
crit 26.64% 2.71 0 7 7978.06 6438 9554 7679.75 0 9554 21610 21610 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 306 3.7% 14.5 20.07sec 6271 5250 Direct 43.6 1314 3357 2091 38.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.54 43.61 0.00 0.00 1.1944 0.0000 91153.91 91153.91 0.00% 5250.50 5250.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 62.03% 27.05 13 39 1314.42 1165 2124 1315.41 1218 1433 35560 35560 0.00%
crit 37.97% 16.56 8 25 3356.58 2346 4939 3365.18 2569 3929 55594 55594 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:2.10
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [s]:2.83
  • if_expr:active_enemies>2
    standard_rotation
    [y]:9.62
  • if_expr:active_enemies>1
Eternal Insight 43 0.5% 20.9 13.86sec 617 0 Direct 20.9 469 1009 617 27.4%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.93 20.93 0.00 0.00 0.0000 0.0000 12924.55 12924.55 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.60% 15.20 6 25 469.41 460 488 469.42 460 482 7134 7134 0.00%
crit 27.40% 5.74 0 14 1008.71 920 1121 1007.98 0 1121 5790 5790 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 627 7.7% 39.2 7.60sec 4775 0 Direct 39.2 0 4776 4776 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.15 39.15 0.00 0.00 0.0000 0.0000 186941.78 186941.78 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.15 32 47 4775.59 3161 6715 4775.24 4557 5020 186942 186942 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:21.33
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:13.96
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:3.09
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:0.78
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2620 (4672) 32.1% (57.3%) 95.0 3.11sec 14667 7135 Direct 284.9 (2956.4) 1624 4288 2743 42.0% (42.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 94.97 284.91 0.00 0.00 2.0555 0.0000 781375.83 781375.83 0.00% 7135.21 7135.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 58.01% 165.26 124 215 1623.85 1396 2551 1624.11 1584 1662 268372 268372 0.00%
crit 41.99% 119.65 88 159 4287.85 2792 5932 4290.04 4047 4490 513003 513003 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:15.25
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [k]:3.30
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [n]:11.13
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [t]:18.16
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [u]:15.56
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [{]:31.61
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2052 25.1% 890.5 0.33sec 687 0 Periodic 2671.5 138 362 229 40.6% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 890.50 0.00 0.00 2671.49 0.0000 0.0000 611517.07 611517.07 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.39% 1586.71 1259 1949 138.15 120 219 138.18 137 140 219218 219218 0.00%
crit 40.61% 1084.78 865 1301 361.57 239 509 361.67 352 373 392299 392299 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.5% 7.5 42.85sec 1523 957 Direct 7.5 1122 2570 1524 27.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.46 7.45 0.00 0.00 1.5918 0.0000 11367.22 11367.22 0.00% 956.76 956.76
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.31% 5.39 2 9 1121.98 1022 1602 1123.57 1027 1332 6054 6054 0.00%
crit 27.69% 2.06 0 6 2570.29 2350 3907 2343.93 0 3513 5313 5313 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.51
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1359 16.7% 407.0 0.77sec 996 0 Periodic 885.1 457 0 457 0.0% 98.3%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 406.98 0.00 885.09 885.09 0.0000 1.0000 405463.74 405463.74 0.00% 458.10 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 885.09 711 1071 457.33 62 1834 458.17 423 497 405464 405464 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 4897 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 122  / 17 0.2% 93.0 1.26sec 53 41 Direct 93.0 41 82 53 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2722 0.0000 4896.94 4896.94 0.00% 41.39 41.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.22% 67.16 52 78 41.29 29 51 41.30 39 43 2774 2774 0.00%
crit 27.78% 25.84 15 41 82.19 58 102 82.16 74 92 2123 2123 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:842.00
Phoenix Flames 0 (568) 0.0% (7.0%) 14.0 21.47sec 12061 10461

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.02 0.00 0.00 0.00 1.1530 0.0000 0.00 0.00 0.00% 10460.56 10460.56

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:10.14
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.19
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:3.64
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 568 7.0% 14.0 21.47sec 12082 0 Direct 42.0 1338 4683 4029 80.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.00 42.00 0.00 0.00 0.0000 0.0000 169147.19 169147.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.57% 8.22 1 16 1337.62 1041 2690 1334.31 1044 1813 10990 10990 0.00%
crit 80.43% 33.78 26 44 4682.65 2093 7631 4684.39 4359 4934 158157 158157 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 11 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2683 5366 3371 25.7% (25.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3372.09 3372.09 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.32% 0.74 0 1 2683.10 2683 2683 1994.10 0 2683 1994 1994 0.00%
crit 25.68% 0.26 0 1 5366.19 5366 5366 1377.99 0 5366 1378 1378 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 6 0.1% 1.0 0.00sec 1913 0 Periodic 5.0 152 422 383 85.3% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1912.70 1912.70 0.00% 318.78 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.67% 0.73 0 1 151.83 151 160 111.33 0 160 111 111 0.00%
crit 85.33% 4.27 4 5 421.99 225 517 422.84 407 447 1801 1801 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 276 3.4% 39.9 7.31sec 2066 1712 Direct 39.9 393 2064 2063 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.94 39.94 0.00 0.00 1.2067 0.0000 82537.38 82537.38 0.00% 1712.39 1712.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.02% 0.01 0 1 393.13 378 424 2.91 0 424 3 3 0.00%
crit 99.98% 39.93 30 50 2063.65 820 3752 2071.65 1933 2262 82534 82534 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.11
    combustion_phase
    [l]:8.82
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:9.76
  • if_expr:searing_touch.active
    standard_rotation
    [z]:21.80
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.6% 42.0 7.00sec 340 0 Direct 42.0 257 551 340 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.03 42.03 0.00 0.00 0.0000 0.0000 14295.09 14295.09 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.74% 30.16 16 51 256.94 253 268 256.93 254 261 7748 7748 0.00%
crit 28.26% 11.88 3 23 551.20 506 617 551.71 515 617 6547 6547 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
mechagnome
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:mechagnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.5 97.56sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.52
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.6 51.00sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.64 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.66
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:mechagnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:mechagnome
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.58sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.02 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.02
Rune of Power 6.2 48.72sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.24 0.00 0.00 0.00 1.1880 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.26
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.5 97.30sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.53 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.59% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.59%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combat Analysis 1.0 58.2 0.0sec 5.0sec 293.4sec 98.30% 0.00% 50.2 (50.2) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_combat_analysis
  • max_stacks:10
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:5.00

Stat Details

  • stat:intellect
  • amount:3.80

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:5.0s / 5.0s
  • trigger_pct:100.00%
  • duration_min/max:235.6s / 354.8s

Stack Uptimes

  • combat_analysis_1:1.70%
  • combat_analysis_3:1.70%
  • combat_analysis_4:1.70%
  • combat_analysis_5:1.70%
  • combat_analysis_6:1.70%
  • combat_analysis_7:1.70%
  • combat_analysis_8:1.70%
  • combat_analysis_9:1.70%
  • combat_analysis_10:84.71%

Spelldata

  • id:312923
  • name:Combat Analysis
  • tooltip:
  • description:You gather and analyze combat data every $t1 sec, increasing your primary stat by {$s1=4}, stacking up to {$s3=10} times. The data decays while out of combat.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.6sec 97.6sec 11.7sec 13.86% 0.00% 79.3 (79.3) 3.4

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.4s
  • trigger_min/max:94.5s / 101.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 12.0s

Stack Uptimes

  • combustion_1:13.86%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.5 0.0 43.0sec 43.0sec 19.2sec 48.18% 0.00% 0.0 (0.0) 6.9

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 67.8s
  • trigger_min/max:30.0s / 67.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.18%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.5 0.0 97.3sec 97.3sec 14.6sec 17.37% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:91.0s / 101.3s
  • trigger_min/max:91.0s / 101.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.37%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.1 0.0 6.4sec 6.4sec 2.3sec 35.59% 47.38% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 31.3s
  • trigger_min/max:0.7s / 31.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.59%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.4 0.0 7.0sec 7.0sec 0.9sec 12.38% 54.13% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 37.4s
  • trigger_min/max:1.0s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.38%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.3sec 300.3sec 24.8sec 8.56% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 300.6s
  • trigger_min/max:300.0s / 300.6s
  • trigger_pct:100.00%
  • duration_min/max:3.3s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.56%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.7 0.0 31.3sec 31.3sec 11.8sec 38.46% 0.00% 0.0 (0.0) 9.4

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.9s
  • trigger_min/max:12.9s / 48.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.46%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.5 0.0 97.3sec 97.3sec 14.5sec 12.27% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.0s / 101.3s
  • trigger_min/max:91.0s / 101.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.27%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.1 38.0 56.0 6.4s 0.7s 31.3s
Heating Up removed 0.6 0.0 3.0 56.2s 1.2s 182.0s
Heating Up converted with Fire Blast 19.1 13.0 28.0 15.9s 1.0s 44.8s
Hot Streak procs 42.4 34.0 52.0 7.0s 1.0s 37.4s
Hot Streak spells used 94.1 76.0 114.0 3.2s 0.0s 25.8s
Hot Streak spell crits 90.6 74.0 110.0 3.3s 0.0s 25.8s
Hot Streak spell crits wasted 1.1 0.0 4.0 33.3s 4.9s 90.1s
Direct Ignite applications 5.0 5.0 7.0 3.1s 0.0s 256.2s
Ignites spread to targets with existing Ignite 27.8 20.0 34.0 21.6s 0.9s 94.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.74% 20.43% 24.19% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000178.325120.561239.790
Counterspell37.3474.36393.557191.533142.764260.327
Fire Blast0.2040.0009.9757.9963.15722.430
Rune of Power4.5750.00016.20128.87123.09835.008
Dragon's Breath2.9540.05221.46243.76829.46457.568
Combustion1.5520.0003.2615.4643.2399.088
Phoenix Flames0.3610.0005.7575.0464.7965.757

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
mechagnome
mana_regen Mana 3100.16 224514.25 100.00% 72.42 73690.37 24.71%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 752.40 758.70 73682.1 48119.6 42006.0 50000.0
Usage Type Count Total Avg RPE APR
mechagnome
arcane_explosion Mana 1.7 8728.4 5000.0 5198.5 0.8
combustion Mana 3.7 18296.3 5000.0 5225.7 0.0
counterspell Mana 4.8 4839.5 1000.0 1042.6 0.0
dragons_breath Mana 15.1 30237.0 2000.0 2080.2 3.0
fire_blast Mana 40.7 20356.8 500.0 519.9 9.2
flamestrike Mana 98.8 123441.4 1250.0 1299.8 11.3
frostbolt Mana 7.8 7758.0 1000.0 1039.4 1.5
scorch Mana 41.7 20835.8 500.0 521.6 4.0

Statistics & Data Analysis

Fight Length
mechagnome Fight Length
Count 405
Mean 298.33
Minimum 240.56
Maximum 359.79
Spread ( max - min ) 119.23
Range [ ( max - min ) / 2 * 100% ] 19.98%
Standard Deviation 34.3940
5th Percentile 248.72
95th Percentile 353.46
( 95th Percentile - 5th Percentile ) 104.74
Mean Distribution
Standard Deviation 1.7091
95.00% Confidence Interval ( 294.98 - 301.67 )
Normalized 95.00% Confidence Interval ( 98.88% - 101.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 511
0.1% Error 51061
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1010
DPS
mechagnome Damage Per Second
Count 405
Mean 8157.71
Minimum 7720.24
Maximum 8584.42
Spread ( max - min ) 864.17
Range [ ( max - min ) / 2 * 100% ] 5.30%
Standard Deviation 156.4403
5th Percentile 7904.98
95th Percentile 8400.03
( 95th Percentile - 5th Percentile ) 495.05
Mean Distribution
Standard Deviation 7.7736
95.00% Confidence Interval ( 8142.47 - 8172.94 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1413
0.1 Scale Factor Error with Delta=300 209
0.05 Scale Factor Error with Delta=300 836
0.01 Scale Factor Error with Delta=300 20893
Priority Target DPS
mechagnome Priority Target Damage Per Second
Count 405
Mean 3589.10
Minimum 3397.26
Maximum 3785.59
Spread ( max - min ) 388.33
Range [ ( max - min ) / 2 * 100% ] 5.41%
Standard Deviation 72.7600
5th Percentile 3463.36
95th Percentile 3707.59
( 95th Percentile - 5th Percentile ) 244.23
Mean Distribution
Standard Deviation 3.6155
95.00% Confidence Interval ( 3582.01 - 3596.18 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 16
0.1% Error 1579
0.1 Scale Factor Error with Delta=300 46
0.05 Scale Factor Error with Delta=300 181
0.01 Scale Factor Error with Delta=300 4520
DPS(e)
mechagnome Damage Per Second (Effective)
Count 405
Mean 8157.71
Minimum 7720.24
Maximum 8584.42
Spread ( max - min ) 864.17
Range [ ( max - min ) / 2 * 100% ] 5.30%
Damage
mechagnome Damage
Count 405
Mean 2427258.34
Minimum 2012026.60
Maximum 2903027.64
Spread ( max - min ) 891001.04
Range [ ( max - min ) / 2 * 100% ] 18.35%
DTPS
mechagnome Damage Taken Per Second
Count 405
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
mechagnome Healing Per Second
Count 405
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
mechagnome Healing Per Second (Effective)
Count 405
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
mechagnome Heal
Count 405
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
mechagnome Healing Taken Per Second
Count 405
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
mechagnome Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
mechagnomeTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
mechagnome Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.54 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.66 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.68 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.51 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.26 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 21.33 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.11 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.02 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.54 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 13.96 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.52 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 15.25 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 10.14 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
k 3.30 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 8.82 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 2.10 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
n 11.13 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 3.09 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.19 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 9.76 scorch,if=searing_touch.active
s 2.83 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 18.16 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
u 15.56 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 0.78 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 3.64 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
y 9.62 dragons_breath,if=active_enemies>1
z 21.80 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
{ 31.61 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVcdRSkgeeiejijjiellilliXsZntttttZZuUV{y{w{Zu{{{Z{y{{{XtZZntstZt{{{{ZTVy{dRkgeieeijjijleilmXntttVZZTn{y{{{{ZZu{{yw{{{XtZZntsttZ{zzuzzuzyuZTVzzuzdRkkgeeiejijllieijmXrrnonrVrrnonzzzuwZyzzuzzuZuzzzuzZUV

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask mechagnome 50000.0/50000: 100% mana
Pre precombat 1 food mechagnome 50000.0/50000: 100% mana
Pre precombat 2 augmentation mechagnome 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.641 combustion_cooldowns c potion Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command
0:01.641 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.641 default R use_item_soul_igniter Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.641 default S cancel_buff Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.641 combustion_phase k flamestrike Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.214 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.214 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.733 combustion_phase e fire_blast Fluffy_Pillow 45019.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.851 combustion_phase i flamestrike Fluffy_Pillow 43387.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.308 combustion_phase e fire_blast Fluffy_Pillow 42594.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.801 combustion_phase j phoenix_flames Fluffy_Pillow 42587.0/50000: 85% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.749 combustion_phase i flamestrike Fluffy_Pillow 43535.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, combat_analysis, gladiators_badge, potion_of_spectral_intellect
0:06.699 combustion_phase j phoenix_flames Fluffy_Pillow 43235.0/50000: 86% mana bloodlust, combustion, rune_of_power, disciplinary_command, combat_analysis, gladiators_badge, potion_of_spectral_intellect
0:07.649 combustion_phase j phoenix_flames Fluffy_Pillow 44185.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, combat_analysis, gladiators_badge, potion_of_spectral_intellect
0:08.596 combustion_phase i flamestrike Fluffy_Pillow 45132.0/50000: 90% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, combat_analysis, gladiators_badge, potion_of_spectral_intellect
0:09.544 combustion_phase e fire_blast Fluffy_Pillow 44830.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, combat_analysis, gladiators_badge, potion_of_spectral_intellect
0:09.544 combustion_phase l scorch Fluffy_Pillow 44330.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, combat_analysis, gladiators_badge, potion_of_spectral_intellect
0:10.494 combustion_phase l scorch Fluffy_Pillow 44780.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, combat_analysis(3), gladiators_badge, potion_of_spectral_intellect
0:11.445 combustion_phase i flamestrike Fluffy_Pillow 45231.0/50000: 90% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, combat_analysis(3), gladiators_badge, potion_of_spectral_intellect
0:12.395 combustion_phase l scorch Fluffy_Pillow 44931.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, combat_analysis(3), gladiators_badge, potion_of_spectral_intellect
0:13.346 combustion_phase l scorch Fluffy_Pillow 45382.0/50000: 91% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, combat_analysis(3), gladiators_badge, potion_of_spectral_intellect
0:14.296 combustion_phase i flamestrike Fluffy_Pillow 45832.0/50000: 92% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, combat_analysis(3), gladiators_badge, potion_of_spectral_intellect
0:15.245 default X rune_of_power Fluffy_Pillow 45531.0/50000: 91% mana bloodlust, heating_up, disciplinary_command, combat_analysis(4), gladiators_badge, potion_of_spectral_intellect
0:16.195 rop_phase s dragons_breath Fluffy_Pillow 46481.0/50000: 93% mana bloodlust, heating_up, rune_of_power, disciplinary_command, combat_analysis(4), gladiators_badge, potion_of_spectral_intellect
0:16.195 default Z fire_blast Fluffy_Pillow 44481.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, combat_analysis(4), gladiators_badge, potion_of_spectral_intellect
0:17.144 rop_phase n flamestrike Fluffy_Pillow 44930.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, combat_analysis(4), potion_of_spectral_intellect
0:18.092 rop_phase t flamestrike Fluffy_Pillow 44628.0/50000: 89% mana bloodlust, rune_of_power, disciplinary_command, combat_analysis(4), potion_of_spectral_intellect
0:20.303 rop_phase t flamestrike Fluffy_Pillow 45589.0/50000: 91% mana bloodlust, rune_of_power, disciplinary_command, combat_analysis(5), potion_of_spectral_intellect
0:22.513 rop_phase t flamestrike Fluffy_Pillow 46549.0/50000: 93% mana bloodlust, rune_of_power, combat_analysis(5), potion_of_spectral_intellect
0:24.724 rop_phase t flamestrike Fluffy_Pillow 47510.0/50000: 95% mana bloodlust, rune_of_power, combat_analysis(5), potion_of_spectral_intellect
0:26.935 rop_phase t flamestrike Fluffy_Pillow 48471.0/50000: 97% mana bloodlust, rune_of_power, combat_analysis(6)
0:28.503 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, combat_analysis(6)
0:29.066 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, combat_analysis(6)
0:29.146 standard_rotation u flamestrike Fluffy_Pillow 48330.0/50000: 97% mana bloodlust, hot_streak, combat_analysis(6)
0:30.095 default U arcane_explosion Fluffy_Pillow 48029.0/50000: 96% mana bloodlust, combat_analysis(7)
0:31.044 default V frostbolt Fluffy_Pillow 43978.0/50000: 88% mana bloodlust, combat_analysis(7)
0:32.309 standard_rotation { flamestrike Fluffy_Pillow 44243.0/50000: 88% mana bloodlust, disciplinary_command, combat_analysis(7)
0:34.520 standard_rotation y dragons_breath Fluffy_Pillow 45204.0/50000: 90% mana bloodlust, disciplinary_command, combat_analysis(7)
0:35.470 standard_rotation { flamestrike Fluffy_Pillow 44154.0/50000: 88% mana bloodlust, disciplinary_command, combat_analysis(8)
0:37.680 standard_rotation w phoenix_flames Fluffy_Pillow 45114.0/50000: 90% mana bloodlust, disciplinary_command, combat_analysis(8)
0:38.630 standard_rotation { flamestrike Fluffy_Pillow 46064.0/50000: 92% mana bloodlust, heating_up, disciplinary_command, combat_analysis(8)
0:40.413 default Z fire_blast Fluffy_Pillow 47847.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, combat_analysis(9)
0:40.841 standard_rotation u flamestrike Fluffy_Pillow 46525.0/50000: 93% mana bloodlust, hot_streak, disciplinary_command, combat_analysis(9)
0:41.791 standard_rotation { flamestrike Fluffy_Pillow 46225.0/50000: 92% mana disciplinary_command, combat_analysis(9)
0:44.665 standard_rotation { flamestrike Fluffy_Pillow 47849.0/50000: 96% mana disciplinary_command, combat_analysis(9)
0:47.536 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, combat_analysis(10)
0:49.330 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, combat_analysis(10)
0:50.407 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, disciplinary_command, combat_analysis(10)
0:53.278 standard_rotation y dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana heating_up, combat_analysis(10)
0:54.512 standard_rotation { flamestrike Fluffy_Pillow 47987.0/50000: 96% mana heating_up, combat_analysis(10)
0:57.383 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, combat_analysis(10)
1:00.256 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana combat_analysis(10)
1:03.127 default X rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana combat_analysis(10)
1:04.360 rop_phase t flamestrike Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power, combat_analysis(10)
1:04.360 default Z fire_blast Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power, combat_analysis(10)
1:05.706 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, combat_analysis(10)
1:07.232 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power, combat_analysis(10)
1:08.465 rop_phase t flamestrike Fluffy_Pillow 48737.0/50000: 97% mana rune_of_power, combat_analysis(10)
1:11.338 rop_phase s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, combat_analysis(10)
1:12.569 rop_phase t flamestrike Fluffy_Pillow 47986.0/50000: 96% mana rune_of_power, combat_analysis(10)
1:13.874 default Z fire_blast Fluffy_Pillow 49291.0/50000: 99% mana rune_of_power, combat_analysis(10)
1:15.440 rop_phase t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, rune_of_power, combat_analysis(10)
1:18.312 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, combat_analysis(10)
1:21.183 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, combat_analysis(10)
1:24.055 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana combat_analysis(10)
1:26.928 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana combat_analysis(10)
1:29.801 default Z fire_blast Fluffy_Pillow 48755.0/50000: 98% mana combat_analysis(10)
1:29.801 default T counterspell Fluffy_Pillow 48255.0/50000: 97% mana heating_up, combat_analysis(10)
1:29.801 default V frostbolt Fluffy_Pillow 47255.0/50000: 95% mana heating_up, combat_analysis(10)
1:31.444 standard_rotation y dragons_breath Fluffy_Pillow 47898.0/50000: 96% mana heating_up, disciplinary_command, combat_analysis(10)
1:32.677 standard_rotation { flamestrike Fluffy_Pillow 47131.0/50000: 94% mana heating_up, disciplinary_command, combat_analysis(10)
1:35.552 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48756.0/50000: 98% mana heating_up, disciplinary_command, combat_analysis(10)
1:35.552 default R use_item_soul_igniter Fluffy_Pillow 48756.0/50000: 98% mana heating_up, disciplinary_command, combat_analysis(10), gladiators_badge
1:35.552 combustion_phase k flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:37.779 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:37.779 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:38.423 combustion_phase i flamestrike Fluffy_Pillow 43894.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:38.423 combustion_phase e fire_blast Fluffy_Pillow 42644.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:38.958 combustion_phase e fire_blast Fluffy_Pillow 42679.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:39.655 combustion_phase i flamestrike Fluffy_Pillow 42876.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:40.889 combustion_phase j phoenix_flames Fluffy_Pillow 42860.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:42.123 combustion_phase j phoenix_flames Fluffy_Pillow 44094.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:43.358 combustion_phase i flamestrike Fluffy_Pillow 45329.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:44.592 combustion_phase j phoenix_flames Fluffy_Pillow 45313.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:46.036 combustion_phase l scorch Fluffy_Pillow 46757.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:46.647 combustion_phase e fire_blast Fluffy_Pillow 47368.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:47.271 combustion_phase i flamestrike Fluffy_Pillow 46992.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:48.504 combustion_phase l scorch Fluffy_Pillow 46975.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:49.737 combustion_phase m dragons_breath Fluffy_Pillow 47708.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
1:50.971 default X rune_of_power Fluffy_Pillow 46942.0/50000: 94% mana hot_streak, disciplinary_command, combat_analysis(10)
1:52.204 rop_phase n flamestrike Fluffy_Pillow 48175.0/50000: 96% mana hot_streak, rune_of_power, combat_analysis(10)
1:53.438 rop_phase t flamestrike Fluffy_Pillow 48159.0/50000: 96% mana rune_of_power, combat_analysis(10)
1:56.311 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, combat_analysis(10)
1:59.181 rop_phase t flamestrike Fluffy_Pillow 48752.0/50000: 98% mana rune_of_power, combat_analysis(10)
2:02.053 default V frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, combat_analysis(10)
2:03.022 default Z fire_blast Fluffy_Pillow 49723.0/50000: 99% mana rune_of_power, combat_analysis(10)
2:03.522 default Z fire_blast Fluffy_Pillow 49723.0/50000: 99% mana heating_up, rune_of_power, combat_analysis(10)
2:03.696 default T counterspell Fluffy_Pillow 48397.0/50000: 97% mana hot_streak, rune_of_power, combat_analysis(10)
2:03.696 rop_phase n flamestrike Fluffy_Pillow 47397.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command, combat_analysis(10)
2:04.928 standard_rotation { flamestrike Fluffy_Pillow 47379.0/50000: 95% mana disciplinary_command, combat_analysis(10)
2:07.800 standard_rotation y dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, combat_analysis(10)
2:09.033 standard_rotation { flamestrike Fluffy_Pillow 47987.0/50000: 96% mana disciplinary_command, combat_analysis(10)
2:11.904 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command, combat_analysis(10)
2:14.776 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, combat_analysis(10)
2:17.650 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, combat_analysis(10)
2:19.420 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, combat_analysis(10)
2:20.123 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, combat_analysis(10)
2:20.523 standard_rotation u flamestrike Fluffy_Pillow 48650.0/50000: 97% mana hot_streak, disciplinary_command, combat_analysis(10)
2:21.755 standard_rotation { flamestrike Fluffy_Pillow 48632.0/50000: 97% mana disciplinary_command, combat_analysis(10)
2:24.629 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana combat_analysis(10)
2:27.503 standard_rotation y dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana combat_analysis(10)
2:28.737 standard_rotation w phoenix_flames Fluffy_Pillow 47990.0/50000: 96% mana combat_analysis(10)
2:29.971 standard_rotation { flamestrike Fluffy_Pillow 49224.0/50000: 98% mana combat_analysis(10)
2:32.844 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana combat_analysis(10)
2:35.716 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana combat_analysis(10)
2:38.589 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana combat_analysis(10)
2:39.822 rop_phase t flamestrike Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power, combat_analysis(10)
2:39.822 default Z fire_blast Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power, combat_analysis(10)
2:42.233 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, combat_analysis(10)
2:42.695 rop_phase n flamestrike Fluffy_Pillow 48712.0/50000: 97% mana hot_streak, rune_of_power, combat_analysis(10)
2:43.929 rop_phase t flamestrike Fluffy_Pillow 48696.0/50000: 97% mana rune_of_power, combat_analysis(10)
2:46.803 rop_phase s dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power, combat_analysis(10)
2:48.036 rop_phase t flamestrike Fluffy_Pillow 47989.0/50000: 96% mana rune_of_power, combat_analysis(10)
2:50.908 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, combat_analysis(10)
2:52.153 default Z fire_blast Fluffy_Pillow 49999.0/50000: 100% mana combat_analysis(10)
2:53.781 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, combat_analysis(10)
2:56.653 standard_rotation z scorch Fluffy_Pillow 48754.0/50000: 98% mana heating_up, combat_analysis(10)
2:57.887 standard_rotation z scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, combat_analysis(10)
2:59.121 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, combat_analysis(10)
3:00.354 standard_rotation z scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, combat_analysis(10)
3:01.589 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, combat_analysis(10)
3:02.822 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, combat_analysis(10)
3:04.055 standard_rotation z scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, combat_analysis(10)
3:05.288 standard_rotation y dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up, combat_analysis(10)
3:06.521 standard_rotation u flamestrike Fluffy_Pillow 48737.0/50000: 97% mana hot_streak, combat_analysis(10)
3:07.754 default Z fire_blast Fluffy_Pillow 48720.0/50000: 97% mana combat_analysis(10)
3:07.754 default T counterspell Fluffy_Pillow 48220.0/50000: 96% mana heating_up, combat_analysis(10)
3:07.754 default V frostbolt Fluffy_Pillow 47220.0/50000: 94% mana heating_up, combat_analysis(10)
3:09.396 standard_rotation z scorch Fluffy_Pillow 47862.0/50000: 96% mana heating_up, disciplinary_command, combat_analysis(10)
3:10.629 standard_rotation z scorch Fluffy_Pillow 48595.0/50000: 97% mana heating_up, disciplinary_command, combat_analysis(10)
3:11.863 standard_rotation u flamestrike Fluffy_Pillow 49329.0/50000: 99% mana hot_streak, disciplinary_command, combat_analysis(10)
3:13.098 standard_rotation z scorch Fluffy_Pillow 49314.0/50000: 99% mana heating_up, disciplinary_command, combat_analysis(10)
3:14.332 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, combat_analysis(10)
3:14.332 default R use_item_soul_igniter Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, combat_analysis(10), gladiators_badge
3:14.332 combustion_phase k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:15.576 combustion_phase k flamestrike Fluffy_Pillow 49499.0/50000: 99% mana disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:17.754 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:17.754 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:18.257 combustion_phase e fire_blast Fluffy_Pillow 45003.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:18.450 combustion_phase i flamestrike Fluffy_Pillow 43446.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:18.864 combustion_phase e fire_blast Fluffy_Pillow 42610.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:19.684 combustion_phase j phoenix_flames Fluffy_Pillow 42930.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:20.919 combustion_phase i flamestrike Fluffy_Pillow 44165.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:22.152 combustion_phase j phoenix_flames Fluffy_Pillow 44148.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:23.386 combustion_phase l scorch Fluffy_Pillow 45382.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:24.619 combustion_phase l scorch Fluffy_Pillow 46115.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:25.853 combustion_phase i flamestrike Fluffy_Pillow 46849.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:25.953 combustion_phase e fire_blast Fluffy_Pillow 45699.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:27.086 combustion_phase i flamestrike Fluffy_Pillow 46332.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:28.319 combustion_phase j phoenix_flames Fluffy_Pillow 46315.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, combat_analysis(10), gladiators_badge
3:29.553 combustion_phase m dragons_breath Fluffy_Pillow 47549.0/50000: 95% mana combustion, heating_up, rune_of_power, combat_analysis(10)
3:30.787 default X rune_of_power Fluffy_Pillow 46783.0/50000: 94% mana heating_up, combat_analysis(10)
3:32.021 rop_phase r scorch Fluffy_Pillow 48017.0/50000: 96% mana heating_up, rune_of_power, combat_analysis(10)
3:33.255 rop_phase r scorch Fluffy_Pillow 48751.0/50000: 98% mana heating_up, rune_of_power, combat_analysis(10)
3:34.489 rop_phase n flamestrike Fluffy_Pillow 49485.0/50000: 99% mana hot_streak, rune_of_power, combat_analysis(10)
3:34.592 rop_phase o fire_blast Fluffy_Pillow 48338.0/50000: 97% mana heating_up, rune_of_power, combat_analysis(10)
3:35.724 rop_phase n flamestrike Fluffy_Pillow 48970.0/50000: 98% mana hot_streak, rune_of_power, combat_analysis(10)
3:36.958 rop_phase r scorch Fluffy_Pillow 48954.0/50000: 98% mana rune_of_power, combat_analysis(10)
3:38.192 default V frostbolt Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, combat_analysis(10)
3:39.836 rop_phase r scorch Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command, combat_analysis(10)
3:41.070 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command, combat_analysis(10)
3:42.304 rop_phase n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command, combat_analysis(10)
3:42.412 rop_phase o fire_blast Fluffy_Pillow 48363.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command, combat_analysis(10)
3:43.537 rop_phase n flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command, combat_analysis(10)
3:44.770 standard_rotation z scorch Fluffy_Pillow 48971.0/50000: 98% mana disciplinary_command, combat_analysis(10)
3:46.004 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command, combat_analysis(10)
3:47.236 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command, combat_analysis(10)
3:48.468 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command, combat_analysis(10)
3:49.702 standard_rotation w phoenix_flames Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command, combat_analysis(10)
3:50.531 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, combat_analysis(10)
3:51.037 standard_rotation y dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, combat_analysis(10)
3:52.271 standard_rotation z scorch Fluffy_Pillow 49234.0/50000: 98% mana heating_up, disciplinary_command, combat_analysis(10)
3:53.505 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command, combat_analysis(10)
3:54.738 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command, combat_analysis(10)
3:55.971 standard_rotation z scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command, combat_analysis(10)
3:57.206 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command, combat_analysis(10)
3:58.438 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command, combat_analysis(10)
3:58.725 default Z fire_blast Fluffy_Pillow 48468.0/50000: 97% mana heating_up, disciplinary_command, combat_analysis(10)
3:59.673 standard_rotation u flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, disciplinary_command, combat_analysis(10)
4:00.906 standard_rotation z scorch Fluffy_Pillow 48971.0/50000: 98% mana combat_analysis(10)
4:02.140 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana combat_analysis(10)
4:03.374 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, combat_analysis(10)
4:04.610 standard_rotation u flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak, combat_analysis(10)
4:05.845 standard_rotation z scorch Fluffy_Pillow 49492.0/50000: 99% mana heating_up, combat_analysis(10)
4:06.919 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, combat_analysis(10)
4:07.079 default U arcane_explosion Fluffy_Pillow 49160.0/50000: 98% mana hot_streak, combat_analysis(10)
4:08.313 default V frostbolt Fluffy_Pillow 45394.0/50000: 91% mana hot_streak, combat_analysis(10)

Stats

Level Bonus (60) Race Bonus (mechagnome) Raid-Buffed Unbuffed Gear Amount
Strength 198 -2 214 196 0
Agility 306 1 325 307 0
Stamina 414 -1 2033 1937 1524
Intellect 450 2 1821 1621 1092 (49)
Spirit 0 0 0 0 0
Health 40660 40660 0
Mana 50000 50000 0
Spell Power 1821 1621 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="mechagnome"
source=default
spec=fire
level=60
race=mechagnome
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

night_elf : 8040 dps, 3531 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8039.7 8039.7 14.4 / 0.179% 665.1 / 8.3% 10.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
758.4 751.7 Mana 0.00% 47.4 100.2% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
night_elf 8040
Arcane Explosion 21 0.3% 1.7 185.52sec 3840 3461 Direct 5.0 997 1993 1280 28.4%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.66 4.98 0.00 0.00 1.1100 0.0000 6372.39 6372.39 0.00% 3461.38 3461.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.59% 3.56 0 9 997.07 988 1047 975.58 0 1047 3554 3554 0.00%
crit 28.41% 1.41 0 5 1992.76 1975 2094 1512.97 0 2094 2819 2819 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.66
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 165 2.1% 3.6 102.51sec 13784 0 Direct 10.2 3630 7917 4838 28.2%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.60 10.25 0.00 0.00 0.0000 0.0000 49588.38 49588.38 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.82% 7.36 2 11 3629.64 2799 4154 3623.75 3172 4036 26728 26728 0.00%
crit 28.18% 2.89 0 8 7917.39 6438 9554 7714.25 0 9554 22860 22860 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 305 3.8% 14.7 19.99sec 6242 5224 Direct 44.0 1283 3275 2081 40.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.66 43.99 0.00 0.00 1.1948 0.0000 91526.93 91526.93 0.00% 5224.44 5224.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.99% 26.39 14 40 1283.37 1145 2106 1284.26 1186 1397 33875 33875 0.00%
crit 40.01% 17.60 8 29 3275.44 2291 4844 3284.57 2587 3886 57652 57652 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:2.20
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [s]:2.78
  • if_expr:active_enemies>2
    standard_rotation
    [y]:9.69
  • if_expr:active_enemies>1
Eternal Insight 43 0.5% 20.7 14.15sec 624 0 Direct 20.7 469 1007 624 28.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.73 20.73 0.00 0.00 0.0000 0.0000 12931.04 12931.04 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.26% 14.77 5 26 469.42 460 488 469.44 460 485 6934 6934 0.00%
crit 28.74% 5.96 0 14 1006.82 920 1121 1004.93 0 1121 5997 5997 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 614 7.6% 39.3 7.64sec 4689 0 Direct 39.3 0 4689 4689 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.34 39.34 0.00 0.00 0.0000 0.0000 184440.79 184440.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.34 31 47 4689.14 3115 6587 4689.04 4450 4873 184441 184441 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:21.36
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:14.09
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:3.14
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:0.75
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2585 (4608) 32.2% (57.3%) 95.8 3.11sec 14462 7041 Direct 287.3 (2979.8) 1589 4191 2705 42.9% (42.9%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.78 287.34 0.00 0.00 2.0541 0.0000 777223.71 777223.71 0.00% 7040.66 7040.66
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.12% 164.13 120 215 1588.80 1376 2530 1589.16 1542 1638 260798 260798 0.00%
crit 42.88% 123.21 92 158 4191.28 2752 5819 4193.82 3989 4385 516426 516426 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:15.33
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [k]:3.35
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [n]:11.31
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [t]:18.28
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [u]:15.80
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [{]:31.77
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2023 25.2% 897.5 0.33sec 677 0 Periodic 2692.4 135 354 226 41.4% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 897.48 0.00 0.00 2692.45 0.0000 0.0000 607927.58 607927.58 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.60% 1577.79 1236 1912 135.13 118 217 135.16 133 138 213216 213216 0.00%
crit 41.40% 1114.66 909 1335 354.02 236 499 354.17 346 367 394712 394712 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 37 0.5% 7.5 42.64sec 1495 939 Direct 7.5 1098 2537 1494 27.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.49 7.47 0.00 0.00 1.5920 0.0000 11199.47 11199.47 0.00% 939.00 939.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.27% 5.40 2 9 1098.40 1005 1662 1098.80 1005 1368 5939 5939 0.00%
crit 27.73% 2.07 0 6 2537.39 2311 3824 2322.40 0 3430 5260 5260 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.55
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1336 16.6% 410.1 0.78sec 980 0 Periodic 892.6 450 0 450 0.0% 99.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 410.10 0.00 892.64 892.64 0.0000 1.0000 401902.69 401902.69 0.00% 450.24 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 892.64 711 1068 449.66 62 1830 450.32 411 495 401903 401903 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (16) 0.0% (0.2%) 1.0 0.00sec 4885 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 122  / 16 0.2% 93.0 1.26sec 53 41 Direct 93.0 41 82 53 28.6%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2722 0.0000 4885.24 4885.24 0.00% 41.29 41.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.44% 66.44 50 79 40.81 29 51 40.81 39 44 2711 2711 0.00%
crit 28.56% 26.56 14 43 81.83 58 101 81.86 74 92 2174 2174 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1036.00
Phoenix Flames 0 (557) 0.0% (6.9%) 14.0 21.61sec 11921 10338

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.03 0.00 0.00 0.00 1.1532 0.0000 0.00 0.00 0.00% 10337.93 10337.93

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:10.27
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.15
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:3.57
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 557 6.9% 14.0 21.59sec 11951 0 Direct 42.0 1304 4608 3986 81.1%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.99 41.98 0.00 0.00 0.0000 0.0000 167247.02 167247.02 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 18.90% 7.93 2 14 1304.15 1022 2626 1299.97 1022 1642 10346 10346 0.00%
crit 81.10% 34.05 27 43 4608.44 2044 7485 4611.95 4246 4873 156901 156901 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2680 5360 3508 31.1% (31.1%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3513.02 3513.02 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.92% 0.69 0 1 2680.15 2680 2680 1847.27 0 2680 1847 1847 0.00%
crit 31.08% 0.31 0 1 5360.30 5360 5360 1665.75 0 5360 1666 1666 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 6 0.1% 1.0 0.00sec 1919 0 Periodic 5.0 152 420 384 86.4% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1919.39 1919.39 0.00% 319.90 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 13.59% 0.68 0 1 151.82 151 160 103.14 0 160 103 103 0.00%
crit 86.41% 4.32 4 5 420.24 225 516 421.10 406 446 1816 1816 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 270 3.4% 40.5 7.28sec 2012 1667 Direct 40.5 370 2011 2011 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.49 40.48 0.00 0.00 1.2074 0.0000 81469.06 81469.06 0.00% 1666.65 1666.65
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.01% 0.01 0 1 370.29 348 415 2.21 0 415 2 2 0.00%
crit 99.99% 40.47 30 50 2011.40 849 3680 2017.30 1884 2242 81467 81467 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.12
    combustion_phase
    [l]:8.80
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:9.91
  • if_expr:searing_touch.active
    standard_rotation
    [z]:22.12
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.6% 42.8 6.95sec 343 0 Direct 42.8 257 551 343 29.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.78 42.78 0.00 0.00 0.0000 0.0000 14677.05 14677.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.69% 30.24 17 48 256.84 253 268 256.82 253 262 7767 7767 0.00%
crit 29.31% 12.54 3 26 551.06 506 617 551.32 509 604 6910 6910 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
night_elf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:night_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.5 97.71sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.54 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.56
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.7 51.57sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.68
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:night_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:night_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.55sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.03 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.03
Rune of Power 6.3 48.80sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.29 0.00 0.00 0.00 1.1884 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.31
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.42sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.60 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.47% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.47%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.7sec 97.7sec 11.7sec 13.85% 0.00% 80.0 (80.0) 3.4

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.4s
  • trigger_min/max:94.5s / 101.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:13.85%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.5 0.0 43.1sec 43.1sec 19.2sec 48.01% 0.00% 0.0 (0.0) 6.9

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 69.1s
  • trigger_min/max:30.0s / 69.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.01%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.5s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.6 0.0 97.4sec 97.4sec 14.5sec 17.37% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:92.3s / 101.3s
  • trigger_min/max:92.3s / 101.3s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.37%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.5 0.0 6.4sec 6.4sec 2.2sec 35.49% 47.45% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.7s / 25.9s
  • trigger_min/max:0.7s / 25.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.49%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.9 0.0 7.0sec 7.0sec 0.9sec 12.50% 54.31% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 37.4s
  • trigger_min/max:1.0s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.50%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.4sec 300.4sec 24.8sec 8.60% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 300.8s
  • trigger_min/max:300.0s / 300.8s
  • trigger_pct:100.00%
  • duration_min/max:1.7s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.60%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.8 0.0 31.3sec 31.3sec 11.7sec 38.46% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.9s
  • trigger_min/max:12.9s / 48.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.46%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.4sec 97.4sec 14.3sec 12.32% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:92.3s / 101.3s
  • trigger_min/max:92.3s / 101.3s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.32%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.5s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.5s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.5s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.5 38.0 57.0 6.4s 0.7s 25.9s
Heating Up removed 0.6 0.0 3.0 48.7s 7.4s 182.0s
Heating Up converted with Fire Blast 19.3 14.0 26.0 15.9s 1.0s 53.5s
Hot Streak procs 42.9 34.0 52.0 7.0s 1.0s 37.4s
Hot Streak spells used 94.8 76.0 113.0 3.2s 0.0s 25.9s
Hot Streak spell crits 91.5 73.0 109.0 3.3s 0.0s 25.9s
Hot Streak spell crits wasted 1.1 0.0 5.0 30.6s 4.3s 91.3s
Direct Ignite applications 5.0 5.0 7.0 1.8s 0.0s 254.3s
Ignites spread to targets with existing Ignite 27.8 22.0 34.0 21.6s 0.9s 94.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.79% 20.23% 24.25% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.827120.499239.752
Counterspell37.7354.36393.563193.643124.883259.575
Fire Blast0.2230.0009.8188.7933.16823.286
Rune of Power4.5830.00016.20529.09423.60736.372
Dragon's Breath2.9070.00020.86243.77030.03669.343
Combustion1.5650.0003.2735.5813.7019.518
Phoenix Flames0.3640.0005.7585.0984.7955.758

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
night_elf
mana_regen Mana 3130.95 226153.67 100.00% 72.23 74449.70 24.77%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 751.74 758.37 74484.8 48005.9 41643.0 50000.0
Usage Type Count Total Avg RPE APR
night_elf
arcane_explosion Mana 1.7 8575.7 5000.0 5168.1 0.7
combustion Mana 3.7 18356.6 5000.0 5179.9 0.0
counterspell Mana 4.8 4830.7 1000.0 1035.0 0.0
dragons_breath Mana 15.1 30274.9 2000.0 2064.7 3.0
fire_blast Mana 40.6 20298.8 500.0 516.0 9.1
flamestrike Mana 98.8 123540.8 1250.0 1289.9 11.2
frostbolt Mana 7.7 7735.1 1000.0 1032.4 1.4
scorch Mana 41.9 20928.3 500.0 516.9 3.9

Statistics & Data Analysis

Fight Length
night_elf Fight Length
Count 502
Mean 300.83
Minimum 240.50
Maximum 359.75
Spread ( max - min ) 119.25
Range [ ( max - min ) / 2 * 100% ] 19.82%
Standard Deviation 34.2547
5th Percentile 246.04
95th Percentile 353.64
( 95th Percentile - 5th Percentile ) 107.60
Mean Distribution
Standard Deviation 1.5289
95.00% Confidence Interval ( 297.83 - 303.82 )
Normalized 95.00% Confidence Interval ( 99.00% - 101.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 499
0.1% Error 49809
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1002
DPS
night_elf Damage Per Second
Count 502
Mean 8039.67
Minimum 7552.96
Maximum 8593.05
Spread ( max - min ) 1040.09
Range [ ( max - min ) / 2 * 100% ] 6.47%
Standard Deviation 164.9201
5th Percentile 7785.87
95th Percentile 8316.32
( 95th Percentile - 5th Percentile ) 530.45
Mean Distribution
Standard Deviation 7.3607
95.00% Confidence Interval ( 8025.24 - 8054.09 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 17
0.1% Error 1617
0.1 Scale Factor Error with Delta=300 233
0.05 Scale Factor Error with Delta=300 929
0.01 Scale Factor Error with Delta=300 23219
Priority Target DPS
night_elf Priority Target Damage Per Second
Count 502
Mean 3531.05
Minimum 3338.66
Maximum 3769.29
Spread ( max - min ) 430.63
Range [ ( max - min ) / 2 * 100% ] 6.10%
Standard Deviation 72.2074
5th Percentile 3424.29
95th Percentile 3650.44
( 95th Percentile - 5th Percentile ) 226.16
Mean Distribution
Standard Deviation 3.2228
95.00% Confidence Interval ( 3524.73 - 3537.36 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 17
0.1% Error 1607
0.1 Scale Factor Error with Delta=300 45
0.05 Scale Factor Error with Delta=300 179
0.01 Scale Factor Error with Delta=300 4451
DPS(e)
night_elf Damage Per Second (Effective)
Count 502
Mean 8039.67
Minimum 7552.96
Maximum 8593.05
Spread ( max - min ) 1040.09
Range [ ( max - min ) / 2 * 100% ] 6.47%
Damage
night_elf Damage
Count 502
Mean 2411938.52
Minimum 1973314.39
Maximum 2860404.95
Spread ( max - min ) 887090.56
Range [ ( max - min ) / 2 * 100% ] 18.39%
DTPS
night_elf Damage Taken Per Second
Count 502
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
night_elf Healing Per Second
Count 502
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
night_elf Healing Per Second (Effective)
Count 502
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
night_elf Heal
Count 502
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
night_elf Healing Taken Per Second
Count 502
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
night_elf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
night_elfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
night_elf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.61 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.68 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.66 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.55 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.31 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 21.36 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.12 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.03 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.61 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 14.09 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.56 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 15.33 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 10.27 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
k 3.35 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 8.80 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 2.20 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
n 11.31 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 3.14 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.15 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 9.91 scorch,if=searing_touch.active
s 2.78 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 18.28 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
u 15.80 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 0.75 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 3.57 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
y 9.69 dragons_breath,if=active_enemies>1
z 22.12 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
{ 31.77 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVcdRSkgeeiejijjiellilliXsZntttttZZuUV{y{w{{ZZu{{{y{{{XtZZntstZt{{{Z{y{TV{dRkgeeiejijjilelimXtZnttVTt{y{ZZu{{w{{Zy{{{XtZZntsttZ{{{{y{ZTV{{dRkgeeiejijjilelimXrrnonrrVnroruzzuyZuzzzuzzuZuwzzuzUVuyzzzXnZonrrrnonrrruyzzuzzuzzuzzuTVzyudRkgeeiej

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask night_elf 50000.0/50000: 100% mana
Pre precombat 1 food night_elf 50000.0/50000: 100% mana
Pre precombat 2 augmentation night_elf 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.644 combustion_cooldowns c potion Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command
0:01.644 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.644 default R use_item_soul_igniter Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.644 default S cancel_buff Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.644 combustion_phase k flamestrike Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.201 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.201 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.770 combustion_phase e fire_blast Fluffy_Pillow 45069.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.856 combustion_phase i flamestrike Fluffy_Pillow 43405.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.304 combustion_phase e fire_blast Fluffy_Pillow 42603.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.805 combustion_phase j phoenix_flames Fluffy_Pillow 42604.0/50000: 85% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.755 combustion_phase i flamestrike Fluffy_Pillow 43554.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.705 combustion_phase j phoenix_flames Fluffy_Pillow 43254.0/50000: 87% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.655 combustion_phase j phoenix_flames Fluffy_Pillow 44204.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.604 combustion_phase i flamestrike Fluffy_Pillow 45153.0/50000: 90% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.555 combustion_phase e fire_blast Fluffy_Pillow 44854.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.555 combustion_phase l scorch Fluffy_Pillow 44354.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.506 combustion_phase l scorch Fluffy_Pillow 44805.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.456 combustion_phase i flamestrike Fluffy_Pillow 45255.0/50000: 91% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.406 combustion_phase l scorch Fluffy_Pillow 44955.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.354 combustion_phase l scorch Fluffy_Pillow 45403.0/50000: 91% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.305 combustion_phase i flamestrike Fluffy_Pillow 45854.0/50000: 92% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.257 default X rune_of_power Fluffy_Pillow 45556.0/50000: 91% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.205 rop_phase s dragons_breath Fluffy_Pillow 46504.0/50000: 93% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.205 default Z fire_blast Fluffy_Pillow 44504.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.154 rop_phase n flamestrike Fluffy_Pillow 44953.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.105 rop_phase t flamestrike Fluffy_Pillow 44654.0/50000: 89% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.315 rop_phase t flamestrike Fluffy_Pillow 45614.0/50000: 91% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.525 rop_phase t flamestrike Fluffy_Pillow 46574.0/50000: 93% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.736 rop_phase t flamestrike Fluffy_Pillow 47535.0/50000: 95% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.947 rop_phase t flamestrike Fluffy_Pillow 48496.0/50000: 97% mana bloodlust, rune_of_power
0:28.427 default Z fire_blast Fluffy_Pillow 49976.0/50000: 100% mana bloodlust
0:28.982 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up
0:29.157 standard_rotation u flamestrike Fluffy_Pillow 48425.0/50000: 97% mana bloodlust, hot_streak
0:30.108 default U arcane_explosion Fluffy_Pillow 48126.0/50000: 96% mana bloodlust
0:31.056 default V frostbolt Fluffy_Pillow 44074.0/50000: 88% mana bloodlust
0:32.322 standard_rotation { flamestrike Fluffy_Pillow 44340.0/50000: 89% mana bloodlust, disciplinary_command
0:34.532 standard_rotation y dragons_breath Fluffy_Pillow 45300.0/50000: 91% mana bloodlust, disciplinary_command
0:35.482 standard_rotation { flamestrike Fluffy_Pillow 44250.0/50000: 88% mana bloodlust, disciplinary_command
0:37.692 standard_rotation w phoenix_flames Fluffy_Pillow 45210.0/50000: 90% mana bloodlust, disciplinary_command
0:38.642 standard_rotation { flamestrike Fluffy_Pillow 46160.0/50000: 92% mana bloodlust, disciplinary_command
0:40.853 standard_rotation { flamestrike Fluffy_Pillow 47121.0/50000: 94% mana bloodlust, disciplinary_command
0:41.057 default Z fire_blast Fluffy_Pillow 47325.0/50000: 95% mana disciplinary_command
0:42.567 default Z fire_blast Fluffy_Pillow 48335.0/50000: 97% mana heating_up, disciplinary_command
0:43.063 standard_rotation u flamestrike Fluffy_Pillow 47081.0/50000: 94% mana hot_streak, disciplinary_command
0:44.297 standard_rotation { flamestrike Fluffy_Pillow 47065.0/50000: 94% mana disciplinary_command
0:47.172 standard_rotation { flamestrike Fluffy_Pillow 48690.0/50000: 97% mana disciplinary_command
0:50.044 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
0:52.918 standard_rotation y dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
0:54.152 standard_rotation { flamestrike Fluffy_Pillow 47990.0/50000: 96% mana
0:57.025 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:59.899 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:02.772 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:04.006 rop_phase t flamestrike Fluffy_Pillow 49989.0/50000: 100% mana rune_of_power
1:04.006 default Z fire_blast Fluffy_Pillow 49989.0/50000: 100% mana rune_of_power
1:05.656 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:06.880 rop_phase n flamestrike Fluffy_Pillow 48756.0/50000: 98% mana hot_streak, rune_of_power
1:08.114 rop_phase t flamestrike Fluffy_Pillow 48740.0/50000: 97% mana rune_of_power
1:10.987 rop_phase s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:12.221 rop_phase t flamestrike Fluffy_Pillow 47989.0/50000: 96% mana rune_of_power
1:13.893 default Z fire_blast Fluffy_Pillow 49661.0/50000: 99% mana rune_of_power
1:15.094 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power
1:17.966 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:20.839 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:23.713 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:26.588 default Z fire_blast Fluffy_Pillow 48757.0/50000: 98% mana
1:26.588 standard_rotation { flamestrike Fluffy_Pillow 48257.0/50000: 97% mana heating_up
1:29.459 standard_rotation y dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana heating_up
1:30.692 standard_rotation { flamestrike Fluffy_Pillow 47986.0/50000: 96% mana heating_up
1:33.563 default T counterspell Fluffy_Pillow 48753.0/50000: 98% mana heating_up
1:33.563 default V frostbolt Fluffy_Pillow 47753.0/50000: 96% mana heating_up
1:35.205 standard_rotation { flamestrike Fluffy_Pillow 48395.0/50000: 97% mana disciplinary_command
1:38.079 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
1:38.079 default R use_item_soul_igniter Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, gladiators_badge
1:38.079 combustion_phase k flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.350 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.350 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.925 combustion_phase e fire_blast Fluffy_Pillow 45075.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.952 combustion_phase i flamestrike Fluffy_Pillow 43352.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.447 combustion_phase e fire_blast Fluffy_Pillow 42597.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.184 combustion_phase j phoenix_flames Fluffy_Pillow 42834.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.418 combustion_phase i flamestrike Fluffy_Pillow 44068.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.651 combustion_phase j phoenix_flames Fluffy_Pillow 44051.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:45.884 combustion_phase j phoenix_flames Fluffy_Pillow 45284.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.118 combustion_phase i flamestrike Fluffy_Pillow 46518.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.351 combustion_phase l scorch Fluffy_Pillow 46501.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.557 combustion_phase e fire_blast Fluffy_Pillow 46707.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.582 combustion_phase l scorch Fluffy_Pillow 46732.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.815 combustion_phase i flamestrike Fluffy_Pillow 47465.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:52.048 combustion_phase m dragons_breath Fluffy_Pillow 47448.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:53.282 default X rune_of_power Fluffy_Pillow 46682.0/50000: 93% mana heating_up, disciplinary_command
1:54.516 rop_phase t flamestrike Fluffy_Pillow 47916.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
1:56.960 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:57.390 rop_phase n flamestrike Fluffy_Pillow 48680.0/50000: 97% mana hot_streak, rune_of_power
1:58.625 rop_phase t flamestrike Fluffy_Pillow 48665.0/50000: 97% mana rune_of_power
2:01.498 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:04.371 default V frostbolt Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:06.014 default T counterspell Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
2:06.014 rop_phase t flamestrike Fluffy_Pillow 48005.0/50000: 96% mana rune_of_power, disciplinary_command
2:08.886 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:11.758 standard_rotation y dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:12.991 standard_rotation { flamestrike Fluffy_Pillow 47987.0/50000: 96% mana disciplinary_command
2:13.193 default Z fire_blast Fluffy_Pillow 48189.0/50000: 96% mana disciplinary_command
2:15.437 default Z fire_blast Fluffy_Pillow 49933.0/50000: 100% mana heating_up, disciplinary_command
2:15.863 standard_rotation u flamestrike Fluffy_Pillow 48609.0/50000: 97% mana hot_streak, disciplinary_command
2:17.094 standard_rotation { flamestrike Fluffy_Pillow 48590.0/50000: 97% mana disciplinary_command
2:19.968 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:22.843 standard_rotation w phoenix_flames Fluffy_Pillow 48757.0/50000: 98% mana disciplinary_command
2:24.075 standard_rotation { flamestrike Fluffy_Pillow 49989.0/50000: 100% mana disciplinary_command
2:26.949 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:29.585 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:29.821 standard_rotation y dragons_breath Fluffy_Pillow 48486.0/50000: 97% mana heating_up
2:31.056 standard_rotation { flamestrike Fluffy_Pillow 47721.0/50000: 95% mana heating_up
2:33.928 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:36.799 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
2:39.670 default X rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana
2:40.902 rop_phase t flamestrike Fluffy_Pillow 49985.0/50000: 100% mana rune_of_power
2:40.902 default Z fire_blast Fluffy_Pillow 49985.0/50000: 100% mana rune_of_power
2:43.311 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:43.776 rop_phase n flamestrike Fluffy_Pillow 48715.0/50000: 97% mana hot_streak, rune_of_power
2:45.010 rop_phase t flamestrike Fluffy_Pillow 48699.0/50000: 97% mana rune_of_power
2:47.881 rop_phase s dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:49.113 rop_phase t flamestrike Fluffy_Pillow 47985.0/50000: 96% mana rune_of_power
2:51.985 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:54.185 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:54.856 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
2:57.728 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:00.601 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:03.473 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:06.345 standard_rotation y dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
3:07.579 standard_rotation { flamestrike Fluffy_Pillow 47988.0/50000: 96% mana
3:10.451 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
3:10.451 default T counterspell Fluffy_Pillow 48254.0/50000: 97% mana heating_up
3:10.451 default V frostbolt Fluffy_Pillow 47254.0/50000: 95% mana heating_up
3:12.094 standard_rotation { flamestrike Fluffy_Pillow 47897.0/50000: 96% mana heating_up, disciplinary_command
3:14.965 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, disciplinary_command
3:17.836 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48753.0/50000: 98% mana heating_up, disciplinary_command
3:17.836 default R use_item_soul_igniter Fluffy_Pillow 48753.0/50000: 98% mana heating_up, disciplinary_command, gladiators_badge
3:17.836 combustion_phase k flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:20.069 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
3:20.069 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.664 combustion_phase e fire_blast Fluffy_Pillow 45095.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.708 combustion_phase i flamestrike Fluffy_Pillow 43389.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:21.220 combustion_phase e fire_blast Fluffy_Pillow 42651.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:21.939 combustion_phase j phoenix_flames Fluffy_Pillow 42870.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:23.173 combustion_phase i flamestrike Fluffy_Pillow 44104.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.405 combustion_phase j phoenix_flames Fluffy_Pillow 44086.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:25.638 combustion_phase j phoenix_flames Fluffy_Pillow 45319.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.873 combustion_phase i flamestrike Fluffy_Pillow 46554.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:28.106 combustion_phase l scorch Fluffy_Pillow 46537.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:28.298 combustion_phase e fire_blast Fluffy_Pillow 46729.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:29.339 combustion_phase l scorch Fluffy_Pillow 46770.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:30.572 combustion_phase i flamestrike Fluffy_Pillow 47503.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:31.805 combustion_phase m dragons_breath Fluffy_Pillow 47486.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:33.039 default X rune_of_power Fluffy_Pillow 46720.0/50000: 93% mana heating_up
3:34.272 rop_phase r scorch Fluffy_Pillow 47953.0/50000: 96% mana heating_up, rune_of_power
3:35.507 rop_phase r scorch Fluffy_Pillow 48688.0/50000: 97% mana heating_up, rune_of_power
3:36.740 rop_phase n flamestrike Fluffy_Pillow 49421.0/50000: 99% mana hot_streak, rune_of_power
3:36.833 rop_phase o fire_blast Fluffy_Pillow 48264.0/50000: 97% mana heating_up, rune_of_power
3:37.972 rop_phase n flamestrike Fluffy_Pillow 48903.0/50000: 98% mana hot_streak, rune_of_power
3:39.205 rop_phase r scorch Fluffy_Pillow 48886.0/50000: 98% mana rune_of_power
3:40.437 rop_phase r scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
3:41.669 default V frostbolt Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
3:43.312 rop_phase n flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
3:44.546 rop_phase r scorch Fluffy_Pillow 48989.0/50000: 98% mana rune_of_power, disciplinary_command
3:44.652 rop_phase o fire_blast Fluffy_Pillow 49085.0/50000: 98% mana rune_of_power, disciplinary_command
3:45.778 rop_phase r scorch Fluffy_Pillow 49221.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
3:47.010 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command
3:48.244 standard_rotation z scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command
3:49.479 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
3:50.711 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command
3:51.946 standard_rotation y dragons_breath Fluffy_Pillow 49488.0/50000: 99% mana heating_up, disciplinary_command
3:52.846 default Z fire_blast Fluffy_Pillow 48358.0/50000: 97% mana heating_up, disciplinary_command
3:53.180 standard_rotation u flamestrike Fluffy_Pillow 48222.0/50000: 96% mana hot_streak, disciplinary_command
3:54.413 standard_rotation z scorch Fluffy_Pillow 48205.0/50000: 96% mana disciplinary_command
3:55.648 standard_rotation z scorch Fluffy_Pillow 48940.0/50000: 98% mana disciplinary_command
3:56.881 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:58.112 standard_rotation u flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak, disciplinary_command
3:59.345 standard_rotation z scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up, disciplinary_command
4:00.579 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
4:01.813 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
4:01.911 default Z fire_blast Fluffy_Pillow 48353.0/50000: 97% mana heating_up, disciplinary_command
4:03.047 standard_rotation u flamestrike Fluffy_Pillow 48989.0/50000: 98% mana hot_streak, disciplinary_command
4:04.281 standard_rotation w phoenix_flames Fluffy_Pillow 48973.0/50000: 98% mana
4:05.516 standard_rotation z scorch Fluffy_Pillow 50000.0/50000: 100% mana heating_up
4:06.750 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:07.982 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:09.216 standard_rotation z scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:10.449 default U arcane_explosion Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:11.683 default V frostbolt Fluffy_Pillow 45738.0/50000: 91% mana hot_streak
4:13.324 standard_rotation u flamestrike Fluffy_Pillow 46379.0/50000: 93% mana hot_streak, disciplinary_command
4:14.559 standard_rotation y dragons_breath Fluffy_Pillow 46364.0/50000: 93% mana disciplinary_command
4:15.792 standard_rotation z scorch Fluffy_Pillow 45597.0/50000: 91% mana disciplinary_command
4:17.025 standard_rotation z scorch Fluffy_Pillow 46330.0/50000: 93% mana disciplinary_command
4:18.259 standard_rotation z scorch Fluffy_Pillow 47064.0/50000: 94% mana heating_up, disciplinary_command
4:19.492 default X rune_of_power Fluffy_Pillow 47797.0/50000: 96% mana hot_streak, disciplinary_command
4:20.725 rop_phase n flamestrike Fluffy_Pillow 49030.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
4:20.725 default Z fire_blast Fluffy_Pillow 47780.0/50000: 96% mana rune_of_power, disciplinary_command
4:21.236 rop_phase o fire_blast Fluffy_Pillow 47791.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
4:21.958 rop_phase n flamestrike Fluffy_Pillow 48013.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
4:23.192 rop_phase r scorch Fluffy_Pillow 47997.0/50000: 96% mana rune_of_power, disciplinary_command
4:24.428 rop_phase r scorch Fluffy_Pillow 48733.0/50000: 97% mana rune_of_power, disciplinary_command
4:25.662 rop_phase r scorch Fluffy_Pillow 49467.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:26.895 rop_phase n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
4:28.127 rop_phase o fire_blast Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:28.127 rop_phase n flamestrike Fluffy_Pillow 48986.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
4:29.359 rop_phase r scorch Fluffy_Pillow 48968.0/50000: 98% mana rune_of_power, disciplinary_command
4:30.592 rop_phase r scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, disciplinary_command
4:31.824 rop_phase r scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:33.059 standard_rotation u flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, disciplinary_command
4:34.291 standard_rotation y dragons_breath Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:35.523 standard_rotation z scorch Fluffy_Pillow 48720.0/50000: 97% mana heating_up
4:36.757 standard_rotation z scorch Fluffy_Pillow 49454.0/50000: 99% mana heating_up
4:37.993 standard_rotation u flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak
4:39.226 standard_rotation z scorch Fluffy_Pillow 49490.0/50000: 99% mana heating_up
4:40.459 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:41.691 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:42.923 standard_rotation z scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up
4:44.157 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:45.391 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:46.625 standard_rotation z scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:47.858 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:49.091 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:50.326 default T counterspell Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:50.326 default V frostbolt Fluffy_Pillow 48489.0/50000: 97% mana heating_up
4:51.967 standard_rotation z scorch Fluffy_Pillow 49003.0/50000: 98% mana heating_up, disciplinary_command
4:53.201 standard_rotation y dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
4:54.435 standard_rotation u flamestrike Fluffy_Pillow 48739.0/50000: 97% mana hot_streak, disciplinary_command
4:55.669 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48723.0/50000: 97% mana disciplinary_command
4:55.669 default R use_item_soul_igniter Fluffy_Pillow 48723.0/50000: 97% mana disciplinary_command, gladiators_badge
4:55.669 combustion_phase k flamestrike Fluffy_Pillow 48723.0/50000: 97% mana disciplinary_command, soul_ignition, gladiators_badge
4:57.881 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
4:57.881 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.489 combustion_phase e fire_blast Fluffy_Pillow 45108.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.540 combustion_phase i flamestrike Fluffy_Pillow 43409.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:59.035 combustion_phase e fire_blast Fluffy_Pillow 42654.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:59.774 combustion_phase j phoenix_flames Fluffy_Pillow 42893.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge

Stats

Level Bonus (60) Race Bonus (night_elf) Raid-Buffed Unbuffed Gear Amount
Strength 198 -2 214 196 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 0 1819 1619 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1819 1619 0
Melee Crit 13.86% 13.86% 275
Spell Crit 28.86% 28.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="night_elf"
source=default
spec=fire
level=60
race=night_elf
timeofday=day
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

no_race : 8025 dps, 3528 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8024.5 8024.5 15.4 / 0.192% 608.3 / 7.6% 10.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
758.5 752.1 Mana 0.00% 47.4 100.5% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_race 8025
Arcane Explosion 22 0.3% 1.7 187.37sec 3846 3457 Direct 5.0 996 1995 1285 28.6%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.68 5.04 0.00 0.00 1.1128 0.0000 6458.61 6458.61 0.00% 3457.50 3457.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.36% 3.59 0 8 996.24 988 1047 946.96 0 1047 3581 3581 0.00%
crit 28.64% 1.44 0 5 1994.53 1975 2094 1588.21 0 2094 2878 2878 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.68
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 166 2.1% 3.6 102.61sec 14003 0 Direct 10.4 3619 7975 4832 27.7%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.58 10.38 0.00 0.00 0.0000 0.0000 50124.66 50124.66 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.30% 7.50 2 12 3618.94 2799 4154 3612.34 3079 4036 27170 27170 0.00%
crit 27.70% 2.88 0 7 7974.56 6438 9554 7701.58 0 9554 22955 22955 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 302 3.8% 14.7 19.92sec 6192 5182 Direct 44.0 1286 3291 2064 38.8%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.68 44.04 0.00 0.00 1.1948 0.0000 90888.31 90888.31 0.00% 5182.36 5182.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 61.18% 26.94 16 38 1285.51 1145 2106 1285.84 1183 1405 34650 34650 0.00%
crit 38.82% 17.09 6 27 3291.00 2291 4844 3294.97 2520 3824 56239 56239 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:2.22
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [s]:2.79
  • if_expr:active_enemies>2
    standard_rotation
    [y]:9.67
  • if_expr:active_enemies>1
Eternal Insight 44 0.5% 21.3 13.45sec 619 0 Direct 21.3 470 1009 620 27.8%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.31 21.31 0.00 0.00 0.0000 0.0000 13198.80 13198.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.22% 15.39 6 26 469.67 460 488 469.62 460 480 7227 7227 0.00%
crit 27.78% 5.92 0 16 1008.99 920 1121 1005.11 0 1121 5971 5971 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 615 7.7% 39.5 7.64sec 4689 0 Direct 39.5 0 4691 4691 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.51 39.51 0.00 0.00 0.0000 0.0000 185267.74 185267.74 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.51 31 47 4691.02 3115 6587 4689.69 4444 4942 185268 185268 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:21.40
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:14.17
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:3.19
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:0.74
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2576 (4591) 32.1% (57.2%) 96.0 3.10sec 14409 7011 Direct 288.0 (2987.0) 1588 4211 2696 42.2% (42.2%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.99 287.98 0.00 0.00 2.0552 0.0000 776388.51 776388.51 0.00% 7011.18 7011.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.76% 166.35 119 218 1588.13 1376 2387 1588.16 1537 1632 264183 264183 0.00%
crit 42.24% 121.63 85 159 4210.64 2752 5819 4214.33 4004 4429 512206 512206 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:15.48
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [k]:3.34
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [n]:11.13
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [t]:18.40
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [u]:15.83
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [{]:31.83
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2015 25.1% 899.7 0.33sec 674 0 Periodic 2699.0 135 356 225 40.6% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 899.68 0.00 0.00 2699.04 0.0000 0.0000 606804.46 606804.46 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.36% 1602.03 1230 1963 135.11 118 217 135.13 133 137 216464 216464 0.00%
crit 40.64% 1097.01 878 1323 355.74 236 499 355.89 346 366 390341 390341 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.5% 7.6 42.62sec 1503 944 Direct 7.6 1103 2530 1510 28.4%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.62 7.59 0.00 0.00 1.5929 0.0000 11451.77 11451.77 0.00% 943.93 943.93
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.61% 5.43 2 9 1102.82 1005 1662 1104.49 1005 1326 5999 5999 0.00%
crit 28.39% 2.15 0 6 2530.36 2311 3824 2237.57 0 3430 5453 5453 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.67
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1336 16.7% 411.1 0.77sec 980 0 Periodic 894.6 449 0 449 0.0% 99.3%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 411.12 0.00 894.56 894.56 0.0000 1.0000 402735.30 402735.30 0.00% 450.20 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 894.56 711 1068 449.39 62 1830 450.26 418 485 402735 402735 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (16) 0.0% (0.2%) 1.0 0.00sec 4856 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 121  / 16 0.2% 93.0 1.26sec 52 41 Direct 93.0 41 82 52 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2722 0.0000 4856.11 4856.11 0.00% 41.04 41.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.22% 67.16 55 81 40.79 29 51 40.79 39 43 2740 2740 0.00%
crit 27.78% 25.84 12 38 81.92 58 101 81.91 74 90 2116 2116 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:836.00
Phoenix Flames 0 (559) 0.0% (7.0%) 14.2 21.57sec 11887 10305

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.15 0.00 0.00 0.00 1.1535 0.0000 0.00 0.00 0.00% 10305.11 10305.11

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:10.30
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.16
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:3.65
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 559 7.0% 14.1 21.53sec 11916 0 Direct 42.4 1304 4623 3974 80.5%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.12 42.36 0.00 0.00 0.0000 0.0000 168251.52 168251.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.54% 8.28 1 15 1304.40 1022 2626 1304.58 1022 1770 10802 10802 0.00%
crit 80.46% 34.08 26 43 4622.58 2044 7485 4621.74 4242 4856 157450 157450 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2680 5360 3488 30.1% (30.1%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3486.86 3486.86 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.90% 0.70 0 1 2680.15 2680 2680 1873.44 0 2680 1873 1873 0.00%
crit 30.10% 0.30 0 1 5360.30 5360 5360 1613.42 0 5360 1613 1613 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 6 0.1% 1.0 0.00sec 1916 0 Periodic 5.0 152 421 383 86.1% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1916.48 1916.48 0.00% 319.41 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 13.93% 0.70 0 1 151.82 151 160 105.70 0 160 106 106 0.00%
crit 86.07% 4.30 4 5 420.82 225 516 421.58 406 446 1811 1811 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 270 3.4% 40.3 7.34sec 2020 1673 Direct 40.3 403 2018 2018 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.35 40.34 0.00 0.00 1.2074 0.0000 81484.71 81484.71 0.00% 1672.82 1672.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.02% 0.01 0 1 403.03 391 415 4.01 0 415 4 4 0.00%
crit 99.98% 40.33 30 50 2018.36 801 3680 2023.92 1901 2214 81481 81481 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.12
    combustion_phase
    [l]:8.90
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:9.78
  • if_expr:searing_touch.active
    standard_rotation
    [z]:22.02
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.6% 42.7 6.92sec 341 0 Direct 42.7 257 550 341 28.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.70 42.70 0.00 0.00 0.0000 0.0000 14541.52 14541.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.55% 30.55 15 51 257.02 253 268 257.00 254 262 7851 7851 0.00%
crit 28.45% 12.15 3 26 550.44 506 617 550.20 514 585 6691 6691 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
no_race
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.6 97.73sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.55 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.57
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.6 51.49sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.64 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.65
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_race
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.09sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.04 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.04
Rune of Power 6.3 48.84sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.31 0.00 0.00 0.00 1.1884 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.33
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.44sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.58 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.45% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.45%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.6 0.0 97.7sec 97.7sec 11.8sec 13.95% 0.00% 80.7 (80.7) 3.5

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.5s
  • trigger_min/max:94.5s / 101.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.95%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.6 0.0 42.6sec 42.6sec 19.2sec 48.66% 0.00% 0.0 (0.0) 7.1

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.8s
  • trigger_min/max:30.0s / 68.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.66%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 301.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.6 0.0 97.4sec 97.4sec 14.6sec 17.47% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:91.0s / 101.5s
  • trigger_min/max:91.0s / 101.5s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.47%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.5 0.0 6.4sec 6.4sec 2.3sec 35.48% 47.45% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 25.9s
  • trigger_min/max:1.0s / 25.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.48%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.0 0.0 7.0sec 7.0sec 0.9sec 12.52% 54.33% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 37.4s
  • trigger_min/max:1.0s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.52%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.3sec 300.3sec 24.8sec 8.63% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 301.0s
  • trigger_min/max:300.0s / 301.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.63%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.9 0.0 31.2sec 31.2sec 11.8sec 38.50% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.8s
  • trigger_min/max:12.9s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.50%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.4sec 97.4sec 14.5sec 12.43% 0.00% 0.0 (0.0) 2.5

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.0s / 101.5s
  • trigger_min/max:91.0s / 101.5s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.43%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 301.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 301.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 301.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.5 38.0 57.0 6.4s 1.0s 25.9s
Heating Up removed 0.6 0.0 3.0 55.5s 8.6s 163.9s
Heating Up converted with Fire Blast 19.3 13.0 26.0 15.9s 1.0s 44.9s
Hot Streak procs 43.0 34.0 52.0 7.0s 1.0s 37.4s
Hot Streak spells used 95.0 76.0 113.0 3.2s 0.0s 25.9s
Hot Streak spell crits 91.5 74.0 109.0 3.3s 0.0s 25.9s
Hot Streak spell crits wasted 1.0 0.0 4.0 32.0s 4.3s 91.3s
Direct Ignite applications 5.0 5.0 7.0 2.5s 0.0s 256.2s
Ignites spread to targets with existing Ignite 28.1 21.0 34.0 21.6s 0.9s 94.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.78% 19.62% 24.48% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000181.521120.004239.778
Counterspell37.9334.36493.561194.222124.709263.342
Fire Blast0.2090.0009.9218.2803.15623.287
Rune of Power4.6190.00016.19929.42223.62236.373
Dragon's Breath2.9110.05331.56843.98229.47171.600
Combustion1.5680.0003.2615.5973.3089.494
Phoenix Flames0.3610.0005.7575.0884.7975.757

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_race
mana_regen Mana 3136.55 226753.64 100.00% 72.29 74527.67 24.74%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 752.13 758.50 74556.3 48079.9 41681.0 50000.0
Usage Type Count Total Avg RPE APR
no_race
arcane_explosion Mana 1.7 8743.8 5000.0 5207.4 0.7
combustion Mana 3.7 18569.7 5000.0 5223.9 0.0
counterspell Mana 4.8 4838.3 1000.0 1042.3 0.0
dragons_breath Mana 15.3 30537.3 2000.0 2080.3 3.0
fire_blast Mana 41.1 20541.0 500.0 519.9 9.0
flamestrike Mana 99.8 124754.4 1250.0 1299.6 11.1
frostbolt Mana 7.9 7922.9 1000.0 1040.2 1.4
scorch Mana 42.1 21028.6 500.0 521.2 3.9

Statistics & Data Analysis

Fight Length
no_race Fight Length
Count 402
Mean 301.52
Minimum 240.00
Maximum 359.78
Spread ( max - min ) 119.77
Range [ ( max - min ) / 2 * 100% ] 19.86%
Standard Deviation 35.3669
5th Percentile 245.78
95th Percentile 354.02
( 95th Percentile - 5th Percentile ) 108.24
Mean Distribution
Standard Deviation 1.7639
95.00% Confidence Interval ( 298.06 - 304.98 )
Normalized 95.00% Confidence Interval ( 98.85% - 101.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 529
0.1% Error 52852
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1068
DPS
no_race Damage Per Second
Count 402
Mean 8024.51
Minimum 7569.69
Maximum 8479.12
Spread ( max - min ) 909.43
Range [ ( max - min ) / 2 * 100% ] 5.67%
Standard Deviation 157.9097
5th Percentile 7759.40
95th Percentile 8283.98
( 95th Percentile - 5th Percentile ) 524.59
Mean Distribution
Standard Deviation 7.8758
95.00% Confidence Interval ( 8009.08 - 8039.95 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1488
0.1 Scale Factor Error with Delta=300 213
0.05 Scale Factor Error with Delta=300 852
0.01 Scale Factor Error with Delta=300 21287
Priority Target DPS
no_race Priority Target Damage Per Second
Count 402
Mean 3527.92
Minimum 3336.37
Maximum 3721.54
Spread ( max - min ) 385.17
Range [ ( max - min ) / 2 * 100% ] 5.46%
Standard Deviation 71.8785
5th Percentile 3410.71
95th Percentile 3647.27
( 95th Percentile - 5th Percentile ) 236.56
Mean Distribution
Standard Deviation 3.5850
95.00% Confidence Interval ( 3520.89 - 3534.95 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 16
0.1% Error 1595
0.1 Scale Factor Error with Delta=300 45
0.05 Scale Factor Error with Delta=300 177
0.01 Scale Factor Error with Delta=300 4411
DPS(e)
no_race Damage Per Second (Effective)
Count 402
Mean 8024.51
Minimum 7569.69
Maximum 8479.12
Spread ( max - min ) 909.43
Range [ ( max - min ) / 2 * 100% ] 5.67%
Damage
no_race Damage
Count 402
Mean 2412999.25
Minimum 1977941.83
Maximum 2840203.78
Spread ( max - min ) 862261.95
Range [ ( max - min ) / 2 * 100% ] 17.87%
DTPS
no_race Damage Taken Per Second
Count 402
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_race Healing Per Second
Count 402
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_race Healing Per Second (Effective)
Count 402
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_race Heal
Count 402
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_race Healing Taken Per Second
Count 402
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_race Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_raceTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_race Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.60 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.65 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.68 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.67 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.33 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 21.40 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.12 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.04 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.60 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 14.17 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.57 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 15.48 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 10.30 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
k 3.34 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 8.90 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 2.22 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
n 11.13 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 3.19 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.16 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 9.78 scorch,if=searing_touch.active
s 2.79 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 18.40 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
u 15.83 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 0.74 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 3.65 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
y 9.67 dragons_breath,if=active_enemies>1
z 22.02 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
{ 31.83 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVcdRSkgeeiejijjiellilliXsZntttttZZuUV{y{w{{ZZu{{{y{{{XtZZntstZt{{{Z{y{TV{dRkgeeiejijjilelimXtZnttVTt{y{ZZu{{w{{Zy{{{XtZZntsttZ{{{{y{ZTV{{gedRieeijjiljielmXntttVTtZZuy{{zvzuzzuZuzzyuwzzUuzzXnZonrrrnonrrruyzzuzzuzzuzzuzZTVuyzdRkgeieeijjilleijiXrrrnonrrVTnroyuzzzuZu

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_race 50000.0/50000: 100% mana
Pre precombat 1 food no_race 50000.0/50000: 100% mana
Pre precombat 2 augmentation no_race 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.644 combustion_cooldowns c potion Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command
0:01.644 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.644 default R use_item_soul_igniter Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.644 default S cancel_buff Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.644 combustion_phase k flamestrike Fluffy_Pillow 49006.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.208 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.208 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.713 combustion_phase e fire_blast Fluffy_Pillow 45005.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.854 combustion_phase i flamestrike Fluffy_Pillow 43396.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.260 combustion_phase e fire_blast Fluffy_Pillow 42552.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.804 combustion_phase j phoenix_flames Fluffy_Pillow 42596.0/50000: 85% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.753 combustion_phase i flamestrike Fluffy_Pillow 43545.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.703 combustion_phase j phoenix_flames Fluffy_Pillow 43245.0/50000: 86% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.654 combustion_phase j phoenix_flames Fluffy_Pillow 44196.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.603 combustion_phase i flamestrike Fluffy_Pillow 45145.0/50000: 90% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.552 combustion_phase e fire_blast Fluffy_Pillow 44844.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.552 combustion_phase l scorch Fluffy_Pillow 44344.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.502 combustion_phase l scorch Fluffy_Pillow 44794.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.453 combustion_phase i flamestrike Fluffy_Pillow 45245.0/50000: 90% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.403 combustion_phase l scorch Fluffy_Pillow 44945.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.354 combustion_phase l scorch Fluffy_Pillow 45396.0/50000: 91% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.304 combustion_phase i flamestrike Fluffy_Pillow 45846.0/50000: 92% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.251 default X rune_of_power Fluffy_Pillow 45543.0/50000: 91% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.202 rop_phase s dragons_breath Fluffy_Pillow 46494.0/50000: 93% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.202 default Z fire_blast Fluffy_Pillow 44494.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.151 rop_phase n flamestrike Fluffy_Pillow 44943.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.101 rop_phase t flamestrike Fluffy_Pillow 44643.0/50000: 89% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.310 rop_phase t flamestrike Fluffy_Pillow 45602.0/50000: 91% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.520 rop_phase t flamestrike Fluffy_Pillow 46562.0/50000: 93% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.730 rop_phase t flamestrike Fluffy_Pillow 47522.0/50000: 95% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.940 rop_phase t flamestrike Fluffy_Pillow 48482.0/50000: 97% mana bloodlust, rune_of_power
0:28.488 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust
0:29.023 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up
0:29.149 standard_rotation u flamestrike Fluffy_Pillow 48376.0/50000: 97% mana bloodlust, hot_streak
0:30.097 default U arcane_explosion Fluffy_Pillow 48074.0/50000: 96% mana bloodlust
0:31.046 default V frostbolt Fluffy_Pillow 44023.0/50000: 88% mana bloodlust
0:32.310 standard_rotation { flamestrike Fluffy_Pillow 44287.0/50000: 89% mana bloodlust, disciplinary_command
0:34.520 standard_rotation y dragons_breath Fluffy_Pillow 45247.0/50000: 90% mana bloodlust, disciplinary_command
0:35.470 standard_rotation { flamestrike Fluffy_Pillow 44197.0/50000: 88% mana bloodlust, disciplinary_command
0:37.681 standard_rotation w phoenix_flames Fluffy_Pillow 45158.0/50000: 90% mana bloodlust, disciplinary_command
0:38.629 standard_rotation { flamestrike Fluffy_Pillow 46106.0/50000: 92% mana bloodlust, disciplinary_command
0:40.839 standard_rotation { flamestrike Fluffy_Pillow 47066.0/50000: 94% mana bloodlust, disciplinary_command
0:41.053 default Z fire_blast Fluffy_Pillow 47280.0/50000: 95% mana disciplinary_command
0:42.552 default Z fire_blast Fluffy_Pillow 48279.0/50000: 97% mana heating_up, disciplinary_command
0:43.050 standard_rotation u flamestrike Fluffy_Pillow 47027.0/50000: 94% mana hot_streak, disciplinary_command
0:44.283 standard_rotation { flamestrike Fluffy_Pillow 47010.0/50000: 94% mana disciplinary_command
0:47.156 standard_rotation { flamestrike Fluffy_Pillow 48633.0/50000: 97% mana disciplinary_command
0:50.028 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
0:52.902 standard_rotation y dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
0:54.137 standard_rotation { flamestrike Fluffy_Pillow 47991.0/50000: 96% mana
0:57.009 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:59.882 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:02.754 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:03.986 rop_phase t flamestrike Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power
1:03.986 default Z fire_blast Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power
1:05.709 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:06.857 rop_phase n flamestrike Fluffy_Pillow 48753.0/50000: 98% mana hot_streak, rune_of_power
1:08.090 rop_phase t flamestrike Fluffy_Pillow 48736.0/50000: 97% mana rune_of_power
1:10.962 rop_phase s dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:12.196 rop_phase t flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power
1:13.887 default Z fire_blast Fluffy_Pillow 49679.0/50000: 99% mana rune_of_power
1:15.069 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power
1:17.943 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
1:20.816 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:23.690 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:26.563 default Z fire_blast Fluffy_Pillow 48755.0/50000: 98% mana
1:26.563 standard_rotation { flamestrike Fluffy_Pillow 48255.0/50000: 97% mana heating_up
1:29.434 standard_rotation y dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana heating_up
1:30.666 standard_rotation { flamestrike Fluffy_Pillow 47985.0/50000: 96% mana heating_up
1:33.538 default T counterspell Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:33.538 default V frostbolt Fluffy_Pillow 47754.0/50000: 96% mana heating_up
1:35.180 standard_rotation { flamestrike Fluffy_Pillow 48396.0/50000: 97% mana disciplinary_command
1:38.052 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
1:38.052 default R use_item_soul_igniter Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, gladiators_badge
1:38.052 combustion_phase k flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.308 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.308 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.830 combustion_phase e fire_blast Fluffy_Pillow 45022.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.925 combustion_phase i flamestrike Fluffy_Pillow 43367.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.353 combustion_phase e fire_blast Fluffy_Pillow 42545.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.158 combustion_phase j phoenix_flames Fluffy_Pillow 42850.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.392 combustion_phase i flamestrike Fluffy_Pillow 44084.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.626 combustion_phase j phoenix_flames Fluffy_Pillow 44068.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:45.861 combustion_phase j phoenix_flames Fluffy_Pillow 45303.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.094 combustion_phase i flamestrike Fluffy_Pillow 46536.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.328 combustion_phase l scorch Fluffy_Pillow 46520.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.551 combustion_phase e fire_blast Fluffy_Pillow 46743.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.562 combustion_phase l scorch Fluffy_Pillow 46754.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.795 combustion_phase i flamestrike Fluffy_Pillow 47487.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:52.029 combustion_phase m dragons_breath Fluffy_Pillow 47471.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:53.263 default X rune_of_power Fluffy_Pillow 46705.0/50000: 93% mana heating_up, disciplinary_command
1:54.496 rop_phase t flamestrike Fluffy_Pillow 47938.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
1:56.951 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:57.369 rop_phase n flamestrike Fluffy_Pillow 48668.0/50000: 97% mana hot_streak, rune_of_power
1:58.602 rop_phase t flamestrike Fluffy_Pillow 48651.0/50000: 97% mana rune_of_power
2:01.476 rop_phase t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:04.348 default V frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:05.992 default T counterspell Fluffy_Pillow 49006.0/50000: 98% mana rune_of_power
2:05.992 rop_phase t flamestrike Fluffy_Pillow 48006.0/50000: 96% mana rune_of_power, disciplinary_command
2:08.865 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:11.739 standard_rotation y dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:12.973 standard_rotation { flamestrike Fluffy_Pillow 47990.0/50000: 96% mana disciplinary_command
2:13.163 default Z fire_blast Fluffy_Pillow 48180.0/50000: 96% mana disciplinary_command
2:15.452 default Z fire_blast Fluffy_Pillow 49969.0/50000: 100% mana heating_up, disciplinary_command
2:15.844 standard_rotation u flamestrike Fluffy_Pillow 48611.0/50000: 97% mana hot_streak, disciplinary_command
2:17.078 standard_rotation { flamestrike Fluffy_Pillow 48595.0/50000: 97% mana disciplinary_command
2:19.952 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:22.824 standard_rotation w phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:24.059 standard_rotation { flamestrike Fluffy_Pillow 49989.0/50000: 100% mana disciplinary_command
2:26.931 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:29.532 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:29.802 standard_rotation y dragons_breath Fluffy_Pillow 48520.0/50000: 97% mana heating_up
2:31.036 standard_rotation { flamestrike Fluffy_Pillow 47754.0/50000: 96% mana heating_up
2:33.909 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:36.781 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:39.653 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:40.886 rop_phase t flamestrike Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:40.886 default Z fire_blast Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:43.275 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:43.760 rop_phase n flamestrike Fluffy_Pillow 48735.0/50000: 97% mana hot_streak, rune_of_power
2:44.993 rop_phase t flamestrike Fluffy_Pillow 48718.0/50000: 97% mana rune_of_power
2:47.866 rop_phase s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:49.101 rop_phase t flamestrike Fluffy_Pillow 47990.0/50000: 96% mana rune_of_power
2:51.975 rop_phase t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:54.148 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:54.848 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:57.721 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:00.594 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:03.468 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
3:06.340 standard_rotation y dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
3:07.575 standard_rotation { flamestrike Fluffy_Pillow 47989.0/50000: 96% mana
3:10.446 default Z fire_blast Fluffy_Pillow 48753.0/50000: 98% mana
3:10.446 default T counterspell Fluffy_Pillow 48253.0/50000: 97% mana heating_up
3:10.446 default V frostbolt Fluffy_Pillow 47253.0/50000: 95% mana heating_up
3:12.087 standard_rotation { flamestrike Fluffy_Pillow 47894.0/50000: 96% mana heating_up, disciplinary_command
3:14.960 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command
3:17.808 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:17.808 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command
3:17.834 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43276.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command
3:17.834 default R use_item_soul_igniter Fluffy_Pillow 43276.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:17.834 combustion_phase i flamestrike Fluffy_Pillow 43276.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:18.351 combustion_phase e fire_blast Fluffy_Pillow 42543.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:18.866 combustion_phase e fire_blast Fluffy_Pillow 42558.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.067 combustion_phase i flamestrike Fluffy_Pillow 42259.0/50000: 85% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.300 combustion_phase j phoenix_flames Fluffy_Pillow 42242.0/50000: 84% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:21.532 combustion_phase j phoenix_flames Fluffy_Pillow 43474.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.765 combustion_phase i flamestrike Fluffy_Pillow 44707.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.000 combustion_phase l scorch Fluffy_Pillow 44692.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:25.234 combustion_phase j phoenix_flames Fluffy_Pillow 45426.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.467 combustion_phase i flamestrike Fluffy_Pillow 46659.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.916 combustion_phase e fire_blast Fluffy_Pillow 45858.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.700 combustion_phase l scorch Fluffy_Pillow 46142.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:28.934 combustion_phase m dragons_breath Fluffy_Pillow 46876.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:30.167 default X rune_of_power Fluffy_Pillow 46109.0/50000: 92% mana hot_streak, disciplinary_command, soul_ignition, gladiators_badge
3:31.400 rop_phase n flamestrike Fluffy_Pillow 47342.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:32.633 rop_phase t flamestrike Fluffy_Pillow 47325.0/50000: 95% mana rune_of_power, soul_ignition, gladiators_badge
3:35.506 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
3:38.378 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:41.248 default V frostbolt Fluffy_Pillow 48752.0/50000: 98% mana rune_of_power
3:42.891 default T counterspell Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
3:42.891 rop_phase t flamestrike Fluffy_Pillow 48005.0/50000: 96% mana rune_of_power, disciplinary_command
3:43.296 default Z fire_blast Fluffy_Pillow 48410.0/50000: 97% mana rune_of_power, disciplinary_command
3:45.299 default Z fire_blast Fluffy_Pillow 49913.0/50000: 100% mana heating_up, disciplinary_command
3:45.763 standard_rotation u flamestrike Fluffy_Pillow 48627.0/50000: 97% mana hot_streak, disciplinary_command
3:46.997 standard_rotation y dragons_breath Fluffy_Pillow 48611.0/50000: 97% mana disciplinary_command
3:48.230 standard_rotation { flamestrike Fluffy_Pillow 47844.0/50000: 96% mana disciplinary_command
3:51.103 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
3:53.976 standard_rotation z scorch Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
3:53.976 standard_rotation v fire_blast Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
3:55.210 standard_rotation z scorch Fluffy_Pillow 48989.0/50000: 98% mana heating_up, disciplinary_command
3:56.446 standard_rotation u flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak, disciplinary_command
3:57.679 standard_rotation z scorch Fluffy_Pillow 49490.0/50000: 99% mana heating_up, disciplinary_command
3:58.912 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
4:00.146 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
4:00.227 default Z fire_blast Fluffy_Pillow 48336.0/50000: 97% mana heating_up, disciplinary_command
4:01.379 standard_rotation u flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, disciplinary_command
4:02.612 standard_rotation z scorch Fluffy_Pillow 48971.0/50000: 98% mana disciplinary_command
4:03.846 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:05.083 standard_rotation y dragons_breath Fluffy_Pillow 49508.0/50000: 99% mana heating_up
4:06.316 standard_rotation u flamestrike Fluffy_Pillow 48741.0/50000: 97% mana hot_streak
4:07.549 standard_rotation w phoenix_flames Fluffy_Pillow 48724.0/50000: 97% mana
4:08.783 standard_rotation z scorch Fluffy_Pillow 49958.0/50000: 100% mana
4:10.016 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:11.249 default U arcane_explosion Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:12.484 standard_rotation u flamestrike Fluffy_Pillow 45739.0/50000: 91% mana hot_streak
4:13.719 standard_rotation z scorch Fluffy_Pillow 45724.0/50000: 91% mana
4:14.952 standard_rotation z scorch Fluffy_Pillow 46457.0/50000: 93% mana
4:16.187 default X rune_of_power Fluffy_Pillow 47192.0/50000: 94% mana heating_up
4:17.629 rop_phase n flamestrike Fluffy_Pillow 48634.0/50000: 97% mana hot_streak, rune_of_power
4:17.629 default Z fire_blast Fluffy_Pillow 47384.0/50000: 95% mana rune_of_power
4:18.202 rop_phase o fire_blast Fluffy_Pillow 47457.0/50000: 95% mana heating_up, rune_of_power
4:18.863 rop_phase n flamestrike Fluffy_Pillow 47618.0/50000: 95% mana hot_streak, rune_of_power
4:20.097 rop_phase r scorch Fluffy_Pillow 47602.0/50000: 95% mana rune_of_power
4:21.332 rop_phase r scorch Fluffy_Pillow 48337.0/50000: 97% mana rune_of_power
4:22.565 rop_phase r scorch Fluffy_Pillow 49070.0/50000: 98% mana heating_up, rune_of_power
4:23.798 rop_phase n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
4:25.030 rop_phase o fire_blast Fluffy_Pillow 49486.0/50000: 99% mana heating_up, rune_of_power
4:25.030 rop_phase n flamestrike Fluffy_Pillow 48986.0/50000: 98% mana hot_streak, rune_of_power
4:26.263 rop_phase r scorch Fluffy_Pillow 48969.0/50000: 98% mana rune_of_power
4:27.498 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
4:28.731 rop_phase r scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:29.964 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:31.198 standard_rotation y dragons_breath Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:32.431 standard_rotation z scorch Fluffy_Pillow 48721.0/50000: 97% mana heating_up
4:33.664 standard_rotation z scorch Fluffy_Pillow 49454.0/50000: 99% mana heating_up
4:34.898 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:36.130 standard_rotation z scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:37.364 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:38.597 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:39.831 standard_rotation z scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:41.064 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:42.298 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:43.531 standard_rotation z scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:44.765 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:45.998 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:47.234 standard_rotation z scorch Fluffy_Pillow 49490.0/50000: 99% mana heating_up
4:48.469 default Z fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:48.469 default T counterspell Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
4:48.469 default V frostbolt Fluffy_Pillow 48006.0/50000: 96% mana hot_streak
4:50.110 standard_rotation u flamestrike Fluffy_Pillow 48647.0/50000: 97% mana hot_streak, disciplinary_command
4:51.344 standard_rotation y dragons_breath Fluffy_Pillow 48631.0/50000: 97% mana disciplinary_command
4:52.576 standard_rotation z scorch Fluffy_Pillow 47863.0/50000: 96% mana disciplinary_command
4:53.809 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48596.0/50000: 97% mana disciplinary_command
4:53.809 default R use_item_soul_igniter Fluffy_Pillow 48596.0/50000: 97% mana disciplinary_command, gladiators_badge
4:53.809 combustion_phase k flamestrike Fluffy_Pillow 48596.0/50000: 97% mana disciplinary_command, soul_ignition, gladiators_badge
4:55.984 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:55.984 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:56.681 combustion_phase i flamestrike Fluffy_Pillow 43947.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:56.681 combustion_phase e fire_blast Fluffy_Pillow 42697.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.222 combustion_phase e fire_blast Fluffy_Pillow 42738.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.914 combustion_phase i flamestrike Fluffy_Pillow 42930.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:59.145 combustion_phase j phoenix_flames Fluffy_Pillow 42911.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:00.378 combustion_phase j phoenix_flames Fluffy_Pillow 44144.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:01.612 combustion_phase i flamestrike Fluffy_Pillow 45378.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:02.844 combustion_phase l scorch Fluffy_Pillow 45360.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:04.077 combustion_phase l scorch Fluffy_Pillow 46093.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:05.209 combustion_phase e fire_blast Fluffy_Pillow 47225.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:05.311 combustion_phase i flamestrike Fluffy_Pillow 46327.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:06.544 combustion_phase j phoenix_flames Fluffy_Pillow 46310.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:07.778 combustion_phase i flamestrike Fluffy_Pillow 47544.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:09.012 default X rune_of_power Fluffy_Pillow 47528.0/50000: 95% mana disciplinary_command
5:10.246 rop_phase r scorch Fluffy_Pillow 48762.0/50000: 98% mana rune_of_power
5:11.482 rop_phase r scorch Fluffy_Pillow 49498.0/50000: 99% mana rune_of_power
5:12.714 rop_phase r scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
5:13.948 rop_phase n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
5:14.057 rop_phase o fire_blast Fluffy_Pillow 48364.0/50000: 97% mana heating_up, rune_of_power
5:15.181 rop_phase n flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, rune_of_power
5:16.414 rop_phase r scorch Fluffy_Pillow 48971.0/50000: 98% mana rune_of_power
5:17.649 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
5:18.882 default V frostbolt Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:20.523 default T counterspell Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
5:20.523 rop_phase n flamestrike Fluffy_Pillow 48003.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
5:21.757 rop_phase r scorch Fluffy_Pillow 47987.0/50000: 96% mana rune_of_power, disciplinary_command
5:21.757 rop_phase o fire_blast Fluffy_Pillow 47987.0/50000: 96% mana rune_of_power, disciplinary_command
5:22.991 standard_rotation y dragons_breath Fluffy_Pillow 48221.0/50000: 96% mana heating_up, disciplinary_command
5:24.226 standard_rotation u flamestrike Fluffy_Pillow 47456.0/50000: 95% mana hot_streak, disciplinary_command
5:25.460 standard_rotation z scorch Fluffy_Pillow 47440.0/50000: 95% mana disciplinary_command
5:26.694 standard_rotation z scorch Fluffy_Pillow 48174.0/50000: 96% mana disciplinary_command
5:27.928 standard_rotation z scorch Fluffy_Pillow 48908.0/50000: 98% mana heating_up, disciplinary_command
5:29.162 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
5:29.745 default Z fire_blast Fluffy_Pillow 48753.0/50000: 98% mana heating_up, disciplinary_command
5:30.395 standard_rotation u flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, disciplinary_command

Stats

Level Bonus (60) Race Bonus (none) Raid-Buffed Unbuffed Gear Amount
Strength 198 0 216 198 0
Agility 306 0 324 306 0
Stamina 414 0 2034 1938 1524
Intellect 450 0 1819 1619 1092 (49)
Spirit 0 0 0 0 0
Health 40680 38760 0
Mana 50000 50000 0
Spell Power 1819 1619 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="no_race"
source=default
spec=fire
level=60
race=none
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

pandaren : 8098 dps, 3562 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8098.5 8098.5 15.4 / 0.190% 609.5 / 7.5% 10.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
759.2 752.5 Mana 0.00% 47.4 100.8% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
pandaren 8098
Arcane Explosion 22 0.3% 1.7 200.06sec 3931 3549 Direct 5.2 1010 2022 1308 29.7%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.72 5.15 0.00 0.00 1.1079 0.0000 6753.49 6753.49 0.00% 3548.86 3548.86
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.27% 3.62 0 9 1009.55 1000 1060 977.20 0 1060 3656 3656 0.00%
crit 29.73% 1.53 0 7 2021.60 1999 2119 1546.50 0 2119 3098 3098 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.72
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 162 2.0% 3.6 103.10sec 13702 0 Direct 10.3 3619 7979 4789 26.8%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.60 10.29 0.00 0.00 0.0000 0.0000 49278.00 49278.00 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.21% 7.53 2 12 3618.81 2799 4154 3612.52 2799 4013 27277 27277 0.00%
crit 26.79% 2.76 0 9 7978.65 6438 9554 7570.25 0 9554 22001 22001 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 307 3.8% 14.8 19.87sec 6266 5243 Direct 44.4 1298 3331 2087 38.9%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.79 44.38 0.00 0.00 1.1951 0.0000 92681.86 92681.86 0.00% 5242.78 5242.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 61.09% 27.11 16 40 1297.55 1159 2127 1298.86 1188 1405 35181 35181 0.00%
crit 38.91% 17.27 7 27 3331.40 2319 4892 3337.42 2449 4005 57500 57500 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:2.22
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [s]:2.81
  • if_expr:active_enemies>2
    standard_rotation
    [y]:9.76
  • if_expr:active_enemies>1
Eternal Insight 43 0.5% 21.0 14.28sec 618 0 Direct 21.0 470 1005 618 27.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.01 21.01 0.00 0.00 0.0000 0.0000 12978.62 12978.62 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.31% 15.19 6 25 469.60 460 488 469.63 460 483 7135 7135 0.00%
crit 27.69% 5.82 1 15 1004.53 920 1121 1005.43 920 1121 5844 5844 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 622 7.7% 39.7 7.62sec 4738 0 Direct 39.7 0 4739 4739 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.67 39.67 0.00 0.00 0.0000 0.0000 187962.18 187962.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.67 31 47 4739.31 3152 6651 4739.25 4503 4941 187962 187962 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:21.61
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:14.18
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:3.17
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:0.71
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2603 (4637) 32.2% (57.3%) 96.4 3.11sec 14549 7079 Direct 289.2 (2997.1) 1606 4250 2723 42.3% (42.3%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.39 289.18 0.00 0.00 2.0551 0.0000 787646.24 787646.24 0.00% 7079.40 7079.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.73% 166.94 122 209 1606.37 1392 2410 1606.96 1562 1656 268198 268198 0.00%
crit 42.27% 122.24 81 158 4249.96 2785 5876 4251.72 4080 4554 519448 519448 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:15.45
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [k]:3.34
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [n]:11.28
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [t]:18.37
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [u]:15.94
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [{]:32.02
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2034 25.1% 902.6 0.33sec 681 0 Periodic 2707.9 137 359 227 40.6% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 902.63 0.00 0.00 2707.90 0.0000 0.0000 614797.41 614797.41 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.41% 1608.77 1270 1955 136.70 119 219 136.74 135 139 219935 219935 0.00%
crit 40.59% 1099.13 893 1319 359.17 239 504 359.31 349 375 394863 394863 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.5% 7.5 42.97sec 1535 964 Direct 7.5 1112 2566 1538 29.3%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.54 7.52 0.00 0.00 1.5924 0.0000 11580.76 11580.76 0.00% 964.02 964.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.72% 5.32 2 9 1111.80 1017 1681 1110.12 1017 1272 5924 5924 0.00%
crit 29.28% 2.20 0 7 2566.15 2339 3471 2373.00 0 3471 5657 5657 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.59
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1347 16.6% 412.8 0.78sec 988 0 Periodic 898.2 453 0 453 0.0% 99.7%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 412.78 0.00 898.18 898.18 0.0000 1.0000 407730.51 407730.51 0.00% 453.95 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 898.18 711 1068 453.18 62 1848 453.97 422 502 407731 407731 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (16) 0.0% (0.2%) 1.0 0.00sec 4920 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 123  / 16 0.2% 93.0 1.26sec 53 42 Direct 93.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2722 0.0000 4920.29 4920.29 0.00% 41.59 41.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.90% 66.87 56 79 41.24 30 51 41.23 40 43 2757 2757 0.00%
crit 28.10% 26.13 14 37 82.76 59 102 82.78 74 94 2163 2163 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:840.00
Phoenix Flames 0 (564) 0.0% (7.0%) 14.2 21.48sec 12028 10426

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.17 0.00 0.00 0.00 1.1537 0.0000 0.00 0.00 0.00% 10426.27 10426.27

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:10.34
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.13
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:3.65
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 564 7.0% 14.1 21.48sec 12049 0 Direct 42.4 1320 4662 4019 80.7%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.15 42.44 0.00 0.00 0.0000 0.0000 170448.69 170448.69 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.33% 8.20 3 15 1320.05 1034 2658 1317.87 1034 1525 10818 10818 0.00%
crit 80.67% 34.24 27 44 4662.47 2068 7558 4664.87 4323 4939 159630 159630 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 11 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2713 5425 3410 25.7% (25.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3410.85 3410.85 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.26% 0.74 0 1 2712.56 2713 2713 2014.28 0 2713 2014 2014 0.00%
crit 25.74% 0.26 0 1 5425.13 5425 5425 1396.57 0 5425 1397 1397 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 6 0.1% 1.0 0.00sec 1927 0 Periodic 5.0 153 425 385 85.3% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1926.83 1926.83 0.00% 321.14 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.65% 0.73 0 1 153.26 153 162 112.29 0 162 112 112 0.00%
crit 85.35% 4.27 4 5 425.12 227 521 425.96 410 451 1815 1815 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 273 3.4% 40.5 7.40sec 2041 1691 Direct 40.5 396 2039 2039 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.55 40.55 0.00 0.00 1.2072 0.0000 82764.60 82764.60 0.00% 1690.80 1690.80
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.02% 0.01 0 1 396.04 373 419 2.94 0 419 3 3 0.00%
crit 99.98% 40.54 30 49 2039.38 1274 3716 2046.06 1920 2256 82762 82762 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.11
    combustion_phase
    [l]:8.90
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:9.89
  • if_expr:searing_touch.active
    standard_rotation
    [z]:22.14
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.6% 42.8 7.00sec 338 0 Direct 42.8 257 551 339 27.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.80 42.80 0.00 0.00 0.0000 0.0000 14483.37 14483.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.33% 30.95 18 50 256.94 253 268 256.93 253 262 7953 7953 0.00%
crit 27.67% 11.84 4 22 551.30 506 617 551.22 510 587 6530 6530 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
pandaren
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.6 97.69sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.57
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.7 49.69sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.68 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.70
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:pandaren
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.27sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.03 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.03
Rune of Power 6.3 48.81sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.31 0.00 0.00 0.00 1.1885 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.32
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.38sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.60 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.40% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.40%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.6 0.0 97.7sec 97.7sec 11.7sec 13.89% 0.00% 80.7 (80.7) 3.5

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.5s
  • trigger_min/max:94.5s / 101.5s
  • trigger_pct:100.00%
  • duration_min/max:1.1s / 12.0s

Stack Uptimes

  • combustion_1:13.89%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.5 0.0 43.1sec 43.1sec 19.2sec 48.11% 0.00% 0.0 (0.0) 7.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 68.8s
  • trigger_min/max:30.0s / 68.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.11%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.6 0.0 97.4sec 97.4sec 14.6sec 17.41% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:93.7s / 101.6s
  • trigger_min/max:93.7s / 101.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.41%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.7 0.0 6.4sec 6.4sec 2.3sec 35.63% 47.44% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 31.4s
  • trigger_min/max:1.0s / 31.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.63%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.1 0.0 7.0sec 7.0sec 0.9sec 12.45% 54.32% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 37.4s
  • trigger_min/max:1.0s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.45%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.3sec 300.3sec 24.6sec 8.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 300.6s
  • trigger_min/max:300.0s / 300.6s
  • trigger_pct:100.00%
  • duration_min/max:1.5s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.52%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.9 0.0 31.3sec 31.3sec 11.8sec 38.42% 0.00% 0.0 (0.0) 9.5

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.8s
  • trigger_min/max:12.9s / 48.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.42%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.4sec 97.4sec 14.4sec 12.38% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:93.7s / 101.6s
  • trigger_min/max:93.7s / 101.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.38%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.7 38.0 57.0 6.4s 1.0s 31.4s
Heating Up removed 0.5 0.0 3.0 57.0s 8.6s 163.9s
Heating Up converted with Fire Blast 19.4 13.0 27.0 16.0s 1.0s 53.4s
Hot Streak procs 43.1 34.0 52.0 7.0s 1.0s 37.4s
Hot Streak spells used 95.4 76.0 113.0 3.2s 0.0s 25.9s
Hot Streak spell crits 91.9 74.0 109.0 3.3s 0.0s 25.9s
Hot Streak spell crits wasted 1.1 0.0 5.0 33.2s 6.2s 72.3s
Direct Ignite applications 5.0 5.0 7.0 2.2s 0.0s 256.2s
Ignites spread to targets with existing Ignite 28.1 22.0 34.0 21.7s 0.9s 94.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.75% 20.49% 24.01% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000182.670120.033239.281
Counterspell37.6894.36393.561194.378138.357261.953
Fire Blast0.2060.0009.7928.2083.18924.622
Rune of Power4.5980.00016.20029.33923.61536.058
Dragon's Breath2.8750.05531.32843.42130.03062.997
Combustion1.5600.0003.2685.5833.7059.174
Phoenix Flames0.3570.0005.7595.0474.7985.759

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
pandaren
mana_regen Mana 3143.77 227687.41 100.00% 72.43 74703.45 24.70%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 752.47 759.20 74741.2 47962.8 41680.0 50000.0
Usage Type Count Total Avg RPE APR
pandaren
arcane_explosion Mana 1.8 8923.3 5000.0 5194.5 0.8
combustion Mana 3.7 18576.7 5000.0 5222.7 0.0
counterspell Mana 4.9 4881.2 1000.0 1042.3 0.0
dragons_breath Mana 15.4 30757.4 2000.0 2079.3 3.0
fire_blast Mana 41.2 20618.8 500.0 519.8 9.1
flamestrike Mana 100.2 125235.1 1250.0 1299.2 11.2
frostbolt Mana 7.8 7846.5 1000.0 1040.0 1.5
scorch Mana 42.3 21130.0 500.0 521.1 3.9

Statistics & Data Analysis

Fight Length
pandaren Fight Length
Count 404
Mean 302.67
Minimum 240.03
Maximum 359.28
Spread ( max - min ) 119.25
Range [ ( max - min ) / 2 * 100% ] 19.70%
Standard Deviation 35.2723
5th Percentile 248.03
95th Percentile 354.85
( 95th Percentile - 5th Percentile ) 106.82
Mean Distribution
Standard Deviation 1.7549
95.00% Confidence Interval ( 299.23 - 306.11 )
Normalized 95.00% Confidence Interval ( 98.86% - 101.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 522
0.1% Error 52171
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1063
DPS
pandaren Damage Per Second
Count 404
Mean 8098.48
Minimum 7609.65
Maximum 8582.86
Spread ( max - min ) 973.21
Range [ ( max - min ) / 2 * 100% ] 6.01%
Standard Deviation 157.5477
5th Percentile 7834.68
95th Percentile 8353.31
( 95th Percentile - 5th Percentile ) 518.63
Mean Distribution
Standard Deviation 7.8383
95.00% Confidence Interval ( 8083.12 - 8113.84 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1454
0.1 Scale Factor Error with Delta=300 212
0.05 Scale Factor Error with Delta=300 848
0.01 Scale Factor Error with Delta=300 21189
Priority Target DPS
pandaren Priority Target Damage Per Second
Count 404
Mean 3562.05
Minimum 3357.53
Maximum 3762.59
Spread ( max - min ) 405.06
Range [ ( max - min ) / 2 * 100% ] 5.69%
Standard Deviation 69.4294
5th Percentile 3454.20
95th Percentile 3678.07
( 95th Percentile - 5th Percentile ) 223.87
Mean Distribution
Standard Deviation 3.4542
95.00% Confidence Interval ( 3555.28 - 3568.82 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 15
0.1% Error 1460
0.1 Scale Factor Error with Delta=300 42
0.05 Scale Factor Error with Delta=300 165
0.01 Scale Factor Error with Delta=300 4116
DPS(e)
pandaren Damage Per Second (Effective)
Count 404
Mean 8098.48
Minimum 7609.65
Maximum 8582.86
Spread ( max - min ) 973.21
Range [ ( max - min ) / 2 * 100% ] 6.01%
Damage
pandaren Damage
Count 404
Mean 2444443.41
Minimum 1982634.40
Maximum 2868205.87
Spread ( max - min ) 885571.48
Range [ ( max - min ) / 2 * 100% ] 18.11%
DTPS
pandaren Damage Taken Per Second
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
pandaren Healing Per Second
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
pandaren Healing Per Second (Effective)
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
pandaren Heal
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
pandaren Healing Taken Per Second
Count 404
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
pandaren Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
pandarenTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
pandaren Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.61 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.70 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.72 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.59 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.32 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 21.61 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.11 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.03 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.61 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 14.18 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.57 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 15.45 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 10.34 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
k 3.34 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 8.90 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 2.22 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
n 11.28 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 3.17 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.13 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 9.89 scorch,if=searing_touch.active
s 2.81 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 18.37 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
u 15.94 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 0.71 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 3.65 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
y 9.76 dragons_breath,if=active_enemies>1
z 22.14 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
{ 32.02 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVcdRSkgeeiejijjilelillimXtZnttttZZuUV{y{w{{ZZu{{{y{{{XtZZntstZt{{{Z{y{TV{dRkgeeiejijjilelimXtZnttVTt{y{ZZu{{w{{Zy{{{XtZZntsttZ{{{{y{ZTV{{gedRieeijjiljielmXntttVTtZvuyzzzuZuzzzuzZuzzuyzwuUzzzuXonrornrrnonrryuzzzuzzuzzuzzuTVZuyzdRkgeieeijjilleijiXrrrnonrrV

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask pandaren 50000.0/50000: 100% mana
Pre precombat 1 food pandaren 50000.0/50000: 100% mana
Pre precombat 2 augmentation pandaren 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.642 combustion_cooldowns c potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command
0:01.642 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.642 default R use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.642 default S cancel_buff Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.642 combustion_phase k flamestrike Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.250 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.250 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.843 combustion_phase e fire_blast Fluffy_Pillow 45093.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.854 combustion_phase i flamestrike Fluffy_Pillow 43354.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.437 combustion_phase e fire_blast Fluffy_Pillow 42687.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.801 combustion_phase j phoenix_flames Fluffy_Pillow 42551.0/50000: 85% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.751 combustion_phase i flamestrike Fluffy_Pillow 43501.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.701 combustion_phase j phoenix_flames Fluffy_Pillow 43201.0/50000: 86% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.651 combustion_phase j phoenix_flames Fluffy_Pillow 44151.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.602 combustion_phase i flamestrike Fluffy_Pillow 45102.0/50000: 90% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.552 combustion_phase l scorch Fluffy_Pillow 44802.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.662 combustion_phase e fire_blast Fluffy_Pillow 44912.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.502 combustion_phase l scorch Fluffy_Pillow 44752.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.449 combustion_phase i flamestrike Fluffy_Pillow 45199.0/50000: 90% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.398 combustion_phase l scorch Fluffy_Pillow 44898.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.349 combustion_phase l scorch Fluffy_Pillow 45349.0/50000: 91% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.297 combustion_phase i flamestrike Fluffy_Pillow 45797.0/50000: 92% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.247 combustion_phase m dragons_breath Fluffy_Pillow 45497.0/50000: 91% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.197 default X rune_of_power Fluffy_Pillow 44447.0/50000: 89% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.148 rop_phase t flamestrike Fluffy_Pillow 45398.0/50000: 91% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.864 default Z fire_blast Fluffy_Pillow 47114.0/50000: 94% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.359 rop_phase n flamestrike Fluffy_Pillow 45859.0/50000: 92% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.309 rop_phase t flamestrike Fluffy_Pillow 45559.0/50000: 91% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.519 rop_phase t flamestrike Fluffy_Pillow 46519.0/50000: 93% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.730 rop_phase t flamestrike Fluffy_Pillow 47480.0/50000: 95% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.942 rop_phase t flamestrike Fluffy_Pillow 48442.0/50000: 97% mana bloodlust, rune_of_power
0:28.478 default Z fire_blast Fluffy_Pillow 49978.0/50000: 100% mana bloodlust, rune_of_power
0:29.044 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, rune_of_power
0:29.153 standard_rotation u flamestrike Fluffy_Pillow 48359.0/50000: 97% mana bloodlust, hot_streak
0:30.102 default U arcane_explosion Fluffy_Pillow 48058.0/50000: 96% mana bloodlust
0:31.053 default V frostbolt Fluffy_Pillow 44009.0/50000: 88% mana bloodlust
0:32.317 standard_rotation { flamestrike Fluffy_Pillow 44273.0/50000: 89% mana bloodlust, disciplinary_command
0:34.528 standard_rotation y dragons_breath Fluffy_Pillow 45234.0/50000: 90% mana bloodlust, disciplinary_command
0:35.478 standard_rotation { flamestrike Fluffy_Pillow 44184.0/50000: 88% mana bloodlust, disciplinary_command
0:37.689 standard_rotation w phoenix_flames Fluffy_Pillow 45145.0/50000: 90% mana bloodlust, disciplinary_command
0:38.640 standard_rotation { flamestrike Fluffy_Pillow 46096.0/50000: 92% mana bloodlust, disciplinary_command
0:40.852 standard_rotation { flamestrike Fluffy_Pillow 47058.0/50000: 94% mana bloodlust, disciplinary_command
0:41.149 default Z fire_blast Fluffy_Pillow 47355.0/50000: 95% mana disciplinary_command
0:42.615 default Z fire_blast Fluffy_Pillow 48321.0/50000: 97% mana heating_up, disciplinary_command
0:43.062 standard_rotation u flamestrike Fluffy_Pillow 47018.0/50000: 94% mana hot_streak, disciplinary_command
0:44.296 standard_rotation { flamestrike Fluffy_Pillow 47002.0/50000: 94% mana disciplinary_command
0:47.170 standard_rotation { flamestrike Fluffy_Pillow 48626.0/50000: 97% mana disciplinary_command
0:50.043 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
0:52.914 standard_rotation y dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana
0:54.149 standard_rotation { flamestrike Fluffy_Pillow 47988.0/50000: 96% mana
0:57.021 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:59.895 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:02.768 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:04.002 rop_phase t flamestrike Fluffy_Pillow 49989.0/50000: 100% mana rune_of_power
1:04.002 default Z fire_blast Fluffy_Pillow 49989.0/50000: 100% mana rune_of_power
1:05.734 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:06.874 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
1:08.107 rop_phase t flamestrike Fluffy_Pillow 48737.0/50000: 97% mana rune_of_power
1:10.981 rop_phase s dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:12.214 rop_phase t flamestrike Fluffy_Pillow 47989.0/50000: 96% mana rune_of_power
1:13.898 default Z fire_blast Fluffy_Pillow 49673.0/50000: 99% mana rune_of_power
1:15.085 rop_phase t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, rune_of_power
1:17.958 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:20.830 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:23.702 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:26.574 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
1:26.574 standard_rotation { flamestrike Fluffy_Pillow 48254.0/50000: 97% mana heating_up
1:29.447 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:30.681 standard_rotation { flamestrike Fluffy_Pillow 47989.0/50000: 96% mana heating_up
1:33.553 default T counterspell Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:33.553 default V frostbolt Fluffy_Pillow 47754.0/50000: 96% mana heating_up
1:35.197 standard_rotation { flamestrike Fluffy_Pillow 48398.0/50000: 97% mana disciplinary_command
1:38.070 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
1:38.070 default R use_item_soul_igniter Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, gladiators_badge
1:38.070 combustion_phase k flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.299 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:40.299 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.894 combustion_phase e fire_blast Fluffy_Pillow 45095.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.940 combustion_phase i flamestrike Fluffy_Pillow 43391.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.434 combustion_phase e fire_blast Fluffy_Pillow 42635.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.173 combustion_phase j phoenix_flames Fluffy_Pillow 42874.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.406 combustion_phase i flamestrike Fluffy_Pillow 44107.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.639 combustion_phase j phoenix_flames Fluffy_Pillow 44090.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:45.871 combustion_phase j phoenix_flames Fluffy_Pillow 45322.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.105 combustion_phase i flamestrike Fluffy_Pillow 46556.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.339 combustion_phase l scorch Fluffy_Pillow 46540.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.533 combustion_phase e fire_blast Fluffy_Pillow 46734.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.572 combustion_phase l scorch Fluffy_Pillow 46773.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.805 combustion_phase i flamestrike Fluffy_Pillow 47506.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:52.038 combustion_phase m dragons_breath Fluffy_Pillow 47489.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:53.273 default X rune_of_power Fluffy_Pillow 46724.0/50000: 93% mana heating_up, disciplinary_command
1:54.507 rop_phase t flamestrike Fluffy_Pillow 47958.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
1:56.958 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:57.380 rop_phase n flamestrike Fluffy_Pillow 48672.0/50000: 97% mana hot_streak, rune_of_power
1:58.613 rop_phase t flamestrike Fluffy_Pillow 48655.0/50000: 97% mana rune_of_power
2:01.485 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:04.358 default V frostbolt Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:05.999 default T counterspell Fluffy_Pillow 49003.0/50000: 98% mana rune_of_power
2:05.999 rop_phase t flamestrike Fluffy_Pillow 48003.0/50000: 96% mana rune_of_power, disciplinary_command
2:08.871 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:11.742 standard_rotation y dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:12.975 standard_rotation { flamestrike Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command
2:13.077 default Z fire_blast Fluffy_Pillow 48088.0/50000: 96% mana disciplinary_command
2:15.436 default Z fire_blast Fluffy_Pillow 49947.0/50000: 100% mana heating_up, disciplinary_command
2:15.847 standard_rotation u flamestrike Fluffy_Pillow 48608.0/50000: 97% mana hot_streak, disciplinary_command
2:17.079 standard_rotation { flamestrike Fluffy_Pillow 48590.0/50000: 97% mana disciplinary_command
2:19.951 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:22.823 standard_rotation w phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:24.057 standard_rotation { flamestrike Fluffy_Pillow 49988.0/50000: 100% mana disciplinary_command
2:26.929 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:29.530 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:29.801 standard_rotation y dragons_breath Fluffy_Pillow 48521.0/50000: 97% mana heating_up
2:31.034 standard_rotation { flamestrike Fluffy_Pillow 47754.0/50000: 96% mana heating_up
2:33.907 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:36.780 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:39.652 default X rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:40.885 rop_phase t flamestrike Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:40.885 default Z fire_blast Fluffy_Pillow 49987.0/50000: 100% mana rune_of_power
2:43.259 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:43.758 rop_phase n flamestrike Fluffy_Pillow 48749.0/50000: 97% mana hot_streak, rune_of_power
2:44.990 rop_phase t flamestrike Fluffy_Pillow 48731.0/50000: 97% mana rune_of_power
2:47.863 rop_phase s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:49.096 rop_phase t flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power
2:51.969 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:54.069 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:54.842 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:57.715 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:00.587 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:03.458 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:06.331 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
3:07.565 standard_rotation { flamestrike Fluffy_Pillow 47989.0/50000: 96% mana
3:10.437 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
3:10.437 default T counterspell Fluffy_Pillow 48254.0/50000: 97% mana heating_up
3:10.437 default V frostbolt Fluffy_Pillow 47254.0/50000: 95% mana heating_up
3:12.080 standard_rotation { flamestrike Fluffy_Pillow 47897.0/50000: 96% mana heating_up, disciplinary_command
3:14.952 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command
3:17.799 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:17.799 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command
3:17.824 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43275.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command
3:17.824 default R use_item_soul_igniter Fluffy_Pillow 43275.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:17.824 combustion_phase i flamestrike Fluffy_Pillow 43275.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:18.319 combustion_phase e fire_blast Fluffy_Pillow 42520.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:18.904 combustion_phase e fire_blast Fluffy_Pillow 42605.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.059 combustion_phase i flamestrike Fluffy_Pillow 42260.0/50000: 85% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.293 combustion_phase j phoenix_flames Fluffy_Pillow 42244.0/50000: 84% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:21.526 combustion_phase j phoenix_flames Fluffy_Pillow 43477.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.760 combustion_phase i flamestrike Fluffy_Pillow 44711.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:23.995 combustion_phase l scorch Fluffy_Pillow 44696.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:25.228 combustion_phase j phoenix_flames Fluffy_Pillow 45429.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.460 combustion_phase i flamestrike Fluffy_Pillow 46661.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.836 combustion_phase e fire_blast Fluffy_Pillow 45787.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.692 combustion_phase l scorch Fluffy_Pillow 46143.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:28.925 combustion_phase m dragons_breath Fluffy_Pillow 46876.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:30.159 default X rune_of_power Fluffy_Pillow 46110.0/50000: 92% mana hot_streak, disciplinary_command, soul_ignition, gladiators_badge
3:31.392 rop_phase n flamestrike Fluffy_Pillow 47343.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:32.625 rop_phase t flamestrike Fluffy_Pillow 47326.0/50000: 95% mana rune_of_power, soul_ignition, gladiators_badge
3:35.498 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
3:38.371 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
3:41.244 default V frostbolt Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
3:42.886 default T counterspell Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power
3:42.886 rop_phase t flamestrike Fluffy_Pillow 48004.0/50000: 96% mana rune_of_power, disciplinary_command
3:43.278 default Z fire_blast Fluffy_Pillow 48396.0/50000: 97% mana rune_of_power, disciplinary_command
3:44.375 standard_rotation v fire_blast Fluffy_Pillow 48993.0/50000: 98% mana heating_up, disciplinary_command
3:45.757 standard_rotation u flamestrike Fluffy_Pillow 48625.0/50000: 97% mana hot_streak, disciplinary_command
3:46.990 standard_rotation y dragons_breath Fluffy_Pillow 48608.0/50000: 97% mana disciplinary_command
3:48.223 standard_rotation z scorch Fluffy_Pillow 47841.0/50000: 96% mana disciplinary_command
3:49.455 standard_rotation z scorch Fluffy_Pillow 48573.0/50000: 97% mana disciplinary_command
3:50.688 standard_rotation z scorch Fluffy_Pillow 49306.0/50000: 99% mana heating_up, disciplinary_command
3:51.922 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:52.031 default Z fire_blast Fluffy_Pillow 48364.0/50000: 97% mana heating_up, disciplinary_command
3:53.155 standard_rotation u flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, disciplinary_command
3:54.390 standard_rotation z scorch Fluffy_Pillow 48973.0/50000: 98% mana disciplinary_command
3:55.625 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana disciplinary_command
3:56.859 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:58.091 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command
3:59.323 standard_rotation z scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up, disciplinary_command
3:59.602 default Z fire_blast Fluffy_Pillow 49685.0/50000: 99% mana heating_up, disciplinary_command
4:00.556 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
4:01.790 standard_rotation z scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up, disciplinary_command
4:03.025 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:04.256 standard_rotation u flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak
4:05.490 standard_rotation y dragons_breath Fluffy_Pillow 49486.0/50000: 99% mana heating_up
4:06.724 standard_rotation z scorch Fluffy_Pillow 48720.0/50000: 97% mana heating_up
4:07.959 standard_rotation w phoenix_flames Fluffy_Pillow 49455.0/50000: 99% mana heating_up
4:09.193 standard_rotation u flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
4:10.426 default U arcane_explosion Fluffy_Pillow 49983.0/50000: 100% mana
4:11.658 standard_rotation z scorch Fluffy_Pillow 46215.0/50000: 92% mana
4:12.894 standard_rotation z scorch Fluffy_Pillow 46951.0/50000: 94% mana
4:14.127 standard_rotation z scorch Fluffy_Pillow 47684.0/50000: 95% mana heating_up
4:15.360 standard_rotation u flamestrike Fluffy_Pillow 48417.0/50000: 97% mana hot_streak
4:16.594 default X rune_of_power Fluffy_Pillow 48401.0/50000: 97% mana heating_up
4:17.828 rop_phase o fire_blast Fluffy_Pillow 49635.0/50000: 99% mana heating_up, rune_of_power
4:17.828 rop_phase n flamestrike Fluffy_Pillow 49135.0/50000: 98% mana hot_streak, rune_of_power
4:19.061 rop_phase r scorch Fluffy_Pillow 49118.0/50000: 98% mana rune_of_power
4:19.061 rop_phase o fire_blast Fluffy_Pillow 49118.0/50000: 98% mana rune_of_power
4:20.292 rop_phase r scorch Fluffy_Pillow 49349.0/50000: 99% mana heating_up, rune_of_power
4:21.527 rop_phase n flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power
4:22.761 rop_phase r scorch Fluffy_Pillow 49490.0/50000: 99% mana heating_up, rune_of_power
4:23.996 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
4:25.230 rop_phase n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
4:25.330 rop_phase o fire_blast Fluffy_Pillow 48355.0/50000: 97% mana heating_up, rune_of_power
4:26.463 rop_phase n flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, rune_of_power
4:27.697 rop_phase r scorch Fluffy_Pillow 48972.0/50000: 98% mana rune_of_power
4:28.929 rop_phase r scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
4:30.159 standard_rotation y dragons_breath Fluffy_Pillow 49501.0/50000: 99% mana heating_up
4:31.392 standard_rotation u flamestrike Fluffy_Pillow 48734.0/50000: 97% mana hot_streak
4:32.626 standard_rotation z scorch Fluffy_Pillow 48718.0/50000: 97% mana
4:33.859 standard_rotation z scorch Fluffy_Pillow 49451.0/50000: 99% mana
4:35.091 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:36.324 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:37.558 standard_rotation z scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:38.793 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:40.025 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:41.261 standard_rotation z scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:42.494 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:43.728 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:44.962 standard_rotation z scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:46.195 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:47.428 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:48.661 default T counterspell Fluffy_Pillow 49487.0/50000: 99% mana heating_up
4:48.661 default V frostbolt Fluffy_Pillow 48487.0/50000: 97% mana heating_up
4:48.661 default Z fire_blast Fluffy_Pillow 48487.0/50000: 97% mana heating_up
4:50.303 standard_rotation u flamestrike Fluffy_Pillow 48629.0/50000: 97% mana hot_streak, disciplinary_command
4:51.535 standard_rotation y dragons_breath Fluffy_Pillow 48611.0/50000: 97% mana disciplinary_command
4:52.770 standard_rotation z scorch Fluffy_Pillow 47846.0/50000: 96% mana disciplinary_command
4:54.005 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48581.0/50000: 97% mana disciplinary_command
4:54.005 default R use_item_soul_igniter Fluffy_Pillow 48581.0/50000: 97% mana disciplinary_command, gladiators_badge
4:54.005 combustion_phase k flamestrike Fluffy_Pillow 48581.0/50000: 97% mana disciplinary_command, soul_ignition, gladiators_badge
4:56.248 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:56.248 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:56.877 combustion_phase i flamestrike Fluffy_Pillow 43879.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:56.877 combustion_phase e fire_blast Fluffy_Pillow 42629.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.390 combustion_phase e fire_blast Fluffy_Pillow 42642.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.112 combustion_phase i flamestrike Fluffy_Pillow 42864.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:59.346 combustion_phase j phoenix_flames Fluffy_Pillow 42848.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:00.579 combustion_phase j phoenix_flames Fluffy_Pillow 44081.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:01.813 combustion_phase i flamestrike Fluffy_Pillow 45315.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:03.047 combustion_phase l scorch Fluffy_Pillow 45299.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:04.280 combustion_phase l scorch Fluffy_Pillow 46032.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:05.185 combustion_phase e fire_blast Fluffy_Pillow 46937.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:05.514 combustion_phase i flamestrike Fluffy_Pillow 46266.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:06.747 combustion_phase j phoenix_flames Fluffy_Pillow 46249.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:07.980 combustion_phase i flamestrike Fluffy_Pillow 47482.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:09.214 default X rune_of_power Fluffy_Pillow 47466.0/50000: 95% mana disciplinary_command
5:10.447 rop_phase r scorch Fluffy_Pillow 48699.0/50000: 97% mana rune_of_power
5:11.679 rop_phase r scorch Fluffy_Pillow 49431.0/50000: 99% mana rune_of_power
5:12.913 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:14.148 rop_phase n flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power
5:14.247 rop_phase o fire_blast Fluffy_Pillow 48355.0/50000: 97% mana heating_up, rune_of_power
5:15.380 rop_phase n flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, rune_of_power
5:16.615 rop_phase r scorch Fluffy_Pillow 48973.0/50000: 98% mana rune_of_power
5:17.848 rop_phase r scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
5:19.082 default V frostbolt Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power

Stats

Level Bonus (60) Race Bonus (pandaren) Raid-Buffed Unbuffed Gear Amount
Strength 198 0 216 198 0
Agility 306 -2 322 304 0
Stamina 414 2 2037 1940 1524
Intellect 450 0 1841 1619 1092 (49)
Spirit 0 0 0 0 0
Health 40740 40740 0
Mana 50000 50000 0
Spell Power 1841 1619 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="pandaren"
source=default
spec=fire
level=60
race=pandaren
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

void_elf : 8125 dps, 3572 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8125.1 8125.1 15.3 / 0.188% 680.9 / 8.4% 10.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
757.9 751.9 Mana 0.00% 47.4 99.4% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
void_elf 8125
Arcane Explosion 21 0.3% 1.6 191.52sec 3846 3478 Direct 4.8 1000 1996 1280 28.3%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.61 4.83 0.00 0.00 1.1057 0.0000 6194.72 6194.72 0.00% 3478.23 3478.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.66% 3.46 0 8 999.59 989 1048 958.04 0 1048 3462 3462 0.00%
crit 28.34% 1.37 0 5 1996.03 1978 2096 1477.78 0 2096 2733 2733 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.61
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 166 2.0% 3.6 102.52sec 13926 0 Direct 10.2 3614 7997 4852 28.3%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.55 10.20 0.00 0.00 0.0000 0.0000 49505.22 49505.22 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.74% 7.32 2 12 3614.34 2799 4154 3609.64 3079 4036 26449 26449 0.00%
crit 28.26% 2.88 0 8 7996.52 6438 9554 7761.42 0 9554 23057 23057 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 306 3.8% 14.6 19.99sec 6245 5228 Direct 43.7 1281 3322 2080 39.2%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.58 43.73 0.00 0.00 1.1945 0.0000 91025.39 91025.39 0.00% 5227.74 5227.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 60.76% 26.57 14 38 1280.63 1147 2108 1281.19 1175 1414 34036 34036 0.00%
crit 39.24% 17.16 7 27 3322.29 2293 4849 3331.09 2731 3873 56990 56990 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:2.26
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [s]:2.74
  • if_expr:active_enemies>2
    standard_rotation
    [y]:9.58
  • if_expr:active_enemies>1
Entropic Embrace 95 1.2% 870.6 0.91sec 32 0 Direct 870.6 32 0 32 0.0%

Stats Details: Entropic Embrace

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 870.64 870.64 0.00 0.00 0.0000 0.0000 28253.61 28253.61 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 870.64 636 1043 32.40 3 532 32.37 28 37 28254 28254 0.00%

Action Details: Entropic Embrace

  • id:259756
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8.27
  • base_dd_max:8.27
  • base_dd_mult:1.00

Spelldata

  • id:259756
  • name:Entropic Embrace
  • school:shadowfrost
  • tooltip:
  • description:{$@spelldesc256374={$@spelldesc255669=Your abilities have a chance to empower you with the essence of the Void, causing your damage and healing effects to deal an additional {$256374s1=5}% as Shadowfrost for {$256374d=12 seconds}.}}
Eternal Insight 43 0.5% 20.7 14.14sec 619 0 Direct 20.7 470 1007 619 27.9%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.67 20.67 0.00 0.00 0.0000 0.0000 12802.02 12802.02 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.14% 14.91 6 26 469.56 460 488 469.51 460 480 7003 7003 0.00%
crit 27.86% 5.76 0 13 1006.82 920 1121 1003.02 0 1121 5799 5799 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 615 7.6% 39.1 7.64sec 4692 0 Direct 39.1 0 4693 4693 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.09 39.09 0.00 0.00 0.0000 0.0000 183403.02 183403.02 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.09 31 47 4693.17 3118 6593 4692.94 4466 4891 183403 183403 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:21.25
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:13.98
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:3.11
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:0.76
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2573 (4593) 31.7% (56.5%) 95.1 3.10sec 14407 7010 Direct 285.2 (2959.5) 1590 4217 2692 41.9% (41.9%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.05 285.16 0.00 0.00 2.0552 0.0000 767487.73 767487.73 0.00% 7009.77 7009.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 58.07% 165.61 125 213 1590.31 1377 2532 1590.73 1544 1634 263379 263379 0.00%
crit 41.93% 119.55 87 158 4217.18 2755 5824 4219.39 3973 4414 504109 504109 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:15.26
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [k]:3.32
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [n]:11.10
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [t]:18.24
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [u]:15.62
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [{]:31.59
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2020 24.8% 891.5 0.33sec 675 0 Periodic 2674.4 135 356 225 40.7% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 891.45 0.00 0.00 2674.36 0.0000 0.0000 601912.39 601912.39 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.32% 1586.38 1256 1966 135.34 118 217 135.38 133 138 214711 214711 0.00%
crit 40.68% 1087.98 869 1311 355.82 236 499 355.96 347 368 387202 387202 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.5% 7.4 42.83sec 1506 946 Direct 7.4 1104 2540 1510 28.4%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.45 7.42 0.00 0.00 1.5917 0.0000 11217.65 11217.65 0.00% 946.40 946.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.60% 5.31 1 9 1104.15 1006 1664 1105.32 1006 1408 5868 5868 0.00%
crit 28.40% 2.11 0 6 2539.81 2314 3827 2349.56 0 3433 5350 5350 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.49
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1336 16.5% 407.1 0.78sec 979 0 Periodic 885.4 450 0 450 0.0% 98.3%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 407.08 0.00 885.39 885.39 0.0000 1.0000 398586.36 398586.36 0.00% 450.18 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 885.39 711 1071 449.57 62 1832 450.28 415 485 398586 398586 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 4857 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 121  / 17 0.2% 93.0 1.26sec 52 41 Direct 93.0 41 81 52 27.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2722 0.0000 4857.10 4857.10 0.00% 41.05 41.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.12% 67.08 56 79 40.91 29 51 40.91 39 43 2744 2744 0.00%
crit 27.88% 25.92 14 37 81.49 58 101 81.51 73 91 2113 2113 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1034.00
Phoenix Flames 0 (560) 0.0% (6.9%) 14.0 21.50sec 11931 10351

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.99 0.00 0.00 0.00 1.1527 0.0000 0.00 0.00 0.00% 10350.83 10350.83

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:10.22
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.17
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:3.57
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 560 6.9% 14.0 21.52sec 11941 0 Direct 41.9 1309 4622 3983 80.6%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.98 41.94 0.00 0.00 0.0000 0.0000 166938.13 166938.13 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.37% 8.12 3 15 1309.40 1023 2629 1308.19 1033 1647 10638 10638 0.00%
crit 80.63% 33.82 26 43 4621.75 2046 7492 4625.16 4287 4859 156300 156300 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2683 5366 3488 29.5% (29.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3475.71 3475.71 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.46% 0.70 0 1 2683.10 2683 2683 1890.48 0 2683 1890 1890 0.00%
crit 29.54% 0.30 0 1 5366.19 5366 5366 1585.22 0 5366 1585 1585 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 7 0.1% 1.0 0.00sec 1916 0 Periodic 5.0 152 421 383 86.0% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1916.16 1916.16 0.00% 319.36 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.01% 0.70 0 1 151.85 151 160 106.40 0 160 106 106 0.00%
crit 85.99% 4.30 4 5 420.91 225 516 421.69 407 447 1810 1810 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 270 3.3% 39.9 7.31sec 2020 1674 Direct 39.9 392 2019 2019 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.94 39.93 0.00 0.00 1.2070 0.0000 80676.62 80676.62 0.00% 1673.68 1673.68
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.00% 0.00 0 1 391.67 392 392 0.78 0 392 1 1 0.00%
crit 100.00% 39.93 30 49 2018.70 1261 3683 2025.51 1890 2239 80676 80676 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.10
    combustion_phase
    [l]:8.81
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:9.76
  • if_expr:searing_touch.active
    standard_rotation
    [z]:21.78
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.6% 42.4 6.82sec 341 0 Direct 42.4 257 551 341 28.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.37 42.37 0.00 0.00 0.0000 0.0000 14440.74 14440.74 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.54% 30.32 17 47 256.95 253 268 256.89 253 262 7789 7789 0.00%
crit 28.46% 12.06 3 24 551.48 506 617 551.90 518 596 6652 6652 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
void_elf
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:void_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.5 97.68sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.52
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.6 51.28sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.64 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.66
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:void_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:void_elf
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.24sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.03 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.03
Rune of Power 6.2 48.85sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.23 0.00 0.00 0.00 1.1879 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.25
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.37sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.55 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.59% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.59%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.5 0.0 97.7sec 97.7sec 11.8sec 13.92% 0.00% 79.7 (79.7) 3.4

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.5s
  • trigger_min/max:94.5s / 101.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.92%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.4 0.0 43.1sec 43.1sec 19.2sec 48.13% 0.00% 0.0 (0.0) 6.9

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 69.0s
  • trigger_min/max:30.0s / 69.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.13%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Entropic Embrace 5.5 0.0 60.2sec 60.2sec 11.8sec 21.52% 0.00% 0.0 (0.0) 5.2

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_entropic_embrace
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 62.0s
  • trigger_min/max:60.0s / 62.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 12.0s

Stack Uptimes

  • entropic_embrace_1:21.52%

Spelldata

  • id:256374
  • name:Entropic Embrace
  • tooltip:Your damage and healing effects deal an additional $w1% as Shadowfrost.
  • description:{$@spelldesc255669=Your abilities have a chance to empower you with the essence of the Void, causing your damage and healing effects to deal an additional {$256374s1=5}% as Shadowfrost for {$256374d=12 seconds}.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
Gladiator's Badge 3.6 0.0 97.4sec 97.4sec 14.6sec 17.44% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:93.5s / 101.5s
  • trigger_min/max:93.5s / 101.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.44%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.0 0.0 6.4sec 6.4sec 2.3sec 35.72% 47.43% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 25.8s
  • trigger_min/max:1.0s / 25.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.72%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 42.5 0.0 7.0sec 7.0sec 0.9sec 12.40% 54.24% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 37.4s
  • trigger_min/max:1.0s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.40%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.2sec 300.2sec 24.8sec 8.65% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 300.7s
  • trigger_min/max:300.0s / 300.7s
  • trigger_pct:100.00%
  • duration_min/max:4.9s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.65%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.7 0.0 31.3sec 31.3sec 11.8sec 38.55% 0.00% 0.0 (0.0) 9.4

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.9s
  • trigger_min/max:12.9s / 48.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.55%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.4sec 97.4sec 14.4sec 12.35% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:93.5s / 101.5s
  • trigger_min/max:93.5s / 101.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.35%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.0 38.0 57.0 6.4s 1.0s 25.8s
Heating Up removed 0.6 0.0 3.0 57.4s 17.7s 181.6s
Heating Up converted with Fire Blast 19.0 12.0 27.0 16.0s 1.0s 44.9s
Hot Streak procs 42.5 34.0 52.0 7.0s 1.0s 37.4s
Hot Streak spells used 94.0 75.0 114.0 3.2s 0.0s 25.8s
Hot Streak spell crits 90.6 73.0 111.0 3.3s 0.0s 25.8s
Hot Streak spell crits wasted 1.1 0.0 4.0 32.1s 4.3s 73.7s
Direct Ignite applications 5.0 5.0 7.0 2.0s 0.0s 256.2s
Ignites spread to targets with existing Ignite 27.8 22.0 34.0 21.6s 0.9s 64.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.88% 20.46% 24.32% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000178.413120.221239.968
Counterspell37.3844.36393.567191.115124.625239.968
Fire Blast0.2150.0009.9068.4023.17924.904
Rune of Power4.6120.00016.20529.08323.62136.247
Dragon's Breath2.8790.05421.45842.99629.63164.051
Combustion1.5580.0003.2675.4983.3249.453
Phoenix Flames0.3650.0005.7585.0834.7985.758

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
void_elf
mana_regen Mana 3178.65 224444.30 100.00% 70.61 73838.12 24.75%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 751.95 757.92 73842.8 48217.7 41588.0 50000.0
Usage Type Count Total Avg RPE APR
void_elf
arcane_explosion Mana 1.7 8323.4 5000.0 5167.3 0.7
combustion Mana 3.6 18183.6 5000.0 5182.0 0.0
counterspell Mana 4.8 4808.4 1000.0 1035.2 0.0
dragons_breath Mana 15.0 30099.8 2000.0 2064.9 3.0
fire_blast Mana 40.3 20172.7 500.0 516.1 9.1
flamestrike Mana 98.1 122647.2 1250.0 1290.3 11.2
frostbolt Mana 7.7 7692.6 1000.0 1033.0 1.5
scorch Mana 41.3 20653.7 500.0 517.2 3.9

Statistics & Data Analysis

Fight Length
void_elf Fight Length
Count 501
Mean 298.41
Minimum 240.22
Maximum 359.97
Spread ( max - min ) 119.75
Range [ ( max - min ) / 2 * 100% ] 20.06%
Standard Deviation 35.2083
5th Percentile 245.18
95th Percentile 352.65
( 95th Percentile - 5th Percentile ) 107.47
Mean Distribution
Standard Deviation 1.5730
95.00% Confidence Interval ( 295.33 - 301.50 )
Normalized 95.00% Confidence Interval ( 98.97% - 101.03% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 535
0.1% Error 53476
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1059
DPS
void_elf Damage Per Second
Count 501
Mean 8125.12
Minimum 7634.64
Maximum 8620.05
Spread ( max - min ) 985.41
Range [ ( max - min ) / 2 * 100% ] 6.06%
Standard Deviation 174.2250
5th Percentile 7818.60
95th Percentile 8394.72
( 95th Percentile - 5th Percentile ) 576.12
Mean Distribution
Standard Deviation 7.7838
95.00% Confidence Interval ( 8109.86 - 8140.37 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 18
0.1% Error 1767
0.1 Scale Factor Error with Delta=300 260
0.05 Scale Factor Error with Delta=300 1037
0.01 Scale Factor Error with Delta=300 25913
Priority Target DPS
void_elf Priority Target Damage Per Second
Count 501
Mean 3571.78
Minimum 3360.94
Maximum 3803.38
Spread ( max - min ) 442.44
Range [ ( max - min ) / 2 * 100% ] 6.19%
Standard Deviation 76.5319
5th Percentile 3446.12
95th Percentile 3694.48
( 95th Percentile - 5th Percentile ) 248.35
Mean Distribution
Standard Deviation 3.4192
95.00% Confidence Interval ( 3565.08 - 3578.48 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 18
0.1% Error 1764
0.1 Scale Factor Error with Delta=300 50
0.05 Scale Factor Error with Delta=300 200
0.01 Scale Factor Error with Delta=300 5000
DPS(e)
void_elf Damage Per Second (Effective)
Count 501
Mean 8125.12
Minimum 7634.64
Maximum 8620.05
Spread ( max - min ) 985.41
Range [ ( max - min ) / 2 * 100% ] 6.06%
Damage
void_elf Damage
Count 501
Mean 2417835.46
Minimum 1997122.41
Maximum 2896040.63
Spread ( max - min ) 898918.23
Range [ ( max - min ) / 2 * 100% ] 18.59%
DTPS
void_elf Damage Taken Per Second
Count 501
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
void_elf Healing Per Second
Count 501
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
void_elf Healing Per Second (Effective)
Count 501
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
void_elf Heal
Count 501
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
void_elf Healing Taken Per Second
Count 501
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
void_elf Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
void_elfTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
void_elf Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.57 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.66 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.61 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.49 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.25 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 21.25 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.10 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.03 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.57 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 13.98 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.52 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 15.26 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 10.22 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
k 3.32 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 8.81 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 2.26 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
n 11.10 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 3.11 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.17 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 9.76 scorch,if=searing_touch.active
s 2.74 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 18.24 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
u 15.62 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 0.76 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 3.57 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
y 9.58 dragons_breath,if=active_enemies>1
z 21.78 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
{ 31.59 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVcdRSkgeeiejijjiellilliXsZntttttZZuUV{y{w{Zu{{{Z{y{{{XtZZntstZt{{{{ZTVy{dRkgeieeijjijleilmXntttVZZTn{y{{{{ZZu{{yw{{{XtZZntsttZ{{{{y{TVZ{dRkgeieeijjilllieiXstttVTtZZuw{yzvzuzzuZuzzzuzzuwUVyzXonrornrrnonrrzuyzzuzzuzzuzzuZTVuyzzdRkkgeeiejijllieijmXrrnonrVrrnonzzzuy

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask void_elf 50000.0/50000: 100% mana
Pre precombat 1 food void_elf 50000.0/50000: 100% mana
Pre precombat 2 augmentation void_elf 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.641 combustion_cooldowns c potion Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, entropic_embrace
0:01.641 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, entropic_embrace, potion_of_spectral_intellect
0:01.641 default R use_item_soul_igniter Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:01.641 default S cancel_buff Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:01.641 combustion_phase k flamestrike Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:03.180 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:03.180 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:03.742 combustion_phase e fire_blast Fluffy_Pillow 45062.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:03.851 combustion_phase i flamestrike Fluffy_Pillow 43421.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:04.262 combustion_phase e fire_blast Fluffy_Pillow 42582.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:04.800 combustion_phase j phoenix_flames Fluffy_Pillow 42620.0/50000: 85% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:05.749 combustion_phase i flamestrike Fluffy_Pillow 43569.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:06.699 combustion_phase j phoenix_flames Fluffy_Pillow 43269.0/50000: 87% mana bloodlust, combustion, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:07.647 combustion_phase j phoenix_flames Fluffy_Pillow 44217.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:08.596 combustion_phase i flamestrike Fluffy_Pillow 45166.0/50000: 90% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:09.545 combustion_phase e fire_blast Fluffy_Pillow 44865.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:09.545 combustion_phase l scorch Fluffy_Pillow 44365.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:10.494 combustion_phase l scorch Fluffy_Pillow 44814.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:11.442 combustion_phase i flamestrike Fluffy_Pillow 45262.0/50000: 91% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:12.390 combustion_phase l scorch Fluffy_Pillow 44960.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:13.339 combustion_phase l scorch Fluffy_Pillow 45409.0/50000: 91% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, entropic_embrace, gladiators_badge, potion_of_spectral_intellect
0:14.289 combustion_phase i flamestrike Fluffy_Pillow 45859.0/50000: 92% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.239 default X rune_of_power Fluffy_Pillow 45559.0/50000: 91% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.187 rop_phase s dragons_breath Fluffy_Pillow 46507.0/50000: 93% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.187 default Z fire_blast Fluffy_Pillow 44507.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.136 rop_phase n flamestrike Fluffy_Pillow 44956.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.086 rop_phase t flamestrike Fluffy_Pillow 44656.0/50000: 89% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.298 rop_phase t flamestrike Fluffy_Pillow 45618.0/50000: 91% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.509 rop_phase t flamestrike Fluffy_Pillow 46579.0/50000: 93% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.720 rop_phase t flamestrike Fluffy_Pillow 47540.0/50000: 95% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.929 rop_phase t flamestrike Fluffy_Pillow 48499.0/50000: 97% mana bloodlust, rune_of_power
0:28.397 default Z fire_blast Fluffy_Pillow 49967.0/50000: 100% mana bloodlust
0:28.900 default Z fire_blast Fluffy_Pillow 49970.0/50000: 100% mana bloodlust, heating_up
0:29.139 standard_rotation u flamestrike Fluffy_Pillow 48459.0/50000: 97% mana bloodlust, hot_streak
0:30.088 default U arcane_explosion Fluffy_Pillow 48158.0/50000: 96% mana bloodlust
0:31.037 default V frostbolt Fluffy_Pillow 44107.0/50000: 88% mana bloodlust
0:32.301 standard_rotation { flamestrike Fluffy_Pillow 44371.0/50000: 89% mana bloodlust, disciplinary_command
0:34.512 standard_rotation y dragons_breath Fluffy_Pillow 45332.0/50000: 91% mana bloodlust, disciplinary_command
0:35.462 standard_rotation { flamestrike Fluffy_Pillow 44282.0/50000: 89% mana bloodlust, disciplinary_command
0:37.672 standard_rotation w phoenix_flames Fluffy_Pillow 45242.0/50000: 90% mana bloodlust, disciplinary_command
0:38.621 standard_rotation { flamestrike Fluffy_Pillow 46191.0/50000: 92% mana bloodlust, heating_up, disciplinary_command
0:40.385 default Z fire_blast Fluffy_Pillow 47955.0/50000: 96% mana bloodlust, heating_up, disciplinary_command
0:40.830 standard_rotation u flamestrike Fluffy_Pillow 46650.0/50000: 93% mana bloodlust, hot_streak, disciplinary_command
0:41.780 standard_rotation { flamestrike Fluffy_Pillow 46350.0/50000: 93% mana disciplinary_command
0:44.652 standard_rotation { flamestrike Fluffy_Pillow 47972.0/50000: 96% mana disciplinary_command
0:47.525 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
0:49.211 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
0:50.396 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, disciplinary_command
0:53.267 standard_rotation y dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana heating_up
0:54.501 standard_rotation { flamestrike Fluffy_Pillow 47987.0/50000: 96% mana heating_up
0:57.374 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:00.246 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:03.116 default X rune_of_power Fluffy_Pillow 48752.0/50000: 98% mana entropic_embrace
1:04.349 rop_phase t flamestrike Fluffy_Pillow 49985.0/50000: 100% mana rune_of_power, entropic_embrace
1:04.349 default Z fire_blast Fluffy_Pillow 49985.0/50000: 100% mana rune_of_power, entropic_embrace
1:05.631 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, entropic_embrace
1:07.221 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power, entropic_embrace
1:08.454 rop_phase t flamestrike Fluffy_Pillow 48737.0/50000: 97% mana rune_of_power, entropic_embrace
1:11.326 rop_phase s dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, entropic_embrace
1:12.560 rop_phase t flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power, entropic_embrace
1:13.784 default Z fire_blast Fluffy_Pillow 49212.0/50000: 98% mana rune_of_power
1:15.432 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
1:18.304 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:21.177 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:24.051 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:26.923 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:29.795 default Z fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
1:29.795 default T counterspell Fluffy_Pillow 48254.0/50000: 97% mana heating_up
1:29.795 default V frostbolt Fluffy_Pillow 47254.0/50000: 95% mana heating_up
1:31.439 standard_rotation y dragons_breath Fluffy_Pillow 47898.0/50000: 96% mana heating_up, disciplinary_command
1:32.672 standard_rotation { flamestrike Fluffy_Pillow 47131.0/50000: 94% mana heating_up, disciplinary_command
1:35.545 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command
1:35.545 default R use_item_soul_igniter Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command, gladiators_badge
1:35.545 combustion_phase k flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:37.775 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:37.775 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:38.417 combustion_phase i flamestrike Fluffy_Pillow 43892.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:38.417 combustion_phase e fire_blast Fluffy_Pillow 42642.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:38.926 combustion_phase e fire_blast Fluffy_Pillow 42651.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:39.651 combustion_phase i flamestrike Fluffy_Pillow 42876.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:40.885 combustion_phase j phoenix_flames Fluffy_Pillow 42860.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.120 combustion_phase j phoenix_flames Fluffy_Pillow 44095.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.353 combustion_phase i flamestrike Fluffy_Pillow 45328.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.587 combustion_phase j phoenix_flames Fluffy_Pillow 45312.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:46.034 combustion_phase l scorch Fluffy_Pillow 46759.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:46.621 combustion_phase e fire_blast Fluffy_Pillow 47346.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:47.268 combustion_phase i flamestrike Fluffy_Pillow 46993.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.501 combustion_phase l scorch Fluffy_Pillow 46976.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.736 combustion_phase m dragons_breath Fluffy_Pillow 47711.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.970 default X rune_of_power Fluffy_Pillow 46945.0/50000: 94% mana hot_streak, disciplinary_command
1:52.203 rop_phase n flamestrike Fluffy_Pillow 48178.0/50000: 96% mana hot_streak, rune_of_power
1:53.435 rop_phase t flamestrike Fluffy_Pillow 48160.0/50000: 96% mana rune_of_power
1:56.309 rop_phase t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:59.181 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:02.054 default V frostbolt Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, entropic_embrace
2:02.971 default Z fire_blast Fluffy_Pillow 49672.0/50000: 99% mana rune_of_power, entropic_embrace
2:03.573 default Z fire_blast Fluffy_Pillow 49774.0/50000: 100% mana heating_up, rune_of_power, entropic_embrace
2:03.695 default T counterspell Fluffy_Pillow 48396.0/50000: 97% mana hot_streak, rune_of_power, entropic_embrace
2:03.695 rop_phase n flamestrike Fluffy_Pillow 47396.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command, entropic_embrace
2:04.929 standard_rotation { flamestrike Fluffy_Pillow 47380.0/50000: 95% mana disciplinary_command, entropic_embrace
2:07.802 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, entropic_embrace
2:09.034 standard_rotation { flamestrike Fluffy_Pillow 47987.0/50000: 96% mana disciplinary_command, entropic_embrace
2:11.907 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command, entropic_embrace
2:14.778 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:17.651 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:19.389 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
2:20.059 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:20.522 standard_rotation u flamestrike Fluffy_Pillow 48713.0/50000: 97% mana hot_streak, disciplinary_command
2:21.754 standard_rotation { flamestrike Fluffy_Pillow 48695.0/50000: 97% mana disciplinary_command
2:24.627 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:27.500 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:28.733 standard_rotation w phoenix_flames Fluffy_Pillow 47988.0/50000: 96% mana
2:29.966 standard_rotation { flamestrike Fluffy_Pillow 49221.0/50000: 98% mana
2:32.839 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:35.712 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:38.585 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
2:39.818 rop_phase t flamestrike Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
2:39.818 default Z fire_blast Fluffy_Pillow 49988.0/50000: 100% mana rune_of_power
2:42.289 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:42.690 rop_phase n flamestrike Fluffy_Pillow 48651.0/50000: 97% mana hot_streak, rune_of_power
2:43.924 rop_phase t flamestrike Fluffy_Pillow 48635.0/50000: 97% mana rune_of_power
2:46.796 rop_phase s dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:48.030 rop_phase t flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power
2:50.902 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:52.141 default Z fire_blast Fluffy_Pillow 49993.0/50000: 100% mana
2:53.775 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:56.647 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:59.521 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up
3:02.395 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana entropic_embrace
3:05.268 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana entropic_embrace
3:06.501 standard_rotation { flamestrike Fluffy_Pillow 47988.0/50000: 96% mana entropic_embrace
3:09.373 default T counterspell Fluffy_Pillow 48754.0/50000: 98% mana entropic_embrace
3:09.373 default V frostbolt Fluffy_Pillow 47754.0/50000: 96% mana entropic_embrace
3:09.373 default Z fire_blast Fluffy_Pillow 47754.0/50000: 96% mana entropic_embrace
3:11.015 standard_rotation { flamestrike Fluffy_Pillow 47896.0/50000: 96% mana heating_up, disciplinary_command, entropic_embrace
3:13.887 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command, entropic_embrace
3:13.887 default R use_item_soul_igniter Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command, entropic_embrace, gladiators_badge
3:13.887 combustion_phase k flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, entropic_embrace, gladiators_badge
3:16.115 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:16.115 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:16.760 combustion_phase i flamestrike Fluffy_Pillow 43895.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:16.760 combustion_phase e fire_blast Fluffy_Pillow 42645.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:17.660 combustion_phase e fire_blast Fluffy_Pillow 43045.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:17.994 combustion_phase i flamestrike Fluffy_Pillow 42879.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:19.227 combustion_phase j phoenix_flames Fluffy_Pillow 42862.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.459 combustion_phase j phoenix_flames Fluffy_Pillow 44094.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:21.694 combustion_phase i flamestrike Fluffy_Pillow 45329.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.928 combustion_phase l scorch Fluffy_Pillow 45313.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.161 combustion_phase l scorch Fluffy_Pillow 46046.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:25.394 combustion_phase l scorch Fluffy_Pillow 46779.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.627 combustion_phase i flamestrike Fluffy_Pillow 47512.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.627 combustion_phase e fire_blast Fluffy_Pillow 46262.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.861 combustion_phase i flamestrike Fluffy_Pillow 46996.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:29.093 default X rune_of_power Fluffy_Pillow 46978.0/50000: 94% mana disciplinary_command
3:30.328 rop_phase s dragons_breath Fluffy_Pillow 48213.0/50000: 96% mana rune_of_power, disciplinary_command
3:31.562 rop_phase t flamestrike Fluffy_Pillow 47447.0/50000: 95% mana rune_of_power
3:34.436 rop_phase t flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
3:37.307 rop_phase t flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
3:40.178 default V frostbolt Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
3:41.820 default T counterspell Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power
3:41.820 rop_phase t flamestrike Fluffy_Pillow 48004.0/50000: 96% mana rune_of_power, disciplinary_command
3:42.237 default Z fire_blast Fluffy_Pillow 48421.0/50000: 97% mana rune_of_power, disciplinary_command
3:44.200 default Z fire_blast Fluffy_Pillow 49884.0/50000: 100% mana heating_up, disciplinary_command
3:44.692 standard_rotation u flamestrike Fluffy_Pillow 48626.0/50000: 97% mana hot_streak, disciplinary_command
3:45.926 standard_rotation w phoenix_flames Fluffy_Pillow 48610.0/50000: 97% mana disciplinary_command
3:47.160 standard_rotation { flamestrike Fluffy_Pillow 49844.0/50000: 100% mana disciplinary_command
3:50.031 standard_rotation y dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
3:51.264 standard_rotation z scorch Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command
3:51.264 standard_rotation v fire_blast Fluffy_Pillow 47986.0/50000: 96% mana disciplinary_command
3:52.496 standard_rotation z scorch Fluffy_Pillow 48218.0/50000: 96% mana heating_up, disciplinary_command
3:53.729 standard_rotation u flamestrike Fluffy_Pillow 48951.0/50000: 98% mana hot_streak, disciplinary_command
3:54.961 standard_rotation z scorch Fluffy_Pillow 48933.0/50000: 98% mana heating_up, disciplinary_command
3:56.194 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:57.428 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
3:58.538 default Z fire_blast Fluffy_Pillow 49329.0/50000: 99% mana heating_up, disciplinary_command
3:58.660 standard_rotation u flamestrike Fluffy_Pillow 48987.0/50000: 98% mana hot_streak, disciplinary_command
3:59.895 standard_rotation z scorch Fluffy_Pillow 48972.0/50000: 98% mana disciplinary_command
4:01.130 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana disciplinary_command
4:02.364 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:03.597 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, entropic_embrace
4:04.828 standard_rotation z scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up, entropic_embrace
4:06.062 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, entropic_embrace
4:07.295 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, entropic_embrace
4:08.528 standard_rotation w phoenix_flames Fluffy_Pillow 49487.0/50000: 99% mana heating_up, entropic_embrace
4:09.762 default U arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana entropic_embrace
4:10.994 default V frostbolt Fluffy_Pillow 46232.0/50000: 92% mana entropic_embrace
4:12.635 standard_rotation y dragons_breath Fluffy_Pillow 46873.0/50000: 94% mana disciplinary_command, entropic_embrace
4:13.868 standard_rotation z scorch Fluffy_Pillow 46106.0/50000: 92% mana disciplinary_command, entropic_embrace
4:15.103 default X rune_of_power Fluffy_Pillow 46841.0/50000: 94% mana disciplinary_command
4:16.554 rop_phase o fire_blast Fluffy_Pillow 48292.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
4:16.554 rop_phase n flamestrike Fluffy_Pillow 47792.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
4:17.787 rop_phase r scorch Fluffy_Pillow 47775.0/50000: 96% mana rune_of_power, disciplinary_command
4:17.787 rop_phase o fire_blast Fluffy_Pillow 47775.0/50000: 96% mana rune_of_power, disciplinary_command
4:19.021 rop_phase r scorch Fluffy_Pillow 48009.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
4:20.256 rop_phase n flamestrike Fluffy_Pillow 48744.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
4:21.490 rop_phase r scorch Fluffy_Pillow 48728.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
4:22.723 rop_phase r scorch Fluffy_Pillow 49461.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:23.957 rop_phase n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
4:24.067 rop_phase o fire_blast Fluffy_Pillow 48365.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
4:25.191 rop_phase n flamestrike Fluffy_Pillow 48989.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
4:26.424 rop_phase r scorch Fluffy_Pillow 48972.0/50000: 98% mana rune_of_power, disciplinary_command
4:27.658 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, disciplinary_command
4:28.890 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
4:30.125 standard_rotation u flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, disciplinary_command
4:31.359 standard_rotation y dragons_breath Fluffy_Pillow 49490.0/50000: 99% mana heating_up, disciplinary_command
4:32.594 standard_rotation z scorch Fluffy_Pillow 48725.0/50000: 97% mana heating_up, disciplinary_command
4:33.828 standard_rotation z scorch Fluffy_Pillow 49459.0/50000: 99% mana heating_up
4:35.061 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:36.295 standard_rotation z scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:37.529 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:38.762 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:39.996 standard_rotation z scorch Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:41.229 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:42.464 standard_rotation u flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:43.697 standard_rotation z scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:44.930 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:46.164 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:46.164 default Z fire_blast Fluffy_Pillow 48255.0/50000: 97% mana
4:47.399 default T counterspell Fluffy_Pillow 48990.0/50000: 98% mana hot_streak
4:47.399 default V frostbolt Fluffy_Pillow 47990.0/50000: 96% mana hot_streak
4:49.043 standard_rotation u flamestrike Fluffy_Pillow 48634.0/50000: 97% mana hot_streak, disciplinary_command
4:50.279 standard_rotation y dragons_breath Fluffy_Pillow 48620.0/50000: 97% mana disciplinary_command
4:51.511 standard_rotation z scorch Fluffy_Pillow 47852.0/50000: 96% mana disciplinary_command
4:52.745 standard_rotation z scorch Fluffy_Pillow 48586.0/50000: 97% mana disciplinary_command
4:53.978 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49319.0/50000: 99% mana heating_up, disciplinary_command
4:53.978 default R use_item_soul_igniter Fluffy_Pillow 49319.0/50000: 99% mana heating_up, disciplinary_command, gladiators_badge
4:53.978 combustion_phase k flamestrike Fluffy_Pillow 49319.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:55.223 combustion_phase k flamestrike Fluffy_Pillow 49314.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
4:57.407 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
4:57.407 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.998 combustion_phase e fire_blast Fluffy_Pillow 45091.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.097 combustion_phase i flamestrike Fluffy_Pillow 43440.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.581 combustion_phase e fire_blast Fluffy_Pillow 42674.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:59.331 combustion_phase j phoenix_flames Fluffy_Pillow 42924.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:00.566 combustion_phase i flamestrike Fluffy_Pillow 44159.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:01.799 combustion_phase j phoenix_flames Fluffy_Pillow 44142.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:03.033 combustion_phase l scorch Fluffy_Pillow 45376.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, entropic_embrace, gladiators_badge
5:04.268 combustion_phase l scorch Fluffy_Pillow 46111.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, entropic_embrace, gladiators_badge
5:05.501 combustion_phase i flamestrike Fluffy_Pillow 46844.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, entropic_embrace, gladiators_badge
5:05.673 combustion_phase e fire_blast Fluffy_Pillow 45766.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, entropic_embrace, gladiators_badge
5:06.734 combustion_phase i flamestrike Fluffy_Pillow 46327.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, entropic_embrace, gladiators_badge
5:07.966 combustion_phase j phoenix_flames Fluffy_Pillow 46309.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, entropic_embrace, gladiators_badge
5:09.201 combustion_phase m dragons_breath Fluffy_Pillow 47544.0/50000: 95% mana combustion, heating_up, rune_of_power, entropic_embrace
5:10.434 default X rune_of_power Fluffy_Pillow 46777.0/50000: 94% mana heating_up, entropic_embrace
5:11.667 rop_phase r scorch Fluffy_Pillow 48010.0/50000: 96% mana heating_up, rune_of_power, entropic_embrace
5:12.899 rop_phase r scorch Fluffy_Pillow 48742.0/50000: 97% mana heating_up, rune_of_power, entropic_embrace
5:14.132 rop_phase n flamestrike Fluffy_Pillow 49475.0/50000: 99% mana hot_streak, rune_of_power, entropic_embrace
5:14.232 rop_phase o fire_blast Fluffy_Pillow 48325.0/50000: 97% mana heating_up, rune_of_power, entropic_embrace
5:15.364 rop_phase n flamestrike Fluffy_Pillow 48957.0/50000: 98% mana hot_streak, rune_of_power
5:16.598 rop_phase r scorch Fluffy_Pillow 48941.0/50000: 98% mana rune_of_power
5:17.832 default V frostbolt Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
5:19.475 rop_phase r scorch Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
5:20.708 rop_phase r scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
5:21.941 rop_phase n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
5:22.032 rop_phase o fire_blast Fluffy_Pillow 48345.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
5:23.174 rop_phase n flamestrike Fluffy_Pillow 48987.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
5:24.408 standard_rotation z scorch Fluffy_Pillow 48971.0/50000: 98% mana disciplinary_command
5:25.642 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
5:26.876 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
5:28.110 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
5:29.341 standard_rotation y dragons_breath Fluffy_Pillow 49486.0/50000: 99% mana heating_up, disciplinary_command

Stats

Level Bonus (60) Race Bonus (void_elf) Raid-Buffed Unbuffed Gear Amount
Strength 198 -3 213 195 0
Agility 306 1 325 307 0
Stamina 414 0 2034 1938 1524
Intellect 450 2 1821 1621 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1821 1621 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="void_elf"
source=default
spec=fire
level=60
race=void_elf
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

worgen : 8040 dps, 3533 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8040.4 8040.4 15.7 / 0.195% 630.5 / 7.8% 10.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
759.5 753.0 Mana 0.00% 47.5 100.6% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
worgen 8040
Arcane Explosion 22 0.3% 1.7 187.30sec 3854 3471 Direct 5.1 995 1991 1285 29.1%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.70 5.09 0.00 0.00 1.1107 0.0000 6535.48 6535.48 0.00% 3470.78 3470.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.93% 3.61 0 9 995.39 986 1045 962.90 0 1045 3592 3592 0.00%
crit 29.07% 1.48 0 5 1990.66 1971 2089 1593.65 0 2089 2944 2944 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:1.70
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 168 2.1% 3.6 102.67sec 13970 0 Direct 10.3 3627 7939 4905 29.6%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.63 10.33 0.00 0.00 0.0000 0.0000 50688.69 50688.69 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.43% 7.28 2 11 3627.21 2799 4154 3620.88 3079 4013 26390 26390 0.00%
crit 29.57% 3.05 0 8 7939.45 6438 9554 7786.40 0 9554 24299 24299 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Dragon's Breath 304 3.8% 14.7 19.98sec 6228 5213 Direct 44.1 1279 3277 2074 39.9%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.70 44.11 0.00 0.00 1.1949 0.0000 91576.89 91576.89 0.00% 5212.71 5212.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 60.10% 26.51 16 38 1278.88 1143 2103 1279.58 1178 1410 33909 33909 0.00%
crit 39.90% 17.60 8 29 3277.01 2286 4838 3279.61 2732 3790 57668 57668 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:2.18
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [s]:2.79
  • if_expr:active_enemies>2
    standard_rotation
    [y]:9.73
  • if_expr:active_enemies>1
Eternal Insight 43 0.5% 20.6 14.29sec 627 0 Direct 20.6 469 1009 626 29.3%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 20.58 20.58 0.00 0.00 0.0000 0.0000 12914.21 12914.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.74% 14.56 5 26 469.46 460 488 469.48 460 480 6834 6834 0.00%
crit 29.26% 6.02 0 15 1009.05 920 1121 1005.27 0 1121 6080 6080 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 613 7.6% 39.6 7.65sec 4677 0 Direct 39.6 0 4679 4679 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.56 39.56 0.00 0.00 0.0000 0.0000 185039.64 185039.64 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.56 31 47 4678.52 3108 6578 4677.33 4469 4889 185040 185040 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:21.39
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [e]:14.21
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:3.16
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:0.79
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 2586 (4607) 32.2% (57.3%) 96.1 3.11sec 14463 7046 Direct 288.4 (2990.2) 1585 4184 2707 43.2% (43.2%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.12 288.36 0.00 0.00 2.0526 0.0000 780738.56 780738.56 0.00% 7046.05 7046.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.81% 163.83 122 206 1585.05 1373 2527 1585.11 1549 1639 259682 259682 0.00%
crit 43.19% 124.53 85 161 4183.83 2746 5811 4186.41 3983 4473 521056 521056 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [i]:15.49
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [k]:3.34
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [n]:11.28
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [t]:18.37
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [u]:15.93
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [{]:31.76
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 2020 25.1% 900.6 0.33sec 677 0 Periodic 2701.8 135 353 225 41.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 900.61 0.00 0.00 2701.83 0.0000 0.0000 609419.71 609419.71 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 58.53% 1581.31 1239 1902 134.88 118 217 134.90 133 137 213287 213287 0.00%
crit 41.47% 1120.52 893 1335 353.40 235 498 353.50 345 368 396133 396133 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 38 0.5% 7.5 43.00sec 1505 945 Direct 7.5 1098 2525 1507 28.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.55 7.53 0.00 0.00 1.5924 0.0000 11359.08 11359.08 0.00% 945.33 945.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.35% 5.37 1 9 1097.68 1003 1660 1098.36 1003 1296 5902 5902 0.00%
crit 28.65% 2.16 0 7 2525.50 2306 3818 2318.32 0 3422 5457 5457 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:7.60
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1336 16.6% 411.8 0.77sec 980 0 Periodic 896.0 450 0 450 0.0% 99.5%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 411.81 0.00 896.00 896.00 0.0000 1.0000 403492.80 403492.80 0.00% 450.33 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 896.00 711 1068 449.52 62 1828 450.37 416 482 403493 403493 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (16) 0.0% (0.2%) 1.0 0.00sec 4882 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 122  / 16 0.2% 93.0 1.26sec 52 41 Direct 93.0 41 81 52 28.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 93.00 93.00 0.00 0.00 1.2722 0.0000 4881.54 4881.54 0.00% 41.26 41.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.25% 66.26 53 79 40.79 29 51 40.79 39 43 2703 2703 0.00%
crit 28.75% 26.74 14 40 81.46 58 101 81.44 72 89 2179 2179 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:834.00
Phoenix Flames 0 (557) 0.0% (6.9%) 14.1 21.52sec 11935 10348

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.08 0.00 0.00 0.00 1.1533 0.0000 0.00 0.00 0.00% 10348.48 10348.48

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:10.32
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.17
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:3.55
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 557 6.9% 14.1 21.52sec 11945 0 Direct 42.2 1309 4602 3983 81.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.07 42.22 0.00 0.00 0.0000 0.0000 168100.79 168100.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 18.80% 7.94 3 14 1309.06 1020 2620 1307.96 1020 1586 10383 10383 0.00%
crit 81.20% 34.28 26 42 4602.23 2039 7475 4604.41 4277 4932 157717 157717 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (18) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2674 5349 3444 29.2% (29.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3454.52 3454.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.82% 0.71 0 1 2674.26 2674 2674 1893.99 0 2674 1894 1894 0.00%
crit 29.18% 0.29 0 1 5348.51 5349 5349 1560.54 0 5349 1561 1561 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 6 0.1% 1.0 0.00sec 1907 0 Periodic 5.0 151 420 382 85.5% 0.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 1907.12 1907.12 0.00% 317.85 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.51% 0.73 0 1 151.50 151 160 109.93 0 160 110 110 0.00%
crit 85.49% 4.27 4 5 420.49 224 515 421.08 406 446 1797 1797 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 271 3.4% 40.7 7.29sec 2008 1663 Direct 40.7 386 2007 2006 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 40.74 40.74 0.00 0.00 1.2075 0.0000 81817.38 81817.38 0.00% 1663.36 1663.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 0.02% 0.01 0 1 385.83 347 414 3.85 0 414 4 4 0.00%
crit 99.98% 40.73 30 49 2006.57 799 3675 2012.47 1893 2203 81814 81814 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [b]:0.12
    combustion_phase
    [l]:8.91
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:9.91
  • if_expr:searing_touch.active
    standard_rotation
    [z]:22.30
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.6% 42.8 6.95sec 341 0 Direct 42.8 257 550 341 28.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.84 42.84 0.00 0.00 0.0000 0.0000 14609.66 14609.66 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.34% 30.56 15 52 256.91 253 268 256.90 254 262 7851 7851 0.00%
crit 28.66% 12.28 3 26 550.49 506 617 550.75 521 597 6759 6759 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
worgen
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:worgen
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Combustion 3.6 97.71sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.57 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:3.59
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.8 50.82sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.76 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.76
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:worgen
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:worgen
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 300.25sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.03 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.03
Rune of Power 6.3 48.85sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.31 0.00 0.00 0.00 1.1885 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.32
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 3.6 97.43sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.63 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:enemy3
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.42% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.42%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.6 0.0 97.7sec 97.7sec 11.7sec 13.94% 0.00% 80.7 (80.7) 3.5

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 101.4s
  • trigger_min/max:94.5s / 101.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:13.94%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.5 0.0 43.0sec 43.0sec 19.2sec 48.06% 0.00% 0.0 (0.0) 7.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 69.1s
  • trigger_min/max:30.0s / 69.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.0s

Stack Uptimes

  • disciplinary_command_1:48.06%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Gladiator's Badge 3.6 0.0 97.4sec 97.4sec 14.5sec 17.47% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:91.0s / 100.1s
  • trigger_min/max:91.0s / 100.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.47%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 47.7 0.0 6.4sec 6.4sec 2.3sec 35.56% 47.49% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 25.8s
  • trigger_min/max:1.0s / 25.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:35.56%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 43.2 0.0 7.0sec 7.0sec 0.9sec 12.55% 54.43% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 37.4s
  • trigger_min/max:1.0s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.55%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.4sec 300.4sec 24.9sec 8.62% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 301.0s
  • trigger_min/max:300.0s / 301.0s
  • trigger_pct:100.00%
  • duration_min/max:8.4s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.62%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.9 0.0 31.3sec 31.3sec 11.7sec 38.52% 0.00% 0.0 (0.0) 9.6

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 48.9s
  • trigger_min/max:12.9s / 48.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:38.52%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 3.6 0.0 97.4sec 97.4sec 14.3sec 12.44% 0.00% 0.0 (0.0) 2.5

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:91.0s / 100.1s
  • trigger_min/max:91.0s / 100.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • soul_ignition_1:12.44%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 47.7 38.0 57.0 6.4s 1.0s 25.8s
Heating Up removed 0.5 0.0 3.0 73.0s 12.3s 163.9s
Heating Up converted with Fire Blast 19.3 12.0 26.0 16.0s 1.0s 53.4s
Hot Streak procs 43.2 34.0 52.0 7.0s 1.0s 37.4s
Hot Streak spells used 95.4 76.0 113.0 3.2s 0.0s 25.8s
Hot Streak spell crits 92.0 74.0 109.0 3.3s 0.0s 25.8s
Hot Streak spell crits wasted 1.1 0.0 4.0 31.5s 4.3s 73.7s
Direct Ignite applications 5.0 5.0 5.0 1.6s 0.0s 3.1s
Ignites spread to targets with existing Ignite 27.9 21.0 34.0 21.7s 0.9s 94.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.72% 19.87% 24.40% 0.9s 0.0s 2.8s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000181.962120.442239.457
Counterspell37.5034.36393.559192.952139.213252.917
Fire Blast0.2110.00010.0138.3523.16324.834
Rune of Power4.5870.00016.19929.27123.63236.379
Dragon's Breath2.9220.00019.81743.99630.69260.646
Combustion1.5340.0003.2655.5193.3189.524
Phoenix Flames0.3620.0005.7565.0794.7985.756

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
worgen
mana_regen Mana 3140.73 227328.96 100.00% 72.38 74372.75 24.65%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 752.99 759.50 74402.6 48034.4 41604.0 50000.0
Usage Type Count Total Avg RPE APR
worgen
arcane_explosion Mana 1.8 8827.9 5000.0 5205.9 0.7
combustion Mana 3.7 18653.4 5000.0 5223.5 0.0
counterspell Mana 5.0 4952.6 1000.0 1041.4 0.0
dragons_breath Mana 15.3 30583.5 2000.0 2080.1 3.0
fire_blast Mana 41.1 20568.6 500.0 519.9 9.0
flamestrike Mana 99.9 124934.5 1250.0 1299.8 11.1
frostbolt Mana 7.8 7847.9 1000.0 1040.0 1.4
scorch Mana 42.5 21231.9 500.0 521.2 3.9

Statistics & Data Analysis

Fight Length
worgen Fight Length
Count 401
Mean 301.96
Minimum 240.44
Maximum 359.46
Spread ( max - min ) 119.01
Range [ ( max - min ) / 2 * 100% ] 19.71%
Standard Deviation 33.4101
5th Percentile 247.52
95th Percentile 352.49
( 95th Percentile - 5th Percentile ) 104.97
Mean Distribution
Standard Deviation 1.6684
95.00% Confidence Interval ( 298.69 - 305.23 )
Normalized 95.00% Confidence Interval ( 98.92% - 101.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 471
0.1% Error 47027
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 39
0.01 Scale Factor Error with Delta=300 953
DPS
worgen Damage Per Second
Count 401
Mean 8040.40
Minimum 7615.92
Maximum 8454.56
Spread ( max - min ) 838.64
Range [ ( max - min ) / 2 * 100% ] 5.22%
Standard Deviation 159.9623
5th Percentile 7763.23
95th Percentile 8294.24
( 95th Percentile - 5th Percentile ) 531.01
Mean Distribution
Standard Deviation 7.9881
95.00% Confidence Interval ( 8024.75 - 8056.06 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 16
0.1% Error 1521
0.1 Scale Factor Error with Delta=300 219
0.05 Scale Factor Error with Delta=300 874
0.01 Scale Factor Error with Delta=300 21844
Priority Target DPS
worgen Priority Target Damage Per Second
Count 401
Mean 3532.63
Minimum 3331.35
Maximum 3708.82
Spread ( max - min ) 377.47
Range [ ( max - min ) / 2 * 100% ] 5.34%
Standard Deviation 72.1606
5th Percentile 3412.88
95th Percentile 3654.49
( 95th Percentile - 5th Percentile ) 241.61
Mean Distribution
Standard Deviation 3.6035
95.00% Confidence Interval ( 3525.57 - 3539.70 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 17
0.1% Error 1603
0.1 Scale Factor Error with Delta=300 45
0.05 Scale Factor Error with Delta=300 178
0.01 Scale Factor Error with Delta=300 4446
DPS(e)
worgen Damage Per Second (Effective)
Count 401
Mean 8040.40
Minimum 7615.92
Maximum 8454.56
Spread ( max - min ) 838.64
Range [ ( max - min ) / 2 * 100% ] 5.22%
Damage
worgen Damage
Count 401
Mean 2421654.55
Minimum 1984599.87
Maximum 2848778.60
Spread ( max - min ) 864178.74
Range [ ( max - min ) / 2 * 100% ] 17.84%
DTPS
worgen Damage Taken Per Second
Count 401
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
worgen Healing Per Second
Count 401
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
worgen Healing Per Second (Effective)
Count 401
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
worgen Heal
Count 401
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
worgen Healing Taken Per Second
Count 401
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
worgen Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
worgenTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
worgen Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 3.64 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.76 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 1.70 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 7.60 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.32 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
Z 21.39 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
b 0.12 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.03 potion
0.00 blood_fury
0.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 3.64 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 14.21 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 3.59 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
i 15.49 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 10.32 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
k 3.34 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 8.91 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 2.18 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
n 11.28 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 3.16 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.17 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 9.91 scorch,if=searing_touch.active
s 2.79 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 18.37 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
u 15.93 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 0.79 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 3.55 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
y 9.73 dragons_breath,if=active_enemies>1
z 22.30 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
{ 31.76 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDEFHIJOPVcdRSkgeieeijjijeilllimXtZntttt{ZZTVuy{{{wZ{Zu{{y{{{{XtZZnsttZt{{{Zy{TV{{dRkgeeiejijjilelimXtZntVtt{y{ZZu{{wZu{{UVy{{XtZZnttstZ{{{{{TVZy{dRkgeieeijjijleilmXntttVZZTn{yzzZuzzuzzuZuzzzuwyzzUuzzzXnZonrrrnonrrruyzzuzzuzzuzzuZTVuyzdRkgeieeijjilleijiXrrrnonrrVTnro

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask worgen 50000.0/50000: 100% mana
Pre precombat 1 food worgen 50000.0/50000: 100% mana
Pre precombat 2 augmentation worgen 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.641 combustion_cooldowns c potion Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, heating_up, disciplinary_command
0:01.641 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, potion_of_spectral_intellect
0:01.641 default R use_item_soul_igniter Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.641 default S cancel_buff Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.641 combustion_phase k flamestrike Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.218 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.218 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.852 combustion_phase i flamestrike Fluffy_Pillow 43884.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.852 combustion_phase e fire_blast Fluffy_Pillow 42634.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.434 combustion_phase e fire_blast Fluffy_Pillow 42716.0/50000: 85% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.801 combustion_phase i flamestrike Fluffy_Pillow 42583.0/50000: 85% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.752 combustion_phase j phoenix_flames Fluffy_Pillow 42284.0/50000: 85% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.701 combustion_phase j phoenix_flames Fluffy_Pillow 43233.0/50000: 86% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.650 combustion_phase i flamestrike Fluffy_Pillow 44182.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.602 combustion_phase j phoenix_flames Fluffy_Pillow 43884.0/50000: 88% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.551 combustion_phase e fire_blast Fluffy_Pillow 44833.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.551 combustion_phase i flamestrike Fluffy_Pillow 44333.0/50000: 89% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.499 combustion_phase l scorch Fluffy_Pillow 44031.0/50000: 88% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.450 combustion_phase l scorch Fluffy_Pillow 44482.0/50000: 89% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.399 combustion_phase l scorch Fluffy_Pillow 44931.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.349 combustion_phase i flamestrike Fluffy_Pillow 45381.0/50000: 91% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.300 combustion_phase m dragons_breath Fluffy_Pillow 45082.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.250 default X rune_of_power Fluffy_Pillow 44032.0/50000: 88% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.200 rop_phase t flamestrike Fluffy_Pillow 44982.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.969 default Z fire_blast Fluffy_Pillow 46751.0/50000: 94% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.411 rop_phase n flamestrike Fluffy_Pillow 45443.0/50000: 91% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.361 rop_phase t flamestrike Fluffy_Pillow 45143.0/50000: 90% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.572 rop_phase t flamestrike Fluffy_Pillow 46104.0/50000: 92% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.782 rop_phase t flamestrike Fluffy_Pillow 47064.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.992 rop_phase t flamestrike Fluffy_Pillow 48024.0/50000: 96% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:28.202 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana bloodlust
0:28.501 default Z fire_blast Fluffy_Pillow 49053.0/50000: 98% mana bloodlust
0:29.989 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up
0:30.412 default T counterspell Fluffy_Pillow 48673.0/50000: 97% mana bloodlust, hot_streak
0:30.412 default V frostbolt Fluffy_Pillow 47673.0/50000: 95% mana bloodlust, hot_streak
0:31.677 standard_rotation u flamestrike Fluffy_Pillow 47938.0/50000: 96% mana bloodlust, hot_streak, disciplinary_command
0:32.626 standard_rotation y dragons_breath Fluffy_Pillow 47637.0/50000: 95% mana bloodlust, disciplinary_command
0:33.575 standard_rotation { flamestrike Fluffy_Pillow 46586.0/50000: 93% mana bloodlust, disciplinary_command
0:35.786 standard_rotation { flamestrike Fluffy_Pillow 47547.0/50000: 95% mana bloodlust, disciplinary_command
0:37.997 standard_rotation { flamestrike Fluffy_Pillow 48508.0/50000: 97% mana bloodlust, disciplinary_command
0:40.207 standard_rotation w phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana bloodlust, disciplinary_command
0:41.122 default Z fire_blast Fluffy_Pillow 49669.0/50000: 99% mana disciplinary_command
0:41.157 standard_rotation { flamestrike Fluffy_Pillow 49204.0/50000: 98% mana heating_up, disciplinary_command
0:43.544 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
0:44.030 standard_rotation u flamestrike Fluffy_Pillow 48736.0/50000: 97% mana hot_streak, disciplinary_command
0:45.264 standard_rotation { flamestrike Fluffy_Pillow 48720.0/50000: 97% mana disciplinary_command
0:48.136 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
0:51.009 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
0:52.243 standard_rotation { flamestrike Fluffy_Pillow 47989.0/50000: 96% mana
0:55.115 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:57.988 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:00.861 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:03.734 default X rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:04.965 rop_phase t flamestrike Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power
1:04.965 default Z fire_blast Fluffy_Pillow 49986.0/50000: 100% mana rune_of_power
1:05.657 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:07.836 rop_phase n flamestrike Fluffy_Pillow 48753.0/50000: 98% mana hot_streak, rune_of_power
1:09.070 rop_phase s dragons_breath Fluffy_Pillow 48737.0/50000: 97% mana rune_of_power
1:10.303 rop_phase t flamestrike Fluffy_Pillow 47970.0/50000: 96% mana rune_of_power
1:13.175 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:13.882 default Z fire_blast Fluffy_Pillow 49461.0/50000: 99% mana rune_of_power
1:16.047 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, rune_of_power
1:18.918 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
1:21.791 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:24.663 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:27.536 default Z fire_blast Fluffy_Pillow 48755.0/50000: 98% mana
1:27.536 standard_rotation y dragons_breath Fluffy_Pillow 48255.0/50000: 97% mana heating_up
1:28.770 standard_rotation { flamestrike Fluffy_Pillow 47489.0/50000: 95% mana heating_up
1:31.642 default T counterspell Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:31.642 default V frostbolt Fluffy_Pillow 47754.0/50000: 96% mana heating_up
1:33.286 standard_rotation { flamestrike Fluffy_Pillow 48398.0/50000: 97% mana heating_up, disciplinary_command
1:36.160 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
1:39.034 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
1:39.034 default R use_item_soul_igniter Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, gladiators_badge
1:39.034 combustion_phase k flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command, soul_ignition, gladiators_badge
1:41.290 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge
1:41.290 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.791 combustion_phase e fire_blast Fluffy_Pillow 45001.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:41.907 combustion_phase i flamestrike Fluffy_Pillow 43367.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:42.296 combustion_phase e fire_blast Fluffy_Pillow 42506.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:43.140 combustion_phase j phoenix_flames Fluffy_Pillow 42850.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:44.374 combustion_phase i flamestrike Fluffy_Pillow 44084.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:45.608 combustion_phase j phoenix_flames Fluffy_Pillow 44068.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:46.842 combustion_phase j phoenix_flames Fluffy_Pillow 45302.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:48.076 combustion_phase i flamestrike Fluffy_Pillow 46536.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.312 combustion_phase l scorch Fluffy_Pillow 46522.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:49.507 combustion_phase e fire_blast Fluffy_Pillow 46717.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:50.545 combustion_phase l scorch Fluffy_Pillow 46755.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:51.777 combustion_phase i flamestrike Fluffy_Pillow 47487.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:53.011 combustion_phase m dragons_breath Fluffy_Pillow 47471.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:54.245 default X rune_of_power Fluffy_Pillow 46705.0/50000: 93% mana heating_up
1:55.478 rop_phase t flamestrike Fluffy_Pillow 47938.0/50000: 96% mana heating_up, rune_of_power
1:57.866 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:58.351 rop_phase n flamestrike Fluffy_Pillow 48735.0/50000: 97% mana hot_streak, rune_of_power
1:59.586 rop_phase t flamestrike Fluffy_Pillow 48720.0/50000: 97% mana rune_of_power
2:02.457 default V frostbolt Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:04.100 rop_phase t flamestrike Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power, disciplinary_command
2:06.973 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, disciplinary_command
2:09.847 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:12.719 standard_rotation y dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
2:13.950 standard_rotation { flamestrike Fluffy_Pillow 47985.0/50000: 96% mana disciplinary_command
2:14.128 default Z fire_blast Fluffy_Pillow 48163.0/50000: 96% mana disciplinary_command
2:16.338 default Z fire_blast Fluffy_Pillow 49873.0/50000: 100% mana heating_up, disciplinary_command
2:16.823 standard_rotation u flamestrike Fluffy_Pillow 48608.0/50000: 97% mana hot_streak, disciplinary_command
2:18.056 standard_rotation { flamestrike Fluffy_Pillow 48591.0/50000: 97% mana disciplinary_command
2:20.929 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:23.800 standard_rotation w phoenix_flames Fluffy_Pillow 48753.0/50000: 98% mana disciplinary_command
2:24.879 default Z fire_blast Fluffy_Pillow 49832.0/50000: 100% mana heating_up
2:25.034 standard_rotation u flamestrike Fluffy_Pillow 49487.0/50000: 99% mana hot_streak
2:26.268 standard_rotation { flamestrike Fluffy_Pillow 49471.0/50000: 99% mana
2:29.140 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:32.012 default U arcane_explosion Fluffy_Pillow 48754.0/50000: 98% mana
2:33.246 default V frostbolt Fluffy_Pillow 44988.0/50000: 90% mana
2:34.888 standard_rotation y dragons_breath Fluffy_Pillow 45630.0/50000: 91% mana disciplinary_command
2:36.122 standard_rotation { flamestrike Fluffy_Pillow 44864.0/50000: 90% mana disciplinary_command
2:38.992 standard_rotation { flamestrike Fluffy_Pillow 46484.0/50000: 93% mana disciplinary_command
2:41.864 default X rune_of_power Fluffy_Pillow 48106.0/50000: 96% mana disciplinary_command
2:43.097 rop_phase t flamestrike Fluffy_Pillow 49339.0/50000: 99% mana rune_of_power, disciplinary_command
2:43.097 default Z fire_blast Fluffy_Pillow 49339.0/50000: 99% mana rune_of_power, disciplinary_command
2:45.501 default Z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
2:45.969 rop_phase n flamestrike Fluffy_Pillow 48718.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
2:47.203 rop_phase t flamestrike Fluffy_Pillow 48702.0/50000: 97% mana rune_of_power, disciplinary_command
2:50.076 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, disciplinary_command
2:52.949 rop_phase s dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, disciplinary_command
2:54.182 rop_phase t flamestrike Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power, disciplinary_command
2:55.124 default Z fire_blast Fluffy_Pillow 48930.0/50000: 98% mana
2:57.054 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:59.926 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:02.796 standard_rotation { flamestrike Fluffy_Pillow 48752.0/50000: 98% mana heating_up
3:05.668 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:08.541 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:11.411 default T counterspell Fluffy_Pillow 48752.0/50000: 98% mana
3:11.411 default V frostbolt Fluffy_Pillow 47752.0/50000: 96% mana
3:11.411 default Z fire_blast Fluffy_Pillow 47752.0/50000: 96% mana
3:13.054 standard_rotation y dragons_breath Fluffy_Pillow 47895.0/50000: 96% mana heating_up, disciplinary_command
3:14.288 standard_rotation { flamestrike Fluffy_Pillow 47129.0/50000: 94% mana heating_up, disciplinary_command
3:17.159 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48750.0/50000: 98% mana heating_up, disciplinary_command
3:17.159 default R use_item_soul_igniter Fluffy_Pillow 48750.0/50000: 98% mana heating_up, disciplinary_command, gladiators_badge
3:17.159 combustion_phase k flamestrike Fluffy_Pillow 48750.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:19.392 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:19.392 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.032 combustion_phase i flamestrike Fluffy_Pillow 43890.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.032 combustion_phase e fire_blast Fluffy_Pillow 42640.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:20.549 combustion_phase e fire_blast Fluffy_Pillow 42657.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:21.265 combustion_phase i flamestrike Fluffy_Pillow 42873.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:22.497 combustion_phase j phoenix_flames Fluffy_Pillow 42855.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:23.732 combustion_phase j phoenix_flames Fluffy_Pillow 44090.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:24.966 combustion_phase i flamestrike Fluffy_Pillow 45324.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:26.201 combustion_phase j phoenix_flames Fluffy_Pillow 45309.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.436 combustion_phase l scorch Fluffy_Pillow 46544.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:27.831 combustion_phase e fire_blast Fluffy_Pillow 46939.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:28.668 combustion_phase i flamestrike Fluffy_Pillow 46776.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:29.903 combustion_phase l scorch Fluffy_Pillow 46761.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:31.136 combustion_phase m dragons_breath Fluffy_Pillow 47494.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:32.369 default X rune_of_power Fluffy_Pillow 46727.0/50000: 93% mana hot_streak, disciplinary_command
3:33.602 rop_phase n flamestrike Fluffy_Pillow 47960.0/50000: 96% mana hot_streak, rune_of_power
3:34.836 rop_phase t flamestrike Fluffy_Pillow 47944.0/50000: 96% mana rune_of_power
3:37.708 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:40.581 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
3:43.453 default V frostbolt Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:44.236 default Z fire_blast Fluffy_Pillow 49537.0/50000: 99% mana rune_of_power
3:44.806 default Z fire_blast Fluffy_Pillow 49607.0/50000: 99% mana heating_up, rune_of_power
3:45.096 default T counterspell Fluffy_Pillow 48397.0/50000: 97% mana hot_streak, rune_of_power
3:45.096 rop_phase n flamestrike Fluffy_Pillow 47397.0/50000: 95% mana hot_streak, rune_of_power, disciplinary_command
3:46.328 standard_rotation { flamestrike Fluffy_Pillow 47379.0/50000: 95% mana disciplinary_command
3:49.201 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
3:50.435 standard_rotation z scorch Fluffy_Pillow 47989.0/50000: 96% mana disciplinary_command
3:51.668 standard_rotation z scorch Fluffy_Pillow 48722.0/50000: 97% mana disciplinary_command
3:52.395 default Z fire_blast Fluffy_Pillow 49404.0/50000: 99% mana heating_up, disciplinary_command
3:52.903 standard_rotation u flamestrike Fluffy_Pillow 48957.0/50000: 98% mana hot_streak, disciplinary_command
3:54.138 standard_rotation z scorch Fluffy_Pillow 48942.0/50000: 98% mana heating_up, disciplinary_command
3:55.372 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:56.605 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, disciplinary_command
3:57.838 standard_rotation z scorch Fluffy_Pillow 49487.0/50000: 99% mana heating_up, disciplinary_command
3:59.073 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
4:00.307 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
4:00.589 default Z fire_blast Fluffy_Pillow 48427.0/50000: 97% mana heating_up, disciplinary_command
4:01.540 standard_rotation u flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, disciplinary_command
4:02.774 standard_rotation z scorch Fluffy_Pillow 48972.0/50000: 98% mana disciplinary_command
4:04.009 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana disciplinary_command
4:05.244 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:06.478 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:07.712 standard_rotation w phoenix_flames Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:08.945 standard_rotation y dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana
4:10.179 standard_rotation z scorch Fluffy_Pillow 49234.0/50000: 98% mana
4:11.413 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:12.645 default U arcane_explosion Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:13.880 standard_rotation u flamestrike Fluffy_Pillow 45738.0/50000: 91% mana hot_streak
4:15.114 standard_rotation z scorch Fluffy_Pillow 45722.0/50000: 91% mana
4:16.347 standard_rotation z scorch Fluffy_Pillow 46455.0/50000: 93% mana
4:17.582 standard_rotation z scorch Fluffy_Pillow 47190.0/50000: 94% mana heating_up
4:18.816 default X rune_of_power Fluffy_Pillow 47924.0/50000: 96% mana hot_streak
4:20.050 rop_phase n flamestrike Fluffy_Pillow 49158.0/50000: 98% mana hot_streak, rune_of_power
4:20.050 default Z fire_blast Fluffy_Pillow 47908.0/50000: 96% mana rune_of_power
4:20.639 rop_phase o fire_blast Fluffy_Pillow 47997.0/50000: 96% mana heating_up, rune_of_power
4:21.285 rop_phase n flamestrike Fluffy_Pillow 48143.0/50000: 96% mana hot_streak, rune_of_power
4:22.517 rop_phase r scorch Fluffy_Pillow 48125.0/50000: 96% mana rune_of_power
4:23.751 rop_phase r scorch Fluffy_Pillow 48859.0/50000: 98% mana rune_of_power
4:24.986 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
4:26.220 rop_phase n flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
4:26.344 rop_phase o fire_blast Fluffy_Pillow 48379.0/50000: 97% mana heating_up, rune_of_power
4:27.453 rop_phase n flamestrike Fluffy_Pillow 48988.0/50000: 98% mana hot_streak, rune_of_power
4:28.686 rop_phase r scorch Fluffy_Pillow 48971.0/50000: 98% mana rune_of_power
4:29.918 rop_phase r scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
4:31.152 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:32.386 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:33.619 standard_rotation y dragons_breath Fluffy_Pillow 49488.0/50000: 99% mana heating_up
4:34.852 standard_rotation z scorch Fluffy_Pillow 48721.0/50000: 97% mana heating_up
4:36.085 standard_rotation z scorch Fluffy_Pillow 49454.0/50000: 99% mana heating_up
4:37.320 standard_rotation u flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:38.553 standard_rotation z scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:39.787 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:41.019 standard_rotation u flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:42.251 standard_rotation z scorch Fluffy_Pillow 49485.0/50000: 99% mana heating_up
4:43.485 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:44.719 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:45.953 standard_rotation z scorch Fluffy_Pillow 49489.0/50000: 99% mana heating_up
4:47.185 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:48.418 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:48.418 default Z fire_blast Fluffy_Pillow 48254.0/50000: 97% mana
4:49.650 default T counterspell Fluffy_Pillow 48986.0/50000: 98% mana hot_streak
4:49.650 default V frostbolt Fluffy_Pillow 47986.0/50000: 96% mana hot_streak
4:51.293 standard_rotation u flamestrike Fluffy_Pillow 48629.0/50000: 97% mana hot_streak, disciplinary_command
4:52.527 standard_rotation y dragons_breath Fluffy_Pillow 48613.0/50000: 97% mana disciplinary_command
4:53.763 standard_rotation z scorch Fluffy_Pillow 47849.0/50000: 96% mana disciplinary_command
4:54.997 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48583.0/50000: 97% mana disciplinary_command
4:54.997 default R use_item_soul_igniter Fluffy_Pillow 48583.0/50000: 97% mana disciplinary_command, gladiators_badge
4:54.997 combustion_phase k flamestrike Fluffy_Pillow 48583.0/50000: 97% mana disciplinary_command, soul_ignition, gladiators_badge
4:57.229 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:57.229 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.871 combustion_phase i flamestrike Fluffy_Pillow 43892.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:57.871 combustion_phase e fire_blast Fluffy_Pillow 42642.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:58.411 combustion_phase e fire_blast Fluffy_Pillow 42682.0/50000: 85% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:59.104 combustion_phase i flamestrike Fluffy_Pillow 42875.0/50000: 86% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:00.338 combustion_phase j phoenix_flames Fluffy_Pillow 42859.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:01.571 combustion_phase j phoenix_flames Fluffy_Pillow 44092.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:02.805 combustion_phase i flamestrike Fluffy_Pillow 45326.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:04.040 combustion_phase l scorch Fluffy_Pillow 45311.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:05.273 combustion_phase l scorch Fluffy_Pillow 46044.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:06.153 combustion_phase e fire_blast Fluffy_Pillow 46924.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:06.506 combustion_phase i flamestrike Fluffy_Pillow 46277.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:07.740 combustion_phase j phoenix_flames Fluffy_Pillow 46261.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:08.974 combustion_phase i flamestrike Fluffy_Pillow 47495.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
5:10.207 default X rune_of_power Fluffy_Pillow 47478.0/50000: 95% mana disciplinary_command
5:11.440 rop_phase r scorch Fluffy_Pillow 48711.0/50000: 97% mana rune_of_power
5:12.675 rop_phase r scorch Fluffy_Pillow 49446.0/50000: 99% mana rune_of_power
5:13.909 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:15.142 rop_phase n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
5:15.235 rop_phase o fire_blast Fluffy_Pillow 48347.0/50000: 97% mana heating_up, rune_of_power
5:16.374 rop_phase n flamestrike Fluffy_Pillow 48986.0/50000: 98% mana hot_streak, rune_of_power
5:17.609 rop_phase r scorch Fluffy_Pillow 48971.0/50000: 98% mana rune_of_power
5:18.844 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
5:20.077 default V frostbolt Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:21.718 default T counterspell Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
5:21.718 rop_phase n flamestrike Fluffy_Pillow 48003.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
5:22.953 rop_phase r scorch Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power, disciplinary_command
5:22.953 rop_phase o fire_blast Fluffy_Pillow 47988.0/50000: 96% mana rune_of_power, disciplinary_command

Stats

Level Bonus (60) Race Bonus (worgen) Raid-Buffed Unbuffed Gear Amount
Strength 198 2 218 200 0
Agility 306 1 325 307 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 13.86% 13.86% 275
Spell Crit 28.86% 28.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="worgen"
source=default
spec=fire
level=60
race=worgen
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=3>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

Simulation & Raid Information

Iterations: 418
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.2 )

Performance:

Total Events Processed: 45603978
Max Event Queue: 71
Sim Seconds: 125464
CPU Seconds: 72.4688
Physical Seconds: 18.6083
Speed Up: 1731

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
dark_iron_dwarf dark_iron_dwarf arcane_explosion 1449 6563 22 1.01 997 1994 1.7 5.1 28.8% 0.0% 0.0% 0.0% 202.88sec 6563 302.36sec
dark_iron_dwarf dark_iron_dwarf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.36sec
dark_iron_dwarf dark_iron_dwarf blazing_surge 345215 50123 166 2.05 3620 8005 3.6 10.4 27.8% 0.0% 0.0% 0.0% 102.71sec 50123 302.36sec
dark_iron_dwarf dark_iron_dwarf combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.65sec 0 302.36sec
dark_iron_dwarf dark_iron_dwarf counterspell 2139 0 0 0.00 0 0 4.7 0.0 0.0% 0.0% 0.0% 0.0% 50.02sec 0 302.36sec
dark_iron_dwarf dark_iron_dwarf dragons_breath 31661 91098 301 8.77 1284 3286 14.7 44.2 38.8% 0.0% 0.0% 0.0% 19.99sec 91098 302.36sec
dark_iron_dwarf dark_iron_dwarf eternal_insight 342314 13124 43 4.20 469 1006 21.1 21.1 28.2% 0.0% 0.0% 0.0% 13.77sec 13124 302.36sec
dark_iron_dwarf dark_iron_dwarf fire_blast 108853 188946 625 7.85 0 4778 39.5 39.5 100.0% 0.0% 0.0% 0.0% 7.63sec 188946 302.36sec
dark_iron_dwarf dark_iron_dwarf fireblood 265221 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 194.87sec 0 302.36sec
dark_iron_dwarf dark_iron_dwarf flamestrike 2120 787523 2605 57.26 1586 4304 96.2 288.5 42.1% 0.0% 0.0% 0.0% 3.11sec 787523 302.36sec
dark_iron_dwarf dark_iron_dwarf flame_patch ticks -205472 614051 2047 0.00 135 361 901.3 0.0 40.7% 0.0% 0.0% 0.0% 0.33sec 614051 302.36sec
dark_iron_dwarf dark_iron_dwarf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.36sec
dark_iron_dwarf dark_iron_dwarf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.36sec
dark_iron_dwarf dark_iron_dwarf frostbolt 116 11306 37 1.49 1115 2566 7.5 7.5 26.6% 0.0% 0.0% 0.0% 43.11sec 11306 302.36sec
dark_iron_dwarf dark_iron_dwarf ignite ticks -12654 412441 1375 179.45 459 0 412.0 897.3 0.0% 0.0% 0.0% 0.0% 0.77sec 412441 302.36sec
dark_iron_dwarf dark_iron_dwarf mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.36sec
dark_iron_dwarf dark_iron_dwarf_mirror_image frostbolt 59638 4955 124 139.50 42 83 93.0 93.0 27.8% 0.0% 0.0% 0.0% 1.26sec 4955 40.00sec
dark_iron_dwarf dark_iron_dwarf phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.51sec 0 302.36sec
dark_iron_dwarf dark_iron_dwarf phoenix_flames_splash 257542 174932 579 8.39 1307 4816 14.1 42.3 80.7% 0.0% 0.0% 0.0% 21.51sec 174932 302.36sec
dark_iron_dwarf dark_iron_dwarf potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.33sec 0 302.36sec
dark_iron_dwarf dark_iron_dwarf pyroblast 11366 3328 11 0.20 2679 5357 0.0 1.0 24.3% 0.0% 0.0% 0.0% 0.00sec 3328 302.36sec
dark_iron_dwarf dark_iron_dwarf pyroblast_dot ticks -321712 2079 7 1.00 165 460 1.0 5.0 85.0% 0.0% 0.0% 0.0% 0.00sec 2079 302.36sec
dark_iron_dwarf dark_iron_dwarf rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.80sec 0 302.36sec
dark_iron_dwarf dark_iron_dwarf scorch 2948 82149 272 8.08 383 2014 40.7 40.7 100.0% 0.0% 0.0% 0.0% 7.30sec 82149 302.36sec
dark_iron_dwarf dark_iron_dwarf shadowcore_oil_blast 336463 14443 48 8.48 257 552 42.7 42.7 27.5% 0.0% 0.0% 0.0% 6.93sec 14443 302.36sec
dark_iron_dwarf dark_iron_dwarf soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.40sec 0 302.36sec
draenei draenei arcane_explosion 1449 6496 22 1.00 1011 2022 1.7 5.0 28.3% 0.0% 0.0% 0.0% 191.97sec 6496 300.76sec
draenei draenei augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
draenei draenei blazing_surge 345215 50315 167 2.05 3613 7997 3.6 10.3 29.2% 0.0% 0.0% 0.0% 102.49sec 50315 300.76sec
draenei draenei combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.71sec 0 300.76sec
draenei draenei counterspell 2139 0 0 0.00 0 0 4.7 0.0 0.0% 0.0% 0.0% 0.0% 52.55sec 0 300.76sec
draenei draenei dragons_breath 31661 92228 307 8.77 1300 3338 14.6 43.9 39.2% 0.0% 0.0% 0.0% 19.90sec 92228 300.76sec
draenei draenei eternal_insight 342314 12802 43 4.14 469 1006 20.8 20.8 27.5% 0.0% 0.0% 0.0% 13.95sec 12802 300.76sec
draenei draenei fire_blast 108853 187033 622 7.86 0 4748 39.4 39.4 100.0% 0.0% 0.0% 0.0% 7.65sec 187033 300.76sec
draenei draenei flamestrike 2120 782855 2603 57.30 1610 4266 95.7 287.2 42.0% 0.0% 0.0% 0.0% 3.11sec 782855 300.76sec
draenei draenei flame_patch ticks -205472 612783 2043 0.00 137 360 897.3 0.0 40.6% 0.0% 0.0% 0.0% 0.33sec 612783 300.76sec
draenei draenei flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
draenei draenei food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
draenei draenei frostbolt 116 11446 38 1.50 1115 2574 7.6 7.5 27.7% 0.0% 0.0% 0.0% 42.76sec 11446 300.76sec
draenei draenei ignite ticks -12654 405951 1353 178.48 454 0 410.0 892.4 0.0% 0.0% 0.0% 0.0% 0.77sec 405951 300.76sec
draenei draenei mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.76sec
draenei draenei_mirror_image frostbolt 59638 4911 123 139.50 41 83 93.0 93.0 27.7% 0.0% 0.0% 0.0% 1.26sec 4911 40.00sec
draenei draenei phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.55sec 0 300.76sec
draenei draenei phoenix_flames_splash 257542 169714 564 8.41 1327 4667 14.1 42.2 80.8% 0.0% 0.0% 0.0% 21.57sec 169714 300.76sec
draenei draenei potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.31sec 0 300.76sec
draenei draenei pyroblast 11366 3513 12 0.20 2717 5434 0.0 1.0 29.3% 0.0% 0.0% 0.0% 0.00sec 3513 300.76sec
draenei draenei pyroblast_dot ticks -321712 1925 6 1.00 153 426 1.0 5.0 85.0% 0.0% 0.0% 0.0% 0.00sec 1925 300.76sec
draenei draenei rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.79sec 0 300.76sec
draenei draenei scorch 2948 82458 274 8.03 391 2048 40.2 40.2 100.0% 0.0% 0.0% 0.0% 7.29sec 82458 300.76sec
draenei draenei shadowcore_oil_blast 336463 14571 48 8.56 257 551 42.9 42.9 28.1% 0.0% 0.0% 0.0% 6.94sec 14571 300.76sec
draenei draenei soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.41sec 0 300.76sec
dwarf dwarf arcane_explosion 1449 6457 22 1.01 997 2034 1.7 5.0 27.3% 0.0% 0.0% 0.0% 198.75sec 6457 299.54sec
dwarf dwarf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.54sec
dwarf dwarf blazing_surge 345215 50159 167 2.06 3625 8114 3.6 10.3 28.1% 0.0% 0.0% 0.0% 102.44sec 50159 299.54sec
dwarf dwarf combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.70sec 0 299.54sec
dwarf dwarf counterspell 2139 0 0 0.00 0 0 4.6 0.0 0.0% 0.0% 0.0% 0.0% 51.13sec 0 299.54sec
dwarf dwarf dragons_breath 31661 91971 307 8.79 1281 3365 14.6 43.9 39.1% 0.0% 0.0% 0.0% 20.01sec 91971 299.54sec
dwarf dwarf eternal_insight 342314 13082 44 4.18 469 1028 20.8 20.8 28.3% 0.0% 0.0% 0.0% 14.03sec 13082 299.54sec
dwarf dwarf fire_blast 108853 187721 627 7.86 0 4781 39.3 39.3 100.0% 0.0% 0.0% 0.0% 7.67sec 187721 299.54sec
dwarf dwarf flamestrike 2120 780288 2605 57.33 1587 4295 95.4 286.2 42.1% 0.0% 0.0% 0.0% 3.11sec 780288 299.54sec
dwarf dwarf flame_patch ticks -205472 610293 2034 0.00 135 363 893.9 0.0 40.6% 0.0% 0.0% 0.0% 0.33sec 610293 299.54sec
dwarf dwarf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.54sec
dwarf dwarf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.54sec
dwarf dwarf frostbolt 116 11394 38 1.50 1101 2593 7.5 7.5 28.3% 0.0% 0.0% 0.0% 43.03sec 11394 299.54sec
dwarf dwarf ignite ticks -12654 405753 1353 177.75 456 0 408.5 888.8 0.0% 0.0% 0.0% 0.0% 0.78sec 405753 299.54sec
dwarf dwarf mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.54sec
dwarf dwarf_mirror_image frostbolt 59638 4888 122 139.50 41 83 93.0 93.0 27.7% 0.0% 0.0% 0.0% 1.26sec 4888 40.00sec
dwarf dwarf phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.70sec 0 299.54sec
dwarf dwarf phoenix_flames_splash 257542 170352 569 8.40 1312 4710 14.0 41.9 81.0% 0.0% 0.0% 0.0% 21.68sec 170352 299.54sec
dwarf dwarf potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.41sec 0 299.54sec
dwarf dwarf pyroblast 11366 3493 12 0.20 2679 5464 0.0 1.0 29.2% 0.0% 0.0% 0.0% 0.00sec 3493 299.54sec
dwarf dwarf pyroblast_dot ticks -321712 1950 6 1.00 152 429 1.0 5.0 85.9% 0.0% 0.0% 0.0% 0.00sec 1950 299.54sec
dwarf dwarf rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.82sec 0 299.54sec
dwarf dwarf scorch 2948 82464 275 8.03 387 2054 40.1 40.1 100.0% 0.0% 0.0% 0.0% 7.25sec 82464 299.54sec
dwarf dwarf shadowcore_oil_blast 336463 14530 49 8.52 257 562 42.5 42.5 27.8% 0.0% 0.0% 0.0% 7.06sec 14530 299.54sec
dwarf dwarf soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.41sec 0 299.54sec
fire fire arcane_explosion 1449 7464 25 1.16 995 1993 1.9 5.8 29.2% 0.0% 0.0% 0.0% 187.04sec 7464 300.04sec
fire fire augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.04sec
fire fire berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 194.64sec 0 300.04sec
fire fire blazing_surge 345215 49841 166 2.05 3621 7984 3.6 10.3 28.2% 0.0% 0.0% 0.0% 102.86sec 49841 300.04sec
fire fire combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.52sec 0 300.04sec
fire fire counterspell 2139 0 0 0.00 0 0 4.4 0.0 0.0% 0.0% 0.0% 0.0% 49.03sec 0 300.04sec
fire fire dragons_breath 31661 82928 276 8.71 1295 3106 14.5 43.6 33.5% 0.0% 0.0% 0.0% 19.98sec 82928 300.04sec
fire fire eternal_insight 342314 12745 42 4.13 470 1006 20.7 20.7 27.4% 0.0% 0.0% 0.0% 14.02sec 12745 300.04sec
fire fire fire_blast 108853 186846 623 7.92 0 4717 39.6 39.6 100.0% 0.0% 0.0% 0.0% 7.57sec 186846 300.04sec
fire fire flamestrike 2120 781184 2604 57.38 1576 4233 95.6 286.9 43.2% 0.0% 0.0% 0.0% 3.10sec 781184 300.04sec
fire fire flame_patch ticks -205472 623776 2079 0.00 135 358 913.1 0.0 41.5% 0.0% 0.0% 0.0% 0.32sec 623776 300.04sec
fire fire flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.04sec
fire fire food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.04sec
fire fire frostbolt 116 11253 38 1.49 1103 2550 7.5 7.4 28.2% 0.0% 0.0% 0.0% 43.18sec 11253 300.04sec
fire fire ignite ticks -12654 410895 1370 178.06 461 0 412.3 890.3 0.0% 0.0% 0.0% 0.0% 0.77sec 410895 300.04sec
fire fire mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.04sec
fire fire_mirror_image frostbolt 59638 5000 125 144.00 41 81 96.0 96.0 27.9% 0.0% 0.0% 0.0% 1.22sec 5000 40.00sec
fire fire phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.40sec 0 300.04sec
fire fire phoenix_flames_splash 257542 168097 560 8.45 1300 4608 14.1 42.3 81.0% 0.0% 0.0% 0.0% 21.43sec 168097 300.04sec
fire fire potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.36sec 0 300.04sec
fire fire pyroblast 11366 3426 11 0.20 2674 5349 0.0 1.0 28.1% 0.0% 0.0% 0.0% 0.00sec 3426 300.04sec
fire fire pyroblast_dot ticks -321712 1974 7 1.00 152 438 1.0 5.0 85.0% 0.0% 0.0% 0.0% 0.00sec 1974 300.04sec
fire fire rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.64sec 0 300.04sec
fire fire scorch 2948 84426 281 8.50 393 1999 42.5 42.5 99.1% 0.0% 0.0% 0.0% 6.97sec 84426 300.04sec
fire fire shadowcore_oil_blast 336463 14664 49 8.65 257 551 43.3 43.3 27.9% 0.0% 0.0% 0.0% 6.90sec 14664 300.04sec
fire fire soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.17sec 0 300.04sec
gnome gnome arcane_explosion 1449 10274 34 1.59 999 1998 2.7 8.0 29.2% 0.0% 0.0% 0.0% 126.59sec 10274 300.13sec
gnome gnome augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.13sec
gnome gnome blazing_surge 345215 49629 165 2.07 3622 7866 3.6 10.3 27.6% 0.0% 0.0% 0.0% 102.18sec 49629 300.13sec
gnome gnome combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.35sec 0 300.13sec
gnome gnome counterspell 2139 0 0 0.00 0 0 4.1 0.0 0.0% 0.0% 0.0% 0.0% 53.62sec 0 300.13sec
gnome gnome dragons_breath 31661 97541 325 8.89 1239 3435 14.8 44.5 43.5% 0.0% 0.0% 0.0% 19.76sec 97541 300.13sec
gnome gnome eternal_insight 342314 13136 44 4.21 470 1008 21.1 21.1 28.7% 0.0% 0.0% 0.0% 14.06sec 13136 300.13sec
gnome gnome fire_blast 108853 189384 631 7.98 0 4744 39.9 39.9 100.0% 0.0% 0.0% 0.0% 7.52sec 189384 300.13sec
gnome gnome flamestrike 2120 777453 2590 57.53 1600 4218 95.9 287.7 42.1% 0.0% 0.0% 0.0% 3.10sec 777453 300.13sec
gnome gnome flame_patch ticks -205472 607511 2025 0.00 135 356 899.2 0.0 40.6% 0.0% 0.0% 0.0% 0.33sec 607511 300.13sec
gnome gnome flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.13sec
gnome gnome food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.13sec
gnome gnome frostbolt 116 11357 38 1.51 1118 2559 7.6 7.6 26.7% 0.0% 0.0% 0.0% 42.22sec 11357 300.13sec
gnome gnome ignite ticks -12654 405738 1352 178.10 455 0 411.3 890.5 0.0% 0.0% 0.0% 0.0% 0.77sec 405738 300.13sec
gnome gnome mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.13sec
gnome gnome_mirror_image frostbolt 59638 4853 121 139.50 41 81 93.0 93.0 28.1% 0.0% 0.0% 0.0% 1.25sec 4853 40.00sec
gnome gnome phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.53sec 0 300.13sec
gnome gnome phoenix_flames_splash 257542 168661 562 8.46 1319 4625 14.1 42.3 80.7% 0.0% 0.0% 0.0% 21.55sec 168661 300.13sec
gnome gnome potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.11sec 0 300.13sec
gnome gnome pyroblast 11366 3374 11 0.20 2685 5369 0.0 1.0 25.7% 0.0% 0.0% 0.0% 0.00sec 3374 300.13sec
gnome gnome pyroblast_dot ticks -321712 1950 6 1.00 152 428 1.0 5.0 86.3% 0.0% 0.0% 0.0% 0.00sec 1950 300.13sec
gnome gnome rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.49sec 0 300.13sec
gnome gnome scorch 2948 82020 273 8.09 0 2025 40.5 40.5 100.0% 0.0% 0.0% 0.0% 7.30sec 82020 300.13sec
gnome gnome shadowcore_oil_blast 336463 14763 49 8.69 257 551 43.5 43.5 28.1% 0.0% 0.0% 0.0% 6.78sec 14763 300.13sec
gnome gnome soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 96.95sec 0 300.13sec
human human arcane_explosion 1449 8355 28 1.32 999 1999 2.2 6.6 27.5% 0.0% 0.0% 0.0% 128.49sec 8355 298.82sec
human human augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.82sec
human human blazing_surge 345215 50781 170 2.07 3626 8056 3.6 10.3 29.2% 0.0% 0.0% 0.0% 102.59sec 50781 298.82sec
human human combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.36sec 0 298.82sec
human human counterspell 2139 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 48.76sec 0 298.82sec
human human dragons_breath 31661 92876 311 8.83 1269 3362 14.7 44.0 40.2% 0.0% 0.0% 0.0% 19.85sec 92876 298.82sec
human human eternal_insight 342314 13087 44 4.22 470 1007 21.0 21.0 28.4% 0.0% 0.0% 0.0% 13.75sec 13087 298.82sec
human human fire_blast 108853 185272 620 7.91 0 4705 39.4 39.4 100.0% 0.0% 0.0% 0.0% 7.59sec 185272 298.82sec
human human flamestrike 2120 771283 2581 57.46 1594 4202 95.4 286.2 42.2% 0.0% 0.0% 0.0% 3.09sec 771283 298.82sec
human human flame_patch ticks -205472 603100 2010 0.00 136 355 893.8 0.0 40.7% 0.0% 0.0% 0.0% 0.33sec 603100 298.82sec
human human flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.82sec
human human food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.82sec
human human frostbolt 116 10730 36 1.43 1099 2527 7.2 7.1 28.2% 0.0% 0.0% 0.0% 44.50sec 10730 298.82sec
human human ignite ticks -12654 410788 1369 177.32 462 0 408.9 886.6 0.0% 0.0% 0.0% 0.0% 0.77sec 410788 298.82sec
human human mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.82sec
human human_mirror_image frostbolt 59638 4851 121 139.50 41 81 93.0 93.0 28.0% 0.0% 0.0% 0.0% 1.26sec 4851 40.00sec
human human phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.47sec 0 298.82sec
human human phoenix_flames_splash 257542 167745 561 8.42 1309 4622 14.0 41.9 81.2% 0.0% 0.0% 0.0% 21.51sec 167745 298.82sec
human human potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.82sec
human human pyroblast 11366 3449 12 0.20 2685 5370 0.0 1.0 28.5% 0.0% 0.0% 0.0% 0.00sec 3449 298.82sec
human human pyroblast_dot ticks -321712 1931 6 1.00 152 424 1.0 5.0 86.2% 0.0% 0.0% 0.0% 0.00sec 1931 298.82sec
human human rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.69sec 0 298.82sec
human human scorch 2948 81216 272 8.12 0 2005 40.5 40.5 100.0% 0.0% 0.0% 0.0% 7.24sec 81216 298.82sec
human human shadowcore_oil_blast 336463 14436 48 8.57 258 551 42.7 42.7 27.5% 0.0% 0.0% 0.0% 6.92sec 14436 298.82sec
human human soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 96.98sec 0 298.82sec
kul_tiran kul_tiran arcane_explosion 1449 6577 22 1.02 1006 2010 1.7 5.1 28.8% 0.0% 0.0% 0.0% 195.82sec 6577 299.21sec
kul_tiran kul_tiran augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.21sec
kul_tiran kul_tiran blazing_surge 345215 49730 166 2.04 3665 7975 3.6 10.2 28.1% 0.0% 0.0% 0.0% 102.56sec 49730 299.21sec
kul_tiran kul_tiran combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.65sec 0 299.21sec
kul_tiran kul_tiran counterspell 2139 0 0 0.00 0 0 4.6 0.0 0.0% 0.0% 0.0% 0.0% 50.48sec 0 299.21sec
kul_tiran kul_tiran dragons_breath 31661 92006 307 8.79 1293 3323 14.6 43.8 39.7% 0.0% 0.0% 0.0% 19.96sec 92006 299.21sec
kul_tiran kul_tiran eternal_insight 342314 12988 43 4.19 474 1017 20.9 20.9 27.2% 0.0% 0.0% 0.0% 13.74sec 12988 299.21sec
kul_tiran kul_tiran fire_blast 108853 184977 618 7.85 0 4725 39.1 39.1 100.0% 0.0% 0.0% 0.0% 7.66sec 184977 299.21sec
kul_tiran kul_tiran flamestrike 2120 775217 2591 57.33 1601 4243 95.3 285.9 42.0% 0.0% 0.0% 0.0% 3.11sec 775217 299.21sec
kul_tiran kul_tiran flame_patch ticks -205472 606489 2022 0.00 136 358 893.1 0.0 40.6% 0.0% 0.0% 0.0% 0.33sec 606489 299.21sec
kul_tiran kul_tiran flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.21sec
kul_tiran kul_tiran food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.21sec
kul_tiran kul_tiran frostbolt 116 11275 38 1.49 1113 2549 7.5 7.4 27.9% 0.0% 0.0% 0.0% 43.55sec 11275 299.21sec
kul_tiran kul_tiran ignite ticks -12654 401708 1339 177.56 452 0 408.0 887.8 0.0% 0.0% 0.0% 0.0% 0.77sec 401708 299.21sec
kul_tiran kul_tiran mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.21sec
kul_tiran kul_tiran_mirror_image frostbolt 59638 4884 122 139.50 41 82 93.0 93.0 27.5% 0.0% 0.0% 0.0% 1.26sec 4884 40.00sec
kul_tiran kul_tiran phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.61sec 0 299.21sec
kul_tiran kul_tiran phoenix_flames_splash 257542 167892 561 8.40 1316 4659 14.0 41.9 80.5% 0.0% 0.0% 0.0% 21.63sec 167892 299.21sec
kul_tiran kul_tiran potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.00sec 0 299.21sec
kul_tiran kul_tiran pyroblast 11366 3459 12 0.20 2703 5406 0.0 1.0 28.0% 0.0% 0.0% 0.0% 0.00sec 3459 299.21sec
kul_tiran kul_tiran pyroblast_dot ticks -321712 1934 6 1.00 153 424 1.0 5.0 86.4% 0.0% 0.0% 0.0% 0.00sec 1934 299.21sec
kul_tiran kul_tiran rune_of_power 116011 0 0 0.00 0 0 6.2 0.0 0.0% 0.0% 0.0% 0.0% 48.76sec 0 299.21sec
kul_tiran kul_tiran scorch 2948 81522 272 8.03 388 2032 40.1 40.1 100.0% 0.0% 0.0% 0.0% 7.30sec 81522 299.21sec
kul_tiran kul_tiran shadowcore_oil_blast 336463 14536 49 8.51 259 557 42.4 42.4 27.9% 0.0% 0.0% 0.0% 7.09sec 14536 299.21sec
kul_tiran kul_tiran soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.36sec 0 299.21sec
lightforged draenei lightforged draenei arcane_explosion 1449 8170 27 1.29 998 1996 2.1 6.4 27.8% 0.0% 0.0% 0.0% 124.04sec 8170 298.24sec
lightforged draenei lightforged draenei augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.24sec
lightforged draenei lightforged draenei blazing_surge 345215 48338 162 2.04 3613 7716 3.5 10.2 27.8% 0.0% 0.0% 0.0% 103.41sec 48338 298.24sec
lightforged draenei lightforged draenei combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 98.25sec 0 298.24sec
lightforged draenei lightforged draenei counterspell 2139 0 0 0.00 0 0 4.0 0.0 0.0% 0.0% 0.0% 0.0% 62.11sec 0 298.24sec
lightforged draenei lightforged draenei dragons_breath 31661 88815 298 8.71 1290 3294 14.4 43.3 37.9% 0.0% 0.0% 0.0% 20.01sec 88815 298.24sec
lightforged draenei lightforged draenei eternal_insight 342314 13036 44 4.20 470 1012 20.9 20.9 28.6% 0.0% 0.0% 0.0% 13.77sec 13036 298.24sec
lightforged draenei lightforged draenei fire_blast 108853 182737 613 7.83 0 4697 38.9 38.9 100.0% 0.0% 0.0% 0.0% 7.64sec 182737 298.24sec
lightforged draenei lightforged draenei flamestrike 2120 760499 2550 56.51 1587 4230 93.6 280.9 42.4% 0.0% 0.0% 0.0% 3.15sec 760499 298.24sec
lightforged draenei lightforged draenei flame_patch ticks -205472 593379 1978 0.00 135 357 875.8 0.0 40.8% 0.0% 0.0% 0.0% 0.33sec 593379 298.24sec
lightforged draenei lightforged draenei flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.24sec
lightforged draenei lightforged draenei food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.24sec
lightforged draenei lightforged draenei frostbolt 116 11753 39 1.57 1097 2523 7.8 7.8 28.7% 0.0% 0.0% 0.0% 40.56sec 11753 298.24sec
lightforged draenei lightforged draenei ignite ticks -12654 395336 1318 176.57 447 0 402.1 882.9 0.0% 0.0% 0.0% 0.0% 0.78sec 395336 298.24sec
lightforged draenei lightforged draenei lights_judgment 255647 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 224.63sec 0 298.24sec
lightforged draenei lightforged draenei lights_judgment_damage 256893 59056 198 1.16 7481 17159 1.9 5.8 28.6% 0.0% 0.0% 0.0% 223.38sec 59056 298.24sec
lightforged draenei lightforged draenei mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.24sec
lightforged draenei lightforged draenei_mirror_image frostbolt 59638 4867 122 139.50 41 82 93.0 93.0 27.8% 0.0% 0.0% 0.0% 1.26sec 4867 40.00sec
lightforged draenei lightforged draenei phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.43sec 0 298.24sec
lightforged draenei lightforged draenei phoenix_flames_splash 257542 167188 561 8.42 1302 4628 13.9 41.8 81.0% 0.0% 0.0% 0.0% 21.42sec 167188 298.24sec
lightforged draenei lightforged draenei potion 307162 0 0 0.00 0 0 1.1 0.0 0.0% 0.0% 0.0% 0.0% 300.27sec 0 298.24sec
lightforged draenei lightforged draenei pyroblast 11366 3405 11 0.20 2680 5360 0.0 1.0 27.0% 0.0% 0.0% 0.0% 0.00sec 3405 298.24sec
lightforged draenei lightforged draenei pyroblast_dot ticks -321712 1584 5 1.00 137 390 1.0 5.0 71.2% 0.0% 0.0% 0.0% 0.00sec 1584 298.24sec
lightforged draenei lightforged draenei rune_of_power 116011 0 0 0.00 0 0 6.2 0.0 0.0% 0.0% 0.0% 0.0% 49.10sec 0 298.24sec
lightforged draenei lightforged draenei scorch 2948 80231 269 7.95 391 2030 39.5 39.5 100.0% 0.0% 0.0% 0.0% 7.38sec 80231 298.24sec
lightforged draenei lightforged draenei shadowcore_oil_blast 336463 14426 48 8.55 257 553 42.5 42.5 27.8% 0.0% 0.0% 0.0% 6.85sec 14426 298.24sec
lightforged draenei lightforged draenei soul_ignition 345251 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 98.00sec 0 298.24sec
mechagnome mechagnome arcane_explosion 1449 6651 22 1.01 1018 2036 1.7 5.0 29.7% 0.0% 0.0% 0.0% 194.28sec 6651 298.33sec
mechagnome mechagnome augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.33sec
mechagnome mechagnome blazing_surge 345215 48599 163 2.05 3612 7978 3.5 10.2 26.6% 0.0% 0.0% 0.0% 102.97sec 48599 298.33sec
mechagnome mechagnome combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.56sec 0 298.33sec
mechagnome mechagnome counterspell 2139 0 0 0.00 0 0 4.6 0.0 0.0% 0.0% 0.0% 0.0% 51.00sec 0 298.33sec
mechagnome mechagnome dragons_breath 31661 91154 306 8.77 1314 3357 14.5 43.6 38.0% 0.0% 0.0% 0.0% 20.07sec 91154 298.33sec
mechagnome mechagnome eternal_insight 342314 12925 43 4.21 469 1009 20.9 20.9 27.4% 0.0% 0.0% 0.0% 13.86sec 12925 298.33sec
mechagnome mechagnome fire_blast 108853 186942 627 7.87 0 4776 39.2 39.2 100.0% 0.0% 0.0% 0.0% 7.60sec 186942 298.33sec
mechagnome mechagnome flamestrike 2120 781376 2619 57.30 1624 4288 95.0 284.9 42.0% 0.0% 0.0% 0.0% 3.11sec 781376 298.33sec
mechagnome mechagnome flame_patch ticks -205472 611517 2038 0.00 138 362 890.5 0.0 40.6% 0.0% 0.0% 0.0% 0.33sec 611517 298.33sec
mechagnome mechagnome flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.33sec
mechagnome mechagnome food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.33sec
mechagnome mechagnome frostbolt 116 11367 38 1.50 1122 2570 7.5 7.5 27.7% 0.0% 0.0% 0.0% 42.85sec 11367 298.33sec
mechagnome mechagnome ignite ticks -12654 405464 1352 177.02 457 0 407.0 885.1 0.0% 0.0% 0.0% 0.0% 0.77sec 405464 298.33sec
mechagnome mechagnome mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.33sec
mechagnome mechagnome_mirror_image frostbolt 59638 4897 122 139.50 41 82 93.0 93.0 27.8% 0.0% 0.0% 0.0% 1.26sec 4897 40.00sec
mechagnome mechagnome phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.47sec 0 298.33sec
mechagnome mechagnome phoenix_flames_splash 257542 169147 567 8.45 1338 4683 14.0 42.0 80.4% 0.0% 0.0% 0.0% 21.47sec 169147 298.33sec
mechagnome mechagnome potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.58sec 0 298.33sec
mechagnome mechagnome pyroblast 11366 3372 11 0.20 2683 5366 0.0 1.0 25.7% 0.0% 0.0% 0.0% 0.00sec 3372 298.33sec
mechagnome mechagnome pyroblast_dot ticks -321712 1913 6 1.00 152 422 1.0 5.0 85.3% 0.0% 0.0% 0.0% 0.00sec 1913 298.33sec
mechagnome mechagnome rune_of_power 116011 0 0 0.00 0 0 6.2 0.0 0.0% 0.0% 0.0% 0.0% 48.72sec 0 298.33sec
mechagnome mechagnome scorch 2948 82537 277 8.03 393 2064 39.9 39.9 100.0% 0.0% 0.0% 0.0% 7.31sec 82537 298.33sec
mechagnome mechagnome shadowcore_oil_blast 336463 14295 48 8.45 257 551 42.0 42.0 28.3% 0.0% 0.0% 0.0% 7.00sec 14295 298.33sec
mechagnome mechagnome soul_ignition 345251 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.30sec 0 298.33sec
night_elf night_elf arcane_explosion 1449 6372 21 0.99 997 1993 1.7 5.0 28.4% 0.0% 0.0% 0.0% 185.52sec 6372 300.83sec
night_elf night_elf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.83sec
night_elf night_elf blazing_surge 345215 49588 165 2.04 3630 7917 3.6 10.2 28.2% 0.0% 0.0% 0.0% 102.51sec 49588 300.83sec
night_elf night_elf combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.71sec 0 300.83sec
night_elf night_elf counterspell 2139 0 0 0.00 0 0 4.7 0.0 0.0% 0.0% 0.0% 0.0% 51.57sec 0 300.83sec
night_elf night_elf dragons_breath 31661 91527 304 8.77 1283 3275 14.7 44.0 40.0% 0.0% 0.0% 0.0% 19.99sec 91527 300.83sec
night_elf night_elf eternal_insight 342314 12931 43 4.13 469 1007 20.7 20.7 28.7% 0.0% 0.0% 0.0% 14.15sec 12931 300.83sec
night_elf night_elf fire_blast 108853 184441 613 7.85 0 4689 39.3 39.3 100.0% 0.0% 0.0% 0.0% 7.64sec 184441 300.83sec
night_elf night_elf flamestrike 2120 777224 2584 57.31 1589 4191 95.8 287.3 42.9% 0.0% 0.0% 0.0% 3.11sec 777224 300.83sec
night_elf night_elf flame_patch ticks -205472 607928 2026 0.00 135 354 897.5 0.0 41.4% 0.0% 0.0% 0.0% 0.33sec 607928 300.83sec
night_elf night_elf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.83sec
night_elf night_elf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.83sec
night_elf night_elf frostbolt 116 11199 37 1.49 1098 2537 7.5 7.5 27.7% 0.0% 0.0% 0.0% 42.64sec 11199 300.83sec
night_elf night_elf ignite ticks -12654 401903 1340 178.53 450 0 410.1 892.6 0.0% 0.0% 0.0% 0.0% 0.78sec 401903 300.83sec
night_elf night_elf mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.83sec
night_elf night_elf_mirror_image frostbolt 59638 4885 122 139.50 41 82 93.0 93.0 28.6% 0.0% 0.0% 0.0% 1.26sec 4885 40.00sec
night_elf night_elf phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.61sec 0 300.83sec
night_elf night_elf phoenix_flames_splash 257542 167247 556 8.37 1304 4608 14.0 42.0 81.1% 0.0% 0.0% 0.0% 21.59sec 167247 300.83sec
night_elf night_elf potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.55sec 0 300.83sec
night_elf night_elf pyroblast 11366 3513 12 0.20 2680 5360 0.0 1.0 31.1% 0.0% 0.0% 0.0% 0.00sec 3513 300.83sec
night_elf night_elf pyroblast_dot ticks -321712 1919 6 1.00 152 420 1.0 5.0 86.4% 0.0% 0.0% 0.0% 0.00sec 1919 300.83sec
night_elf night_elf rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.80sec 0 300.83sec
night_elf night_elf scorch 2948 81469 271 8.07 370 2011 40.5 40.5 100.0% 0.0% 0.0% 0.0% 7.28sec 81469 300.83sec
night_elf night_elf shadowcore_oil_blast 336463 14677 49 8.53 257 551 42.8 42.8 29.3% 0.0% 0.0% 0.0% 6.95sec 14677 300.83sec
night_elf night_elf soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.42sec 0 300.83sec
no_race no_race arcane_explosion 1449 6459 21 1.00 996 1995 1.7 5.0 28.6% 0.0% 0.0% 0.0% 187.37sec 6459 301.52sec
no_race no_race augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.52sec
no_race no_race blazing_surge 345215 50125 166 2.07 3619 7975 3.6 10.4 27.7% 0.0% 0.0% 0.0% 102.61sec 50125 301.52sec
no_race no_race combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.73sec 0 301.52sec
no_race no_race counterspell 2139 0 0 0.00 0 0 4.6 0.0 0.0% 0.0% 0.0% 0.0% 51.49sec 0 301.52sec
no_race no_race dragons_breath 31661 90888 301 8.76 1286 3291 14.7 44.0 38.8% 0.0% 0.0% 0.0% 19.92sec 90888 301.52sec
no_race no_race eternal_insight 342314 13199 44 4.24 470 1009 21.3 21.3 27.8% 0.0% 0.0% 0.0% 13.45sec 13199 301.52sec
no_race no_race fire_blast 108853 185268 614 7.86 0 4691 39.5 39.5 100.0% 0.0% 0.0% 0.0% 7.64sec 185268 301.52sec
no_race no_race flamestrike 2120 776389 2575 57.31 1588 4211 96.0 288.0 42.2% 0.0% 0.0% 0.0% 3.10sec 776389 301.52sec
no_race no_race flame_patch ticks -205472 606804 2023 0.00 135 356 899.7 0.0 40.6% 0.0% 0.0% 0.0% 0.33sec 606804 301.52sec
no_race no_race flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.52sec
no_race no_race food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.52sec
no_race no_race frostbolt 116 11452 38 1.51 1103 2530 7.6 7.6 28.4% 0.0% 0.0% 0.0% 42.62sec 11452 301.52sec
no_race no_race ignite ticks -12654 402735 1342 178.91 449 0 411.1 894.6 0.0% 0.0% 0.0% 0.0% 0.77sec 402735 301.52sec
no_race no_race mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.52sec
no_race no_race_mirror_image frostbolt 59638 4856 121 139.50 41 82 93.0 93.0 27.8% 0.0% 0.0% 0.0% 1.26sec 4856 40.00sec
no_race no_race phoenix_flames 257541 0 0 0.00 0 0 14.2 0.0 0.0% 0.0% 0.0% 0.0% 21.57sec 0 301.52sec
no_race no_race phoenix_flames_splash 257542 168252 558 8.43 1304 4623 14.1 42.4 80.5% 0.0% 0.0% 0.0% 21.53sec 168252 301.52sec
no_race no_race potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.09sec 0 301.52sec
no_race no_race pyroblast 11366 3487 12 0.20 2680 5360 0.0 1.0 30.1% 0.0% 0.0% 0.0% 0.00sec 3487 301.52sec
no_race no_race pyroblast_dot ticks -321712 1916 6 1.00 152 421 1.0 5.0 86.1% 0.0% 0.0% 0.0% 0.00sec 1916 301.52sec
no_race no_race rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.84sec 0 301.52sec
no_race no_race scorch 2948 81485 270 8.03 403 2018 40.3 40.3 100.0% 0.0% 0.0% 0.0% 7.34sec 81485 301.52sec
no_race no_race shadowcore_oil_blast 336463 14542 48 8.50 257 550 42.7 42.7 28.5% 0.0% 0.0% 0.0% 6.92sec 14542 301.52sec
no_race no_race soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.44sec 0 301.52sec
pandaren pandaren arcane_explosion 1449 6753 22 1.02 1010 2022 1.7 5.2 29.7% 0.0% 0.0% 0.0% 200.06sec 6753 302.67sec
pandaren pandaren augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.67sec
pandaren pandaren blazing_surge 345215 49278 163 2.04 3619 7979 3.6 10.3 26.8% 0.0% 0.0% 0.0% 103.10sec 49278 302.67sec
pandaren pandaren combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.69sec 0 302.67sec
pandaren pandaren counterspell 2139 0 0 0.00 0 0 4.7 0.0 0.0% 0.0% 0.0% 0.0% 49.69sec 0 302.67sec
pandaren pandaren dragons_breath 31661 92682 306 8.80 1298 3331 14.8 44.4 38.9% 0.0% 0.0% 0.0% 19.87sec 92682 302.67sec
pandaren pandaren eternal_insight 342314 12979 43 4.16 470 1005 21.0 21.0 27.7% 0.0% 0.0% 0.0% 14.28sec 12979 302.67sec
pandaren pandaren fire_blast 108853 187962 621 7.86 0 4739 39.7 39.7 100.0% 0.0% 0.0% 0.0% 7.62sec 187962 302.67sec
pandaren pandaren flamestrike 2120 787646 2602 57.33 1606 4250 96.4 289.2 42.3% 0.0% 0.0% 0.0% 3.11sec 787646 302.67sec
pandaren pandaren flame_patch ticks -205472 614797 2049 0.00 137 359 902.6 0.0 40.6% 0.0% 0.0% 0.0% 0.33sec 614797 302.67sec
pandaren pandaren flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.67sec
pandaren pandaren food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.67sec
pandaren pandaren frostbolt 116 11581 38 1.49 1112 2566 7.5 7.5 29.3% 0.0% 0.0% 0.0% 42.97sec 11581 302.67sec
pandaren pandaren ignite ticks -12654 407731 1359 179.64 453 0 412.8 898.2 0.0% 0.0% 0.0% 0.0% 0.78sec 407731 302.67sec
pandaren pandaren mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.67sec
pandaren pandaren_mirror_image frostbolt 59638 4920 123 139.50 41 83 93.0 93.0 28.1% 0.0% 0.0% 0.0% 1.26sec 4920 40.00sec
pandaren pandaren phoenix_flames 257541 0 0 0.00 0 0 14.2 0.0 0.0% 0.0% 0.0% 0.0% 21.48sec 0 302.67sec
pandaren pandaren phoenix_flames_splash 257542 170449 563 8.41 1320 4662 14.1 42.4 80.7% 0.0% 0.0% 0.0% 21.48sec 170449 302.67sec
pandaren pandaren potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.27sec 0 302.67sec
pandaren pandaren pyroblast 11366 3411 11 0.20 2713 5425 0.0 1.0 25.7% 0.0% 0.0% 0.0% 0.00sec 3411 302.67sec
pandaren pandaren pyroblast_dot ticks -321712 1927 6 1.00 153 425 1.0 5.0 85.3% 0.0% 0.0% 0.0% 0.00sec 1927 302.67sec
pandaren pandaren rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.81sec 0 302.67sec
pandaren pandaren scorch 2948 82765 273 8.04 396 2039 40.5 40.5 100.0% 0.0% 0.0% 0.0% 7.40sec 82765 302.67sec
pandaren pandaren shadowcore_oil_blast 336463 14483 48 8.48 257 551 42.8 42.8 27.7% 0.0% 0.0% 0.0% 7.00sec 14483 302.67sec
pandaren pandaren soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.38sec 0 302.67sec
void_elf void_elf arcane_explosion 1449 6195 21 0.97 1000 1996 1.6 4.8 28.3% 0.0% 0.0% 0.0% 191.52sec 6195 298.41sec
void_elf void_elf augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.41sec
void_elf void_elf blazing_surge 345215 49505 166 2.05 3614 7997 3.6 10.2 28.3% 0.0% 0.0% 0.0% 102.52sec 49505 298.41sec
void_elf void_elf combustion 190319 0 0 0.00 0 0 3.5 0.0 0.0% 0.0% 0.0% 0.0% 97.68sec 0 298.41sec
void_elf void_elf counterspell 2139 0 0 0.00 0 0 4.6 0.0 0.0% 0.0% 0.0% 0.0% 51.28sec 0 298.41sec
void_elf void_elf dragons_breath 31661 91025 305 8.79 1281 3322 14.6 43.7 39.2% 0.0% 0.0% 0.0% 19.99sec 91025 298.41sec
void_elf void_elf entropic_embrace 259756 28254 95 175.05 32 0 870.6 870.6 0.0% 0.0% 0.0% 0.0% 0.91sec 28254 298.41sec
void_elf void_elf eternal_insight 342314 12802 43 4.16 470 1007 20.7 20.7 27.9% 0.0% 0.0% 0.0% 14.14sec 12802 298.41sec
void_elf void_elf fire_blast 108853 183403 615 7.86 0 4693 39.1 39.1 100.0% 0.0% 0.0% 0.0% 7.64sec 183403 298.41sec
void_elf void_elf flamestrike 2120 767488 2572 57.34 1590 4217 95.1 285.2 41.9% 0.0% 0.0% 0.0% 3.10sec 767488 298.41sec
void_elf void_elf flame_patch ticks -205472 601912 2006 0.00 135 356 891.5 0.0 40.7% 0.0% 0.0% 0.0% 0.33sec 601912 298.41sec
void_elf void_elf flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.41sec
void_elf void_elf food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.41sec
void_elf void_elf frostbolt 116 11218 38 1.49 1104 2540 7.4 7.4 28.4% 0.0% 0.0% 0.0% 42.83sec 11218 298.41sec
void_elf void_elf ignite ticks -12654 398586 1329 177.08 450 0 407.1 885.4 0.0% 0.0% 0.0% 0.0% 0.78sec 398586 298.41sec
void_elf void_elf mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.41sec
void_elf void_elf_mirror_image frostbolt 59638 4857 121 139.50 41 81 93.0 93.0 27.9% 0.0% 0.0% 0.0% 1.26sec 4857 40.00sec
void_elf void_elf phoenix_flames 257541 0 0 0.00 0 0 14.0 0.0 0.0% 0.0% 0.0% 0.0% 21.50sec 0 298.41sec
void_elf void_elf phoenix_flames_splash 257542 166938 559 8.43 1309 4622 14.0 41.9 80.6% 0.0% 0.0% 0.0% 21.52sec 166938 298.41sec
void_elf void_elf potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.24sec 0 298.41sec
void_elf void_elf pyroblast 11366 3476 12 0.20 2683 5366 0.0 1.0 29.5% 0.0% 0.0% 0.0% 0.00sec 3476 298.41sec
void_elf void_elf pyroblast_dot ticks -321712 1916 6 1.00 152 421 1.0 5.0 86.0% 0.0% 0.0% 0.0% 0.00sec 1916 298.41sec
void_elf void_elf rune_of_power 116011 0 0 0.00 0 0 6.2 0.0 0.0% 0.0% 0.0% 0.0% 48.85sec 0 298.41sec
void_elf void_elf scorch 2948 80677 270 8.03 392 2019 39.9 39.9 100.0% 0.0% 0.0% 0.0% 7.31sec 80677 298.41sec
void_elf void_elf shadowcore_oil_blast 336463 14441 48 8.52 257 551 42.4 42.4 28.5% 0.0% 0.0% 0.0% 6.82sec 14441 298.41sec
void_elf void_elf soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.37sec 0 298.41sec
worgen worgen arcane_explosion 1449 6535 22 1.01 995 1991 1.7 5.1 29.1% 0.0% 0.0% 0.0% 187.30sec 6535 301.96sec
worgen worgen augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.96sec
worgen worgen blazing_surge 345215 50689 168 2.05 3627 7939 3.6 10.3 29.6% 0.0% 0.0% 0.0% 102.67sec 50689 301.96sec
worgen worgen combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.71sec 0 301.96sec
worgen worgen counterspell 2139 0 0 0.00 0 0 4.8 0.0 0.0% 0.0% 0.0% 0.0% 50.82sec 0 301.96sec
worgen worgen dragons_breath 31661 91577 303 8.76 1279 3277 14.7 44.1 39.9% 0.0% 0.0% 0.0% 19.98sec 91577 301.96sec
worgen worgen eternal_insight 342314 12914 43 4.09 469 1009 20.6 20.6 29.3% 0.0% 0.0% 0.0% 14.29sec 12914 301.96sec
worgen worgen fire_blast 108853 185040 613 7.86 0 4679 39.6 39.6 100.0% 0.0% 0.0% 0.0% 7.65sec 185040 301.96sec
worgen worgen flamestrike 2120 780739 2586 57.30 1585 4184 96.1 288.4 43.2% 0.0% 0.0% 0.0% 3.11sec 780739 301.96sec
worgen worgen flame_patch ticks -205472 609420 2031 0.00 135 353 900.6 0.0 41.5% 0.0% 0.0% 0.0% 0.33sec 609420 301.96sec
worgen worgen flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.96sec
worgen worgen food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.96sec
worgen worgen frostbolt 116 11359 38 1.50 1098 2525 7.5 7.5 28.7% 0.0% 0.0% 0.0% 43.00sec 11359 301.96sec
worgen worgen ignite ticks -12654 403493 1345 179.20 450 0 411.8 896.0 0.0% 0.0% 0.0% 0.0% 0.77sec 403493 301.96sec
worgen worgen mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.96sec
worgen worgen_mirror_image frostbolt 59638 4882 122 139.50 41 81 93.0 93.0 28.8% 0.0% 0.0% 0.0% 1.26sec 4882 40.00sec
worgen worgen phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.52sec 0 301.96sec
worgen worgen phoenix_flames_splash 257542 168101 557 8.39 1309 4602 14.1 42.2 81.2% 0.0% 0.0% 0.0% 21.52sec 168101 301.96sec
worgen worgen potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 300.25sec 0 301.96sec
worgen worgen pyroblast 11366 3455 11 0.20 2674 5349 0.0 1.0 29.2% 0.0% 0.0% 0.0% 0.00sec 3455 301.96sec
worgen worgen pyroblast_dot ticks -321712 1907 6 1.00 151 420 1.0 5.0 85.5% 0.0% 0.0% 0.0% 0.00sec 1907 301.96sec
worgen worgen rune_of_power 116011 0 0 0.00 0 0 6.3 0.0 0.0% 0.0% 0.0% 0.0% 48.85sec 0 301.96sec
worgen worgen scorch 2948 81817 271 8.09 386 2007 40.7 40.7 100.0% 0.0% 0.0% 0.0% 7.29sec 81817 301.96sec
worgen worgen shadowcore_oil_blast 336463 14610 48 8.51 257 550 42.8 42.8 28.7% 0.0% 0.0% 0.0% 6.95sec 14610 301.96sec
worgen worgen soul_ignition 345251 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 97.43sec 0 301.96sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
3313.4 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Sinful Revelation 7.2 2.4 40.2sec 29.1sec 11.4sec 27.23% 0.00% 2.4 (2.4) 6.8

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 258.6s
  • trigger_min/max:0.3s / 258.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 53.2s

Stack Uptimes

  • sinful_revelation_1:27.23%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.2 2.5 40.1sec 29.1sec 11.5sec 27.27% 0.00% 2.5 (2.5) 6.8

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 211.2s
  • trigger_min/max:0.0s / 211.2s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 60.2s

Stack Uptimes

  • sinful_revelation_1:27.27%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.1 2.5 40.3sec 29.0sec 11.5sec 27.41% 0.00% 2.5 (2.5) 6.7

Buff Details

  • buff initial source:human
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 229.1s
  • trigger_min/max:0.3s / 229.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 44.4s

Stack Uptimes

  • sinful_revelation_1:27.41%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.1 2.4 40.6sec 29.3sec 11.5sec 26.93% 0.00% 2.4 (2.4) 6.7

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 211.1s
  • trigger_min/max:0.3s / 211.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 37.7s

Stack Uptimes

  • sinful_revelation_1:26.93%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.0 2.2 40.6sec 29.9sec 11.4sec 26.80% 0.00% 2.2 (2.2) 6.6

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 223.2s
  • trigger_min/max:0.2s / 223.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 46.5s

Stack Uptimes

  • sinful_revelation_1:26.80%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.0 2.4 40.9sec 29.5sec 11.4sec 26.55% 0.00% 2.4 (2.4) 6.6

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 217.5s
  • trigger_min/max:0.2s / 216.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 51.6s

Stack Uptimes

  • sinful_revelation_1:26.55%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.2 2.5 40.6sec 29.3sec 11.5sec 27.50% 0.00% 2.5 (2.5) 6.8

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 213.7s
  • trigger_min/max:0.3s / 213.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 41.8s

Stack Uptimes

  • sinful_revelation_1:27.50%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.0 2.2 40.7sec 29.9sec 11.4sec 26.47% 0.00% 2.2 (2.2) 6.6

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 224.8s
  • trigger_min/max:0.3s / 224.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 42.9s

Stack Uptimes

  • sinful_revelation_1:26.47%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.0 2.3 40.5sec 29.5sec 11.4sec 26.75% 0.00% 2.3 (2.3) 6.6

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 254.8s
  • trigger_min/max:0.0s / 249.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.7s

Stack Uptimes

  • sinful_revelation_1:26.75%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.1 2.2 40.3sec 29.7sec 11.3sec 26.71% 0.00% 2.2 (2.2) 6.7

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 228.7s
  • trigger_min/max:0.0s / 228.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.6s

Stack Uptimes

  • sinful_revelation_1:26.71%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.1 2.4 40.9sec 29.8sec 11.5sec 26.78% 0.00% 2.4 (2.4) 6.7

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 227.3s
  • trigger_min/max:0.2s / 227.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 54.4s

Stack Uptimes

  • sinful_revelation_1:26.78%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.0 2.3 40.9sec 29.9sec 11.4sec 26.93% 0.00% 2.3 (2.3) 6.6

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 252.3s
  • trigger_min/max:0.4s / 237.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.6s

Stack Uptimes

  • sinful_revelation_1:26.93%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.1 2.5 40.3sec 29.0sec 11.5sec 27.22% 0.00% 2.5 (2.5) 6.6

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 238.9s
  • trigger_min/max:0.1s / 238.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 53.2s

Stack Uptimes

  • sinful_revelation_1:27.22%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 7.2 2.2 40.1sec 29.7sec 11.3sec 26.80% 0.00% 2.2 (2.2) 6.8

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 203.0s
  • trigger_min/max:0.4s / 203.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.7s

Stack Uptimes

  • sinful_revelation_1:26.80%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 6351
Mean 300.15
Minimum 240.00
Maximum 359.98
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 34.6139
5th Percentile 246.47
95th Percentile 353.90
( 95th Percentile - 5th Percentile ) 107.43
Mean Distribution
Standard Deviation 0.4343
95.00% Confidence Interval ( 299.30 - 301.00 )
Normalized 95.00% Confidence Interval ( 99.72% - 100.28% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 511
0.1% Error 51088
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1023
DPS
Fluffy_Pillow Damage Per Second
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 6351
Mean 3563.90
Minimum 3331.35
Maximum 3854.25
Spread ( max - min ) 522.90
Range [ ( max - min ) / 2 * 100% ] 7.34%
Standard Deviation 76.1463
5th Percentile 3438.90
95th Percentile 3688.90
( 95th Percentile - 5th Percentile ) 249.99
Mean Distribution
Standard Deviation 0.9555
95.00% Confidence Interval ( 3562.03 - 3565.77 )
Normalized 95.00% Confidence Interval ( 99.95% - 100.05% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 18
0.1% Error 1754
0.1 Scale Factor Error with Delta=300 50
0.05 Scale Factor Error with Delta=300 198
0.01 Scale Factor Error with Delta=300 4950
HPS
Fluffy_Pillow Healing Per Second
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 1659
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 1074092 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
2072.3 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Sinful Revelation 0.5 0.0 0.0sec 0.0sec 10.0sec 1.61% 0.00% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.0s / 10.0s

Stack Uptimes

  • sinful_revelation_1:1.61%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 6351
Mean 300.15
Minimum 240.00
Maximum 359.98
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 34.6139
5th Percentile 246.47
95th Percentile 353.90
( 95th Percentile - 5th Percentile ) 107.43
Mean Distribution
Standard Deviation 0.4343
95.00% Confidence Interval ( 299.30 - 301.00 )
Normalized 95.00% Confidence Interval ( 99.72% - 100.28% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 511
0.1% Error 51088
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1023
DPS
enemy2 Damage Per Second
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 6351
Mean 2250.89
Minimum 2043.70
Maximum 2497.68
Spread ( max - min ) 453.98
Range [ ( max - min ) / 2 * 100% ] 10.08%
Standard Deviation 58.6645
5th Percentile 2154.46
95th Percentile 2348.98
( 95th Percentile - 5th Percentile ) 194.52
Mean Distribution
Standard Deviation 0.7361
95.00% Confidence Interval ( 2249.44 - 2252.33 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2610
0.1 Scale Factor Error with Delta=300 30
0.05 Scale Factor Error with Delta=300 118
0.01 Scale Factor Error with Delta=300 2938
HPS
enemy2 Healing Per Second
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 1659
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 664021 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
2115.1 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Sinful Revelation 5.5 1.5 39.8sec 30.3sec 11.4sec 20.98% 0.00% 1.5 (1.5) 5.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 205.2s
  • trigger_min/max:0.9s / 205.2s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 39.4s

Stack Uptimes

  • sinful_revelation_1:20.98%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.5 40.7sec 30.4sec 11.6sec 20.89% 0.00% 1.5 (1.5) 5.4

Buff Details

  • buff initial source:pandaren
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 191.4s
  • trigger_min/max:1.0s / 191.4s
  • trigger_pct:100.00%
  • duration_min/max:1.1s / 46.5s

Stack Uptimes

  • sinful_revelation_1:20.89%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.4 39.8sec 30.9sec 11.3sec 21.36% 0.00% 1.4 (1.4) 5.6

Buff Details

  • buff initial source:human
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 197.6s
  • trigger_min/max:1.1s / 187.8s
  • trigger_pct:100.00%
  • duration_min/max:0.9s / 33.7s

Stack Uptimes

  • sinful_revelation_1:21.36%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.4 40.6sec 30.9sec 11.5sec 20.86% 0.00% 1.4 (1.4) 5.4

Buff Details

  • buff initial source:worgen
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 192.7s
  • trigger_min/max:1.0s / 192.7s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 36.7s

Stack Uptimes

  • sinful_revelation_1:20.86%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.4 1.5 41.0sec 30.7sec 11.6sec 21.04% 0.00% 1.5 (1.5) 5.4

Buff Details

  • buff initial source:dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 243.6s
  • trigger_min/max:0.9s / 243.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 42.4s

Stack Uptimes

  • sinful_revelation_1:21.04%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.5 40.7sec 30.6sec 11.5sec 21.40% 0.00% 1.5 (1.5) 5.5

Buff Details

  • buff initial source:night_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 236.5s
  • trigger_min/max:0.2s / 236.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 45.1s

Stack Uptimes

  • sinful_revelation_1:21.40%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.3 39.7sec 31.1sec 11.3sec 20.69% 0.00% 1.3 (1.3) 5.4

Buff Details

  • buff initial source:gnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 215.8s
  • trigger_min/max:0.9s / 215.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.7s

Stack Uptimes

  • sinful_revelation_1:20.69%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.4 40.5sec 31.0sec 11.4sec 21.17% 0.00% 1.4 (1.4) 5.5

Buff Details

  • buff initial source:draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 190.9s
  • trigger_min/max:0.9s / 190.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.1s

Stack Uptimes

  • sinful_revelation_1:21.17%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.7 1.4 40.3sec 31.3sec 11.3sec 21.56% 0.00% 1.4 (1.4) 5.6

Buff Details

  • buff initial source:lightforged draenei
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 236.2s
  • trigger_min/max:1.0s / 236.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 36.7s

Stack Uptimes

  • sinful_revelation_1:21.56%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.4 40.5sec 30.8sec 11.5sec 21.37% 0.00% 1.4 (1.4) 5.4

Buff Details

  • buff initial source:void_elf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 192.0s
  • trigger_min/max:1.0s / 192.0s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 43.7s

Stack Uptimes

  • sinful_revelation_1:21.37%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.5 40.8sec 31.1sec 11.4sec 21.29% 0.00% 1.5 (1.5) 5.5

Buff Details

  • buff initial source:dark_iron_dwarf
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 240.2s
  • trigger_min/max:0.9s / 240.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 43.5s

Stack Uptimes

  • sinful_revelation_1:21.29%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.4 1.4 40.6sec 30.9sec 11.5sec 20.66% 0.00% 1.4 (1.4) 5.3

Buff Details

  • buff initial source:mechagnome
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 183.2s
  • trigger_min/max:1.0s / 183.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.5s

Stack Uptimes

  • sinful_revelation_1:20.66%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.5 40.7sec 30.8sec 11.4sec 20.91% 0.00% 1.5 (1.5) 5.4

Buff Details

  • buff initial source:kul_tiran
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 252.8s
  • trigger_min/max:0.9s / 244.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.8s

Stack Uptimes

  • sinful_revelation_1:20.91%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.5 40.5sec 30.7sec 11.5sec 20.89% 0.00% 1.5 (1.5) 5.4

Buff Details

  • buff initial source:no_race
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 222.2s
  • trigger_min/max:1.0s / 222.2s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 40.8s

Stack Uptimes

  • sinful_revelation_1:20.89%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 6351
Mean 300.15
Minimum 240.00
Maximum 359.98
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 34.6139
5th Percentile 246.47
95th Percentile 353.90
( 95th Percentile - 5th Percentile ) 107.43
Mean Distribution
Standard Deviation 0.4343
95.00% Confidence Interval ( 299.30 - 301.00 )
Normalized 95.00% Confidence Interval ( 99.72% - 100.28% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 511
0.1% Error 51088
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 41
0.01 Scale Factor Error with Delta=300 1023
DPS
enemy3 Damage Per Second
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 6351
Mean 2294.32
Minimum 2079.08
Maximum 2529.18
Spread ( max - min ) 450.09
Range [ ( max - min ) / 2 * 100% ] 9.81%
Standard Deviation 60.6615
5th Percentile 2194.21
95th Percentile 2395.11
( 95th Percentile - 5th Percentile ) 200.90
Mean Distribution
Standard Deviation 0.7612
95.00% Confidence Interval ( 2292.83 - 2295.81 )
Normalized 95.00% Confidence Interval ( 99.93% - 100.07% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2686
0.1 Scale Factor Error with Delta=300 32
0.05 Scale Factor Error with Delta=300 126
0.01 Scale Factor Error with Delta=300 3142
HPS
enemy3 Healing Per Second
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 6351
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 1659
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 710036 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.